VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 BioShock
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 86 Metascore
    • 70 Critic Score
    It took two decades and change, but a team of developers has shown they understand what made the old Sonic games great with Sonic Mania, even if nostalgia is sometimes too much of a driving force.
    • 81 Metascore
    • 90 Critic Score
    Hellblade: Senua's Sacrifice is beautiful, discomforting, and compelling. It might challenge what you like about games, but challenge is good. You're doing yourself a disservice if you don't try it.
    • 76 Metascore
    • 80 Critic Score
    Tacoma is a quiet, lovely, yet slightly melancholy exploration of humanity struggling in a corporate vacuum, and one that proves Fullbright still has an eye for detail.
    • 81 Metascore
    • 80 Critic Score
    A tabletop-esque strategy game with surprisingly variable routes to success, Antihero is stylish, fresh, and beautifully designed.
    • 64 Metascore
    • 70 Critic Score
    Despite these niggles, Yonder is obviously a fantastic game for adults to play with their children, and for slightly older children to be allowed to play unsupervised. Even for adults it's surprisingly beautiful, and a soothing breath of anxiety-calming non-violence. But the older you get, the less mileage you might receive from Gemea.
    • 83 Metascore
    • 80 Critic Score
    Despite imperfections, Splatoon 2 improves on the original, and is a colourful, joyous addition to the Switch.
    • 72 Metascore
    • 60 Critic Score
    A fun take on both stealth games and genre films, Serial Cleaner will be way more enjoyable if it can fix a bad lighting bug that made it almost unplayable.
    • 66 Metascore
    • 50 Critic Score
    Listen, as dystopian and mostly monochrome platform puzzlers go, Black the Fall isn't bad. But I can't tell you it's great either.
    • 56 Metascore
    • 60 Critic Score
    An imaginative horror game, Perception is coming at a well trodden genre from a new angle, but despite its good ideas, it doesn't quite live up to its own potential.
    • 71 Metascore
    • 70 Critic Score
    Get Even's use of layered sound and even more layered story is unsettling and great, but other awkward mechanics make this psychological thriller a bit less than the sum of some very fine parts.
    • 67 Metascore
    • 50 Critic Score
    The Town of Light has an interesting premise, but, however worthy an enterprise it is, the story is just too confused a journey to leave a real impact.
    • 82 Metascore
    • 70 Critic Score
    The frenetic fighting and over-the-top fun of Tekken 7 is great, but it's let down by light offline modes and online matchmaking that, right now, simply isn't working well enough.
    • 77 Metascore
    • 50 Critic Score
    Stretching your limbs across the battlefield to stop an impending throw is good fun, but there's absolute anarchy when you throw in an extra body. The mediocre mini-games, and antiquated single-player further block the punch of Arms.
    • 76 Metascore
    • 70 Critic Score
    The high-energy fun of Victor Vran means it really is a romp, if one that occasionally stutters. While the slightly repetitive nature grates, you can easily see a few hours dissolving into Victor Vran before your very eyes. Like a vampire in sunlight.
    • 69 Metascore
    • 50 Critic Score
    After a lacklustre start, things began to pick up as focus was put on the Garcia love triangle. But redundant flashbacks and an annoying child make A New Frontier the most topsy-turvy season of The Walking Dead, yet.
    • 80 Metascore
    • 70 Critic Score
    Other games of its ilk may punch harder on their message, and the challenge here is all but non-existent. But RiME is a beautiful painting come to life, backed by an exceptional score that will make your journey across this island a joy.
    • 87 Metascore
    • 90 Critic Score
    Fast, satisfying combat and the most ambitious single player for a fighting game yet, Injustice 2 is a great game elevated further by its attention to detail and Cavill-esque good looks.
    • 79 Metascore
    • 80 Critic Score
    Prey gives you all the tools you need, but allows you to decide how to get to your goal. The fear is constant, as is the joy from getting to safety. Despite a largely forgettable main story, I'll remember my own experience in Talos-1 for some time.
    • 89 Metascore
    • 90 Critic Score
    First-person, narrative-driven games generally follow a pattern. What Remains of Edith Finch plays with those established conventions to create a beautiful story that breaks your heart, while making you smile just as much. A triumph in the genre.
    • 68 Metascore
    • 60 Critic Score
    Outlast 2 has some great design elements, and the night-vision handy-cam mechanic is still scary. But the jump scares and gore don't mix right with the elements of psychological horror, and the story retreads horror tropes that didn't need retreading.
    • 78 Metascore
    • 90 Critic Score
    Little Nightmares is frightening, in a way that gets under your skin. A way that whispers in your ear that you won't sleep well tonight. Little Nightmares takes things you were afraid of when you were a kid, and reminds you you're still afraid now.
    • 80 Metascore
    • 50 Critic Score
    A nice, weird walk and a philosophical lecture, both unfortunately ruined by how hard the game drives its point home. Everything would be cleverer if it wasn't seemingly trying to be so clever.
    • 77 Metascore
    • 80 Critic Score
    The secret stories Father Lafcadio uncovers are lovely, but you won't always enjoy the process of uncovering them. Still, a series of elegant murders, with elegant stories, in an elegant mansion is enough to show anyone a good time.
    • 68 Metascore
    • 40 Critic Score
    ooka-Laylee would fit right into the late 90s with its vague puzzles, wakka-wakka voices, and confusing levels. Time has moved on since the N64, and while there are a handful of bright spots, this sadly isn't the catalyst for a 3D platformer revival.
    • 84 Metascore
    • 80 Critic Score
    A point and click adventure for the now, Thimbleweed Park takes everything great about classic Lucasfilm games and leaves out the flaws. You might not love all the central characters, but this is as weird and compelling a town as Twin Peaks.
    • 76 Metascore
    • 70 Critic Score
    Performance issues are a huge let down, and it feels more Dragon Age than Mass Effect. But if you like open world exploration with fast paced gun fighting, and a hero story like an OTT Hollywood action movie, you'll probably like Andromeda.
    • 70 Metascore
    • 60 Critic Score
    This massive open-world is unfortunately full of dull objectives to complete that rarely vary from one to the next. There are some pretty sights in here, and it's more fun in co-op than solo, but that doesn't make Wildlands anymore than serviceable.
    • 88 Metascore
    • 90 Critic Score
    NieR: Automata has more creativity and self-awareness in its little finger than most games have for their entire run time. Don’t miss this because it’s sandwiched between other, bigger games.
    • 97 Metascore
    • 90 Critic Score
    You know when you were a kid, in the summer, you used to have huge pretend adventures in the back garden with all your mates? Where the shed was a castle and the hedge was a jungle? And it was like really having an adventure? This is sort of like that.
    • 81 Metascore
    • 80 Critic Score
    Great writing and environment design, combined with an epic story and wide range of player choice, make Tides of Numenera a wonderful RPG. The reliance on text won't be for everyone, but fans of the genre are going to love it.

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