VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 82 Metascore
    • 60 Critic Score
    Revelations hooked long-time fans with the promise it would return to the series' survival horror roots, but couldn't resist an attempt at reaching a wider audience. Instead of producing a splintered and botched attempt at blending action and horror, Capcom should have stuck to its guns.
    • 86 Metascore
    • 80 Critic Score
    By brewing such a potent mix of different ideas, PuzzleJuice's unique blend manages to stand out from the rest. Anyone fit for the challenge will find a satisfying game that lasts.
    • 63 Metascore
    • 50 Critic Score
    There are fleeting moments of fun to be had in this six hour campaign, and the two player offline co-op could make for an agreeable game for parents to play with kids. But Scarygirl is simply a functional platformer-come-brawler that's almost entirely devoid of distinction. With so many better adventures on XBLA, there's little reason to shell out for this one.
    • 79 Metascore
    • 80 Critic Score
    Dustforce comes into its own after you've invested some time, transforming into a frantic and occasionally frustrating experience that manages to eke out repeat play.
    • 67 Metascore
    • 50 Critic Score
    Woody Woodpecker is a fairly successful (if brazen) attempt at nicking off with Tiny Wings' formula, but Tintash's decision to dirty its waters with a wonky racing element leaves a bitter taste.
    • 25 Metascore
    • 20 Critic Score
    AMY
    It's as though everything the designers came up with was carelessly implemented just to aggravate you. Guess what? It will.
    • 69 Metascore
    • 80 Critic Score
    Fundamentally, this is a very satisfying puzzle game, and one that manages to stay surprising throughout by keeping things incredibly tight. It escalates from the start and doesn't stop, providing more than enough reason to spend a couple of hours pushing around brightly covered blocks.
    • 75 Metascore
    • 70 Critic Score
    Super Crate Box is a darling of a game, then, hindered somewhat by the platform it's on. It's absolutely impossible to not like it, but this version is easy not to love.
    • 88 Metascore
    • 90 Critic Score
    A charming triumph, an absolute joy to play, and a fresh modern title that effortlessly manages to play the same notes as the best video games of the 90s.
    • 85 Metascore
    • 90 Critic Score
    It's not brave, it's not innovative, but neither should it be casually dismissed as 'more of the same'. That winning formula has been prodded and poked and buffed until it gleams, leaving us with a game that is, at the very least, the finest Mario Kart since the original. For some, it might be even more than that.
    • 71 Metascore
    • 60 Critic Score
    You have to give Yuke's credit for aiming high. The wealth of content and customisation options on offer is absolutely staggering and wrestling fans that wish to ignore the game's main campaign mode will certainly find plenty to entertain them here. WWE 12, however, isn't in the same league as the series' high-water marks. It is the nucleus of what could be a great game.
    • 72 Metascore
    • 60 Critic Score
    You have to give Yuke's credit for aiming high. The wealth of content and customisation options on offer is absolutely staggering and wrestling fans that wish to ignore the game's main campaign mode will certainly find plenty to entertain them here. WWE 12, however, isn't in the same league as the series' high-water marks. It is the nucleus of what could be a great game.
    • 65 Metascore
    • 40 Critic Score
    Tekken Hybrid is an interesting experiment in marketing, but it's also an overpriced, vestigial product released in a digital age, and its confusing trinity of titles simply cannot justify its existence as anything more than a shallow, gluttonous attempt at cashing-in on the series' most devout fans.
    • 76 Metascore
    • 80 Critic Score
    Thanks to the strength of its stories, its fat pack of content and its irresistible charm, even those initially resistant to the prospect of another three terms at Hogwarts are likely to be won over.
    • 77 Metascore
    • 80 Critic Score
    Thanks to the strength of its stories, its fat pack of content and its irresistible charm, even those initially resistant to the prospect of another three terms at Hogwarts are likely to be won over.
    • 83 Metascore
    • 70 Critic Score
    The absence of London Life is particularly grating, as it's arguably the lone element of Spectre's Call (or rather, Last Specter) that tries to do something new. The game we're left with will still please the Professor's long-term supporters, but it's clear that the next instalment needs to bring in a fresh idea or two. Simply being Laytonesque won't cut it anymore.
    • 84 Metascore
    • 80 Critic Score
    Ceaselessly crass and juvenile it may be, but then Saints Row: The Third has no higher purpose than to entertain you in the most ridiculous way possible - though that in itself is a lofty ambition. Its surprisingly clever and thoughtful design ensures that it succeeds – and then some. It is, as I said before, very smart at being stupid.
    • 82 Metascore
    • 80 Critic Score
    Ceaselessly crass and juvenile it may be, but then Saints Row: The Third has no higher purpose than to entertain you in the most ridiculous way possible - though that in itself is a lofty ambition. Its surprisingly clever and thoughtful design ensures that it succeeds – and then some. It is, as I said before, very smart at being stupid.
    • 64 Metascore
    • 60 Critic Score
    The Run certainly isn't terrible, and a big improvement on Black Box's previous effort, Undercover, but it needed more moments like the avalanche and less monotonous freeways. With the campaign over in an afternoon and the rest of the package failing to offer anything to keep you playing, The Run is some decent throwaway fun that will be forgotten as soon as you move on to something else.
    • 68 Metascore
    • 60 Critic Score
    The Run certainly isn't terrible, and a big improvement on Black Box's previous effort, Undercover, but it needed more moments like the avalanche and less monotonous freeways. With the campaign over in an afternoon and the rest of the package failing to offer anything to keep you playing, The Run is some decent throwaway fun that will be forgotten as soon as you move on to something else.
    • 80 Metascore
    • 70 Critic Score
    So, for the first time, a new Assassin's Creed game is worse than its predecessor, the first time the short development period has had a noticeable impact on the game's quality. It's a game of nearlies and might-have-beens: summed up by the hookblade, a supposedly key new feature which in practice merely extends Ezio's reach slightly, and allows him to glide down the occasional zipline.
    • 80 Metascore
    • 70 Critic Score
    So, for the first time, a new Assassin's Creed game is worse than its predecessor, the first time the short development period has had a noticeable impact on the game's quality. It's a game of nearlies and might-have-beens: summed up by the hookblade, a supposedly key new feature which in practice merely extends Ezio's reach slightly, and allows him to glide down the occasional zipline.
    • 82 Metascore
    • 80 Critic Score
    Bungie's iconic title was clearly an ambitious project, and this modern remastering sufficiently highlights what it was that made the original Halo: Combat Evolved such a landmark gaming moment to begin with.
    • 93 Metascore
    • 100 Critic Score
    Nintendo's most time- and workforce-intensive project yet, and it shows in every hour you spend with it. It's a masterful blend of taut design and boldly non-traditional controls, an adventure liberally studded with memorable moments it would be remiss to spoil. Your favourite Zelda is usually your first. For many, come November 18, that won't be the case any longer.
    • 87 Metascore
    • 80 Critic Score
    Rayman Origins has an awful lot to give: it's a passionate tribute to the days when platform games ruled the Earth, but beyond that, it's also one of the best examples of the genre we've had in recent memory.
    • 87 Metascore
    • 80 Critic Score
    Rayman Origins has an awful lot to give: it's a passionate tribute to the days when platform games ruled the Earth, but beyond that, it's also one of the best examples of the genre we've had in recent memory.
    • 96 Metascore
    • 90 Critic Score
    Skyrim is easily one of the strongest and best examples of the Western RPG, and it further establishes Bethesda's reputation as one of the most talented and creative forces in the gaming industry. Moreover, it offers players a world so vast they could easily become lost in it, and so beautiful they may never wish to return from it.
    • 90 Metascore
    • 90 Critic Score
    A step back and a leap forward. As a gateway drug for those reluctant to embrace Mario in three dimensions, Super Mario 3D Land should be a huge success.
    • 88 Metascore
    • 90 Critic Score
    Modern Warfare 3 doesn't do anything new, but it also doesn't do anything wrong. For better or worse, this is a slick and well-metered trio of modes that make an entertaining package, but Sledgehammer Games and Infinity Ward are simply looking to augment previous games rather than expand the series into pastures new.
    • 88 Metascore
    • 90 Critic Score
    Modern Warfare 3 doesn't do anything new, but it also doesn't do anything wrong. For better or worse, this is a slick and well-metered trio of modes that make an entertaining package, but Sledgehammer Games and Infinity Ward are simply looking to augment previous games rather than expand the series into pastures new.
    • 72 Metascore
    • 60 Critic Score
    A decent, if fairly by the numbers, port of the Wii game.
    • 72 Metascore
    • 60 Critic Score
    A decent, if fairly by the numbers, port of the Wii game.
    • 61 Metascore
    • 60 Critic Score
    Outside of the first-person shooters designed to work with Move, this is one of the better non-mini-game collections, but things start to become increasingly less interesting the farther you progress.
    • 77 Metascore
    • 80 Critic Score
    As positively nostalgic as all of this is, it's not surprising to find that Sonic Generations' emulation of past greats extends to its duration. Despite the fact that there are nine main stages per Sonic, seven bosses and ten side-missions per Zone, it will take an experienced fan just a few hours to blast through to the main ending.
    • 76 Metascore
    • 80 Critic Score
    As positively nostalgic as all of this is, it's not surprising to find that Sonic Generations' emulation of past greats extends to its duration. Despite the fact that there are nine main stages per Sonic, seven bosses and ten side-missions per Zone, it will take an experienced fan just a few hours to blast through to the main ending.
    • 75 Metascore
    • 80 Critic Score
    As long as you're not offended by strong language and an extreme amount of blood (trust me, this is one of the most obscene games I've ever played) Overkill should be added to your collection as soon as possible. For a lightgun shooter you'll get a great deal of time from the main campaigns, and there are plenty of unlockables and multiplayer modes to keep you coming back.
    • 85 Metascore
    • 80 Critic Score
    Battlefield 3 isn't quite the Call of Duty killer many were wanting, then, and it's especially jarring to view EA's 'above and beyond the call' marketing brouhaha in light of the fact Battlefield 3 falls to its most damning lows when it's trying hardest to compete with the latter.
    • 84 Metascore
    • 80 Critic Score
    Battlefield 3 isn't quite the Call of Duty killer many were wanting, then, and it's especially jarring to view EA's 'above and beyond the call' marketing brouhaha in light of the fact Battlefield 3 falls to its most damning lows when it's trying hardest to compete with the latter.
    • 70 Metascore
    • 80 Critic Score
    The ideal family game. It's quick and simple, but has charm, character and inventive little puzzles galore.
    • 66 Metascore
    • 80 Critic Score
    The ideal family game. It's quick and simple, but has charm, character and inventive little puzzles galore.
    • 66 Metascore
    • 70 Critic Score
    American football and tennis let the side down, but overall this is another fun, albeit slightly flawed, party game for Kinect.
    • 92 Metascore
    • 90 Critic Score
    At its best when being guided by Naughty Dog's meticulous hand. It's a genuine adventure; strap yourself into the single-player campaign and it's a white-knuckle ride with some of gaming's most engaging characters. Uncharted 3's trivial flaws are buried beneath a tidal wave of big-budget spectacle, and a genuine narrative warmth far beyond most blockbuster titles.
    • 63 Metascore
    • 50 Critic Score
    A disappointment but perhaps my expectations should have been lower in the first place. It's short and lacking in gameplay depth, but has moments where you'll be fooled into thinking it's all right. Visually it at least has style if not technical excellence, but underneath is a fairly typical licensed title.
    • 59 Metascore
    • 50 Critic Score
    A disappointment but perhaps my expectations should have been lower in the first place. It's short and lacking in gameplay depth, but has moments where you'll be fooled into thinking it's all right. Visually it at least has style if not technical excellence, but underneath is a fairly typical licensed title.
    • 70 Metascore
    • 70 Critic Score
    Insomniac's biggest problem is that All 4 One feels like it's stuck somewhere in No Man's Land. The family-friendly gameplay is done better in Traveller's Tales' LEGO games, and the action platforming is handled more successfully by Insomniac's own A Crack in Time and Tools of Destruction.
    • 84 Metascore
    • 90 Critic Score
    It's painfully addictive, screen-shatteringly frustrating at times but so moreish it's like the computer game equivalent of Chocolate Fingers. The improvements are significant without breaking the fundamentals, and it seems that Sports Interactive has thought long and hard about how it can implement changes that would bring back the disillusioned without enraging the devotees. Roll on FM 13.
    • 76 Metascore
    • 60 Critic Score
    Those that have finished Human Revolution will simply be grateful for more Deus Ex, but taken out of the context of the main game, with its hub worlds, huge cast of characters and grandiose conspiracy, it doesn't offer enough to be considered an essential add-on.
    • 86 Metascore
    • 80 Critic Score
    The best dance game out there. In terms of visuals, features and competency of controls, there's nothing better. It slightly bothers me, though, that I had more fun with Just Dance 3.
    • 94 Metascore
    • 100 Critic Score
    It doesn't take the world's greatest detective to spot that this is an expertly crafted adventure, one that maintains a breathtaking pace and invigorating rhythm from beginning to end. Dizzyingly extensive and lovingly detailed, Rocksteady has created an intricate, spirited and unequalled playground worthy of one of the most iconic characters in modern fiction.
    • 96 Metascore
    • 100 Critic Score
    It doesn't take the world's greatest detective to spot that this is an expertly crafted adventure, one that maintains a breathtaking pace and invigorating rhythm from beginning to end. Dizzyingly extensive and lovingly detailed, Rocksteady has created an intricate, spirited and unequalled playground worthy of one of the most iconic characters in modern fiction.
    • 65 Metascore
    • 60 Critic Score
    WRC 2 is a minor improvement on last year's game, but that isn't good enough. Other than the official WRC license all the game has going for it is a decent (but not brilliant) driving model. Everything else here feels dated and pales in comparison to numerous other games in the genre.
    • 64 Metascore
    • 60 Critic Score
    WRC 2 is a minor improvement on last year's game, but that isn't good enough. Other than the official WRC license all the game has going for it is a decent (but not brilliant) driving model. Everything else here feels dated and pales in comparison to numerous other games in the genre.
    • 61 Metascore
    • 40 Critic Score
    If you want to work up a sweat pretending to be a superhero, you're probably better off dressing up and running around the local park saving endangered squirrels. Ubisoft's Kinect game means well, and will certainly appeal to younger gamers, but its execution is sadly what we've come to expect from Kinect titles - a bit too messy.
    • 70 Metascore
    • 70 Critic Score
    Sure, it's not as responsive as it could be, options for multiplayer are lacking and the concept of Share Tokens are likely to enrage many players, but play it in the right circumstances, with the right company, and an appropriate assortment of alcoholic beverages to hand (or sweeties, for the whipper snappers) and Just Dance 3 is just as enjoyable as it's ever been.
    • 71 Metascore
    • 70 Critic Score
    It's hard to know who it's for. Newcomers can get by with the original, and old hands have played most of it before. If you're a massive fan of the series - and of Frank West in particular - it's still worth picking this up, but even at twenty notes, there's little to make this an urgent purchase.
    • 72 Metascore
    • 70 Critic Score
    It's hard to know who it's for. Newcomers can get by with the original, and old hands have played most of it before. If you're a massive fan of the series - and of Frank West in particular - it's still worth picking this up, but even at twenty notes, there's little to make this an urgent purchase.
    • 78 Metascore
    • 80 Critic Score
    Assault Horizon can be a frustrating experience at times, but when things are going to plan - when you've waited to the very last second to pull off an evasive manoeuvre or taken out two bogeys at once with a few well placed missiles - you'll be left with an intense feeling of satisfaction.
    • 77 Metascore
    • 80 Critic Score
    Assault Horizon can be a frustrating experience at times, but when things are going to plan - when you've waited to the very last second to pull off an evasive manoeuvre or taken out two bogeys at once with a few well placed missiles - you'll be left with an intense feeling of satisfaction.
    • 81 Metascore
    • 90 Critic Score
    This console version benefits from improved lighting not seen in the original release that gives the environments a more natural look, but sadly the framerate never quite feels smooth enough.
    • 81 Metascore
    • 90 Critic Score
    This console version benefits from improved lighting not seen in the original release that gives the environments a more natural look, but sadly the framerate never quite feels smooth enough.
    • 91 Metascore
    • 90 Critic Score
    Where former entries in the series took themselves a little too seriously, this game likes to humour, dazzle and entertain, losing none of its technical competence but swapping stoic sterility for fun. Forza Motorsport 4 is fiery, passionate and thrilling - much like the 458 Italia on the front cover.
    • 89 Metascore
    • 80 Critic Score
    Dark Souls isn't a game you play for fun. It's something you do to say you've done; like running a marathon or climbing Everest. You won't enjoy it like you will other games, but you won't forget it either, and you'll be damn proud of yourself for seeing it through to the end.
    • 89 Metascore
    • 80 Critic Score
    Dark Souls isn't a game you play for fun. It's something you do to say you've done; like running a marathon or climbing Everest. You won't enjoy it like you will other games, but you won't forget it either, and you'll be damn proud of yourself for seeing it through to the end.
    • 81 Metascore
    • 80 Critic Score
    Rage is a technical powerhouse, and if you can overlook the bits that don't quite work, you'll find one of the most exciting shooters we've had in years.
    • 81 Metascore
    • 80 Critic Score
    Rage is a technical powerhouse, and if you can overlook the bits that don't quite work, you'll find one of the most exciting shooters we've had in years.
    • 80 Metascore
    • 80 Critic Score
    As a long-term PES acolyte who has favoured FIFA for the last four seasons, I'm heartened to see Konami's series finally approaching something close to its best form – even if it's not the domineering force it was in its glory days of 2004/5.
    • 78 Metascore
    • 80 Critic Score
    As a long-term PES acolyte who has favoured FIFA for the last four seasons, I'm heartened to see Konami's series finally approaching something close to its best form – even if it's not the domineering force it was in its glory days of 2004/5.
    • 89 Metascore
    • 80 Critic Score
    This is a comprehensive iOS title, and with so much quality content on offer it's very hard to imagine what RedLynx could possible add for DrawRace 3.
    • 80 Metascore
    • 80 Critic Score
    Thanks to the benefit of PC gaming resolutions and superior anti-aliasing Driver San Francisco looks best on PC.
    • 81 Metascore
    • 80 Critic Score
    Close your eyes after playing, and a carnival of neon sea-creatures and fluorescent shapes will pulsate under your eye-lids. Child of Eden will linger in your conscious long after playing. While it's a fleeting and - on rare occasions - frustrating experience, it'll leave its mark on 2011 in just the same way.
    • 90 Metascore
    • 90 Critic Score
    I booted up FIFA 11 to gauge just how much has changed and the differences really are quite striking.
    • 90 Metascore
    • 90 Critic Score
    I booted up FIFA 11 to gauge just how much has changed and the differences really are quite striking.
    • 66 Metascore
    • 70 Critic Score
    Everything a downloadable title should be: simple, addictive and well priced. Those still in a strop that it isn't the 'proper' Crash mode that we've seen in Burnout games previously are missing the point. It is what it is, and it is jolly good fun.
    • 69 Metascore
    • 70 Critic Score
    Everything a downloadable title should be: simple, addictive and well priced. Those still in a strop that it isn't the 'proper' Crash mode that we've seen in Burnout games previously are missing the point. It is what it is, and it is jolly good fun.
    • 80 Metascore
    • 60 Critic Score
    A brief hit of retro goodness that loses its enchantment all too soon. If you're looking for a demanding blast from the past, Renegade Ops will sort you out for a week or two; just don't expect to be playing it for much longer than that.
    • 81 Metascore
    • 60 Critic Score
    A brief hit of retro goodness that loses its enchantment all too soon. If you're looking for a demanding blast from the past, Renegade Ops will sort you out for a week or two; just don't expect to be playing it for much longer than that.
    • 84 Metascore
    • 60 Critic Score
    Contre Jour manages to successfully ape some of the App Store's most popular mechanics, but it doesn't really know what it wants to do with them.
    • 84 Metascore
    • 80 Critic Score
    Volume 2 isn't as impressive as the original HD pack due to not including the modern classic that is God of War 2, but these two PSP games still stand up well on the PS3. The HD remastering has been handled extremely well, and thanks to the improved controls these are the definitive versions of Kratos' smaller outings.
    • 84 Metascore
    • 90 Critic Score
    While the opening chapter proved to be a lesson in re-learning how to play, once it all clicked again it became apparent just how much I love Capcom's highly-celebrated game. For me it's easily the best Resident Evil title, and an absolute must-buy for anyone interested in action or horror. Resident Evil 4 remains one of the greats.
    • 84 Metascore
    • 90 Critic Score
    While the opening chapter proved to be a lesson in re-learning how to play, once it all clicked again it became apparent just how much I love Capcom's highly-celebrated game. For me it's easily the best Resident Evil title, and an absolute must-buy for anyone interested in action or horror. Resident Evil 4 remains one of the greats.
    • 82 Metascore
    • 90 Critic Score
    It's the little things that the core F1 audience will appreciate: the oscillating body work, revamped pit stops, improved tyre degradation, a dynamic cloud system. While casual players might question whether much is different a year down the road after 2010, those in the know - those whose second home is behind a steering wheel - will agree that F1 2011 is the most complete representation of the sport to date.
    • 84 Metascore
    • 90 Critic Score
    It's the little things that the core F1 audience will appreciate: the oscillating body work, revamped pit stops, improved tyre degradation, a dynamic cloud system. While casual players might question whether much is different a year down the road after 2010, those in the know - those whose second home is behind a steering wheel - will agree that F1 2011 is the most complete representation of the sport to date.
    • 91 Metascore
    • 90 Critic Score
    Few games offer up as much as Gears of War 3, and even fewer manage to do it this successfully. This is quite easily the best Gears of War yet, weaving excellent core mechanics together with the renewed perception of an ever-maturing developer. Once again, Epic has successfully iterated on a series that most other developers are still desperately trying to imitate.
    • 54 Metascore
    • 40 Critic Score
    On the one hand it's a bold attempt at creating a real action adventure game using your body as a controller, but on the other it's an awkward, ugly mess that doesn't use its horror setting nearly as well as it should.
    • 77 Metascore
    • 70 Critic Score
    The Gunstringer is the best 'proper' game I've played on Kinect and stands as a decent title regardless of platform or peripheral used, but it's a little shallow and is asking for a lot retailing at £29.99.
    • 78 Metascore
    • 80 Critic Score
    It can feel a little dated in terms of its approach to combat, but the game is so beautiful, so different, so utterly weird and wonderful that this is of no real consequence.
    • 75 Metascore
    • 80 Critic Score
    It can feel a little dated in terms of its approach to combat, but the game is so beautiful, so different, so utterly weird and wonderful that this is of no real consequence.
    • 71 Metascore
    • 60 Critic Score
    Basic crafting, unlockable abilities, exploration, and shootouts with looters all provide some structural complexities. But unfortunately, still hidden underneath that crust is an astonishingly boring apocalypse.
    • 71 Metascore
    • 60 Critic Score
    Basic crafting, unlockable abilities, exploration, and shootouts with looters all provide some structural complexities. But unfortunately, still hidden underneath that crust is an astonishingly boring apocalypse.
    • 92 Metascore
    • 100 Critic Score
    There's no instant gratification to be had here; no head-shots, explosions or levelling up. Nor is there witty dialogue or a traditional narrative to cling onto. But invest in each world - in the castle and Yorda, and the Forbidden Lands and Agro - and you'll be rewarded with an experience that will stay with you for a very long time. For under £30, you'll be picking up two of the most important games ever made.
    • 83 Metascore
    • 90 Critic Score
    One of the biggest surprises of the year. Played alone or with a friend the campaign here is of the highest order, providing an experience that feels different to the competition while managing to finally build on what the series has always had going for it.
    • 72 Metascore
    • 90 Critic Score
    Where Crimson Alliance could have joined the white noise of dungeon crawlers, Certain Affinity has managed to design a solid and - more impressively - distinctive game, regardless of whether the simple, pick-up-and-play approach turns off a few hardcore fans of the genre.
    • 74 Metascore
    • 70 Critic Score
    Hogrocket's iOS debut has managed to set up a great premise, but the promising development team hasn't quite been able to deliver the goods. Ultimately, Tiny Invaders fails to build upon its entertaining concept.
    • 81 Metascore
    • 80 Critic Score
    The strength of Star Fox's aesthetic counts for a lot, as it distracts you from the rather simplistic rail shooter that lies underneath. Juxtaposed with the recent resurrection of Ocarina of Time, Star Fox 64 3D is no masterpiece. All the same, it's one of the best-looking games on the platform, and a respectful restoration that will please the fans.
    • 53 Metascore
    • 50 Critic Score
    Bodycount isn't a good game. It might provide a few hours of entertainment if you're into basic, straight-up shooting, but the controls and dodgy AI will likely put off most players.
    • 50 Metascore
    • 50 Critic Score
    Bodycount isn't a good game. It might provide a few hours of entertainment if you're into basic, straight-up shooting, but the controls and dodgy AI will likely put off most players.
    • 79 Metascore
    • 80 Critic Score
    Driver San Francisco could have been a one-trick pony, but it has managed to use that trick in a variety of clever and interesting ways, ensuring the driving gameplay never becomes tiresome or generic.
    • 80 Metascore
    • 80 Critic Score
    Driver San Francisco could have been a one-trick pony, but it has managed to use that trick in a variety of clever and interesting ways, ensuring the driving gameplay never becomes tiresome or generic.
    • 89 Metascore
    • 90 Critic Score
    Perhaps the strongest compliment I can pay Eidos Montreal is this: with its grand design, dynamic play and sheer wealth of ideas - not to mention its old-fashioned pre-occupation with air vents - Deus Ex: Human Revolution is reminiscent of the best efforts from the golden era of PC gaming at the end of the 90s. It's a modern release imbued with the finer qualities of an age gone by.
    • 85 Metascore
    • 80 Critic Score
    Some of the new puzzles effectively show off ZeptoLab's creative energy, but for the most part we're being sold another slice of an admittedly entertaining game. Still, it's hard to feel short-changed when considering the weenie price and, more importantly, it's impossible to discount the entertainment derived from its content.

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