VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 67 Metascore
    • 70 Critic Score
    The satisfying action and relentless chaos of Rage 2 peppers a formulaic open world with thrills.
    • 67 Metascore
    • 60 Critic Score
    Guilty Gear fans are going to be disappointed with Battle Fantasia, of that there is no doubt. Despite looking like it should be an incredibly hardcore fighter, what with the heavy anime-influence and Japanese voice work, it turns out that it's heavy on accessibility, with only the parry system requiring any practice.
    • 67 Metascore
    • 60 Critic Score
    One of those games that simply isn't best played on the Wii. Racing games are yet to prove themselves on the system, and Carbon is another that suffers due to the Wii's controllers. Control issues aside, it's another solid racer from EA, and the Auto-Sculpt feature is absolutely fantastic.
    • 67 Metascore
    • 60 Critic Score
    A passable enough way to while away the rainy summer evenings. But remember, there is much more to discover outside these lacklustre city walls.
    • 67 Metascore
    • 70 Critic Score
    If you enjoy games with decent plots, developed characters and brilliant dialogue, this violent, offensive and witty action game is probably worth your attention, and if you're a shooting game purist, try not to expect too much and you'll still have plenty to enjoy.
    • 67 Metascore
    • 50 Critic Score
    Harmony of Despair tries to hop onboard the contemporary co-op bandwagon, but in doing so it sacrifices almost everything that makes the series good to begin with.
    • 67 Metascore
    • 70 Critic Score
    The originality of its vision and the thrust of its narrative more than excuse some sci-fi clichés, and you’re left with a breezy adventure game which compels with its ideas, if not always with its play.
    • 67 Metascore
    • 50 Critic Score
    Though the premise of developing and building your very own New York seems a fantastic idea, for those of us brought up with the freedom of the Sim City series, the restrictions are just too much to bear.
    • 67 Metascore
    • 60 Critic Score
    Resident Evil 6 is not one but four games, and Capcom has done a beautiful and stupid thing in its attempt to recreate a rich, diverse and storied series into one single title.
    • 67 Metascore
    • 70 Critic Score
    Despite varied factions and excellent maps, XDefiant’s shootouts are let down by a lack of identity and sluggish weapon progression. Outside an emphasis on making skill-based matchmaking optional, the game plays like every shooter from the last decade, leaning into nostalgia over attempting a breakthrough. While technical pitfalls can be resolved with seasonal updates, XDefiant needs novelty to sustain a player base.
    • 67 Metascore
    • 60 Critic Score
    But outside of the dogfights Clone Wars maintains a plodding, mechanical rhythm that doesn't feel fitting for a game that inherited LEGO's typically fun features.
    • 67 Metascore
    • 50 Critic Score
    An interesting psychological horror which sadly doesn't make the most of its setup.
    • 67 Metascore
    • 80 Critic Score
    With record breaking as the foundation and a strong selection of fun mini-games to play, a well as leaderboards and multiplayer games, Guinness World Records: The Videogame is an excellent party game.
    • 67 Metascore
    • 70 Critic Score
    Decent ideas married to some questionable execution. In short doses Godfather II can be an absolute hoot, but sadly its shortcomings become more and more obvious the longer you spend with it.
    • 67 Metascore
    • 70 Critic Score
    While Realms of Ruin looks great and plays it safe, zoom out from its Warhammer character models and fundamentals to spot unreliable troop controls that turn traps into tombs.
    • 67 Metascore
    • 60 Critic Score
    In that image lies the appeal—and for some the off-putting twinge—of Oddworld: a bleak and black-hearted concoction, laced with snickering humour and shot through with hope.
    • 67 Metascore
    • 80 Critic Score
    WALL.E on the PS2 is definitely the most accomplished version available. The emphasis on platforming and puzzles suits the character and makes for a more thoughtful game.
    • 67 Metascore
    • 50 Critic Score
    Despite its sequel status it's largely the same game that Xbox 360 gamers have been playing for over a year and the new additions do little to enhance the game as a whole - in some cases they make it a more frustrating game.
    • 67 Metascore
    • 70 Critic Score
    The big question is whether or not a game like Hard Reset Redux has a place in today's market... a market that has recently received the superb Doom. Whereas Doom took the essence of the franchise and smashed it, rather bloodily, into relevance, Hard Reset sticks firmly to its roots. There's space for both, but the old-school shooter is starting to show its age.
    • 67 Metascore
    • 60 Critic Score
    So, if it wasn't for the frustrating camera, Squad Command would have been a recommended PSP purchase for all. As it is, it's only recommended for die-hard Warhammer fans and turn-based enthusiasts.
    • 67 Metascore
    • 70 Critic Score
    It lacks the depth required of a game that will stand the test of time and live on for months if not years to come, but for simple fun, either alone or with a few mates, SEGA has a winner on its hands.
    • 67 Metascore
    • 50 Critic Score
    While the core mechanics of Order of the Phoenix are verging on excellent, the game that's been built around them is basically a series of chores in disguise.
    • 67 Metascore
    • 60 Critic Score
    The core idea of turning cooking into a series of mini-games works well, and the gameplay is simple enough for almost anyone to enjoy. Sadly, a lack of variety does make it a game that won't be played much once the novelty factor has worn off.
    • 67 Metascore
    • 70 Critic Score
    It's a real shame that Codemasters hasn't created a more involving set of missions with Red River, its campaign sagging at both ends of its entertaining middle, and while their attempt at streamlining the experience lessens the series' frustrations, the core game will still prove too delicate for many players.
    • 67 Metascore
    • 70 Critic Score
    What’s on offer here is a version of what would only have been available, back then, from a top-flight studio; a haven for those who crave a hit of Tartakovsky; and a hack-and-slash hardly ahead of the curve but happy to polish the past.
    • 67 Metascore
    • 50 Critic Score
    Turok isn't an awful game, it's just an unbelievably frustrating one.
    • 67 Metascore
    • 60 Critic Score
    As war games go, Faces of War is more of a blundering, well meaning Private than a seasoned General.
    • 67 Metascore
    • 50 Critic Score
    I stopped getting involved in the bulk of the fighting after a only a few short hours, instead choosing to simply ran to each cannon. Then I did the five-minute puzzle bit at the end and got a ‘well done’ screen for my efforts. For all its promise, then, sadly Platformines is a deflating balloon of a game.
    • 67 Metascore
    • 40 Critic Score
    Football Manager Classic is anything but. It’s simply made me want to go back and play the PC version rather than sit around bored for what feels like ages waiting for a single Vita match to end. A great simulation might still be running behind the scenes, but the Vita doesn’t present it in a way that you’ll want to experience.
    • 66 Metascore
    • 60 Critic Score
    A good core game of cool Star Wars battles on fun and interesting maps is bogged down by clumsy, convoluted progression systems, and the single player is interesting but unfinished.

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