USgamer's Scores

  • Games
For 899 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dragon Quest XI: Echoes of an Elusive Age
Lowest review score: 10 AR-K Episode 1: Gone With The Sphere
Score distribution:
  1. Negative: 31 out of 899
924 game reviews
    • 87 Metascore
    • Critic Score
    Sure, there's fetch quests, kill quests, dungeons, and raids, but what makes Final Fantasy XIV beloved by its players is that story. This grand tale of the Warriors of Light and Warriors of Darkness. Of the Eorzea Alliance, the Garlean Empire, the Scions of the Seventh Dawn, and the Crystal Braves. Of all the characters you meet, whether in glorious combat, or in a quiet dinner.
    • 87 Metascore
    • 40 Critic Score
    It's easy to fall in love with The Witness, and even easier to have your heart broken by the callous indifference of Jonathan Blow's beautiful island. A healthy challenge is good for any game, but the puzzles on display here offer few inroads to understanding for those who can't think exactly like their creator.
    • 87 Metascore
    • Critic Score
    Dragon Ball FighterZ is a class act of a fighter and I'm looking forward to more additions to the game from Arc System Works. (Videl, Broly, Master Roshi, and Mr. Satan are begging to be added to the roster as are alternate costumes for existing fighters.) What's here is a complete package, with a fighting game that's fun for fans, but still has depth for masters.
    • 85 Metascore
    • Critic Score
    There's a lot to love about Yakuza 0, but it's going to take me a while to work my way to the story's finale. The endless brawling turns the whole thing into a real chore, I'm afraid. But I will say that as tired as I've already become of the constant beatdowns, the story and general self-confidence of the game makes me want to power through. And for anyone who doesn't share my disinterest in punch-ups — well, there's literally no reason for you not to give Yakuza 0 a try. It really is like no other game I've ever played. Because it's the Japanese version of Grand Theft Auto, and that means something weird, wonderful, and decidedly not at all like Grand Theft Auto.
    • 84 Metascore
    • Critic Score
    When I ask myself what I'm willing give up to play this on a portable, The Elder Scrolls: Skyrim on Nintendo Switch allows me to answer "I don't have to give up much of anything." That's pretty solid in my book and I'd say if you're a fan of Skyrim, this version is probably worth your time.
    • 84 Metascore
    • Critic Score
    Hyper Light Drifter is very much worth the time, effort, and aggravation it costs you (and inflicts upon you). Its blistering speed takes some getting used to if your experience with action RPGs leans towards the likes of Zelda and Secret of Mana, but once you warm up to the icy slickness of Hyper Light Drifter, it quickly commits itself to your muscle memory. Within a few hours, you wonder how those punk werewolf enemies ever gave you such a hard time, especially since their attack cues are so slow and obvious.
    • 83 Metascore
    • Critic Score
    The Frozen Wilds stands next to the base game, it doesn't surpass it. If that sounds like something you want, I'd recommend it. If not, this won't make the game any better for you. For me, I enjoy Horizon: Zero Dawn, so a little bit more is right up my alley.
    • 82 Metascore
    • Critic Score
    So far, Life Is Strange 2 has been quietly very good, even with its missteps. With a believable sibling relationship anchoring the series, it's a very different game from the original Life Is Strange, and I think it's all the better for it. Episode 4 in particular is the second best episode in the series so far, resting next to its excellent introductory episode. I'm looking forward to seeing the conclusion of these brothers' heart wrenching tale. Hopefully they finally get their happy ending, or something close to it, but something tells me they maybe won't.
    • 82 Metascore
    • Critic Score
    I hope Octo Expansion is at least indicative of the future of the series. One not laser-focused on just multiplayer, one that goes further in enriching its delightfully weird world, one that experiments with Splatoon's unique ink-shooting and platforming quirks. In the meantime, at least we have the doubly charming and frustrating Octo Expansion.
    • 82 Metascore
    • Critic Score
    If you missed out on Captain Toad: Treasure Tracker the first time it was around, then there's no better time to dive in. If you've played it before though, the new offerings of Super Mario Odyssey-themed levels won't be that enticing, unless you have a kid to bring into the fun for co-op.
    • 80 Metascore
    • Critic Score
    From what I've played so far though, The Evil Within 2 is everything I wanted from the first game. Every major complaint I had about the first game is at least addressed in some manner, though the tweaks aren't always perfect. It's a unique psychological horror title with Resident Evil 4's action combat. Tentatively, for those folks who weren't a fan of Capcom's reboot with Resident Evil 7, The Evil Within offers something that you might like, while blazing its own trail.
    • 80 Metascore
    • Critic Score
    Life Is Strange 2's debut episode, despite its faults and its slow-moving pace, starts the series off compellingly, setting off on a road trip adventure that I'm sure will bear more hardship for the two brothers than unlikely friendships.
    • 79 Metascore
    • Critic Score
    Episode 2 may not be an attention-arresting adventure like the first episode was, but it takes risks in slowing down its pace and throwing more plot intrigue into the mix. I'm still invested in Sean and Daniel's journey, especially now that Daniel's supernatural powers are more of a focus. Even if Episode 2 isn't as endearing and exciting as Episode 1, it still has me looking forward to whatever the Diaz brothers get into next.
    • 78 Metascore
    • Critic Score
    Currently, it's not my favorite tactical strategy experience, but I admit I enjoy seeing my Battlemechs tromping across the landscape to stomp out a fallen foe. Unfortunately, I need to finally finish the game's story campaign and drop bit more time in the additional multiplayer mode, which I haven't touched at all. Once I get those under my belt, I'll be back with a final score.
    • 78 Metascore
    • 40 Critic Score
    Sacrific[es] a lot of what made the original game so memorable in its quest to fit on the mobile platform. It's playable, but only just. It certainly does not come recommended.
    • 78 Metascore
    • Critic Score
    What's odd is they aren't really a collection in the traditional sense; even in physical release, they're seperate games. Revelations 1 looks great and is only held back by the underlying game itself. Revelations 2 is a better game, but there are cuts to make it run on the portable platform. In the end though, those cuts are much shallower than some other recent Switch ports, meaning it's more than worth it if you absolutely have to have Resident Evil on the go.
    • 78 Metascore
    • Critic Score
    It's the weakest episode yet, even with its cliffhanger ending.
    • 78 Metascore
    • Critic Score
    Master Mode is simply vicious, offering a punishing adventure for even the most hardened of Legend of Zelda players. I honestly don't think I'm up to the task. I look forward to seeing those who are though.
    • 77 Metascore
    • Critic Score
    World of Final Fantasy is great. It's a bit on the linear side so far, and I haven't encountered too many situations that will tax a veteran of the series. But approach it as an all-ages take on the franchise, a Final Fantasy that works for both newcomers and old-timers alike (albeit on different levels), and it's surprisingly great.
    • 77 Metascore
    • Critic Score
    The Foundation wins in filling out the world of Control. The additional lore and answers about various facets of the Oldest House like Control Points and Power Boxes is exactly what I want from Control. That was what pushed me forward, deeper and deeper into the DLC. Of the two major new powers, Shape makes you feel like the superhero you are, while Fracture is a pretty boring addition. I just wish those powers could be brought back into the base game, for further new combat or exploration opportunities within the Oldest House. If the world of Control is your thing, the Foundation delivers.
    • 76 Metascore
    • 40 Critic Score
    With The Beginner's Guide, creator Davey Wreden starts with a brilliant premise, only to waste it with his insistence on telling rather than showing within his barely interactive worlds. Games don't necessarily need to be fun to work, but they should at least be engaging—something The Beginner's Guide can't maintain during its 90-minute running time.
    • 76 Metascore
    • Critic Score
    As a continuation of Marvel's Spider-Man for PlayStation 4, The Heist is okay. The Black Cat is the focus, as the rest is remixed mission and challenge types, and three new costumes...If you're in too deep with Spider-Man, it's worth picking up, but I do wish The Heist was a bit meatier overall. If my speculation is right, the later DLC releases will build upon what's found here, offering a satisfying expansion once all three updates are out.
    • 73 Metascore
    • 40 Critic Score
    Nintendo had a fantastic idea with Tri Force Heroes, but the premise is underserved and undermined by some fundamental design issues and shaky online infrastructure. It's nothing short of a tragedy to wait a whole decade for another multiplayer Zelda and receive what feels like a largely unfinished idea with great potential.
    • 73 Metascore
    • 40 Critic Score
    A merely adequate rhythm game swaddled in yuck, Hatsune Miku: Project DIVA F can't hang with the best the genre has to offer.
    • 73 Metascore
    • Critic Score
    I think the hardest part of playing Iron Man VR, impressive as it was, was the stifling nature of donning the PSVR for a long period of time. That's not the fault of the designers necessarily, but it does beg the question of just how far you want to go in creating this extremely dense interactive experience, with multi-part missions that can take more than 30 minutes to complete. Iron Man VR feels like an amazing amusement park ride that just keeps going, leaving you feeling dazed and a little ill when it finally comes to an end.
    • 72 Metascore
    • Critic Score
    What's there is fun, but it just left me wanting more.
    • 72 Metascore
    • Critic Score
    Soulcalibur 6 comes as a strong package simply by offering the modes we've come to expect from the series. The Character Creator, Libra of Soul, and Chronicle of Souls add up to a great package for single-player fighting action, while still retaining all of the offline and online options, like Versus, Training, and Ranked Match.
    • 72 Metascore
    • Critic Score
    Hours of Darkness is a snack, not a meal.
    • 71 Metascore
    • 40 Critic Score
    It's a 20-hour game in a 50-hour package, bloated to hell and back by a design engineered to recycle content. If you're interested in playing an installment of the Tales series, you deserve much better than this.
    • 70 Metascore
    • 30 Critic Score
    A polished title with a couple of nice ideas completely undermined by boring mechanics and obtrusive, game-breaking monetization.

Top Trailers