UploadVR's Scores

  • Games
For 443 reviews, this publication has graded:
  • 31% higher than the average critic
  • 30% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 5.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Resident Evil 4: VR Mode
Lowest review score: 20 Heavy Fire: Red Shadow
Score distribution:
  1. Negative: 43 out of 443
546 game reviews
    • 85 Metascore
    • 100 Critic Score
    Ghost Giant remains a delicate balance of charm and poignancy; an important story told with the right amount of sensitivity, steeped in the power of VR connection and companionship. Solving its puzzles might present the occasional road bump, but you’ll otherwise be swept up by its marvellous world of miracles and the characters that live in it. And, thanks to Quest, that’s easier to do than ever.
    • 73 Metascore
    • 100 Critic Score
    Vertigo Games has brought the Arizona Sunshine franchise back from the dead and living its best afterlife. With pitch perfect writing, acting, pacing and outstanding action, Arizona Sunshine 2 offers some of the most engaging and accessible arcade violence yet to grace VR.
    • tbd Metascore
    • 100 Critic Score
    Ultrawings 2 is the exact kind of VR sequel we’ve been hoping for, building upon the original’s modest beginnings with a massive increase in scope and variety whilst retaining its air-tight controls and level design. Between the five wildly different aircraft and the addition of combat there are plenty of gripping new challenges to pull you in, and the game is always ready to serve up a different kind of thrill. Whether it’s the cinematic satisfaction of blasting past an enemy as they erupt into flames or the laser-like focus needed to land a plane in one piece, Ultrawings 2 either had me grinning like an idiot or on the edge of my seat. It doesn’t make all the right calls, but VR doesn’t get much more rewarding than this superb follow-up.
    • 88 Metascore
    • 100 Critic Score
    It’s a captivating experience full of enchanting adventure from start to finish. When people buy a headset with the idea of visiting strange, beautiful, and rich new worlds full of exciting things they can only do in VR, this is the type of game they’re imagining.
    • tbd Metascore
    • 100 Critic Score
    Battlescar is a deafening success, then. Unapologetically in your face and determined not to settle, I’d call it an echo of the scene and characters it so assuredly realizes, were it not for the film’s stubborn refusal to fade out. So grab a headset and crank it all the way up to 11; this is one VR movie you can’t afford to miss. I’m still not sure what ‘it’ is, but Battlescar most certainly has it.
    • 93 Metascore
    • 100 Critic Score
    Alyx leaves you with the lingering suspicion that there is yet more ground to cover, that there’s far more this series and this developer can do with this new set of tools and that this is only the first part of that story. Though you’ll find yourself hungry for more, there’s something comforting in the knowledge that, for Valve, this is the dawn of a new era. Half-Life: Alyx makes good on its second chance, it is as essential a VR game as you’ll find in 2020, but perhaps the most exciting thing about it is the message is that the best is yet to come.
    • 83 Metascore
    • 100 Critic Score
    Demeo is not a perfect tabletop RPG. Its turn-based combat isn’t especially deep and its difficulty stems from brute force. But it is instantly graspable and endlessly rewarding even when the odds are stacked against you. More importantly, though, it’s a near-peerless social VR experience, polished to such a degree that it transforms the kinks of its systems into enjoyable, suspenseful quirks. Facing its brutish hordes with friends at your side is a thrilling, collaborative endurance test; defeat is met with entertained cries of anguish while victory — rare as that may be — is celebrated with the sort of group-wide elation you might have been missing in this tough past year. Not built for parties of one, then, but if you have a group of three or four ready to raid, Demeo is one of VR’s best.
    • 83 Metascore
    • 100 Critic Score
    Pistol Whip’s multiple difficulties and modifiers like Deadeye and Dual-wield add depth to a game that’s more addictive and satisfying than Beat Saber. This is neither fully a shooter nor completely a rhythm game yet it ticks off both boxes and does so exceptionally quickly in a stylish package. The 10 launch songs, all in the same general musical style, are a bit limiting. Pistol Whip, though, is already the game that brings me back to my VR headset again and again, and I expect that to be the case for months to come. I’ll be in the group waiting for more official scenes to arrive, trying to finish a few more songs in Deadeye mode on hard, showing the game to others and hoping someone figures out how to add custom maps and songs.
    • tbd Metascore
    • 100 Critic Score
    Titans of Space Plus is the purest example of everything VR can achieve.
    • 88 Metascore
    • 100 Critic Score
    Pistol Whip’s multiple difficulties and modifiers like Deadeye and Dual-wield add depth to a game that’s more addictive and satisfying than Beat Saber. The 15 scenes included at the time of this review are all in the same general musical style and a bit of variety would be nice, but that might be coming with future updates. Pistol Whip is the game that brings me back to my VR headset again and again and I expect to keep playing through every update Cloudhead has planned for it.
    • 89 Metascore
    • 100 Critic Score
    Resident Evil 4 Remake might not surpass the original and its third-person roots mean that this new VR Mode still has some awkward transitions in between the action. However, by virtue of being Resident Evil 4, this is also arguably one of the best-paced action-packed campaigns available across all VR platforms. Capcom continues to build on each iteration of Resident Evil in VR, making this release confidently its best VR experience to date. This latest PSVR 2 version of a classic features smart refinements that surpass even Armature’s existing VR release of the original on Quest. Resident Evil 4 Remake’s VR Mode is simply a must for any PSVR 2 owner.
    • 76 Metascore
    • 90 Critic Score
    Reach is an outstanding effort from nDreams Elevation that wows with its cinematic thrills, compelling narrative, high production values, and deeply satisfying combat. This is an unapologetically high-intensity action game, using as few flatscreen-inspired elements as possible to create a highly immersive, refreshingly high-budget game that's learned from the best VR design practices of the last decade.
    • 86 Metascore
    • 90 Critic Score
    Honestly, I don’t know if the world is ready for a game like Resident Evil 7: Biohazard in VR and that’s exactly what makes it so exhilarating.
    • 85 Metascore
    • 90 Critic Score
    Moss is the hidden gem the PSVR never knew it needed. From the first moment we played the game at E3 almost a year ago until we saw the closing credits roll, Quill’s adventure has captivated our hearts and minds. Moss strikes that perfect balance between tense, action-packed moments of combat with slow, methodical puzzles that require you to rethink the way you interact with video games through the power of VR. Polyarc has crafted one of PSVR’s most essential games to date.
    • 79 Metascore
    • 90 Critic Score
    The Exorcist: Legion VR is without a doubt one of the best VR horror experiences available. The slow-building tension is expertly paced, each and every scare feels visceral and dangerous, and the sheer sense of terror you feel while methodically exploring the richly detailed environments is staggering. It honestly felt like I could hear the voices inside my own head and I could feel the heat from my crucifix as I stared down the faces of demon and eradicated the evil within.
    • tbd Metascore
    • 90 Critic Score
    The Invisible Hours is unlike anything else you’ll play or watch in VR this year; a genuinely enthralling murder mystery boldly told in an entirely new way. Its character-driven drama is near faultless not just in the dialogue and plotting but also in the superb staging and pacing that brings the world to life. It’s an experiment that pays off in spades and could well provide a template for VR storytelling to come.
    • tbd Metascore
    • 90 Critic Score
    Despite the lack of multiplayer and the horror of ham-fisted progression gates, To The Top is still one of the most singularly fun experiences I’ve ever had inside my VR headset. It’s gameplay is simple, but addictive, and rewards skillful play while never demanding you become an expert all at once. The progression gates are annoying but mostly because they held me back from tearing into more of this truly amazing experience.
    • 79 Metascore
    • 90 Critic Score
    Despite the occasionally repetitive moment of combat, Wilson’s Heart is a must-play game that elevates narrative, visuals, sound, and gameplay for VR experiences to an entirely new level. Your time as Robert may have been a nightmare, but it’s a nightmare you’ll be eager to revisit again, and again, and again.
    • 79 Metascore
    • 90 Critic Score
    For what it is, Firewall Zero Hour defies the odds by delivering a multiplayer-focused VR shooter that actually lives up to its potential. If you don’t have a PS Aim controller yet, then you should buy one for this game even though it technically supports DualShock 4 as well. If you don’t have a PSVR headset yet, then you should buy one for this game. With a few improvements and additions, First Contact could turn what is already a must-have PSVR game into a genre-defining one.
    • 87 Metascore
    • 90 Critic Score
    Hellblade: Senua’s Sacrifice VR Edition is a remarkable achievement in visual and sound design. It’s a great example of how to port a non-VR third-person action game to the immersive realm of HMDs that not only stays true to the source material, but enhances the experience in meaningful ways. If you haven’t played Hellblade before, there is no better time than now and if you have, then this is an engrossing way to re-experience Senua’s journey from a new perspective.
    • tbd Metascore
    • 90 Critic Score
    Though it's still early days, the fact that I can instantly queue into a lobby weeks after launch rather late at night bodes well for the game's activity, too. Pixel Dungeon is exactly the type of game that's easy to recommend to anyone looking for something to strap into, whether they're only in it for a shorter session or if they plan to spend a Saturday night getting sweaty with some friends.
    • 81 Metascore
    • 90 Critic Score
    For a game that wasn’t originally designed for VR at all, Skyrim VR is nothing short of impressive. This really is the Skyrim that you know and love, but now you can enjoy it like never before with the immersive presence of a VR headset. With a large variety of control schemes to choose from and hundreds of hours of content, this is a game that all RPG fans and lovers of immersive fantasy worlds should play.
    • 78 Metascore
    • 90 Critic Score
    There is a lot to unpack in Transference. It deals with several heavy themes that will likely make players uneasy, and from what I can tell, that’s sort of the point. Ubisoft and SpectreVision have mixed the stylings of Black Mirror and The Matrix with a twisted vision of the future that feels dangerously honest and realistic. While I’d have certainly loved for it to be a bit longer, I also appreciate how well-paced and polished it feels at the same time. It’s not without its flaws, but Transference is an unforgettable VR experience that I won’t soon forget.
    • 81 Metascore
    • 90 Critic Score
    It's not a stretch to say that Ghost Town is one of the best VR games so far this year. Fireproof Games has delivered a worthy spiritual successor to The Room VR: A Dark Matter that employs a similarly strong level of VR interactivity, backed up by great visuals on Quest 3, a thoroughly engrossing supernatural narrative and intuitive puzzles. I do wish the journey lasted just a little longer, but what's here is an essential experience that you won't want to miss.
    • tbd Metascore
    • 90 Critic Score
    Put simply, despite lacking in approachability and customization features, Aces of Thunder offers one of the most thrilling venues for combat VR gaming has to offer and is a fitting callback to the classic flight sims of yesteryear.
    • 80 Metascore
    • 90 Critic Score
    It is at times delightful and at others unflinching, with moments of VR purity that tear down the barrier between you and your companion. If you want a look at where the true power of VR lies, look no further than Ghost Giant.
    • 93 Metascore
    • 90 Critic Score
    Double Jack's bold choice to make a rhythm game focused around hand tracking succeeds with style. Maestro is a breath of fresh air compared to every other VR rhythm game I’ve played over the years. While I lose interest in most rhythm games quickly, I can't stop playing Maestro, and there's a lot of room for growth from here.
    • tbd Metascore
    • 90 Critic Score
    Hotel Infinity is a standout example of true room-scale VR, and a must-own for anyone interested in understanding the potential of this medium. Notably, the potential is not merely to be a new way to experience familiar ideas, but to offer experiences only possible in VR. What a revelation of a game this is.
    • tbd Metascore
    • 90 Critic Score
    Roboquest VR takes what was already a great flatscreen roguelite experience and transforms it into a new VR classic. Moment-to-moment gameplay feels fantastic, and the game is right at home on the platform. Flat2VR Studios should take pride in the work they've accomplished, as it feels like an essential experience for hardcore VR players without being revolutionary. I just wish that co-op was available at launch; I'd like any reason to hop back in for another round.
    • tbd Metascore
    • 90 Critic Score
    Legendary Tales was a solid dark fantasy akin to Dark Souls, but it failed in many aspects to be crowned a true classic RPG in VR. The hostile onboarding, the flimsy hitboxes, the lack of reliable multiplayer. Two years on, Dawn of History course corrects to offer one of the richest role-playing experiences on the medium. With new and revamped systems, it can now be recognized as a best-in-class dungeon crawler. The frankly baffling amount of builds alone makes for an equally cutthroat and entertaining sandbox to create your own legendary tale.
    • 78 Metascore
    • 90 Critic Score
    From slow-motion shootouts to trips across the universe and stories of loved ones lost, VR has already proven that each of its core design tenants can be tamed. But A Fisherman’s Tale might be the first to achieve a perfect storm of gameplay, immersion and narrative in a single experience. Though brief, it fuses experience and interactivity to really show what this medium is capable of. This is exactly what old seadogs aren’t meant to be capable of; something genuinely new.
    • 76 Metascore
    • 90 Critic Score
    Metro Awakening is a chilling and dark virtual world woven into a narrative-based VR adventure game. It's one that I'd recommend to anyone who loves a bleak dystopian story and doesn't mind a little repetition or a few minor bugs along the way. Ya know...the kind that aren't those terrifying spiders you just ran from.
    • 83 Metascore
    • 90 Critic Score
    Superhot VR’s hypnotic blend of physical, cinematic action is just as entrancing as it’s ever been on Quest. In fact, the lack of wires truly allows you to devote yourself to its endlessly entertaining levels. It might not be worth a second purchase for existing owners but, for those that haven’t played it already, this is the best version of a genuine classic.
    • 80 Metascore
    • 90 Critic Score
    Little Nightmares VR: Altered Echoes is the best VR horror game in quite some time. Much like Batman Arkham Shadow, Half-Life: Alyx, and Metro Awakening before it, Altered Echoes stays faithful to its series while still shining in VR. The gameplay is nothing groundbreaking, but the same can be said for the series as a whole. Altered Echoes keeps it simple and executes at a high level, getting nearly everything right with the exception of limited VR options. These ultimately do not detract from a top notch VR horror experience.
    • 85 Metascore
    • 90 Critic Score
    Arkham Shadow feels faithful to the flatscreen Arkham games while innovating in its own way through VR-specific design. Combat remains familiar yet incredibly satisfying, Detective Mode feels like a natural fit for first-person gameplay and the strong narrative held my interest throughout. With the flatscreen games, you never stepped into the caped crusader's shoes but with the VR game, I didn't want to leave them.
    • 86 Metascore
    • 90 Critic Score
    The Gallery’s second episode isn’t a great deal bigger than the first, but it’s a heck of a lot richer. You won’t visit many more locations or even spend dramatically longer with it, but the entire package feels grander and more considered. Though it’s still very much one installment in something much bigger, it’s evolved to meet our heightened expectations of the second year of VR content, and yet again left us begging for more. This is one adventure you won’t regret going on.
    • tbd Metascore
    • 90 Critic Score
    I can see this game becoming a part of my routine even if this 36-song selection remains the limit, although space remains for post-launch DLC song packs that could certainly expand the experience even further. That’s something for the future, though. I’d go as far as saying Starwave is one of the best VR rhythm games on the market. If you love music, want to improve your fitness, or simply want to immerse yourself in an experience like no other, the answer is clear.
    • 90 Metascore
    • 85 Critic Score
    Astro Bot is not here to reinvent the wheel or claim the throne as VR’s killer app; there are enough games trying to do that already. Instead, it fuzes the thrill of seeing a virtual world come to life with the dependably engaging gameplay of one of gaming’s most beloved genres and explores what that can mean with fascinating results. It’s a refreshing reminder of just how astonishing VR can be when there’s nothing in your way, and it’s an absolutely essential experience for any PSVR owner.
    • 86 Metascore
    • 85 Critic Score
    Beat Saber on PSVR is exquisite. Overall it’s a more polished, feature-packed, and expanded version of the Early Access PC title, while still retaining the core of what made it a viral sensation in the first place. I rarely missed the better tracking afforded by the Rift, Vive, and Windows VR platforms and actually found myself enjoying the crisp visuals and appropriately shaped PS Move controllers throughout it all. The new tracks are almost all excellent, the campaign mode is a great addition, and it overall feels like a complete game now.
    • 75 Metascore
    • 85 Critic Score
    A natural evolution of Owlchemy’s “simulated jobs” specialization. The Rick and Morty license enhances the humor that was prevalent throughout Job Simulator and there are some welcome evolutions of Owlchemy’s style, like the addition of a plot and NPC interaction, that you’ll wish were expanded upon a bit more. There’s never a moment that felt uncomfortable or unnatural, even as you step through portals into new spaces.
    • tbd Metascore
    • 85 Critic Score
    Pixel Ripped is a love letter to all things classic gaming. From the inventive melding of retro graphics with a modern VR game setting to the way it subverts medium stereotypes by putting you in the dress and shoes of a grade school girl with a trusty Gameboy, it’s hard not to smile while playing this nostalgia-fueled adventure. A few minor hiccups hold it back from truly transcending the medium as a whole, but anyone that has fond memories of video games from the 80s and 90s absolutely needs to check this one out.
    • 85 Metascore
    • 85 Critic Score
    Gorn is the product of two years of tireless Early Access development. What started out as a laughable bit of nonsense has gradually evolved into, well, a much more polished and expansive bit of nonsense. It’s a toybox filled with razor-sharp playthings and endless action figures to use them on, upheld by a combat system that bends reality to eschew awkwardness. Ultimately it might just be a glorified tech demo for VR combat, but it’s one that will produce enough laughs and gasps that you’ll be willing to risk bodily harm playing it. For better or worse, that’s a potent example of immersion.
    • tbd Metascore
    • 85 Critic Score
    Serious Sam VR: The Last Hope combines frenetic action, testosterone-laden humor and beautiful graphics into a solid VR package that kept me coming back for more punishment. It has few minor blemishes and may not have lasting power for some gamers, but ultimately it’s one of the best VR wave shooters you can play. Now where did I put that rocket launcher?
    • tbd Metascore
    • 85 Critic Score
    Arizona Sunshine is still, almost two years after its launch, the best zombie-focused shooter we’ve seen in VR yet. While the Dead Man DLC doesn’t dramatically expand on the existing framework, it does offer a brief (and affordably priced) prequel story that’s worth experiencing for all existing fans of Vertigo Games and Arizona Sunshine. This is mostly more of the same, but it’s some of the best zombie shooting you’ll find in VR regardless of platform.
    • tbd Metascore
    • 85 Critic Score
    Almost two years removed from the launch window of the Oculus Rift and HTC Vive, Island 359 — a game that’s been in Early Access for almost just as long — has evolved from its humble beginnings into a shining example of not only quality VR gaming, but how to improve a project while in Early Access. They iterated on what worked and expanded in areas that were lacking until Island 359 became just as polished as it was ambitious. It’s still not for everyone, but fans of tense action games, shooters, and hardcore survival games owe it to themselves to get lost in the lush jungles of Island 359.
    • 80 Metascore
    • 85 Critic Score
    Despite the sometimes frustrating movement system and occasional pacing issues, Blood & Truth is a tour de force for PSVR. Sony’s London Studio should be proud of what they’ve accomplished here by turning the brief London Heist demo from PlayStation VR Worlds into a fully-fledged narrative that features some of the best performances we’ve seen in VR yet. The action is pulse-pounding and so bombastic it rivals even the biggest summer blockbusters. This one is easily recommended to any PSVR owner that likes to shoot bad guys and watch stuff blow up.
    • 80 Metascore
    • 85 Critic Score
    Ace Combat 7’s VR support makes for one of the most convincing, bombastic games you’ll see in a headset. It’s a powerhouse display of roaring engines and teeth-grinding tension that’s never anything less than relentlessly enjoyable. And yet it’s painfully short, over before you can even pinch yourself to see if you’re dreaming. But, to hell with it, it’s left me with a heightened pulse rate, sweaty palms and the biggest grin VR has yet put on my face. If I can’t praise that, then what’s the point? Now let’s start the campaign for more of it.
    • 63 Metascore
    • 85 Critic Score
    Arizona Sunshine combines the narrative power of a fully-featured 4+ hour campaign mode, with the intensity of a wave-based horde mode, and then adds multiplayer to both experiences. The protagonist’s witty humor make it worth recommending on his charming personality alone, with enough depth and variety to keep people coming back for several hours. By doing so many things so well, Arizona Sunshine quickly rose to the top of the pack as the best overall zombie shooter we’ve seen yet in VR.
    • 71 Metascore
    • 85 Critic Score
    Against all odds, Groundhog Day: Like Father Like Son nestles itself neatly amongst the growing number of VR titles that marry compelling, involving narrative with thoughtful interactivity. It’s a game with a welcome amount of heart, refusing to settle for the usual standards of tie-in media. Dare I say it, it’s even a worthy follow-up to a movie you’d have thought best left untouched. Bravo.
    • tbd Metascore
    • 85 Critic Score
    Fans of VR RPGs need not look further: Vanishing Realms and its new accompanying expansion are fantastic. The Sundered Rift content is a pleasant surprise as not only does it continue on from the base game’s first two chapters, but it delivers an experience that’s longer, larger, and more ambitious. Zones feel more open and varied, there are close to a dozen new enemies, and tons of new weapons and challenges. Even though it does little to actually innovate by way of still using the exact same underlying mechanics and bone structure of the more than three-year old core RPG that came before it, it’s an epic conclusion for Indimo Labs that successfully manages to expand on what made the original so great.
    • 78 Metascore
    • 85 Critic Score
    Brass Tactics is a big step forward for RTS games in VR. The tactile feeling of picking up, directing, and interacting with units using your own hands is excellent and the mixture of single player, as well as both cooperative and competitive multiplayer, all adds up to one of the most feature-rich strategy games we’ve seen yet. It lacks some of the depth and complexity of its modern non-VR counterparts, but you’d be hard-pressed to find a more competent and engaging RTS in VR right now.
    • 89 Metascore
    • 85 Critic Score
    Lone Echo is a landmark achievement in three key areas of the VR experience: locomotion, UI, and interaction. The winning blend of intuitive movement, discovery-based gameplay and character-driven storytelling create a compelling sense of presence that few VR games could hope to match, while the considered pacing gives it a fresh identity. I hate to mark it down on such a trivial aspect as length, but the package simply feels incomplete, rounding off in the second act and depriving you of both the narrative and mechanical evolutions I was expecting to encounter in the third. If there’s a silver lining, it’s that I expect its sequel to be one of VR’s very best.
    • tbd Metascore
    • 80 Critic Score
    Border Bots delivers a rich, engaging VR experience that had me invested. By taking the best aspects of Papers, Please, and Job Simulator, Paw Print Games and vTime Ltd have delivered a highly polished experience that's well suited for VR, offering an entertaining yet sometimes challenging campaign that never feels overwhelming. Combined with its vibrant presentation and great humour, Border Bots comes highly recommended.
    • tbd Metascore
    • 80 Critic Score
    Where EXOcars really excels is in the same places that my favorite racing games have always excelled. It provides a visceral, arcade-y, physics-based experience full of the thrilling moments we’re all looking for when we step behind the virtual wheel of a race car. Like the best games in the genre, EXOcars makes you feel like a real-life race car driver.
    • 77 Metascore
    • 80 Critic Score
    For a lot of games, the trade-off between power and portability from PC VR to standalone will be a matter of personal preference. In the case of I Expect You To Die, this is unquestionably the best way to play one of VR’s best puzzle games. Schell Games hasn’t sacrificed a slither of the original game’s charm in order to fit it onto the hardware. Zany puzzles and laughs await you in I Expect You To Die, making this one of Quest’s must-see launch titles.
    • 75 Metascore
    • 80 Critic Score
    Far-fetched as it may be, Phantom’s fantastically immersive design makes for a VR mission well worth accepting, even if its campaign is shorter and simpler than hoped for. But what it lacks in gameplay complexity, it often makes up for in its giddy role-playing, going a step beyond many other VR games to convince you that you’re really in its (admittedly daft) world. A deeper sequel with more advanced gameplay would elevate the series to essential status, but Phantom already navigates the rough waters of VR stealth better than most.
    • tbd Metascore
    • 80 Critic Score
    Certainly not an epiphanic bastion of VR immersion, but a hectic hassle of shouts and screams that exposes the platform’s more playful side. Played with friends, it’s a wickedly entertaining package that will have you passing the headset in rapid succession. There’s a slickness to the production and design here, one that removes much of the baggage of other VR party games. Even as VR headsets start to become more accessible, Acron is remarkably light to the touch.
    • tbd Metascore
    • 80 Critic Score
    Racket Club marks another entertaining experience from Resolution Games. By mixing elements of tennis, squash and pickleball, they've delivered an original experience that feels refreshing while playing to VR's immersive strengths. While solo content is limited and mixed reality support feels unnecessary, a highly compelling social multiplayer experience has me coming back for more.
    • tbd Metascore
    • 80 Critic Score
    Human Fall Flat VR successfully harnesses the wacky physics platforming essence of the original game, amplifying its chaotic drama with an immersive but approachable control scheme that feels natural to engage with in VR. While it doesn't deviate far from its flatscreen roots, bounding around these thematic worlds, especially with a few buddies in tow, is a moreish expedition well worth your time.
    • 63 Metascore
    • 80 Critic Score
    Any issues I had with TMNT: Empire City were overcome by just how fun and breezy the game is to play. If I bumped into anything I didn't care for, seconds later I was on to something else and did not care enough to dwell on it. The glitches I experienced were a nuisance, but easily overcome. Cortopia never forgets that this property is based on a comic book that across forty years has not taken itself too seriously while entertaining fans of all ages. Empire City lives up to that standard. Longtime TMNT fans and newcomers alike will find something to like in Empire City.
    • tbd Metascore
    • 80 Critic Score
    Grit and Valor 1949 is a polished blend of tight grid-based combat, roguelite progression, and tactile VR interactivity that makes for a fresh and exhilarating experience. The compact battlefields are tense, the combat is engaging and exciting, and the many upgrade systems continually compel us to play just one more run. While the game's complexity may be a bit overwhelming for some players, on the whole, Grit and Valor 1949 is a tactician's dream.
    • 78 Metascore
    • 80 Critic Score
    Pixel Ripped 1995 is a bigger, bolder, and even more nostalgic walk down memory lane that shifts the focus from the late 80s to the early 90s — perhaps the most iconic and formative decade of the video game industry to date. By mixing together riffs off of popular games such as Castlevania, The Legend of Zelda, Streets of Rage, Sonic the Hedgehog, Mario, and more, Pixel Ripped is a sleek and powerful blast of nostalgia that brings back potent memories of hunching over CRT TVs in the dead of night playing games. I want to spend more time in this world and get to know its characters even better and this is a truly solid improvement over Pixel Ripped 1989.
    • 64 Metascore
    • 80 Critic Score
    Fated: The Silent Oath deserves to be experienced not for its lush environments or adventure gameplay, but because it’s one of the few VR games yet that effectively creates a connection between you and the characters around you in a way that’s unique to the medium. Something as simple as nodding your head can spark a powerful reaction both in the game world and, more importantly, inside you. There aren’t many VR experiences that pull that off quite so successful yet and, for that reason alone, Fated is worth your time — even if it is a bit brief.
    • tbd Metascore
    • 80 Critic Score
    Right now, Cave Crave is an easy recommendation on Quest 3. While the game will continue to receive updates in the weeks and months ahead, this experience already nails it where it counts. If you've ever fancied yourself a cave explorer, you could do far worse than giving this a shot. Cave Crave straddles the line between being simple enough to get into, while offering enough depth to keep players going for even more spelunking.
    • tbd Metascore
    • 80 Critic Score
    If you’re looking for a new, addictive VR shooter to sink your teeth into then you can’t go wrong with Population: One. The verticality and freedom of movement is unrivaled and the smooth, snappy gameplay feels fantastic even on the lower-powered Oculus Quest. My only significant gripe is that I wish there was a bit more diversity in content available, but they’ve got an amazing foundation to grow from here. Population: One is definitely the best VR battle royale shooter on the market and will hopefully find a strong audience for quite some time.
    • tbd Metascore
    • 80 Critic Score
    UNDERDOGS delivers an outstanding experience from start to finish and we only wish there was more to it. Between the strong presentation, engaging core gameplay and progression systems, One Hamsa has delivered an arena fighter that achieves something that feels fresh and exciting on every level. For players who like to jump straight into the action UNDERDOGS is a must buy.
    • 80 Metascore
    • 80 Critic Score
    Green Hell on Quest is a game you have to take on its own merits. Similar to how Superhot VR offered a streamlined take on a strong central idea, this chops away at the original game’s foundations to deliver a focused version of a great survival game. True, it’s a much more straightforward experience with simpler crafting and fewer threats, but the meticulous attention paid to VR interaction and physicality, not to mention the still-impressive scale and performance makes this one of the better flatscreen conversions VR has seen over the past few years. If you really don’t want to compromise on the original experience in VR then you should wait for the PC VR version arriving later down the line but, for anyone interested in a more tailored title, Green Hell’s Quest version is a worthy rumble through the jungle.
    • tbd Metascore
    • 80 Critic Score
    Paulo’s Wing is a small miracle, a VR game that shows not just how intense and active these experiences can be, but also how you can create a world with the same technology and a simple set of tools. It’s frantic gameplay isn’t the most original, but it’s a strong reminder that wave based games can be fun when not entirely derivative. If you’re looking for some simple sword swinging fun, don’t miss out. [Tested with HTC Vive]
    • 82 Metascore
    • 80 Critic Score
    LA Noire VR is a special kind of VR game that we’ve yet to see on any platform. With a massive, sprawling open world that’s laid out before players, waiting to be explored, the sense of scale is wonderful — even if the world itself is empty and lifeless. Interrogations, crime scenes, and action moments all feel great, but they’re too few and far between with only seven total cases. But given the scope and abbreviated implementation of one of gaming’s most unique properties, LA Noire VR is an absolutely riveting adventure.
    • tbd Metascore
    • 80 Critic Score
    Panoptic definitely feels like an experimental game. Its design is kept simple and direct, but it’s polished and entertaining. Unless the developer releases additional maps in the future, it’s still sadly unlikely to hold most players’ attention for the long term. Still, Panoptic is exceptionally good at what it does. A challenging and fun game with a lovely minimalist design, its same-PC multiplayer functionality is perfect for being cooped up in the house with someone you love, yet still want to (virtually) snipe.
    • tbd Metascore
    • 80 Critic Score
    Vendetta Forever shows the benefits minimalist game design can offer, using only the bare essentials to deliver a satisfying action game. While you won't need ages to see everything and some levels can be frustrating, there's a clever puzzle game disguised as a shooter with great replayability. It's a strong debut from Meatspace Interactive that's worth exploring.
    • 80 Metascore
    • 80 Critic Score
    While it may be difficult to play for very long before your heart rate spikes, it delivers the most consistent and unnerving jumps of any VR horror game out there, held back only by its repetition and lack of variety — both of which are still worth overlooking.
    • 80 Metascore
    • 80 Critic Score
    With all the polish of the acclaimed sequel fused with the ample character of VR’s elder statesman of zombie shooters, it’s hard not to recommend grabbing Arizona Sunshine Remake. The limited campaign length, rehashed horde maps, and the lack of a few notable features (here buddy, here boy) mean that if you have only the time or patience for one jaunt through the undead-infested desert, the sequel remains the seminal Arizona Sunshine experience. Still, the excellent gunplay, polished presentation, and great sound design make Remake worth a look.
    • tbd Metascore
    • 80 Critic Score
    I sincerely hope that VertexBreakers takes the time to give V-Racer Hoverbike the Quest 3 overhaul it deserves. It's identical content-wise but you'll take a small hit with graphics fidelity or performance. If you have the ability and are ready to hit the track right now, the PC VR version delivers all the same great gameplay with more fidelity and fewer performance-killing potholes along the track. A PlayStation VR2 edition is also coming, so whichever way you decide to play, V-Racer Hoverbike provides a fun experience.
    • tbd Metascore
    • 80 Critic Score
    The House of Da Vinci VR is one of the best VR puzzle games I've ever played, delivering an experience that's been lovingly created with reverence to its historical inspiration. Boosted by impressive visuals on Steam, it's clear Blue Brain Games has a real talent for creating immersive environments and engaging experiences. If only the movement options could be expanded, then this game would be perfect. As it stands, The House of Da Vinci series has several sequels that haven't been converted to VR yet. If this game is any indication of the series' quality, I'd love to see the rest of them reach VR in the future.
    • tbd Metascore
    • 80 Critic Score
    While it won’t take too long with intuition to clear through the stages, the ability to improve your times and find new solutions encourages replayability in a way that makes this a great choice. Besiege VR is a worthy addition to any headset - it’s always worth the wait when the transition to the new medium is handled with such care as this.
    • 76 Metascore
    • 80 Critic Score
    Playing solo is a bit rough, so with a friend by your side Evasion not only becomes one of VR’s best shooters, but you’ll be hard-pressed to find any other VR game that’s as purely fun on a moment-to-moment basis.
    • tbd Metascore
    • 80 Critic Score
    Spaceteam VR is a proven formula on an unproven platform, which makes it a pretty fascinating experiment. Inevitably, some of the same-room companionship is lost in the transition from physical to virtual, but not nearly as much as you might think, and thoughtful additions made possible by headsets go a good way to making up for it. Spaceteam VR will break friendships, ruin your vocal cords and raise your blood pressure. That is to say, it’s quite a delight.
    • tbd Metascore
    • 80 Critic Score
    The full release of Bootstrap Island lives up to its early promise with a highly engaging, immersive, and at times disturbing adventure that stands as one of VR's best survival titles. Any issues I had will likely be ironed out with further patches, but this is already a great time in VR.
    • 79 Metascore
    • 80 Critic Score
    Angry Birds VR is a truly fantastic, intuitive VR title. For younger VR players or fans of the Angry Birds franchise, it’s an absolute perfect fit. The move to VR works seamlessly, retaining the gameplay from the original series while adding in some new VR twists that give it just enough of an edge to be different.
    • 85 Metascore
    • 80 Critic Score
    It’s a game that uses interactivity to capture the essence of the character in the same way that Insomniac and Rocksteady have done on flatscreen platforms with Spider-Man and Batman. The difference is that virtual reality allows Camouflaj to put the character directly into the hands of the player, creating an experience that is faithful to its origins but wholly more immersive.
    • 87 Metascore
    • 80 Critic Score
    Despite first releasing all the way back in July 2016, Raw Data stands above the many, many wave shooters that have succeeded it, with lavish production values, plentiful play options and the stylish blockbuster action that many of us envisioned when first putting on a VR headset. That said, the game never shatters the ominous glass ceiling of this restrictive genre; it’s an absolute masterclass in what makes wave-based combat tick, but just as much a case study for its limitations. Not quite the ultimate VR experience, then, but a pretty good starting point.
    • 68 Metascore
    • 80 Critic Score
    Sniper Elite has always been a bit of a b-movie treat by normal gaming standards and, while that’s still true of Sniper Elite VR, some of the series’ staple elements are really enhanced by the platform. Aiming down the scope, steadying your sights and pulling the trigger before readying the next round is a calculated and convincing process with perfectly streamlined authenticity. Throw in a variety of other objective types across a decent-length campaign, including comprehensive stealth segments and brilliantly rustic street shootouts and you’ve got a VR FPS that will tick a lot of boxes for a lot of headset owners. It’s not the platform’s most groundbreaking shooter, but Sniper Elite VR is proof you can teach an old dog new tricks, and that’s more than enough.
    • 74 Metascore
    • 80 Critic Score
    For all intents and purposes Budget Cuts 2: Mission Insolvency is a bigger and better version of its predecessor in virtually every way. The scope is larger, the bow and arrow adds significantly more depth and strategy to combat, levels are designed more thoughtfully, there are fewer bugs and AI issues, and it all around feels like a more complete game. Budget Cuts 2 feels like the game that the original Budget Cuts wanted to be, but never quite lived up to. It’s not without its bugs and minor gameplay annoyances, but what we’ve got here is a clear example that there’s life in this IP as a franchise and we hope to see Neat Corporation and Fast Travel Games work together again soon.
    • 90 Metascore
    • 80 Critic Score
    It’s still the case that some levels are a little harder to focus on in VR, but never to a point that should cause any concern. Tetris Effect in VR is a transcendent spectacle, a thriving biome that takes on a life of its own. Rarely has VR felt this organic. High praise for a fresh take on a gaming staple perhaps but play a level and I’d dare you to disagree with me.
    • 71 Metascore
    • 80 Critic Score
    Sublevel Zero Redux isn’t a shooter for everyone. It’s intense and demanding, and that simply isn’t something some people will want inside their VR headsets. For fans of Descent and the emergent rougelike genre, though, this is something of a treat. Polished, tight gameplay gives this unique brand of action an engaging edge. 6DOF is enjoying a small resurgence right now and, if that’s something that interests you and you’d love to try the genre in VR, Sublevel Zero Redux is your best bet.
    • 63 Metascore
    • 80 Critic Score
    Stifled is a one-of-a-kind horror game that’s unlike anything I’ve seen before. The use of sound to allow you to see the world around you but also alert your enemies creates a terrifying and suspensful dynamic that left me quivering in my shorts. The pacing isn’t perfect and some other pieces felt lacking, but the core premise of Stifled is so very strong it’s impossible not to recommend it. This game should be experienced by anyone that wants to see how VR as a medium can transform the way we interact with video games.
    • 75 Metascore
    • 80 Critic Score
    The Climb 2 is held back visually by its target platform, but it more than makes up for it with some thrilling climbs, incredible vistas, and excellent new game mechanics to really help keep you grounded. I don’t have a fear of heights or anything like that, but I absolutely did feel my stomach fall in fear when peeking out over the ledge a few times. It may not be as pretty as it could be with some poor texture quality here and there, but my arms are sore and I had a blast so it’s hard to say that affected my experience all that much overall.
    • 72 Metascore
    • 80 Critic Score
    Thrasher combines the exhilaration of chasing moving targets with a unique visual style and a superb soundtrack. Yet, unfortunately, its beaming esoteric personality is dulled by some technical hiccups that keep it from feeling like a total success. Regardless, Thrasher’s uncompromising vision and challenging but approachable gameplay are to be admired.
    • 76 Metascore
    • 80 Critic Score
    MADiSON VR brings the spine-tingling chills and palpitation-inducing dread that the 2022 horror game is known for. This is further complemented by full immersion in virtual reality, coupled with haptic feedback from your headset and controller. Obtuse and unclear puzzles that were present in the original, alongside poor contextual controls in the VR adaptation, mar what is otherwise a terrifyingly terrific outing from Bloodious Games.
    • 68 Metascore
    • 80 Critic Score
    Killing Floor: Incursion isn’t the best zombie game I’ve played in VR (that would still go to Arizona Sunshine) but it does a lot right. The unsettling atmosphere is pervasive through each level and the excellent gameplay mechanics between melee and gun combat feel visceral and satisfying. While it does clock in a bit shorter than I’d have liked with only four levels, they are each large and fun to explore.
    • 79 Metascore
    • 80 Critic Score
    With Paper Beast, Eric Chahi goes for a holy trinity of VR development. It is a game not content with just one miracle, be it the authentic, almost documentarian approach to a virtual ecosystem, nor the technical milestones such a feat requires. Even its set of puzzles somehow emerge as a remarkably natural extension of its core themes and systems, creating a cohesive and curiously precious VR game to be preserved and savoured. Though it usually comes with unintended pitfalls, Paper Beast proves playing god can be great from time to time.
    • tbd Metascore
    • 80 Critic Score
    Even when it turns up the tension as you sweat out your anxieties, Silent Slayer: Vault of the Vampire still makes you feel cool. Painstakingly prying nails, cautiously clipping chords, and building rocky runes feels satisfying and nervous at the same time, thanks to this game's clever approach to puzzle and sound design. Even though it has some rougher edges, they're part of what makes this delicate balance between tension, challenge, fun, and satisfaction work as well as it does. This tight testament to Schell's prowess in the VR space should not be overlooked.
    • 79 Metascore
    • 80 Critic Score
    The Midnight Walk offers a memorable adventure that's enchanting and bleak in equal measure, one that feels like wandering into a twisted fairytale. It's a gripping tale with beautifully crafted claymation visuals, held back only by some minor frustrations and not especially in-depth puzzles. MoonHood have delivered a great example of hybrid design between flatscreen games and VR, and it's a strong recommendation from me.
    • 84 Metascore
    • 80 Critic Score
    Creed: Rise to Glory is the best all-around boxing game VR has seen yet. While its serviceable campaign mode lacks the depth and variety that we’ve come to expect from Survios releases and some of the controls are a bit finicky, it more than makes up for it with a litany of training mini games and an addictive PvP mode. Trading blows, ducking shots, and scoring a powerful knockout against someone in immersive VR is about as close to an actual boxing match as you can find from the comfort of your own home.
    • 68 Metascore
    • 80 Critic Score
    Espire 1: VR Operative is unquestionably the best expression of the stealth action genre we’ve seen in VR yet. The small touches of polish go a long way towards selling the immersion and opening your mind to the creativity on display to complete missions and the inventive VR-focused mechanics make it a pleasure to play actively in a roomscale space. While a larger budget, more time, and overall more resources could have elevated Espire 1: VR Operative to the status of being a landmark VR game that pushes the boundaries and redefines the genre even further, it’s still extremely good and certainly worth playing.
    • 72 Metascore
    • 80 Critic Score
    Boneworks never sweeps you away on the same kind of rollercoaster ride its biggest influences charted, but you’d be hardpressed not to get carried away on its own journey; one of interactive wizardry, devilishly gratifying combat and stunning physical authenticity, even if that occasionally works against you. Ultimately it might not be the VR shooter to turn the heads of the masses, but if you want to see where that future lies, you can’t miss Boneworks.
    • tbd Metascore
    • 80 Critic Score
    It's been a long, long time since I've truly lost myself in a horror game like I did with By Grit Alone. It's not a journey for the faint of heart, but it's one I hope we'll get to see the conclusion of - whether via DLC or a sequel. As it stands on its own, though, it's an incredible trek through the jaws of madness worth taking.
    • 64 Metascore
    • 80 Critic Score
    A mostly welcome ending to a mostly excellent series, then. Vader Immortal’s ambition has occasionally outstretched its capabilities, and, even for a two-hour adventure, its pacing hasn’t always been on point. But Episode III offers the best of the series’ combat, some of its most memorable high points and a relieving lack of its lowest. As far as the concluding part of Star Wars trilogies go, that’s a very good spot to be in.
    • tbd Metascore
    • 80 Critic Score
    There’s a fun focus on planning and improvising in Final Assault, making it an engaging, albeit somewhat less involved, entry for the genre even if it wasn’t on a headset, but in virtual reality, the RTS shines as an imaginative chest of colorful toys. Just make sure when you’re planning your attack to call in a supply drop of dramamine.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 87 Metascore
    • Critic Score
    Since the game is still in Early Access we are withholding final judgement, but as it stands I’m very impressed by Until You Fall. Visually it’s on point with an amazingly lush neon art style and a soundtrack that pumps and thuds just as violently as your sword slashes. The replayable rogue-lite elements help keep things fresh and all of the various weapons and augmentations ensure a sense of progression, but it does still feel a bit shallow overall. I’m excited to see what all gets added while Schell Games spend the next several months finalizing it in Early Access on Steam.
    • tbd Metascore
    • Critic Score
    Vertigo 2 is easily one of the best PC VR releases of the last few years. It pays homage Valve classics and others VR releases, but doesn’t fall victim to imitating them. Instead, it uses those inspirations to pave its own way forward and create a uniquely satisfying and epic single player experience. The result is a game that features impressive visuals, amazing gunplay and a constant expression of creativity in both its game design and its world. For PC VR players looking for a solid single player campaign in the vein of Half-Life: Alyx, it’s an essential pick. [Essential]
    • tbd Metascore
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    Ultimately, The Atlas Mystery is a good escape room mystery game but could be greatly improved by adding more interactivity and placing greater emphasis on the story. The setting and particularly the excellent soundtrack is worthy of a greater scope, perhaps with added voice acting and more room to explore. The game is a decent way to spend a couple of hours, but only real escape room buffs will get a higher level of appreciation out of it.
    • 76 Metascore
    • Critic Score
    A good horror VR game needs that special formula to keep players coming back and while Phasmophobia is a highly enjoyable experience with friends, it's a tough sell as a single player game. There's still fun to be had and if you can overlook the janky mechanics, which are heightened by the make-believe recreation of a haunted house, then welcome to the life of a paranormal investigator.
    • tbd Metascore
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    Vestige rewards your endurance with a bittersweet reminder of the power of memory and how lucky we are to be able to make them. That’s what makes this short trip through despair worth it; a tough lesson in holding onto what you have, what you love, and making every moment count. Don’t miss it.
    • tbd Metascore
    • Critic Score
    Crisis VRigade isn’t a stunningly innovative or even especially deep Oculus Quest shooter, but its demanding rule set gives it a touch of challenge and threat. That’s something a lot of other titles are sorely lacking. If you’re looking for a Quest game that will put your shooter skills to the test, you could do a lot worse.
    • tbd Metascore
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    Walkabout’s flexible blend of low stakes mini golf, beautiful environments on top of satisfying layers of discovery that can be picked up or dropped at any moment puts this game in a category of its own when it comes to multiplayer VR. Walkabout Mini Golf is the reason to keep your headset and controllers charged and it is, perhaps, VR’s first piece of software that’s so good it’s worth scheduling time on your calendar to play it with friends, family, or even your coworkers. [Essential]
    • tbd Metascore
    • Critic Score
    All On Board doesn’t feel like a complete experience right now — more of a work in progress. It’s a solid tabletop simulator with standout atmospheric set dressing, but there’s still a lot missing here that is not backfilled by the jovial banter between friends it can capably summon. Features evident on Kickstarter but absent at launch like expanded character customization and custom games feel as though they would really benefit the experience and turn it into a definitive one-stop-shop for VR tabletop. We’ll have to wait and see if it eventually achieves that goal, and I’m keen to return when these updates arrive.
    • tbd Metascore
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    Overall, The Pirate: Republic of Nassau has solid bones on this skeleton crew. While it's possible to count with your fingers the number of available activities, they faithfully deliver what you would expect of a VR pirate adventure. Naval combat, underwater treasure hunting, and bartering in the Caribbean to grow your outlaw society currently feel enjoyable enough. With the promise of multiplayer, treasure caves, and hand-to-hand combat down the line, I'll be watching out for this black flag.
    • tbd Metascore
    • Critic Score
    Propagation: Paradise Hotel shows just how powerful VR horror can be when done right. It nails the claustrophobic and oppressive feeling of being penned up in a building filled with creatures straight out of your worst nightmares. Slowly making your way through a dark, creaky hotel whilst being stalked by its horrifying inhabitants makes for an exceptionally creepy and hair-raising experience. The game is on the shorter side and yet also leaves the main story largely unresolved, while featuring some dialogue that leaves a lot to be desired. That said, it still holds its own as one of the best VR horror games of this year. [Recommended]
    • tbd Metascore
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    Virtual Virtual Reality remains an early VR gem. Whether its message of the possible pitfalls of the VR generation ahead is to be heeded seriously is part of its appeal. Is this simply a whacky exaggeration of where we’re headed, or is there something deeper hidden in the depths of Activitude? It’s up to you to decide, but you’ll have a lot of fun doing so.
    • 80 Metascore
    • Critic Score
    It’s an absolute delight to unravel the mystery of The Last Clockwinder and beyond satisfying to feel such a strong level of creative and intellectual control over the solutions to each puzzle. With no wrong answer to any given problem, it’s a puzzle game that centres itself around letting you choose your own approach at all times. If you’re looking for a relaxing yet stimulating few hours in VR, The Last Clockwinder comes highly recommended. [Recommended]
    • 64 Metascore
    • Critic Score
    Sony Pictures VR and nDreams have built a solid foundation for a decent co-op multiplayer experience with Ghostbusters: Rise of the Ghost Lord. We've found good mechanics and an overall engaging presentation in what we've played so far, but we'll need to play more to report properly on the online multiplayer experience and performance across different headsets. The biggest lingering question is whether there's enough variety to sustain players coming back for multiple sessions across the main campaign, let alone beyond that.
    • tbd Metascore
    • Critic Score
    Quantaar is the kind of experience I can see myself hopping into in the future, enjoying some custom matches with friends across a night or two. At the moment though, the core mechanics aren’t quite ready for primetime just yet.
    • tbd Metascore
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    Though it's in Early Access for now, Out of Sight VR is still a complete game that takes about three hours or so for a complete playthrough. While it's certainly on the shorter side, the game makes great use of its run time, and can easily be completed in a single session if you so choose. The current state of the game is still quite good, and very enjoyable - we're interested to see how the game evolves, maybe to see exactly how those additionally planned control modes work out in the long-run. Stay tuned for our final impressions later this year, once Flat2VR Studios feels confident that Out of Sight VR is ready for its final 1.0 release.
    • 79 Metascore
    • Critic Score
    There’s a wealth of blockbuster campaigns and arcade games for PSVR 2, but there’s nothing else quite like Before Your Eyes. This is an essential experience for the platform that leverages eye tracking technology to tell a compelling story that simply wouldn’t work without it.
    • tbd Metascore
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    If one thing’s clear from even just a few hours with Larcenauts, it’s that the game has genuine depth. It’s the sort of texture, in fact, that we haven’t really seen done well in VR yet – Onward covers mil sims, Popultation: One has the Fortnite angle, and you can take your pick of arena shooters, but Larcenauts delivers the class-based, team-driven gameplay that’s been missing from that line-up. And it does it quite well, too.
    • tbd Metascore
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    No More Rainbows takes the classic platformer and brings it crashing into VR in a way that is both innovative and familiar. The excellent mechanics truly capitalize on the physicality of VR, matched with a solid campaign and a creative (and exhausting) multiplayer mode. Squido Games delivers a breath of fresh air for the Quest platform, reinventing the humble platformer in a way that will no doubt become the genre’s benchmark in VR for some time to come. [Recommended]
    • tbd Metascore
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    While the game's storyline lacks depth and explanation regarding the machines' origins and motivations, the gameplay mechanics using cloning and time loops are surprisingly intuitive, offering a refreshing and unconventional puzzling experience. The puzzles are on the easier side, but remain fun to solve nonetheless and should challenge players to think outside the box. The shooting elements complement the puzzle-solving nicely, providing a satisfying physical challenge beyond the intellectual one. Although the game's single player campaign can be completed in a relatively short time, We Are One offers an enjoyable and unique adventure while it lasts.
    • 62 Metascore
    • Critic Score
    As a live-service game with a long road map ahead of it, it would be too early to consider this our ‘final’ verdict of Firewall Ultra. However, in its launch state, the game is riddled with bugs, as well as frustrating UI and design decisions that often make it a drag to play. If you nonetheless wade through all that, the core PvP Contracts and the new co-op Exfil mode can still be tense and exhilarating with the right team. If these issues are ironed out, it may have better prospects in the long run with more content to come. However, the pricing structure at launch (with its push towards additional in-app purchases after the initial base game purchase) cynically encourages you to spend more to unlock additional content and features. It’s difficult to recommend Firewall Ultra to PSVR 2 owners right now, especially compared to progression-less but more polished and varied options like Pavlov.
    • 82 Metascore
    • Critic Score
    Killer Frequency is a treat. It’s goofy and schlocky in all the best ways without deflating the thrilling tension in its scariest moments and presents a clever twist on the horror genre that doesn’t lean into some of the frustrating tropes you might find in the average horror game. There were moments that had me sweating enough to fog up my headset just as there were moments that had me laughing out loud. I’m usually not the biggest fan of horror games, especially not VR ones, but Killer Frequency hits just the right notes for me to easily recommend this game to anyone looking for a fright, a chuckle or a clever puzzle.
    • tbd Metascore
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    Ultimately Spice and Wolf VR only scratches the surface of VR anime adaptations. It plays out like a 2016 promotional tie-in to a movie, not a VR project worth some $292,000 in crowd-funding, let alone a price tag anywhere north of a few dollars. If you’re a series die-hard, you’ll probably enjoy the fan service on offer. Everyone else should steer clear.
    • tbd Metascore
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    For fans looking forward to the full release of We Happy Few, this is an excellent primer. It really gets you in the mood of the game’s chilling, dystopian world and sets the tone for what is sure to be an unsettling experience. It’s a shame the full game won’t have VR support, but this is a solid free download for any PSVR owner.
    • 71 Metascore
    • Critic Score
    As it stands, Stride has a great foundation that doesn’t apply itself properly. A few tricky aspects aside, the game handles incredibly well, capturing the thrills, speed and exhaustion of parkour. But, while certainly addictive, the three modes on offer in the current Oculus Quest release don’t make the most of the mechanics, and feel like they’re in service to missing, larger modes. Those other options are on the way and we’ll take a look at Stride again once they’re here but, for now, Stride is a fun game with modes that can’t keep the pace going.
    • 86 Metascore
    • Critic Score
    Cosmonious High is another fantastic place to start for VR newcomers but, four games in, maybe it’s time Owlchemy started to think about loosening those training wheels a little.
    • tbd Metascore
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    Episode 1 is a promising start to Dyschronia and you can tell that MyDearest has taken onboard feedback from its previous games. Despite minor issues with the counselling mini-game and voice acting, it’s considerably more immersive overall and features an engaging story that left me wanting more. By moving the premise away from a visual novel into a full adventure, this could be the VR anime experience we’v been waiting for. I’ve got high hopes for episodes two and three. [Recommended]
    • tbd Metascore
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    Though there’s still room for improvement, Anotherway and Vertigo Games have landed on a concept that is addicting and completely unique. There’s really nothing else quite like Unplugged on the Quest platform – or any VR platform, for that matter. It’s a shining example of how VR and AR technology can offer totally unique experiences, previously thought unimaginable. It sounds too good to be true, but it’s not. For that reason alone, every Quest owner should give Unplugged a try. [Upload Essential]
    • tbd Metascore
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    There’s a great concept within Disc Ninja but ultimately, Immersion’s frisbee/golf concept doesn’t completely nail the landing. Offering enjoyable gameplay, a vibrant presentation and entertaining multiplayer, the game’s held back by the odd frustrating level, barebones content and a surprising lack of comfort settings. If you’re playing alone, Disc Ninja won’t last too long, but find some friends to join in and you’ll have a good time.
    • 62 Metascore
    • Critic Score
    Attack on Titan VR: Unbreakable is a disappointing adaptation of the popular series. While UNIVRS has done well with the combat and the controls, everything else ultimately falls flat. Between the performance issues, inconsistent visual quality, unreliable allies during solo missions and a short yet repetitive campaign, what's here feels rushed and unpolished.
    • tbd Metascore
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    As a competent piece of mature storytelling, Awake’s first episode has few equals in VR. It’s a piece that understands the purpose of telling a story in VR and isn’t afraid to wrestle with new ways of involving you in a story. For that alone, you need to see it.
    • 71 Metascore
    • Critic Score
    Even if the overall package doesn't always reach the same high bar set by the first game, Innerspace nonetheless presents a worthy sequel in Another Fisherman's Tale. It's a game that successfully shoots for a wider scope, while still experimenting with unique mechanics that engage with virtual reality in exciting new ways. Fans of the original should be pleased with how the sequel develops on its predecessor, while series newcomers might find themselves impressed by the originality on display. For either group, Another Fisherman's Tale comes recommended. [Recommended]
    • 77 Metascore
    • Critic Score
    As an outsider, this is a fun, comprehensive distraction that gave me a different kind of VR empowerment for an afternoon, but also something I’m not itching to return to. If you’ve already made a hobby out of remixing music, though, you owe it to yourself to give Electronauts a go.
    • 69 Metascore
    • Critic Score
    Vader Immortal Episode II has the odd tone of a mid-game tutorial, more concerned with laying the foundations for what’s to come narratively and stubbornly determined to explore less-exciting gameplay mechanics. With those foundations established, though, there’s a hope that ILMxLAB has removed some of the hurdles it might have otherwise encountered in Episode III.
    • 83 Metascore
    • Critic Score
    For the most part, Moss: Book 2 is the satisfying sequel you’d expect. It adds brilliant new gameplay mechanics that make for some innovative combat encounters, whilst puzzles prove to be a surprise highlight. More impressive, though, are some of the ways the game catches you off-guard with both the story and that series-defining bond you establish with Quill reaching new heights. But, just as with the first entry, you’re left wanting more of just about everything; its a longer game but still on the lean side, ending just as its best ideas start to get fleshed out. Greedy as it may sound, this still isn’t the sweeping epic you know this series has in it, but instead another reassuring step towards getting there. I’m convinced Polyarc has that game in its future but, for now, Moss: Book 2 is another excellent chapter in a wider story for Quill that drives home that familiar feeling that the best is still to come. [Upload Recommended]
    • 83 Metascore
    • Critic Score
    I Expect You To Die 2: The Spy And The Liar is a great puzzle game that falls just short of essential given that not all players are going to find a fit with its trial-and-error style of intentionally designed frustration. But this is bigger, better and more richly developed than its predecessor, with escape room-like puzzles that are an absolute joy to unlock one at a time. If you liked the first game, you’ll love the sequel and the added detail is a joy to behold. We can’t wait to see what Schell Games does with this franchise in the future.
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    Laser Dance is one of the easiest games to play ever made. It's not endlessly replayable, at least not yet, but it belongs in most libraries and should be a go-to party game. Thomas Van Bouwel is introducing us to the idea that dodging your furniture is just part of the fun as mixed reality lasers buzz when you get too close and cut into your carpeting with murderous energy.
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    I can see this appealing to VR newcomers who've just bought a Quest 3S and existing Just Dance fans will likely have fun, but it's a tough sell for rhythm game veterans over something like Beat Saber. Because I haven't experienced the social hubs with other players yet, giving Just Dance VR a final score would be premature.
    • 81 Metascore
    • Critic Score
    This is a full-hearted marvel with the capacity for laughter and amazement, paired with the mechanical intricacy with substance. In short, you’d be a sucker to miss Tentacular. [UploadVR Recommended]
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    The Last Taxi had such potential to create an interesting, interactive universe, but ultimately fails to properly capitalize on its premise. The game lacks depth, and its half-hearted attempts at political satire fall flat in an experience that lacks significant impact.
    • 66 Metascore
    • Critic Score
    Winds & Leaves is an untroubling little VR game, both in the restorative nature of its farming mechanics and, ultimately, how simple and inoffensive it is. Soothing and wholesome, it’s a game about losing yourself in the satisfaction of honest work and clean living. But, even with the game’s angle of relaxation considered, it’s ultimately just a little too straightforward for its own good and some clunky elements end up holding it back. Winds & Leaves is a breezy remedy for a VR’s otherwise action-packed summer, but it’s only a temporary retreat.
    • 61 Metascore
    • Critic Score
    After The Fall fills a hole in the VR market that’s been empty for far too long. It’s a polished, engaging shooter that will get its hooks into you after even just a few of its Harvest Runs thanks to the remarkable ease with which you can find friends to play with on any headset. But it’s also true that this is a mechanically straightforward shooter that’s closer to the breezy simplicity of Arizona Sunshine than it is the rivals that have long since surpassed Vertigo’s original VR hit. But that’s a calculated decision, and one that will likely work in After The Fall’s favor as it seeks to grow as large a userbase as possible. The verdict’s not quite in yet, but After The Fall might just be the co-op VR shooter to beat.
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    Samba De Amigo: Virtual Party benefits greatly from an impressive VR transition. The vibrant presentation, varied soundtrack and enjoyable rhythm gameplay kept me invested, though the comparative lack of multiplayer options is disappointing compared to Party Central. More responsive controls make the VR edition preferable and Amigo's latest outing is well-suited for casual sessions. For anyone seeking a solo rhythm game, Virtual Party comes recommended. [Recommended]
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    Breachers is a fine effort that delivers on its promise, offering a thrilling tactical VR shooter with satisfying gunplay. Securing victories with carefully planned strategies feels immensely satisfying with friends in co-op. While no competitive mode at launch is disappointing, it’s reassuring to know that option’s coming post-launch. If you’ve been seeking a Rainbow Six: Siege or Counter-Strike experience in VR, I highly recommend jumping in. I believe Breachers has a strong future ahead. [Upload Recommended]
    • 53 Metascore
    • Critic Score
    The audience that will find something valuable with this VR reimagining is incredibly small, mostly split between players with experience of the original or those curious about video game history. Even for them, the VR design choices will be jarring and hamper the core Colossal Cave experience, rather than enabling it. That audience, however, does not include those looking for a satisfying adventure in VR and that’s why you should probably steer clear of Colossal Cave until further notice… At least in VR, anyway. [Avoid]
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    If you’re looking for a cinematic agent-style action game for your VR headset, Defector is a better bet. Silicon Rising could drastically improve with some simple changes over the course of Early Access, but it needs far more work to give it any sort of meaningful substance.
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    Certainly worth a look, then, even for its profound message alone. Blindfold will be an interesting touchstone for harder experiences to come. There’s more to shake out of this tree, even if this merely forms the foundations for it.
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    Where Thoughts Go isn’t some marvel of a VR world or a biting bit of narrative, but it does have something to say on an overlooked aspect of this tech. If you can find a few minutes to set aside to yourself, you might find a welcome piece of inner-reflection here.
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    Overall, Hubris is a bit like that fast food burger you order on a Saturday night. It fails to live up to the impressive image shown on the menu but still satisfies your craving. The game shines in some areas, such the visuals and well thought out mechanics, but is average in others, like the combat and storyline. Beyond the eye candy, Hubris probably won’t leave a huge lasting impression, but it’s still a standard action-adventure shooter that’s enjoyable enough to keep you playing through to the end. [Recommended]
    • 81 Metascore
    • Critic Score
    Codemasters has captured Formula 1’s more thrilling aspects brilliantly in VR for F1 22 and I’ve never felt so immersed in a racing game before. While I’m sad to see the story mode go and didn’t care hugely for F1 Life, I can see F1 22 appealing to both long-term series fans and newcomers seeking a fresh racer. Hopefully we’ll see a post-launch patch will fix these performance issues but if you’re happy to compromise for the moment, F1 22 is a great choice that comes recommended.
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    Vengeful Rites is not a perfect game, but is a solid and engaging Action-Adventure RPG that is ideally suited for those who enjoy combat, exploration and puzzle-solving. Despite the lack of a deep narrative, there’s plenty of room for players to create their own story as they journey through the landscape.
    • 71 Metascore
    • Critic Score
    Fracked is a blast to play, even if it isn’t quite the massive shooter epic to round out the PSVR era. By all means, its arena-based action is polished and thrilling, offering refined fast-paced action with intense combat setpieces. But the game’s simply over far too soon, never getting a chance to really expand on its core elements and deliver the rich experience its mechanics deserve. Fracked starts off at a sprint and never really lets up, but the finish line is far closer than it should have been.
    • 86 Metascore
    • Critic Score
    Despite some missed opportunities, Humanity is still an excellent release and nonetheless compelling in VR. It's a great fit for the medium and a brilliant example of Sony's PS5/PSVR 2 dual offering strategy, also seen in Gran Turismo 7 and Resident Evil Village.
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    For a game promising to fulfill the wonder-like fantasy of riding a hoverbike through a bustling city, it just isn’t fun. And that’s a real shame.
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    Operation Wolf Returns: First Mission VR succeeds in administering a small dose of arcade nostalgia. However, it not only fails to reach the benchmark of modern VR shooters, but falls short of offering a compelling experience from the very first stage. The short, shallow campaign replicates the simple gameplay loop of an 80s arcade game, but forgets to add enough – or anything – to make it relevant to a modern VR audience. [Avoid]
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    Ruinsmagus is a gorgeous game with a lot to love, but it’s a padded experience that quickly succumbs to repetition. While the combat itself is engaging, heading into the same set of ruins — often even the exact same rooms — to fight the same enemies for the 100th time soon wears thin, and more could have been done to switch up the experience over the course of its campaign. Still, from a purely presentational perspective, the game is an absolute delight and a joy to spend time in. For some, that will be enough to love Ruinsmagus, but the game would need some core structural changes to become a true VR classic.
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    Dead GroundZ does at least score some points for having a genuine campaign in which you move through some surprisingly well-realized environments. Even with three more campaign levels to come, though, it’s hard to recommend a game that feels years old on arrival. If Dead GroundZ is to become more than a footnote in a respectable library, its dated design is the real zombie to slay.
    • 77 Metascore
    • Critic Score
    Synapse is a strong addition to PlayStation VR2's library that any FPS fan should buy. While gameplay would benefit from greater variety, I remain impressed by how eye tracking complements combat to make telekinesis feel highly satisfying. Reaching the end feels rewarding and when the visuals look this good, early PSVR 2 adopters won't want to miss it. [Recommended]
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    When you consider this is a free app Spider-Man: Far From Home VR becomes something of a guilty pleasure. It doesn’t have anything like the polish of, say, Marvel Powers United VR but, not unlike the classic Spider-Man 2 from 2004, the swinging is so much fun you can overlook the many technical blemishes. SPVR and CreateVR now have a compelling template down; we can only hope its next step is to refine and expand upon it to give us the Spider-Man VR game we truly deserve.
    • 75 Metascore
    • Critic Score
    As it stands, Concrete Genie’s PSVR offering won’t offend with its vibrant palette. It just won’t do much else, either.
    • 76 Metascore
    • Critic Score
    At its best, Budget Cuts is a gleeful stealth playground that thrives on the spontaneity it demands of players. But it’s a game that can also succumb to the weight of its lofty ambitions just as often as it realizes them. We won’t be ready to put a final score on Neat Corp’s debut until we see how its bugs work out, but right now Budget Cuts shows how far we’ve come and how far we’ve still got to go.
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    By offering a compilation of sports instead of going all in on one, each game in Home Sports ends up feeling shallow. There's still fun to be had, it's visually appealing on Quest 3, and the mixed reality support works well. Hockey aside, every included sport has arguably been done better elsewhere, though the comparative convenience of being in one package helps. Ultimately, it's a decent collection of games that I can see appealing to a family-friendly audience; just don't expect anything particularly deep. I'll return to this review soon with my multiplayer thoughts.
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    HitchHiker is a game that should work best in VR but ends up as likely the weakest version of an otherwise interesting experiment. The core mystery at the heart of the experience is intriguing, but it’s overly protracted by tiresome conversations, visually bland environments and limited VR design. VR storytelling can’t be as passive as its flatscreen counterparts; it needs, brevity, wit and interaction to hold a user’s attention, otherwise boredom sets in quickly. An abridged version of HitchHiker that allows players to fully immerse themselves in their journey without slogging through 40+ minute, technically imprecise chapters might be a much more compelling experience. As it stands, unless you’re really into mystery narratives, you should probably just keep walking.
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    Fans of God-sims and city builders will find a lot to enjoy in Townsmen VR, and even newcomers to those genres will appreciate how well the extensive tutorial guides players through the process of creation and combat. The ability to change perspectives and enjoy the world from different levels provides a new level of immersion for this genre that is very welcome.
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    Arashi: Castles Of Sin might not go down as VR’s answer to Tenchu, but it gets a lot right with its open-ended level design and its fantastic realization of Feudal Japan. It’s a rare VR game that gives you genuine choice in deciding how to get from A to B and, when it works, captures the slick elitism of becoming a ninja. But it’s let down by clumsier elements, like bugs, bad enemy AI and underwhelming sword combat. Even these dark forces combined aren’t enough to derail the fun sneaking at the core of the experience, but there’s plenty of room for Arashi to improve with a potential sequel.
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    Minor warts and all, What The Bat? is a deceptively complex game that begs to be shown to friends and family members who might be interested — or even skeptical — about the medium. It’s a great game to cast to a smart TV and pass the headset around to a room full of people. My problems with What The Bat?’s rare, frustratingly obscured puzzles are so microscopic compared to the joy this game brought me that I’d be kicking myself if I didn’t recommend it. Having played baseball for a solid third of my life, I can confidently say that I had far more fun with What The Bat? than I ever did with the real deal. If Triband keeps releasing games with this cadence, its next might be a contender for best of all time. [Recommended]
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    A lot of people talk about how VR is an empathy machine, but when the snow comes and you just made life harder for a bunch of cute little animals it can force you to feel not just for them but the seasons themselves. I found it so much fun to change the seasons, do you think that’s why the seasons change? I felt that question while wearing the headset, but it wasn’t until writing this article I figured out how to put it into words.
    • 77 Metascore
    • Critic Score
    VR Skater is an enjoyable skateboarding sim that may frustrate anyone seeking quick gratification. Memorizing new tricks is tough, making it challenging to master and a steep learning curve means basic controls only go so far. If you're willing to invest time into learning advanced moves, earning gold medals across maps feels rewarding but rough edges make it difficult to outright recommend.
    • 83 Metascore
    • Critic Score
    Adhering so closely to the original doesn’t necessarily make the PC VR version of the game superior to the Quest edition. Dense jungles might be easy to trek through on a flatscreen, but it’s far more tedious in VR, and some of the concessions Quest makes in this regard ultimately suit the platform better. The great news is that, whether you want a deep, demanding survival game with complex systems, or a more welcoming conversion that’s more considerate of VR design, there’s a version of Green Hell VR for you. [Recommended]
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    At $9.99, Baby Shark VR Dancing isn’t asking a lot from you and what’s here is genuinely well-made, if a little insufferable to the more mature mind. But the point remains that many VR headsets makers set an age limit of 13 for use. This appeals to a much younger audience, one that I certainly wouldn’t be comfortable leaving inside an Oculus Rift or Valve Index, especially when they’re essentially playing a shooter with training wheels. As tempting a lockdown distraction this may seem for families, I’d exercise extreme caution all the same.
    • 84 Metascore
    • Critic Score
    Structurally, Mothergunship: Forge is a familiar VR game in an oversaturated genre. But its central feature that lets you endlessly customize a massive arsenal of weapons is so well realized that you can easily brush off any sense of deja vu. Bringing that original hook from the flatscreen game to VR completely revolutionizes how the mechanic works, and you’ll find yourself coming back for runs time and again not just to progress further in the game but simply to see what weapon of unparalleled destruction you can whip up next. Much of Mothergunship: Forge is a tried and true VR shooter, but when you bolt-on that extra grenade launcher and power it up with a fleet of lava mines, what’s old is new again. [Recommended]
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    Vox Machinae’s single-player campaign is an appreciated if flawed addition to an already-fun multiplayer mech combat title. Plodding pacing and padded story elements slow your progress to a crawl, but it still retains the game’s deliberate and considered combat, which successfully blends a purposeful amount of rustic clumsiness and lumbering heft. Even if you don’t care for the single-player’s offerings, the frantic class-based multiplayer proved it was worth the price of entry years ago — though we’re still to deliver our final verdict there — and, though there are other mech combat games available, few capture the sense of scale and power on display here. Like its own monolithic war machines, Vox Machinae is a scrappy underdog, but one that’s very much worth rooting for.
    • 68 Metascore
    • Critic Score
    If you’re able to optimize your setup and come in with the right expectations, I’d still say Gorn is an easy recommendation for PSVR fans. No, you’re not getting an epic adventure comparable to the bar-raising The Walking Dead: Saints & Sinners, but there’s still some of VR’s most entertaining combat on offer here.
    • 82 Metascore
    • Critic Score
    If you’ve ever wanted to leave your universe behind and have a space adventure from the comfort of your living room, I can’t think of a better way to do it than with No Man’s Sky on PSVR 2. [Recommended]
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    To deliver a consistently engaging tabletop game with intuitive pick up and play mechanics that only get deeper as you progress is no easy feat. Vestiges: Fallen Tribes is a VR experience that will satisfy those craving a strategy-laden campaign without the need to sink hundreds of hours into it. And that alone might be appealing enough for some with not much spare time on their hands. We'll be back soon once we've had the chance to try out the multiplayer mode.
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    Ancient Dungeon isn’t revolutionary, but it features incredibly satisfying combat and an ever-changing experience, thanks to the randomized items and dungeon layouts. Combined with a beautiful visual style, it’s hard not to have a good time. For fans of roguelikes and hitting things with swords, Ancient Dungeon comfortably settles in on Quest as one of the better options available in the genre. [Recommended]
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    Blacktop Hoops is an incredibly cool way to play basketball in virtual reality. I’m sure it’s great fun to jump in and flex on people in real life basketball, but as someone who can’t do that, it’s a nice chance to pretend that I can jump and shoot some hoops after hours of practice. The character customization suite is excellent, it has a solid and heartwarming story, and the gameplay feels amazing. I'll return in the near future to see if anything changes, but for now, it's hard to ask for more.
    • 75 Metascore
    • Critic Score
    If you’re like me and want something more, Legends is disappointing. While it’s commendable that Codemasters managed to get the game running on mobile hardware, making this a Quest exclusive instead of an optional VR mode on other platforms adds an expectation that simply hasn’t been met. Even though the racing remains enjoyable, you could play this anywhere else and have a better time. The wider compromises on Quest aren’t worth it.
    • 64 Metascore
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    The experience itself is good fun and a mostly engaging horror shooter from start to end. It blends together arcade gameplay elements with intense horror action, bringing some fantastic enemy designs and brilliant settings into the fray. While the visuals might not be the most stunning we’ve seen on the platform, it’s nonetheless competent and what lacks in fidelity it makes up for in style. Though probably not a system seller, The Dark Pictures: Switchback VR is a good PSVR 2 exclusive and an easy recommendation for fans of horror and arcade action. [Recommended]
    • 78 Metascore
    • Critic Score
    Vader Immortal isn’t perfect. It’s very much the first part of a larger series, one that leaves you wanting more of each of its individual elements. But it’s a significant step forward for VR, bolstering a line-up of experiences that emphasize audience emotions over playable technicalities. The pay-off, it successfully argues, is richer than any immersive Star Wars experience before it. ILMxLAB once labeled this as ‘story-living’ over storytelling. A touch hyperbolic, perhaps, but I’m inclined to agree.
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    For veterans of the genre, this review should perhaps be a warning that Kartoffl may not stretch your gray matter to its limits. But with those expectations appropriately managed, the game is an intuitive, relaxing and altogether pleasant way to occupy a few low impact hours in your Quest. With a focus on accessible difficulty that will allow players of all levels to have an engaging experience, Kartoffl is easy to recommend to casual, nostalgic and younger players alike.
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    Not For Broadcast successfully balances thought-provoking writing with a mix of clever political satire, light-hearted slapstick comedy and dark humor for a hilariously captivating story. Making morally difficult choices while dealing with the stress of managing a live broadcast gives players plenty to engage with beyond the entertaining narrative. With the exception of some minor interactivity issues, operating a TV broadcasting station translates beautifully into VR, with Not For Broadcast offering up one of the most unique and entertaining VR games I’ve played this year. [Recommended]
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    Fujii is a soothing, peaceful brand of VR that could stand to get its hands dirty. It’s a fitting destination to whist away an hour or two but often feels too light to make a real impact. With more to see and do, it would be easier to get swept up in its charms and its persistent gardening aspect would be better served. As it stands my virtual garden is likely to go neglected.
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    ZIX
    ZIX may not win everyone over on presentation, though it does offer one of the most engaging combat systems I’ve played in a long time. The combination of vertical movement and gesture-based weapon switching creates fluid combat encounters with kinetic rhythm that feels unique in a crowded genre. It’s not perfect, but the core experience is strong enough to recommend, even in Early Access. If you’re a fan of free-flowing combat and don’t mind a few rough edges, ZIX is absolutely worth your time.
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    Death Horizon: Cyberfusion suffers from poor level design, uninspired objectives, ridiculous physics implementation, and tedious combat. The katana makes things too easy, and other armaments/mechanics are not as fleshed-out. As a result, it's currently a highly forgettable experience. I'll revisit the game later to see if these issues are addressed and when it introduces new core features like multiplayer support. As an early access title, Cyberfusion currently has very little to offer and I genuinely cannot recommend it.
    • 68 Metascore
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    If you're seeking a new VR puzzle adventure, Firmament can certainly fit the bill and long-term Cyan fans will likely find plenty to enjoy here. I wanted to like it more but with all above caveats, I can't outright recommend it.
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    Behind the Frame's biggest strength comes from its strong narrative, which was present in the original flatscreen release. While that hasn't been lost in this 3D reimagining, it's certainly been hindered. Between poor technical performance, uneven visuals and design problems, Behind The Frame: VR feels like a disappointing take on the original concept. Future patches may improve things but right now, I'd suggest the flatscreen game instead.
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    To understand what makes No Man’s Sky VR so special is to appreciate the underlying appeal of VR as a medium. They’re both about exploring a vast, endless sea of fantastical destinations. They’re both about embodiment and unrivaled immersion. And above all else they’re both about becoming who you want to be by exploring the far corners of seemingly limitless potential. When No Man’s Sky VR is clicking, and that’s the vast majoroty of the time, it’s unlike anything else out there. Sean Murray called it the “perfect kind of sci-fi dream” and I find it hard to disagree.
    • 68 Metascore
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    Despite my issues, overall Pixel Ripped 1978 remains a worthwhile addition to your library, especially for those seeking a dose of retro gaming nostalgia. [Recommended]
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    Eye of the Temple is an essential VR experience, featuring a well-paced campaign with interesting mechanics. It's a release that demonstrates how intelligent design can work within the constraints of current technology, while ultimately sacrificing very little to do so. [Essential]
    • 75 Metascore
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    Peaky Blinders: The King’s Ransom is authentic to its source material and it’s good to see Maze Theory create an original in-universe story that leverages new material recorded by members of the original cast, such as Cillian Murphy. However, the many issues and simplistic gameplay mean that The King’s Ransom is probably only of interest to the most hardcore fans of the show. Gorgeous environments, an engaging story and quality voice acting aren’t enough to lift the game beyond what is ultimately an average VR experience.
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    Barbaria offers an excellent blend of first-person combat and strategic tower defense gameplay. It’s a release that directly rampages into a hole in the Quest library that seemed to be waiting for a game like this. With a decent range of game modes on offer as well as an engaging and satisfying progression system, Barbaria is well worth adding to any VR action enthusiast’s library. [Recommended]
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    A co-op adventure with a rag-tag bunch of misfits teaming up to wreak havoc sounds great in theory. Unfortunately, the idea is poorly executed with cheap dialogue, repetitive gameplay and a short campaign that feels unfinished. The overall result is a promising but mediocre shooter that’s both underwhelming and forgettable.
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    The Doctor you’ll meet in The Runaway is lively and captivating, exactly as you would expect, so the moment this animated story concludes, any fan of the TV show will be left aching for more adventures in VR with The Doctor that are put together with this level of polish.
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    Into the Radius 2's early access launch provides a solid foundation that balances the horror and realism elements well. Unfortunately, it's let down by bugs and issues aplenty. A lack of content also makes this hard to currently recommend, even for diehard fans of the first game, unless you're investing to help CM Games hopefully make a better game than its predecessor.
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    There is a lot to love about this new addition to the VR platforming catalog. Between the intense moments of blind frustration to the silly near misses and elaborate fails, Toss successfully compelled me to attempt its levels time and time again. While it could definitely benefit from slightly improved tracking and some more bespoke controls for speedrunning, Agera Games has created a more-ish game that would suit both confident VR players and those new to the medium.
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    Hellsweeper VR is a masterclass in virtual violence. For those with the stomach (or rather, the VR legs) for its unyielding intensity and a penchant for skipping straight to the action, Hellsweeper VR is unmissable – though it's worth keeping in mind the visual differences between platforms, as our review playthrough was on Quest 2. Filled with blistering battles that beg you to master a wide range of gameplay styles, it really is a hell of a good time. [Recommended]
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    I have to hand it to Kinemotik for making a VR rhythm game that manages to add something new to a genre I thought had already been done to death and back. Even in Early Access form, Audio Trip is quite a bit of fun once you get accustomed to playing it, which is made far easier when you follow along with the virtual dance instructor. That said, it isn’t without its shortcomings. Even though it gets some slack for being in Early Access, it doesn’t immediately feel as approachable or fun as it could. The world environments and the gameplay itself are in conflict with each other at times, and the lack of hit sounds is an obvious improvement in the making.
    • 76 Metascore
    • Critic Score
    Vertigo Games has summoned the particular 90s adventure game charm of The 7th Guest in this VR adaptation, reinterpreting it as a spooky, nuanced mystery that feels like a good fit for the medium. I did find myself bogged down by some frustrating puzzles and tension-scuppering interaction issues, but the promise of the narrative and consistent visual spectacle kept me invested throughout. As long as you’re patient enough for its puzzles, you’ll find plenty to enjoy in this malevolent virtual manor.
    • 79 Metascore
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    Horizon Call of the Mountain is a brilliant way to kick off PSVR 2 and remains compelling until the very end. By leaning into the medium’s physicality, Firesprite and Guerrilla created a game that could only work in VR and simultaneously feels faithful to the Horizon franchise. I do wish Ryas was a more interesting character and while I wouldn’t call the gameplay revelatory, what’s here feels incredibly polished and looks absolutely stunning. This is an undoubtably an essential game for all PlayStation VR2 owners. [Essential]
    • 81 Metascore
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    Between the enhanced controls, new features and F1 World, F1 23 presents a welcome improvement on its predecessor. While PC VR support feels more reliable, several problems stop this from becoming the definitive VR racing game, and Braking Point sometimes misses the mark. Even still, EA goes beyond a standard roster update and I can see myself returning to the grid frequently. [Recommended]
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    While there’s some entertainment to be found in the heat of the moment, it doesn’t seem like Battle Bows will have much longevity. Even if WIMO Games is able to successfully attract players with only the current content available in Battle Bows, the distinct lack of things to do will inevitably become a problem without further content updates. There’s only one map, only four (fairly similar) classes and no social space like what you might find in other multiplayer VR games. It might be worth consideration for someone looking to play a new VR game with friends for an evening, but in its current state, you’re unlikely to get much more out of the game than that.
    • 93 Metascore
    • Critic Score
    With only 10 songs, you can blow through that track list, beating most all of them on at least Hard, in a single afternoon. Mastering them on Expert takes time, but it gets repetitive. The only game modes are an arcade-style Solo and a pass-the-headset-style Party Mode. We’d love to see a campaign (which is mentioned on the Steam page) as well as more robust multiplayer features. In its current state, we absolutely recommend Beat Saber wholeheartedly.
    • tbd Metascore
    • Critic Score
    I’ve been really encouraged by my opening hours with Zenith, then. If you’re not into MMOs then the familiar structure and stat-driven focus probably won’t talk you round, but the game does experiment with the VR format to provide some interesting interactivity and a lot of the key features you’d expect from the biggest MMOs out there are ready and waiting on day one. Simply put, Ramen VR is in a very good position on launch day (which, again, could be impeded by server launch issues). What I’ll be looking to see now is how those foundations build out into something more compelx and rewarding across the hopefully tens of hours of content that’s included in the game right now, because that’s where Zenith will really live or die.

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