VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 89 Metascore
    • 80 Critic Score
    Let's face it: it's unlikely you're going to pick this up instead of FIFA 11, but as an alternative to play when football isn't on your brain, this does the job very well indeed.
    • 89 Metascore
    • 80 Critic Score
    Let's face it: it's unlikely you're going to pick this up instead of FIFA 11, but as an alternative to play when football isn't on your brain, this does the job very well indeed.
    • 63 Metascore
    • 50 Critic Score
    Occasional glimmers of hope with Blood Stone are killed by an unwavering torrent of mediocrity - I haven't even mentioned the throwaway multiplayer mode, for instance, and I think that's for the best.
    • 74 Metascore
    • 70 Critic Score
    Ivy the Kiwi's simplicity is both a blessing and a curse.
    • 93 Metascore
    • 90 Critic Score
    The unavoidable reality is that, for all Rock Band 3's considerable refinements and intuitive advancements, your current games and equipment will probably suffice if you're just after banging a few plastic keys to the odd tune every now and then.
    • 91 Metascore
    • 90 Critic Score
    The unavoidable reality is that, for all Rock Band 3's considerable refinements and intuitive advancements, your current games and equipment will probably suffice if you're just after banging a few plastic keys to the odd tune every now and then.
    • 93 Metascore
    • 90 Critic Score
    But when the actual game is compared to the finest of its score-hungry contemporaries - Trials HD, Super Stardust HD and Geometry Wars 2 - Pac-Man Championship Edition DX is a titanic event of equal worth.
    • 40 Metascore
    • 40 Critic Score
    Some nice visuals and a reasonably interesting selection of activities, however, MotionSports is rarely an enjoyable experience.
    • 52 Metascore
    • 60 Critic Score
    However Joyride is no worse than any launch title to come out of Wii in its earliest year. It sets its aim toward the casual family market and hits it, bull's-eye. In terms of light-weight casual games it gains points if only for the novelty value of not having a controller, and that's its niche.
    • 85 Metascore
    • 90 Critic Score
    More important than all the above is the fact that Football Manager 2011 is a huge time sink that will keep you playing for hours on end for months to come.
    • 75 Metascore
    • 80 Critic Score
    It's a skill-based game that manages to be surprisingly technical, but never at the expense of fun. It's hugely rewarding, too: after several extended spells on the game, Mr Gaston had the balls to perform Gold Digger on stage in a Croydon nightclub - and round there, they kill people who suck at karaoke.
    • 62 Metascore
    • 60 Critic Score
    For Splatterhouse to be a good game it needed to have more depth. For the majority of the game's 10 chapters I simply button mashed until I could activate my special attack, and repeated that over and over.
    • 59 Metascore
    • 60 Critic Score
    For Splatterhouse to be a good game it needed to have more depth. For the majority of the game's 10 chapters I simply button mashed until I could activate my special attack, and repeated that over and over.
    • 81 Metascore
    • 80 Critic Score
    Super Scribblenauts hones the feature that had already worked so well in the last title and then continues to offer lacklustre puzzles with solutions that end up being weighed down by real-world logic.
    • 58 Metascore
    • 40 Critic Score
    Time Crisis: Razing Storm does a splendid job of being a bit of throwaway fluff you might be able to pick up on the cheap a couple of months from now, but anyone expecting something more than yet another tired throwback will be sorely disappointed.
    • 60 Metascore
    • 30 Critic Score
    Buy this, and the only shooting you'll be doing is to yourself: in the foot.
    • 47 Metascore
    • 50 Critic Score
    If all you want is a gore-fest, then this may well tick all the boxes required, but everyone else will find it lacking the things that make games great.
    • 45 Metascore
    • 50 Critic Score
    If all you want is a gore-fest, then this may well tick all the boxes required, but everyone else will find it lacking the things that make games great.
    • 91 Metascore
    • 90 Critic Score
    But when the actual game is compared to the finest of its score-hungry contemporaries - Trials HD, Super Stardust HD and Geometry Wars 2 - Pac-Man Championship Edition DX is a titanic event of equal worth.
    • 66 Metascore
    • 60 Critic Score
    EA hasn't done that bad a job here, but I'd personally rather stick with the real thing.
    • 64 Metascore
    • 60 Critic Score
    EA hasn't done that bad a job here, but I'd personally rather stick with the real thing.
    • 56 Metascore
    • 70 Critic Score
    Even without alcohol coursing through my veins, I still had a reasonable amount of fun with the game.
    • 74 Metascore
    • 90 Critic Score
    If you enjoy rich worlds, interesting stories and endearing characters, however, I implore you: don't let this pass you by.
    • 72 Metascore
    • 90 Critic Score
    If you enjoy rich worlds, interesting stories and endearing characters, however, I implore you: don't let this pass you by.
    • 50 Metascore
    • 40 Critic Score
    It's not an offensive-looking game, but the brief CGI character introductions are the only area where the game looks to be making an effort; the actual character designs are fairly annoying, although there is at least the option to use your LIVE avatar.
    • 68 Metascore
    • 70 Critic Score
    It's an ambient experience stuffed with a very simple puzzle game, not a complex chicken cordon bleu as much as a comforting pig-in-a-blanket. Possibly the best looking pig-in-a-blanket you'll come across.
    • 48 Metascore
    • 40 Critic Score
    If you see this going cheap, buy it for the included Wii Remote Plus, otherwise avoid.
    • 30 Metascore
    • 20 Critic Score
    As one of very few core games currently available for Kinect, this is the kind of tripe that will give the new technology a bad name.
    • 48 Metascore
    • 50 Critic Score
    The Fight is an exhausting experience, and in more than just the physical sense of the word. Its structure invites boredom, there's no narrative to speak of, and more importantly, the Move controls lack responsiveness.
    • 50 Metascore
    • 50 Critic Score
    It takes about forty minutes to see everything the DLC has to offer; less if you know your way about Albion.
    • 77 Metascore
    • 70 Critic Score
    Dead Nation adds a lot to the standard twin-stick shooting affair, with welcome dungeon crawler mechanics, co-op play and social features that are likely to attract a solid little community. For anybody whose patience hasn't been gnawed to pieces by zombies this past year or so, Dead Nation is easy to recommend.
    • 79 Metascore
    • 80 Critic Score
    The quality of the platforming is hard to fault, however.
    • 85 Metascore
    • 90 Critic Score
    The Sly Collection is a top-notch compilation of some of the most beautiful platformers ever made. Would somebody in the UK please buy it this time around?
    • 88 Metascore
    • 80 Critic Score
    The core driving is never anything but exhilarating, visually it's almost flawless and the Autolog features are genre leading. There's still something missing, though. While the high-speed pursuits are up there with the best gaming experiences of the year, the game needs more than that: car tuning, a resemblance of a story - complete with cheesy acting - and a reason to explore the open world.
    • 89 Metascore
    • 80 Critic Score
    The core driving is never anything but exhilarating, visually it's almost flawless and the Autolog features are genre leading. There's still something missing, though. While the high-speed pursuits are up there with the best gaming experiences of the year, the game needs more than that: car tuning, a resemblance of a story - complete with cheesy acting - and a reason to explore the open world.
    • 81 Metascore
    • 70 Critic Score
    It's a bit ropey in places, especially during multiplayer games, but the single-player campaign is simple fun and the online play is surprisingly entertaining and thorough.
    • 87 Metascore
    • 80 Critic Score
    Nostalgia often paints over glaring flaws in modern games, but in Donkey Kong Country Returns it simply helps create an even more enjoyable experience.
    • 56 Metascore
    • 60 Critic Score
    The set-up is interesting, but the execution isn't nippy enough for a mini-game collection. More creativity has gone into this than a lot of other generic Move titles, but chances are you'll get bored before you've seen all the game has to offer.
    • 62 Metascore
    • 80 Critic Score
    It's a cohesive party experience with a plethora of activities tied together in a fantastic hub world. While there's not a whole lot of depth to it, it does what it does very well.
    • 70 Metascore
    • 80 Critic Score
    The games themselves are the real stars here, only really let down by lack of 60hz support.
    • 58 Metascore
    • 60 Critic Score
    Tron: Evolution is simple fun, but let down by a fairly short campaign that becomes samey far too quickly.
    • 87 Metascore
    • 90 Critic Score
    I've considered myself a Call of Duty fan for many years, and I've held a deep-seated distrust of Treyarch since Call of Duty 3. No longer.
    • 68 Metascore
    • 70 Critic Score
    The Ball won't lure many people away from the triple-A hits of the year, but if you're in the market for a spot of first-person puzzling, it's well worth the entry fee.
    • 88 Metascore
    • 90 Critic Score
    I've considered myself a Call of Duty fan for many years, and I've held a deep-seated distrust of Treyarch since Call of Duty 3. No longer.
    • 81 Metascore
    • 90 Critic Score
    I've considered myself a Call of Duty fan for many years, and I've held a deep-seated distrust of Treyarch since Call of Duty 3. No longer.
    • 80 Metascore
    • 60 Critic Score
    As much as I want to commend Treyarch for essentially reducing Black Ops to fit on the Wii, it's impossible to engage with the game when so much of what's been lost is absolutely crucial to the overall experience.
    • 74 Metascore
    • 60 Critic Score
    Despite the game's many other successes, everyone else should approach this with caution.
    • 65 Metascore
    • 60 Critic Score
    Harms Way is a free game, and a very good one at that, but it feels like it's lacking the content to make it anything more than a fun way to spend a few hours and then never come back to.
    • 74 Metascore
    • 80 Critic Score
    Crash Course isn't likely to win any awards for its visuals, looking like a smart version of an Xbox LIVE Indie game, but it does the job and no fancy effects get in the way of the requisite precision jumping.
    • 65 Metascore
    • 80 Critic Score
    Eat Them! taps in to what makes mindless destruction addictively fun.
    • 91 Metascore
    • 90 Critic Score
    The unavoidable reality is that, for all Rock Band 3's considerable refinements and intuitive advancements, your current games and equipment will probably suffice if you're just after banging a few plastic keys to the odd tune every now and then. But if you've still got a passion for the genre, or you're seriously considering furthering your understanding of the instruments with Pro mode, Rock Band 3 might just be the most important rhythm game to date.
    • 73 Metascore
    • 80 Critic Score
    The attention to detail in the environments is superb, with little touches here and there for fans to pick up on, and the many forgotten characters are excellent. The platforming is top notch when the camera doesn't get in the way, and the paint and thinner mechanics give the game a unique hook.
    • 84 Metascore
    • 80 Critic Score
    Judged purely on how good the driving is, GT5 is top class, perhaps even king - but as a game it could and should have been a whole lot better.
    • 26 Metascore
    • 30 Critic Score
    A collection of barely playable mini-games with dodgy physics, poor controls and not an ounce of charm.
    • 75 Metascore
    • 60 Critic Score
    So while the core game remains as entertaining as ever, what we've got here is essentially a fun little multiplayer-focused game which EA has burdened with a cache of tiresome, superfluous and unnecessary bonus modes, the overall focus designed around squeezing out a full-blown retail release.
    • 71 Metascore
    • 60 Critic Score
    So while the core game remains as entertaining as ever, what we've got here is essentially a fun little multiplayer-focused game which EA has burdened with a cache of tiresome, superfluous and unnecessary bonus modes, the overall focus designed around squeezing out a full-blown retail release.
    • 59 Metascore
    • 60 Critic Score
    But the goal of a port whose appeal is laden in nostalgia is to bring that nostalgia on board, and unfortunately it's very apparent what is missing in this game.
    • 60 Metascore
    • 60 Critic Score
    But the goal of a port whose appeal is laden in nostalgia is to bring that nostalgia on board, and unfortunately it's very apparent what is missing in this game.
    • 38 Metascore
    • 50 Critic Score
    The game is full of good ideas tethered to a slop of bugs, but more significantly it's never much of anything. It's never varied enough to have interesting combat; it's never open enough to let you explore; it's linear but never driven enough by its narrative to be an enthralling, story-driven title.
    • 38 Metascore
    • 50 Critic Score
    The game is full of good ideas tethered to a slop of bugs, but more significantly it's never much of anything. It's never varied enough to have interesting combat; it's never open enough to let you explore; it's linear but never driven enough by its narrative to be an enthralling, story-driven title.
    • 89 Metascore
    • 90 Critic Score
    It's an exercise in perfecting what you've already got working; you're not going to find much in the way of completely new material, but this is a superior game to its predecessor and a solid bridge to the next entry in the series.
    • 90 Metascore
    • 90 Critic Score
    It's an exercise in perfecting what you've already got working; you're not going to find much in the way of completely new material, but this is a superior game to its predecessor and a solid bridge to the next entry in the series.
    • 65 Metascore
    • 50 Critic Score
    While a crippling lack of ambition serves to dampen any fledgling hopes of entertainment, even the cutthroat aspirations of Katie Waissel couldn't hide the fact Blood Stone is a product built on shaky foundations.
    • 62 Metascore
    • 50 Critic Score
    While a crippling lack of ambition serves to dampen any fledgling hopes of entertainment, even the cutthroat aspirations of Katie Waissel couldn't hide the fact Blood Stone is a product built on shaky foundations.
    • 74 Metascore
    • 80 Critic Score
    It's not as visually brilliant as the best 360 games, but the cats are modelled excellently and purr with personality. The island is bright and colourful and Bumble has the kind of voice the kids love but adults find grating after two minutes.
    • 78 Metascore
    • 80 Critic Score
    Without the distractions of combat, hub worlds and pointless Wii-mote waggling, Sonic Team has been able to put all its efforts into creating a platformer Sonic fans can be proud of. The quality of the level design is what separates this from previous disappointments, and it's certainly better than that on show in Sonic 4.
    • 61 Metascore
    • 60 Critic Score
    Kinect Adventures' set of five games was never designed to innovate, but it clearly fails to do the bare minimum that is necessary for mini-games to have a purpose. Mini-games are fun in small, pint-sized, easy-to-play quantities, and while Adventure succeeds in offering pocket-size entertainment the gameplay is nowhere near interesting enough and fails to capitalise on the novelty of Kinect.
    • 73 Metascore
    • 70 Critic Score
    The football is shoddy, avatars glitch out and every now and again and the responsiveness of the game is occasionally brought into question - but none of this stops the experience being enjoyable. To conclude then, the answer to a question that has been on everybody's lips: is Kinect Sports better than Wii Sports?... Without a doubt.
    • 82 Metascore
    • 80 Critic Score
    It's got a decent array of songs, with both modern hits and dance classics forming a well rounded track-list (doing the Soulja Boy dance to 'Crank That' is a personal favourite of mine). It looks great, too, polished to a shiny finish with excellent visuals and an accessible interface. But above all else, it works.
    • 75 Metascore
    • 60 Critic Score
    It's unquestionably fun. But that doesn't excuse the many, many problems, most of which should have been ironed out when the series was a PS2 exclusive over five years ago.
    • 74 Metascore
    • 60 Critic Score
    It's unquestionably fun. But that doesn't excuse the many, many problems, most of which should have been ironed out when the series was a PS2 exclusive over five years ago.
    • 87 Metascore
    • 90 Critic Score
    Aside from the minor issues that I've mentioned, the only real complaint I can level at Undead Nightmare is that it makes the previous two DLC packs - which were on sale at the same price - look a little bit lightweight.
    • 87 Metascore
    • 90 Critic Score
    This is a gold standard expansion, one that's briefer than the GTA IV add-ons, but otherwise just as good. In a happier world, all DLC would give you this much to play with.
    • 74 Metascore
    • 80 Critic Score
    It's a fairly simple adventure with equally basic RPG combat, but that's exactly why it works.
    • 77 Metascore
    • 80 Critic Score
    It's a fairly simple adventure with equally basic RPG combat, but that's exactly why it works.
    • 76 Metascore
    • 90 Critic Score
    Sims 3 for console is the first time the franchise has been presented as a near-match to its PC counterpart.
    • 78 Metascore
    • 90 Critic Score
    Sims 3 for console is the first time the franchise has been presented as a near-match to its PC counterpart.
    • 80 Metascore
    • 80 Critic Score
    The familiar Fable experience is as engrossing as ever, and it's incredibly hard to stay mad at a game that oozes charm from every one of its pores. Fable III is a game that is inexplicably better than the sum of its parts.
    • 86 Metascore
    • 70 Critic Score
    It's an impressive feat for sure, but to focus solely on that would be unfair to both the talented studio and venerable franchise: there's so much potential unexplored here, and occasional glimmers of ingenuity in Ready at Dawn's efforts show a developer that should be able to do better.
    • 76 Metascore
    • 70 Critic Score
    The combat can be slightly uninvolving at times, and the exploration side of proceedings serves little more than to connect one battle to the next, but the experience as a whole is surprisingly enjoyable.
    • 74 Metascore
    • 70 Critic Score
    The combat can be slightly uninvolving at times, and the exploration side of proceedings serves little more than to connect one battle to the next, but the experience as a whole is surprisingly enjoyable.
    • tbd Metascore
    • 90 Critic Score
    Super Meat Boy is one of the reasons I play video games. It's bright, huge, colourful, funny and painfully annoying.
    • 86 Metascore
    • 90 Critic Score
    DJ Hero 2's multiplayer modes might not strike as anything special, although it is a social and accessible game, but the robust content is tailored to be the most hypnotic single-player rhythm game on the market.
    • 88 Metascore
    • 90 Critic Score
    DJ Hero 2's multiplayer modes might not strike as anything special, although it is a social and accessible game, but the robust content is tailored to be the most hypnotic single-player rhythm game on the market.
    • 86 Metascore
    • 90 Critic Score
    DJ Hero 2's multiplayer modes might not strike as anything special, although it is a social and accessible game, but the robust content is tailored to be the most hypnotic single-player rhythm game on the market.
    • 90 Metascore
    • 90 Critic Score
    Super Meat Boy taps into the exact kind of things I want from a video game - it's bold, challenging and, above all, rewarding. I can certainly understand how people might not be attracted to a game that takes a sadistic delight in coming up with inventive ways to frustrate players, but you'd be missing out if you let Super Meat Boy pass you by.
    • 68 Metascore
    • 60 Critic Score
    A Shadow's Tale tries too hard to be subtle and artsy; qualities that Ico pulled off so effortlessly. It's endearing to an extent, but the experience as a whole is marred by poor visuals, uninspiring level design and dated platforming.
    • 74 Metascore
    • 70 Critic Score
    I have no idea what the development budget was for Trackmania Wii, but with more resources it could have easily been the most impressive racer on the platform. As it is, it's hugely addictive, but also terribly sloppy. The final game should have been much better.
    • 68 Metascore
    • 60 Critic Score
    WRC is the best racing game Milestone has put out in quite some time, but it's woefully lacking in terms of presentation. With racing games it's not just about an authentic driving model, as you need the in-game visuals to put you in the virtual driver's seat.
    • 36 Metascore
    • 30 Critic Score
    Kung Fu Rider's bizarre and broken controls bear little correlation to what's going on in the screen, and overall the game would function far more effectively if its commands were simply mapped to a DualShock controller. It would still remain utterly terrible, however, as the game is an uninspired mess built entirely around a core conceit that gets old surprisingly fast.
    • 67 Metascore
    • 60 Critic Score
    Alien Breed 2's major problem is that it feels dated. The gun-play is very simple and there's nothing clever bolted on top to make the game feel fresh. It's a smart looking game, and has some thrilling moments, but these days we expect more from our downloadable titles.
    • 63 Metascore
    • 40 Critic Score
    Considering the game combines the talents of both Mistwalker and tri-Crescendo - two incredibly experienced studios when it comes to JRPGs - Awakened Shadow can only be considered a major disappointment.
    • 74 Metascore
    • 70 Critic Score
    Medal of Honor's balancing act combines two developers and game engines. Lofty ambitions on both fronts are ultimately let down by very little desire to redefine the game's range or bring out the best from each engine's particular set of talents, but it's undeniable that both single and multiplayer have their individual merits.
    • 79 Metascore
    • 70 Critic Score
    A challenging and at times flawed experience - one that serves up plenty of frustration along with the rampant good times. Because no matter how hard you try or how carefully you plan your outings, you're almost certain to hit some kind of wall.
    • 71 Metascore
    • 60 Critic Score
    Mindless entertainment is all well and good but, at its worst, Shank's gameplay is as ugly as the underworld of thugs, drunks and violence that make up the game's universe.
    • 72 Metascore
    • 70 Critic Score
    This isn't the sequel we've been yearning for all these years. It's a fancy looking homage; a game that regurgitates old levels with shiny new visuals. Sonic 4 does a fantastic job of recreating the retro Sonic experience that defined many a childhood, but ironically this could be considered its biggest shortcoming.
    • 66 Metascore
    • 60 Critic Score
    WRC is the best racing game Milestone has put out in quite some time, but it's woefully lacking in terms of presentation. With racing games it's not just about an authentic driving model, as you need the in-game visuals to put you in the virtual driver's seat.
    • 74 Metascore
    • 70 Critic Score
    A copy of budget-priced Just Dance 2 will ultimately make you a happy-looking tit with enough change in your back pocket to make a cool jingly noise when you're doing some booty shaking.
    • 86 Metascore
    • 80 Critic Score
    Still, the presentation is as charming as ever, and bar a few niggles, the experience as a whole is extremely enjoyable.
    • 80 Metascore
    • 80 Critic Score
    There are certainly better hack 'n' slash games on the market, built around deeper combat, but few games can match Enslaved's excellent fusion of gameplay and storytelling.

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