UploadVR's Scores

  • Games
For 443 reviews, this publication has graded:
  • 31% higher than the average critic
  • 30% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 5.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pistol Whip
Lowest review score: 20 Heavy Fire: Red Shadow
Score distribution:
  1. Negative: 43 out of 443
546 game reviews
    • 76 Metascore
    • 70 Critic Score
    If you love Deadpool in general or just want to step into the pages of a Marvel comic, then Deadpool VR is worth experiencing. When it works, it’s joyful, absurd, and seriously fun. When it doesn’t, it’s weightless, repetitive, and oddly empty, so temper your expectations: this isn’t the next Iron Man VR or Arkham Shadow. It’s something stranger, sillier, and rougher around the edges - much like the Merc with a Mouth himself.
    • 79 Metascore
    • 70 Critic Score
    Star Trek: Bridge Crew’s The Next Generation DLC is pretty special. The attention to detail afforded to the Enterprise-D is mind-blowing, the overhaul to Engineering (now Ops) is much-needed, and the expansion of Ongoing Voyages missions and new enemies add variety to an experience that can otherwise grow stale over time. However, it doesn’t do enough to really shake up or improve the core experience enough to elevate the game as a whole. It’s basically more of the same with slight alterations.
    • tbd Metascore
    • 70 Critic Score
    Salmon Man is a worthwhile use of your time if you’re in the market for this sort of game. It’s somewhat ironic to say this as a games reviewer, but more than most titles, you can tell at a glance whether this is for you. Did you enjoy Getting Over It? Can you handle a turbulent VR experience? Do you want to combine those ideas? This is for you. If not, perhaps it’s ok to give this game a miss. If you do give it a go though, there’s a good degree of value and fun to be had here.
    • tbd Metascore
    • 70 Critic Score
    Overall Conductor is a good example of the simple thrills that come from VR escape room games. If you find yourself easily frustrated by puzzle games then this is a great example of how to set the right amount of challenge without feeling too easy, and it builds an intriguing world in the process.
    • tbd Metascore
    • 70 Critic Score
    The whole experience is both haunting and fascinating, and a very worthwhile one as well. Also, you’ve got to love a short game when there are so many vying for entire months of our lives. Westworld: Awakening is an excellent story wrapped in a solid VR experience that is a good reminder of just what can be done with the amazing immersion that the tech offers us. It’s a very good game, and a must-play for fans of the show. Hell, even if you don’t know the show, it’s a worthwhile thriller that shouldn’t be ignored.
    • tbd Metascore
    • 70 Critic Score
    Tabletop Gods is a quirky little strategy game that offers a lot of fun for those who are happy to take a more relaxed approach to the genre. The variety of units, spells, and factions helps to make your army feel unique, and the fast pace of each match is a welcome change to the hour-long slogs that can often occur. Players who want a deep and fulfilling experience are unlikely to enjoy the game, but for everyone else it offers a fun way to play at being god.
    • tbd Metascore
    • 70 Critic Score
    Ashen Arrows delivers a welcome blend of roguelike mechanics that adds replay value often missing from many VR shooters, offering a fresh and pleasing visual style with some great voice acting. If it could just ramp up the storyline and add in extra minigames, it could very well become a game I’d regularly come back to. It isn’t that Ashen Arrows feels incomplete, more that it needs a few extra bits to round it out and turn an enjoyable experience into a truly amazing one.
    • 68 Metascore
    • 70 Critic Score
    Starblood Arena isn’t a profound expression of the power of VR, but it’s hard not to appreciate a rock solid shooter that will provide hours of multiplayer battles for those willing to put the time in. Ultimately it’s a little too niche to become the definitive multiplayer PSVR game, and the struggles to get into matches aren’t going to please people that threw down $39.99 to play it. But if you’ve got the patience the game will regularly ask of you, you won’t come away disappointed.
    • 77 Metascore
    • 70 Critic Score
    GNOG is the video game equivalent of synesthesia. The bright colors are incredible, the simple, but disgustingly clever, puzzles are perfectly designed, and the experience inside the headset is wonderfully presented. However, it’s just such a bizarre and simple game, without anything new to really help it stand out. That it isn’t for everyone. But if you love gorgeous, modern art-style puzzle experiences that challenge your mind, then GNOG could be just your kind of weird.
    • 71 Metascore
    • 70 Critic Score
    Squishies may not be some profound realization of what puzzle games can be in VR, but it’s never anything less than entertaining even if that does often dip into frustration. Struggles with the controls aside, it’s a polished and thoughtfully-made experience with plenty of content and a charming world to explore. As far as ticking the boxes goes, it does so quite admirably.
    • 69 Metascore
    • 70 Critic Score
    Korix delivers intense real-time action with an intuitive way to control the chaos. Multiplayer is a real blast as you can see each other’s floating avatar mask to really make it feel like you’re occupying the same space together. The new player experience could use some work, but there’s enough depth here to keep strategy fans busy for a while.
    • 75 Metascore
    • 70 Critic Score
    Rock Band VR is the biggest evolution the franchise has ever seen. The inclusion of the keyboard in Rock Band 3 was interesting and bringing a full compliment of plastic instruments to living rooms around the world with the original was revolutionary for a generation, but now this latest entry truly makes you feel like the star of your very own group. The Classic Mode is merely a shell of its former self, but the new VR features establish a more immersive way of playing the game than ever before. It’s lacking in a few areas, but the core of it all is too fun to ignore.
    • 73 Metascore
    • 70 Critic Score
    Windlands 2, when at its best, is a delight to play. Swinging through the air with friends, rhythmically grappling between trees, and feeling the rush of adrenaline as I arc across the sky — all while shooting my bow into the distance — is an unrivaled joy in VR. There’s a great foundation here, but it could have been so much more. It’s just a shame that it doesn’t have the execution to fully live up to its potential.
    • tbd Metascore
    • 70 Critic Score
    If you want your science fiction racing to be more hardcore and realistic, Vector 36 is definitely the game. It starts out slow, but past that initial hump, speeds up considerably and requires mastery of some of the most intensive physics around. Though not perfect and lacking multiplayer, there’s a solid amount of content here with hopefully more on the way.
    • tbd Metascore
    • 70 Critic Score
    Epyka is a beautiful entry point for first-time puzzle-adventure gamers, and a breath of fresh air for adventure game veterans seeking a lighter, well-crafted experience. Its compelling narrative, challenging but fair puzzles, and the companionship of the game's few NPCs make Epyka exactly the game that I wished MYST was when I was ten years old. Given my ten-year-old daughter's joy when she donned the headset and patted Jack for the first time, I think she agrees. We only wish the game was longer.
    • tbd Metascore
    • 70 Critic Score
    Detective VR is fun! It's inspiring! Suspenseful. While there's room for improvement with the gameplay, it's an impressive effort from Studio Chipo y Juan that's a delight to play, with so much room for more to come. If you want to catch a murderer in mixed reality, I'd recommend picking this one up today.
    • tbd Metascore
    • 70 Critic Score
    A fun on-rails shooter that brings back a classic gameplay mechanic tasking you with targeting enemies as you pass them by to rack up points. There are only a handful of levels and it takes just around 30 minutes to play the entire game, so despite the fun, it’s short-lived. Fans of the genre should check this one out, but it’s far from being a must play in the Steam VR library.
    • 62 Metascore
    • 70 Critic Score
    Rise of Insanity isn’t a perfect game, but it doesn’t try to be. The story has some satisfying twists if you’re paying attention and the environments are well-designed with nice vistas and some top-notch jump scares to keep you on your toes. I’d have loved motion controller support or a more fleshed out VR integration, but as it stands as a gamepad-only VR title it certainly delivers good scares wrapped up in a solid story at a brisk two hour pace.
    • tbd Metascore
    • 70 Critic Score
    While you can tell this wasn't initially designed for VR or mixed reality, Hidden Memories of The Gardens Between is a captivating journey that touchingly portrays the familiar pain of a friend moving away. This houses a compelling tale about childhood imagination that's beautifully surreal, and taking the diorama approach introduces an intriguing perspective to this existing story. Several issues keep this from becoming an essential recommendation, however: the Quest 3 resolution isn't the sharpest, several levels become rather frustrating, and the expanded content isn't enough if you previously beat the original game. Still, The Voxel Agents largely does this chilled-out puzzle adventure justice in VR, and it's worth considering if you're after something different.
    • tbd Metascore
    • 70 Critic Score
    Wordomi is breezy fun, and it’s fine value. Your parents could play it — add this to your library so you’ve got a way to help them “get it.” Or add it to your library for the usual reason: it’s a good time! Sanding off the rough edges (“DUE” really ought to be a solution whenever presented the letters D-U-E) and it'll be a great time. Zooming out, it fits the essential niche of a quick, casual game.
    • 84 Metascore
    • 70 Critic Score
    Statik’s sheer invention and fascinating premise are somewhat betrayed by its short length. No two puzzles are the same, and they’re all well-balanced and thought-out trials, but they left me begging for more. Still, that speaks to just how enjoyable an experience this is while it lasts. The game casts a web of intrigue that will pull you in and I suspect have some people picking it apart for even longer than the initial run time. This isn’t quite PSVR’s Portal, but it wouldn’t take much for Tarsier hit that high with a sequel.
    • tbd Metascore
    • 70 Critic Score
    As an entire package, Titanic VR is a thoughtful, engaging piece of VR edutainment with some great ideas and surprisingly powerful moments. Immersive VR clearly understands that, for a game to educate, it has to first be held to the same standards that we put upon any other experience and it meets many of those expectations with ease. Ultimately its muted presentation and padded-out campaign hold it back from true greatness, but it’s another crucial step for one of VR’s most important developers that suggests they’ll definitely get there one day.
    • 71 Metascore
    • 70 Critic Score
    Arktika.1 is caught between a rock and a hard place. On the one hand, it’s an extremely polished shooter with a longer-than-average campaign (for VR) and a structure closer to more traditional entries into the genre rather than the many wave-based alternatives available on headsets. On the other, its repetitive missions, unbalanced weapons and upgrade system and limited locomotion eventually took their toll, resulting in initially exciting levels with diminishing returns. The search for VR’s shooter king continues.
    • tbd Metascore
    • 70 Critic Score
    Prison Boss Prohibition carefully iterates on the processes of its predecessor and provides a hilarious opportunity to test your criminal prowess in VR. The world surrounding your illicit behavior is wonderfully silly and yet still creates a sense of urgency as you cook up all manner of contraband. While control issues hamper the immersion, Trebuchet’s poultry-filled co-op simulation provides an enticing gameplay loop well worth sinking an afternoon into - even if you are a clumsy suspect with poor planning skills like me.
    • tbd Metascore
    • 70 Critic Score
    Star Trek: Bridge Crew’s The Next Generation DLC is pretty special. The attention to detail afforded to the Enterprise-D is mind-blowing, the overhaul to Engineering (now Ops) is much-needed, and the expansion of Ongoing Voyages missions and new enemies add variety to an experience that can otherwise grow stale over time. However, it doesn’t do enough to really shake up or improve the core experience enough to elevate the game as a whole.
    • tbd Metascore
    • 70 Critic Score
    The HeroCade bundle on PSVR does a great job of collecting a large amount (nine total!) of games into a single package. They’re all tied together with a loose “narrative” of sorts but about half of them are hardly worth even playing. Dreadhalls and Sisters are easily the best of the lot, but the sheer breadth of games on display is commendable. Worth a grab if you haven’t tried Dreadhalls yet, but I wouldn’t recommend it for the other eight games on their own.
    • tbd Metascore
    • 70 Critic Score
    Still, treated like a board game you occasionally unearth for family game night, RATtv is a joyfully upbeat party game. After a few rounds of Beat Saber and a gander through Google Earth, it’s a fine choice for some multiplayer mayhem at a VR gathering. It’s in undeniable need of more content, but what’s here already is a riot. Just don’t actually play it with your family.
    • tbd Metascore
    • 70 Critic Score
    Selina: Mind at Large is an easy game to recommend, simply because the moments that work feel not only unique in how they make you feel, but are emblematic of what we should champion in VR. It needs polish and isn't perfect, sure, but it's an experience only possible or made better by being created within this unusual medium. I’d prefer that to something boring, and it’s certainly engaging far more than it stumbles. Trotzkind took an ambitious swing here, and it mostly works. Isn’t that what we want in games?
    • tbd Metascore
    • 70 Critic Score
    This is simple, brain-teasing sneaking that encourages the player to experiment and take risks, though rarely takes its own advice on board to create something truly memorable. Despite its ambitions it’s by no means a revolution, but gamers that just picked up a Go will definitely appreciate having a full, story-driven experience to dive into.
    • 70 Metascore
    • 70 Critic Score
    There’s no denying that Arca’s Path is a safe debut from DRI (or at least as safe as you can get with VR), but that doesn’t mean it’s not worth your time. This is a perfectly palatable little marble maze that straddles the line between challenge and fairness with mostly successful results. Most importantly, though, it’s that rare VR game that genuinely feels like anyone can pick up and play. For DRI, I suspect that’s mission accomplished.
    • 70 Metascore
    • 70 Critic Score
    While it's ultimately a safer sequel that won't deliver any revolutionary changes, GORN 2 refines the existing premise well for a strong VR arena fighter that should please fans of the original. You won't need long to clear the campaign, the replayability isn't terribly strong, and there are some performance issues on Quest 3. Yet between its vibrant cel-shaded visual presentation, brutally hilarious combat and strong action, it's still a great time.
    • tbd Metascore
    • 70 Critic Score
    Exploding Kittens is, in pretty much any format, a fantastic game. Despite a few elements that could be improved, the VR iteration successfully delivers the core of what made the franchise an international success. It’s hardly a must-have for every VR library, but if you have long-distance family or a game-night group that is too far away to get together with physically, Exploding Kittens VR is easy to recommend as part of your next virtual game night.
    • tbd Metascore
    • 70 Critic Score
    If you love VR puzzlers, Games By Stitch has created a good foundation here that delivers effective, tense atmospheric design. Those prior frustrations mean I'd struggle to recommend more widely but finding solutions can be highly rewarding. If you're up for a new challenge with a friend, Elsewhere Electric is worth a look.
    • tbd Metascore
    • 70 Critic Score
    You can feel the passion behind Memoreum, but there's a lack of cohesive precision needed to fully drive that in the right direction. For every artistic flourish or fun moment, there's often a technical floundering or an odd design choice. It's a persistent tug of war that, while an earnest effort, shows some growing pains of taking on such a sizable endeavor. I hope that this doesn't discourage Patient 8 - the studio has the right ideas and enthusiasm, but its debut game stumbles over itself at times as it shoulders those high hopes. Regardless, there's going to be someone out there who will love Memoreum, even with its rough spots, and they'll have a sizable experience to dig into.
    • tbd Metascore
    • 70 Critic Score
    Crossings manages to mask its flaws with strong, well-designed combat and a moody atmospheric world to explore. The co-op experience comes up short and the game lacks several comfort features, but these are all fixable issues and with an attractive $10 price point, it's a welcome addition to one of the most crowded genres in VR.
    • tbd Metascore
    • 70 Critic Score
    Taken for what it is, Bounce Arcade is a great deal of fun, but I'm not sure if it's got the staying power I was hoping it would offer as a complete package. When it works, it's by far one of the more entertaining implementations of a genre typically not seen in VR. When it doesn't work? It's unavoidably apparent, like an itchy sweater, and core mechanics this tight deserve better than that. I still recommend Bounce Arcade with the caveat that I really hope it blossoms into something better. If Gunpowder Gulch can be refined, then maybe Pirate's Plunder can too, but I can't rate a game on hypotheticals. If you're game for something novel, despite a few blemishes, then check out Bounce Arcade; just don't expect all the stages to be winners.
    • 75 Metascore
    • 70 Critic Score
    While the gameplay can be fairly simplistic and levels are sometimes lacking depth, Coatsink delivers a gripping story with characters that feel truly real, like watching a book come to life. Repetitive combat may keep me from believing the game is a masterpiece, but Augmented Empire’s narrative threads, beautiful levels, and distinct vibes kept me hooked from start to finish.
    • 56 Metascore
    • 70 Critic Score
    Skydance's Behemoth is an enjoyable new VR action adventure from the Saints and Sinners studio. The combat feels good, this Nordic-inspired fantasy world delivers some mostly impressive visuals on PS VR2, and taking down the Behemoths is rewarding. Unfortunately, the game's biggest problem are those moments in between. While I enjoyed learning about this world and found myself invested in its story, getting from one Behemoth to the next can become tedious. Repetitive light puzzles, lacking enemy variety and considerable jank notably hamper Skydance's ambitious title. Skydance's Behemoth feels great when you're slaying the titular creatures, but there's ultimately some rough edges.
    • 76 Metascore
    • 70 Critic Score
    Trover Saves The Universe is without a doubt one of the funniest games I’ve ever played. It honestly had my side hurting from all the laughter. Despite some generic core gameplay, repetition, and an overall grating comedic tone that isn’t for everyone, Trover gets a lot right. The bottom line is that if you liked games such as Lucky’s Tale and Astro Bot and also appreciate Justin Roiland’s style of vulgar fourth-wall breaking comedy, then this is a match made in third-person action-adventure heaven.
    • 75 Metascore
    • 70 Critic Score
    Defector is a good, fun game at a very fair price point that offers some cheap thrills, loads of replayability, and a handful of truly thrilling moments that successfully let you live out your Bond, Bourne, or Mission Impossible power fantasy from the safety of a VR headset. But it could have been a whole lot more because that’s all it is: a highlight reel. It never digs deep enough, shoots fast enough, or runs far enough to be considered worthy of mentioning in the same breath as those spy thriller greats as anything other than a cursory imitation with a small bit of heart.
    • tbd Metascore
    • 70 Critic Score
    Vex Mage packs a classic formula that's only missing a few fixes to be a great experience, such as the menu issue and quick matchmaking. You could play this for a long time and feel satisfied with how hard you work to reach the top of Vex Mage's leaderboards; what's here is both enjoyable and interesting. Every level is challenging, giving me pause before I rush in, and I enjoy how Nervous Systems anticipated players' moves to provide extra difficulty. It's like I'm playing my old favorites again with a new twist.
    • 72 Metascore
    • 70 Critic Score
    The small gameplay tweaks aren’t enough to rewrite a game that was designed around four-player co-op, but the core of the experience is so strong, rewarding, and entertaining that it serves as a feature-rich and exciting VR shooter in its own right despite its flaws. If you’re looking for a PSVR game to really sink your teeth into with dozens of hours of content, then Borderlands 2 VR is still an easy recommendation.
    • 70 Metascore
    • 70 Critic Score
    The Angry Birds Movie 2 VR: Under Pressure borrows not from the forgotten heap of licensed tie-in games of the past and instead looks to mimic some of co-op gaming’s recent hits. It does so admirably and comes out as a game surprisingly worthwhile if you’re playing in co-op. When flying solo, persistent issues hamper the game, but with a flock of friends or family, it’s a happily hectic and cleverly built game for the VR player and their sidekicks alike.
    • tbd Metascore
    • 70 Critic Score
    There's plenty to love about Just Add Water's latest game on Quest. DIG VR delivers an enjoyable premise backed by a vibrant presentation, comically silly minigames, and beautifully British humor. That's ultimately hampered by some tedious campaign missions and fiddly controls for certain tools, but if you're after a light sim you can take your time with, DIG VR will fill that gap.
    • 78 Metascore
    • 70 Critic Score
    All in all Fallout 4 VR is good, but not the amazing experience I was hoping it would be. It’s fun, expansive and ambitious, yet also flawed and wonky. And while it’s not a total bomb, it didn’t completely blow me away, either. Bethesda game are like a big, clumsy factotum friend who you can forgive for not being perfect because they do so many things so well. Fallout 4 VR has its share of problems, but I found myself wanting to jump right back in after a few hours away from the wasteland to see what I could uncover next. I know I’ll be playing this for weeks if not months to come, and hopefully some of the graphical and Touch control issues will be addressed in a future update.
    • 62 Metascore
    • 70 Critic Score
    For fans of the series that own a PSVR, Monster of the Deep: Final Fantasy XV is the perfect spin-off. There is enough fan service to keep you smiling and enough original content plus exciting gameplay to make it fun in its own right. Surprisingly, Square Enix was able to craft an addictive fishing game that lets us see brand new sides of beloved characters and really feel like part of the team.
    • tbd Metascore
    • 70 Critic Score
    It’s got a few idiosyncrasies with its controls that need to get ironed out, and it would feel better with free movement, but Witching Tower is an okay hack-and-slash bolted on top of a nicely spooky horror-themed adventure. It’s good for a solid, creepy weekend of puzzles, and is likely going to clean up at VRcades.
    • tbd Metascore
    • 70 Critic Score
    Holopoint Chronicle is a fitting follow-up to a VR fitness gem with some welcome additions. This remains one of VR’s most engaging active games even if it requires a strong stomach (in more ways than one). But developer Alzan Studios could definitely push things a step further to encourage more people to keep playing. The Holopoint series has the foundations of active VR gaming down. With a little more structure, it could be one of its most essential experiences.
    • tbd Metascore
    • 70 Critic Score
    Harpagun continues a strong streak by Something Random after last year's Toy Trains, delivering an entertaining VR smasher-shooter with an intriguing narrative that immediately grabs your attention. Some rough edges on Quest dull its shine and the restrictive movement system limits combat, yet there's still plenty to like with its strong action gameplay. As such, it comes recommended.
    • tbd Metascore
    • 70 Critic Score
    Prison Boss VR is a breath of fresh air. In a market that’s over-saturated with shooters, and blood, and gore, and zombies, it’s nice to experience something with a much more light-hearted and whimsical tone. Fans of Job Simulator and tycoon-style games will find a lot to love here and far more content than expected, but what it gains in breadth it sacrifices in depth. Even still, this is a VR game we’d happily return to as a reward for good behavior.
    • 72 Metascore
    • 70 Critic Score
    Using VR’s unique potential to tell powerful and insightful stories with stark, reflective criticism is on display in ways we haven’t seen before. The humor won’t land for everyone and the message will likely get misinterpreted or lost by some, but The American Dream raises questions that are absolutely worth discussing regardless of your stance on gun laws. This VR experience, despite the quirky visual style, is not for the faint of heart.
    • 70 Metascore
    • 70 Critic Score
    Falcon Age nurtures a soft spot inside of you, one big enough to overlook many of its technical shortcomings. It’s a sentimental game, one that knows VR’s ability to build relationships is as compelling as and additive to any other feature. It never fully capitalizes on that connection in the way you might expect, but it’s a spark of companionship to be cherished all the same. That’s something the industry could use a little more of.
    • tbd Metascore
    • 70 Critic Score
    As it stands, Dance Central VR doesn’t nail every move, but it more than sticks the landing when it comes to getting you moving and grooving to the beat of the music in VR. When you slide on a headset and let the music take over it’s genuinely easy to forget where you are in real life as you dance along to the rhythm. I’m a terrible dancer, but Dance Central VR made me feel like I knew what I was doing. It’s got some technical hiccups and it’s a bit meandering in its focus, but the core mechanics are a lot of fun.
    • tbd Metascore
    • 70 Critic Score
    All things considered, there's something undeniably clever about Unseen Diplomacy 2. When it all comes together, when a mission is particularly interesting and the gadgets all work and the procedurally-generated levels don't back us into a corner, it delivers a kind of immersion that few games can match. But the delivery of those moments is inconsistent. The lack of polish in key systems makes it difficult to fully recommend in its current state. With a couple of patches, who knows? As it stands, Unseen Diplomacy 2 is a fun diversion, one that's just a step or two away from being truly great.
    • 80 Metascore
    • 70 Critic Score
    On the gamut of magic-based first-person action games, The Wizards is definitely one of the better ones. Its spell-casting system is interactive without being too cumbersome and the campaign mode packs a decent amount of content. Plenty of collectibles, a replayable Arena mode, and lots of mission augmentations add up to this being one of the best ways to live out your most fantastical magical fantasies in VR. We just wanted more and preferably multiplayer of some kind.
    • 74 Metascore
    • 70 Critic Score
    Alien: Rogue Incursion stands as a commendable yet flawed entry into this beloved Alien franchise. The immersive atmosphere, engaging storytelling, and emotional character dynamics are captivating, but it falters after a few too many technical shortcomings and lack of meaningful closure. Further refinements could see this blossom into a solid VR terror filled experience, though anyone seeking a deep and gripping horror adventure may currently find it somewhat lacking.
    • tbd Metascore
    • 70 Critic Score
    Shadow Legend probably isn’t going to blow any minds or make believers out of anyone that has decided VR isn’t for them, but it does deliver on its promise of offering a feature-filled single player VR RPG that tells a complete story with action and intrigue. Production values and clunkiness aside, the mere fact that Shadow Legend feels like an actual game probably says more about the state of the VR market than it does the quality of the adventure itself. At the end of the day when I lay down my Knight’s Templar sword and finish slaying demons, all I could think is how badly I wish there was more.
    • 75 Metascore
    • 70 Critic Score
    When it comes to virtual reality and the rhythm genre, there might be better options out there. However, not many (if any at all) will allow you to experience a complete narrative while you play the game, and even fewer also give you the opportunity to explore a 3D environment – complete with puzzles – in between songs. While many might be playing Deemo Reborn for just its rhythm roots, they’ll find a much deeper game once they jump in, and fans of any gaming genre might even be able to find something to enjoy about this title.
    • tbd Metascore
    • 70 Critic Score
    PSVR has really come into its own in recent years, and Table of Tales is a flawed yet unique jewel in its crown. The simple act of playing an animated board game in virtual reality is compelling, strengthened by liberally sprinkling the game with some very clever choices for the player. If you’re looking for something new that emphasizes entertainment over challenge, this is for you.
    • tbd Metascore
    • 70 Critic Score
    Stellar Cafe is a lighthearted, relatively short AI experience that wraps up its simple story before outstaying its welcome. I do wish it were longer, but what's here is quite enjoyable and worth a pickup as a glimpse into what feels like an inevitable future for gaming, especially social sim settings like this.
    • tbd Metascore
    • 70 Critic Score
    End Space isn’t the best VR space combat game I’ve played. It lacks the polish of similar games like House of the Dying Sun and doesn’t have multiplayer dogfights like EVE: Valkyrie, but what it lacks in professional touch it more than makes up for with ambition and a strong core design principle. Fans of space combat that are yearning for a single player affair on PSVR (or Gear VR) should definitely check this one out.
    • 68 Metascore
    • 65 Critic Score
    VR Invaders is a rock solid example of the wave shooter genre that is flooding the industry right now. It’s not original or even particularly memorable, but its mechanics are refined and its gameplay is entirely reliable (it gets extra points for a competent PlayStation VR port, too). It’s soon forgotten but appreciated while it’s there.
    • 62 Metascore
    • 65 Critic Score
    Intruders is a welcome case of less is more. It’s an engaging little short that largely keeps its ambitions in check with enjoyable if unremarkable sneaking. You likely won’t remember much about Intruders a week or two past playing it, but it keeps you hooked while it lasts. For a home invasion game, it’s perhaps just a little too safe.
    • 68 Metascore
    • 65 Critic Score
    Marvel: Powers United VR is a hard game to score, because its best characters make it feel like an 8/10 while the majority of cookie-cutter heroes bring it closer to 5/10. Ultimately it’s a little more of a muted take on the superhero VR genre than we were hoping. It’s carried by its best characters, heroes with truly unique abilities that evoke sheer blockbuster comic book joy you’ll keep coming back for. But much of its cast struggles to stand out from a set of templates that limit their capabilities and the repetitive mission structure and forgettable boss battles put a ceiling on the fun.
    • 58 Metascore
    • 65 Critic Score
    Dick Wilde 2 is inarguably an improvement on the first, for what it’s worth. This by-the-numbers sequel remains a decent wave shooter with a rock solid foundation that never elevates itself beyond the limitations of its genre. It’s just a little more balanced, a little less creepy and there’s a lot more of it. Co-op support may be underwhelming, but if you’re still craving the core thrill of simple VR shooting, you could do a lot worse than Dick Wilde 2.
    • tbd Metascore
    • 65 Critic Score
    As an on-rails shooter, Dimension Hunter offers simple, stylish shooter fun with an appreciated free locomotion option. Ultimately it’s little more than an hour or two of brainless shooting, but there are some great highlights along the way that made me happy I took the trip. If you’ve got an itchy trigger finger, Dimension Hunter will serve you just right.
    • 54 Metascore
    • 65 Critic Score
    Repetitive finale aside, Crisis on the Planet of the Apes VR is a surprisingly likable movie tie-in with several great ideas behind it. Its best ideas are underdeveloped but still manage to make a mark (sometimes literally), making for an experience that’s a step above the standard tie-in fare.
    • 64 Metascore
    • 65 Critic Score
    Originally released in 2015 for PC, Mac and Linux before eventually making its way onto consoles, ChromaGun was initially both hailed and mocked for (lightly) scratching gamers’ itches for a new Portal-like in the absence of Portal 3. Following its long-awaited VR port, ChromaGun VR is definitely not up to the bar set by the Portal series, but its puzzles are satisfying nonetheless.
    • 79 Metascore
    • 65 Critic Score
    Despite Pinball FX2 VR’s lack of motion controls, it is nice to have another game for the Quest where you can just sit down and be immersed. Soon the minutes fade away, as you pursue the next high score. Perhaps Zen Studios will bring over more tables from the non-VR version of the game in the future, or maybe even bring Pinball FX3 to VR, but for now this is the only way a pinball wizard can show their magic while on the go.
    • tbd Metascore
    • 65 Critic Score
    Were the aforementioned bugs ironed out, Xing: The Land Beyond would be an easy recommendation for adventure game fans and anyone looking for a title that succeeds across both traditional displays and VR. If you’re willing to complete the entire game in one sitting to avoid bugs, you won’t have much to worry about, but everyone else should likely wait until White Lotus has time to iron out its issues.
    • 70 Metascore
    • 65 Critic Score
    Battlewake is a very solid pirate ship combat game that has great presentation, fun gameplay, and good core mechanics, but it just doesn’t have enough depth. The campaign is over just as you feel like you’re coming to grips with each character, multiplayer lacks the breadth and depth it needs, and generally it’s missing a unifying framework to tie it all together more strongly. It feels like Survios expected the multiplayer to really take off here, but without cross-play or a good reason to keep playing for weeks and months on-end, the buried treasure in this pirate conquest loses its luster far too quickly.
    • tbd Metascore
    • 60 Critic Score
    With solid bones and what seems to be a welcoming and excited community, it’s likely that you’ll have a fantastic time with Alvo if you enjoy multiplayer shooters. Even in empty rooms, bots will automatically fill up the roster and make sure you have plenty of target practice before the real battles begin. Just don’t go in expecting any sort of single-player missions or a campaign mode, because there isn’t one whatsoever.
    • 76 Metascore
    • 60 Critic Score
    Despite its flaws and unpolished nature, Into the Radius is still a good VR game worth playing if you’re a fan of the setting or looking for something dense to dig into. You can easily get upwards of 15 hours of content out of this game and the developers seem eager to continue working on it. Janky controls and some odd design decisions do not nullify the quality of the setting or the game’s underlying ideas. At its core, Into the Radius is an immersive and ambitious survival shooter on the fringe of humanity that pushes you to your limits.
    • tbd Metascore
    • 60 Critic Score
    Normally I’d try and separate a game I’m reviewing from the piece of hardware it’s running on, but Oculus Go is a weight around Covert’s neck. Sluggish controls and limited tracking keep the game from the stealthy slickness its otherwise excellent ideas and execution deserve. I suspect we might see Covert arrive on other, more capable Oculus headsets in the future and, when it does, it’ll easily be an instant recommendation. For now, though, this is only for Go owners that are starved of richer content.
    • 59 Metascore
    • 60 Critic Score
    Immortal Legacy is clearly half the game it was once intended to be, with missing puzzle pieces strewn throughout. What remains, though, is an often half-decent, if mostly uneventful, shooter. Control issues aside, it’s a palatable bit of VR action that, if nothing else, suggests China’s VR development scene is making strides beyond its previous efforts. Hopefully the next wave of China-made VR games gives us something truly special.
    • tbd Metascore
    • 60 Critic Score
    2MD VR Football boils down the excitement of football and delivers it over and over until your arm is too sore to throw another pass — just don’t expect to find anything other than a surface level recreation of the gridiron here.
    • tbd Metascore
    • 60 Critic Score
    What's working for this title are beautiful graphics and a great choice in how you choose to play the game. You can spend time in multiplayer exclusively, try to conquer career mode, or enjoy both. My muscles may be sore from playing this sequel, but I'm not complaining there. This game can eventually be an all-timer with some improvements, just like the first installment is.
    • tbd Metascore
    • 60 Critic Score
    With the omission of certain VR accessibility options, a lack of activities such as raising livestock, and visual bugs, it is hard not to imagine how much more this game could be. Regardless, Farming Simulator VR is a commendable effort that warrants a playthrough for both series veterans and those curious about farm life. When fatigued by the woes of the world, I can see myself returning to this peaceful farmstead where it's just me and my crops, a land where there is seemingly no one to interact with for miles around. With a few tweaks and additions, it could become one of the must-plays of the current VR generation. As it currently stands, however, it's a calming distraction.
    • tbd Metascore
    • 60 Critic Score
    Ghostbusters World adds a great element to a lackluster AR map-based formula, the story mode would be perfect for a franchise with more recognizable faces. It ties together what would have been a disjointed experience if it were a mere Pokemon GO copy. But I can’t safely recommend this to anyone outside the Ghostbusters fandom.
    • tbd Metascore
    • 60 Critic Score
    Bandit Six: Combined Arms isn’t going be winning any awards for its ambitions, but it’s a harmlessly entertaining PSVR shooter all the same. As simple as it may look, don’t be surprised if you get pulled in by its upgrade systems and accessible gameplay.
    • 59 Metascore
    • 60 Critic Score
    If you’ve never played StarDrone before and quite like the sound of 60 levels of moderately entertaining arcade puzzle action that plays on pinball then the VR version is a harmless way to experience it. If, however, you’re looking for something that feels like it truly belongs in this medium, this is not the puzzle game you’re looking for. The VR support is almost entirely without merit, answering the call for content on a platform that’s no longer in desperate need of it.
    • tbd Metascore
    • 60 Critic Score
    Dick Wilde is lucky that it’s a polished and enjoyable wave shooter, because it’s subject matter confuses animal cruelty with comedy resulting in a flat, bizarrely morbid tone. On a strictly mechanical level it’s an enjoyable but unspectacular shooter that I appreciated more for the workout it gave me than anything else. Bolverk Games continues to prove that it can make rock-solid VR experiences from a gameplay perspective, I just wish the team could wrap it in a more agreeable context. [Tested with Oculus Rift]
    • 59 Metascore
    • 60 Critic Score
    For both better and worse, Mortal Blitz is effectively Time Crisis in VR. In some ways, it’s the game you dreamed of playing since you first picked up a G-Con gun in 1995; physically taking cover and trading fire with the enemy can be intense and thrilling. At the same time, though, its design is overly simplistic, and lacks the twists and hooks we’ve come to expect as the VR shooter begins to move into its second year. There’s plenty fun to be had here, but it’s dated even by VR’s standards.
    • tbd Metascore
    • 60 Critic Score
    Left to your own devices, this is an enormously enjoyable toybox that succeeds perhaps more than any other VR game in doing one thing: making you smile. But Giant Cop is far from VR’s best game. It’s short campaign is filled with repetitive, tedious tasks that will tire and frustrate more than they ever do engage. There’s still an immense amount of fun to be had in Giant Cop, but it’s got very little to do with what’s been added in the past year. [Tested with Rift]
    • 72 Metascore
    • 60 Critic Score
    Once you get past the annoyances of the slow locomotion and uninspired gameplay, it really does start to feel like you’re there, underwater, trudging around trying to find your way. It’s a rare feat in these early years of VR to find the shine of something special, but Narcosis does have the glimmer when you stumble across those perfect moments. If you’re okay with a 2-3 hour adventure that’s a few jump scares spread out between searching for oxygen tanks with an intriguing narrative to guide you through, then Narcosis has enough going for it to be worth a look for some, but not all. [Tested with Rift]
    • 53 Metascore
    • 60 Critic Score
    There are enjoyable sights and sounds in these brief two chapters, and some thoughtful puzzles that I enjoyed solving. The series is off to a good start, but I’d definitely like to see more consideration given to Rift players if VR support is to continue, and I’d likely recommend waiting for those future episodes before diving in.
    • tbd Metascore
    • 60 Critic Score
    Pirates VR: Jolly Roger delivers a colorful VR adventure, yet Split Light's latest game feels like a missed opportunity. Noticeable jank, design issues and shallow combat have left me wanting more, though it's balanced out by rewarding exploration and great visuals. If you don't mind a brief visit to the Caribbean, this lighthearted four-hour campaign has its charms.
    • tbd Metascore
    • 60 Critic Score
    VR Bros has the pieces for something really great with A Wake Inn, but just falters in stringing things together in a way that remains compelling. The core design ideas are fantastic in terms of how you move through the world, interact with the environment, solve basic puzzles, and creep through the halls, but that thoughtful nature is discarded once a weapon is in your hand and the once terrifying mannequins are just combat dummies waiting to be mauled. A Wake Inn isn’t as terrifying as it could have been, but it’s still an interesting look at some clever VR mechanics others could learn from.
    • tbd Metascore
    • 60 Critic Score
    As with any game, you mileage here might vary depending on your genre preferences. If you love wave shooter, bullet hell chaos, then Shooty Skies Overdrive takes those concepts and applies them to roomscale VR in an exciting way. However, the campaign fails to elevate those concepts to something more substantial, and some players might finish wanting more. There’s a lot of potential for improvement as time goes on — updates with additional game modes and new content could really help. But for now, Shooty Skies Overdrive offers a serviceable and amusing campaign that gets the job done with what it has to work with.
    • tbd Metascore
    • 60 Critic Score
    War Remains delivers perhaps as much you could ask of a historical experience for VR headsets in 2020, then. Without the time nor resources for substance, it instead centers on explosive presentation, offering an assault on the senses not easily replicated outside of VR. But ultimately this only captures the surface of a war with all the violent viscerality you’d expect. Anything deeper remains out of reach for now.
    • tbd Metascore
    • 60 Critic Score
    While VR Golf Online is fun to play, looks pretty for the most part, and has strong core mechanics, it comes off as feeling a little empty. Multiplayer support and more courses are coming soon, however, and it’s certainly not a bad start. It doesn’t offer ultra-realistic simulation-style mechanics, but if you’re after a casual golfing fix in VR, this is certainly not a bad option.
    • 57 Metascore
    • 60 Critic Score
    John Wick Chronicles feels like it’s exactly what the teams at Starbreeze and Lionsgate intended to create. You feel like a badass while playing it, the overtones of the universe are there, and the action is fun enough to keep you pushing through to the end. In terms of gameplay mechanics, it was fun. But just as you get into it and feel the intensity reaching a point of true adrenaline, it’s all over. There is little reason to come back and the floor is left littered with dead bodies and under-utilized potential. As a result, just like Keanu Reeves himself, it lacks depth.
    • 53 Metascore
    • 60 Critic Score
    VR Ping Pong is a likable take on the popular sport that’s held back by its lack of multiplayer. There’s only so much fun you can have with the AI matches and minigames and, once you’ve had it, there’s little reason to stick around.
    • tbd Metascore
    • 60 Critic Score
    Path of the Warrior is a conflicting game because it’s seeping with nostalgia and simple thrills like punching clowns in the face or shooting hoops at an arcade littered with unconscious thugs. Twisted Pixel have done a good job of replicating what it would feel like to go inside of a Streets of Rage-type video game and it mostly succeeds on that front. To be clear: Path of the Warrior isn’t a bad game, but with only five stages that take less than two hours to clear, repetitive combat, and not much depth at all, it’s nowhere near as impressive as it could be.
    • tbd Metascore
    • 60 Critic Score
    Rival Stars Horse Racing: VR Edition is a flawed game that you can still have some fun with. Petting and feeding the horses proves enjoyable and there's good strategy here, but the racing itself is let down by frustrating steering issues. It's a difficult recommendation in its current state, so here's hoping a few good updates can still make this title a winner.
    • tbd Metascore
    • 60 Critic Score
    Neon Squad Tactics is a genuinely likable and generous game. The presentation is subjective, so if you like the look of these headache-inducing colors, there’s a good chance you’ll like what you hear and have an enjoyable time with the rest. It’s a shame we couldn’t try out the multiplayer table options, but what there is for the solo player is worth trying. It’s not the most challenging or diverse game, and the controls could do with an overhaul, but if a snarky sci-fi take on Demeo is what you need right now, Neon Squad Tactics should do you tactically until a more polished offering comes along.
    • 61 Metascore
    • 60 Critic Score
    Sniper Elite VR: Winter Warrior feels more like an expansion pack than a true sequel. There's an enjoyable but brief new campaign, new modes offer welcome variety, and staring down the scope to shoot Nazis feels great. However, very little has otherwise changed, while poor environmental interactions and odd design choices detract considerably from the immersion. If all you want is more Sniper Elite VR content, Winter Warrior delivers but it's a missed opportunity for improvement.
    • tbd Metascore
    • 60 Critic Score
    Undead Citadel is an action game redeemed only by its combat. Dark Curry's game features a raft of graphical issues on Quest, a narrative that offers little in the way of plot or progression, and a campaign mired by repetition. There's still some great moments and good fun to be had, and that'll be enough for some. If you're after a more arcade-style take on physics-based melee, this may have enough to keep you interested.
    • tbd Metascore
    • 60 Critic Score
    Neon Cipher began life as a school project developed across a three-month period. Upon graduation, eXomorph Games’ studio head, Jon Bogert, expanded the game to its current form for this release, and it's an enjoyable debut from a new developer. It may not be as lush or expansive as similar third-person/first-person puzzle platformers such as Moss, but it’s a fun albeit simplified example of the genre’s more interesting ideas.
    • tbd Metascore
    • 60 Critic Score
    Paranormal Activity: The Lost Soul is a relatively solid VR horror game. There is a strong foreboding sense of terror, a thickly developed atmosphere, and excellent use of sound and lighting to convey a real sense of fear. The adaptive scare system also works well, for the most part, and keeps you guessing. However the poor control system, occasional bugs (which will likely be addressed soon with patches,) short length, and inconsistent pacing keep it from being as successful as it could have been.

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