VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 70 Metascore
    • 70 Critic Score
    There's enough material within Homefront's concept for it to spiral into something more interesting, and with plenty of talk about a sequel it's clear that's what THQ and Kaos is looking for, but this first crack of the whip falls far short of the competition.
    • 70 Metascore
    • 70 Critic Score
    Despite the fact that all the evidence suggests Virtua Tennis is a series stuck in a rut, Virtua Tennis 2009 is still great fun, especially in multiplayer.
    • 70 Metascore
    • 70 Critic Score
    Fe
    Fe is all very lovely and (literally) harmonious, with fun layers of platforming. Coloured flowers and singing is a nice enough way to spend a rainy afternoon.
    • 70 Metascore
    • 70 Critic Score
    Shadow Warrior isn't a classic, but it's a game that exists in an area that we rarely see these days, and is great fun to mess about with.
    • 70 Metascore
    • 60 Critic Score
    If you squint, you could be playing Outriders—with less satisfying shooting, granted, but with a superior world grafted onto the action.
    • 70 Metascore
    • 60 Critic Score
    Compared to "Saints Row" on the Xbox 360, The Godfather feels pretty dated. It just doesn't have the variety or presentation to match THQ's made for next-gen offering, with the driving being the biggest disappointment.
    • 70 Metascore
    • 60 Critic Score
    It was clearly forged from a love of Solitaire, and even its failures feel like restless, riffled expressions of that love.
    • 70 Metascore
    • 80 Critic Score
    The way they interact with each other, the way they can eat, watch TV and chat about underpants or spaceships at the same time is a marvellous technical achievement that puts the rest of the game, with its missing pools and open worlds, into context. I wish we could have it all in the same package – perhaps The Sims 5 will – but for now, I’m happily and frankly unexpectedly willing to trade those bells and whistles for characters that feel, well, real.
    • 70 Metascore
    • 80 Critic Score
    It's a good time to be an Assassin's Creed fan. I just wish my console could run it properly.
    • 70 Metascore
    • 70 Critic Score
    Oversights, like not being able to access downloaded GH:3 tracks, are baffling and the number of covers for non-Aerosmith tracks is disappointing. For die-hard GH and Aerosmith fans it's a no-brainer, but everyone else might want to save their money for World Tour.
    • 70 Metascore
    • 60 Critic Score
    Wet
    Some will enjoy this, but for most the game won't keep their attention long enough to justify forking out full price. WET is good fun for a couple of hours but ultimately it's a classic case of style over substance.
    • 70 Metascore
    • 70 Critic Score
    You shouldn't buy Thrillville Off the Rails for the mini-games - there are much better social video games out there. But as a theme park creator it's not bad, and has literally hundreds of options to tweak and manage.
    • VideoGamer
    • 70 Metascore
    • 50 Critic Score
    A wonderful upgrade of one of the most derivative and dull titles in the series.
    • 70 Metascore
    • 70 Critic Score
    Even with annoying problems in larger supply than the sand itself, the game is often thrilling.
    • 70 Metascore
    • 60 Critic Score
    So, as with the last round of DLC, it's the Extinction episode that stands out. Players have to make their way through the depths of a large boat, fighting off alien hordes and the aforementioned kraken as they do so. Far more enjoyable than the other maps, it's a bright spot on an otherwise uninspired pack.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, Homefront's threadbare campaign is like a beautiful, sweeping piece of music being awkwardly recited by a child on a recorder.
    • 70 Metascore
    • 70 Critic Score
    Despite the fact that all the evidence suggests Virtua Tennis is a series stuck in a rut, Virtua Tennis 2009 is still great fun, especially in multiplayer.
    • 70 Metascore
    • 80 Critic Score
    The ideal family game. It's quick and simple, but has charm, character and inventive little puzzles galore.
    • 70 Metascore
    • 70 Critic Score
    Lego Indiana Jones 2: The Adventure Continues was always going to feel a bit desperate, making the most out of a small amount of new content, but Traveller's Tales has done a decent job.
    • 70 Metascore
    • 70 Critic Score
    There's enough material within Homefront's concept for it to spiral into something more interesting, and with plenty of talk about a sequel it's clear that's what THQ and Kaos is looking for, but this first crack of the whip falls far short of the competition.
    • 70 Metascore
    • 80 Critic Score
    There is a somewhat dated feel to the action that will be felt most firmly by those used to elaborate team-based shooters, but for fans of the best of the series, and those who want a shining example of the epitome of first wave third-person-shooters, the latest Syphon Filter is an essential purchase.
    • 70 Metascore
    • 70 Critic Score
    Please Eden, next time just focus on the driving.
    • 70 Metascore
    • 80 Critic Score
    The games themselves are the real stars here, only really let down by lack of 60hz support.
    • 70 Metascore
    • 60 Critic Score
    EA Sports UFC is simply ok when it should have been great. Considering how long it's been in development, and the breadth of content at EA's disposal, I can’t help but be disappointed by what’s on offer.
    • 70 Metascore
    • 60 Critic Score
    EA has managed to produce a competent virtual version of the classic board game, but we still can't recommend it over buying the real thing. You get numerous boards and the questionable Get Rich Quick mode, but you lose so much by not being able to play the way you want.
    • 70 Metascore
    • 60 Critic Score
    Tokyo Dark is an enjoyable supernatural mystery that holds your attention up until the end, which makes the disappointing execution of the SPIN system a real shame.
    • 70 Metascore
    • 80 Critic Score
    A thoroughly decent piece of DLC, and even if it does make me yearn for a feature-shifting boxed version, this is probably the better solution for tie-in games in the long run.
    • 70 Metascore
    • 60 Critic Score
    It's only marginally different to the previous games, and more or less features the same issues that have plagued the series from the beginning (the peripheral itself being the biggest problem), but the track list is good and the multiplayer should provide hours worth of fun. It's getting a bit too samey, but fans will likely lap it up.
    • 70 Metascore
    • 60 Critic Score
    There's not much variety to be had, and you can wade through it in a couple of decent train journeys, but Predators keeps itself sharp enough for you to chop until it stops.
    • 69 Metascore
    • 70 Critic Score
    It's a fun game, with an impressive sense of speed and the official license fans want, but there's undoubtedly something better coming next year, on platforms that can do the sport justice. This is a perfectly competent racer, one of the best on the Wii, but it's not a classic by any stretch of the imagination.

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