TouchGen's Scores

  • Games
For 1,054 reviews, this publication has graded:
  • 35% higher than the average critic
  • 11% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Lili
Lowest review score: 10 Dragon's Den The Official Game
Score distribution:
1054 game reviews
    • 82 Metascore
    • 90 Critic Score
    Syder Arcade HD is a no-nonsense shooter in space that makes for some truly intensely satisfying action. Not only brawn, but also some strategy to the mayhem, as it introduces different directions to travel and enemies that move in a bit random.
    • 61 Metascore
    • 60 Critic Score
    I would really like to see the game updated with touch controls, and at least the option to manage the speed. A shame really, as the game both has cool customization and online multiplayer.
    • 79 Metascore
    • 70 Critic Score
    Temple Run 2 is a good endless runner game, better in some ways than the original, and in other ways worse.
    • tbd Metascore
    • 60 Critic Score
    So it's standard 3D shooter fare which doesn't reinvent anything. Sometimes that's all you need. Just remember that the graphics are supposed to look the way they do. You dope.
    • 70 Metascore
    • 50 Critic Score
    If you have played all of the Zenonias and can't wait for more then you've already installed the fifth one and enjoyed it. Casual fans may want to think twice before becoming too invested in this new release.
    • 83 Metascore
    • 70 Critic Score
    Dungelot should be applauded for its lack of a secondary in-game currency, and the inability for the player to purchase coins for real-world money.
    • tbd Metascore
    • 70 Critic Score
    Rocket Warrior isn't a bad game, it's just not a particularly inspiring one. With some updates to the visual design, more worlds with more creative presentation, and a bit more polish in the front end, this game could be great. Certainly, the core concept is worth a look.
    • 69 Metascore
    • 80 Critic Score
    Sound is no slouch either. The booming effects and humorous comments from Stan add polish on top of the already polished polish, and sound even better through headphones.
    • 25 Metascore
    • 20 Critic Score
    What could have been a pleasant trip down memory lane is merely a facade, and I have a hard time calling it a game at all. How does the same company that gave us Chaos Rings II give us this?
    • 67 Metascore
    • 80 Critic Score
    Tin Man Can combines great presentation with simple to grasp controls, and an excellent multiplayer mode.
    • 82 Metascore
    • 80 Critic Score
    Heroes and Castles is a great game with an excellent mixture of strategy, and action. It is an intense experience standing in the keep waiting to heal while skeletons wielding huge swords raze the walls.
    • tbd Metascore
    • 60 Critic Score
    Monster Balls is a nice casual game with perhaps a funnier name than actual game. Still I think it might be updated to become better in the future with Game Center support, and some more game modes.
    • tbd Metascore
    • 30 Critic Score
    The controls are quite horrid in old-school fashion with a button to jump, and another to smash.
    • tbd Metascore
    • 70 Critic Score
    The slightly unclear controls, gory details that can't be turned off and lack of any real variation bring the impressions down. Bouncy! is still a really fun game playable on small, medium and large iOS devices. It is the kind of game that attracted me to playing games on a smartphone from the start: easy to get into and always available, but still so hard to master.
    • 82 Metascore
    • 60 Critic Score
    Time Surfer is a good game within its genre, one that at least on the surface tries to resolve an issue with runner type games, and even make it a feature.
    • 74 Metascore
    • 80 Critic Score
    This is one game where less is more, and where your performance can set a new personal best in one playthrough, but barely get a quarter of the way through the level the next. Most importantly, it's one where if you brake for too long you'll end up several miles beneath the earth. Eek.
    • 62 Metascore
    • 50 Critic Score
    Noble Nutlings does little to stand out in a genre filled with stellar titles, but that doesn't make it a bad game.
    • 71 Metascore
    • 40 Critic Score
    Wake the Cat feels like a strange idea slapped onto a rather limited physics puzzle engine.
    • 58 Metascore
    • 40 Critic Score
    As basic and cheesy as 'Bounder's World' is, you might end up really liking it. Ignore the score and just drink in the music. It'll make you want to rip your eardrums out and hurl them at a passer by, but it'll make you feel young, happy and hopeful again. How many games can lay claim to that?
    • 88 Metascore
    • 90 Critic Score
    Joe Danger Touch equals Rayman Jungle Run in offering a fantastic touch screen alternative to the console version of a game. The only difference being that I think that this touch version is better than the PSN and XBLA original. Its more engaging and very addictive. That 'one more go' urge cost me my dinner this evening!
    • 85 Metascore
    • 80 Critic Score
    On the third level I was hooked by the simple gameplay, clean graphics and chillout soundtrack.
    • tbd Metascore
    • 60 Critic Score
    Robotanika isn't a bad title, but disappointing visuals and gameplay that loses it's luster a little too quickly means that before long, this set of peaches might get the can.
    • 74 Metascore
    • 70 Critic Score
    The game controls great and looks fantastic. The story might not be worth writing home about, but it at least paints a well known historical figure with a new twist. Was Noah a cold-hearted monster? Probably not, but at least Chillingo is willing to think outside the box.
    • tbd Metascore
    • 40 Critic Score
    I can't endorse Alphadia 2 to players, even JRPG enthusiasts. It feels like a 'straight to VHS' Super Nintendo game that trades openly on the objectification of one of the main characters. Maybe this sounds good to you, but I will direct everyone else towards the Final Fantasy games or Chrono Trigger.
    • 78 Metascore
    • 80 Critic Score
    Overall, this is a great puzzle game. It is certainly not original, as it borrows heavily from some of the more popular games on iOS. However, it does enough to make the mechanics its own. If you like physics-based puzzle games, this is one that is well worth your time, as it features fun gameplay, beautiful visuals, and a fantastic soundtrack.
    • tbd Metascore
    • 60 Critic Score
    The worst thing about Running Dead is that it just feels rote.
    • tbd Metascore
    • 60 Critic Score
    Begging for a five-star review in exchange for in-game currency like it does is a little desperate.
    • 86 Metascore
    • 80 Critic Score
    Anomaly Korea builds upon its predecessor. It isn't just more of the same, but don't come to Anomaly Korea expecting something entirely new. You can, however, expect a game equal in quality to the first release.
    • 81 Metascore
    • 60 Critic Score
    The level of interaction required is minimal when compared to the vast array of options the game provides, and there is little excitement outside of watching your matches play out seconds at a time.
    • tbd Metascore
    • 50 Critic Score
    Cognitile would be a better game had its core mechanic been purely memorization, but the difficulty of using the clock stands in the way.
    • 76 Metascore
    • 70 Critic Score
    Ravensword Shadowlands is a game that tries to do too much for its own good. While clear effort was placed into visual effects, and creating a wide variety of environments, the elements to fill out these areas are just not present.
    • 65 Metascore
    • 60 Critic Score
    There's only so many times you can hit your head against a wall before not wanting to hit your head against a wall anymore. Knight, night then.
    • tbd Metascore
    • 80 Critic Score
    A very enjoyable arcade beat-em-up. It has great visuals with humorous animation, a nice range of power ups (including a mega smart bomb which destroys everything on-screen after collecting all the letters of the word 'Gumball'), inventive enemies – a multi-decker sandwich that takes off his head to beat you with – and a range of power ups to keep you interested.
    • 86 Metascore
    • 70 Critic Score
    A great puzzle game. It doesn't necessarily rewrite the book on puzzle games, but all in all, it's a solid package that is well worth a look if you are into the genre; especially Tetris-like puzzlers.
    • tbd Metascore
    • 80 Critic Score
    Mini Dash has so many things going for it that it's not too hard to forgive the games considerably high difficulty. If you've played twitch platformers using slider or accelerometer controls before, you'll probably be right at home.
    • 80 Metascore
    • 70 Critic Score
    Crumble Zone doesn't have aspirations to be anything more than a race to the top of the leaderboards, but at that it does pretty well. A few nagging control issues and a lack of variety don't stop this game from being a good way to spend a few minutes between chores.
    • 81 Metascore
    • 70 Critic Score
    Controls aside, it's actually an enjoyable romp as you figure out the best way round each maze, trying to avoid the increasingly difficult and sadistic obstacles with only a bouncy ball (which can at least be upgraded) to aid you. It's about timing, and not a small bit of luck too.
    • tbd Metascore
    • 70 Critic Score
    Remember folks, this isn't cruelty, it's entertainment.
    • 73 Metascore
    • 80 Critic Score
    As much as I love everything about the game's mechanics, story, and artwork, this specific port does not work as well as it could have.
    • 85 Metascore
    • 90 Critic Score
    I would have been sold on Battle of the Bulge as a regular PC wargame, but the fact that it is an iPad only release and a brilliant one at that makes it all the sweeter as an iOS gamer.
    • 89 Metascore
    • 90 Critic Score
    Everything you'd expect is here, including all the above game modes and voice chat. It may not have the deep 'One-billion-attachments-and-counting' customization of something like Modern Combat, but there's surely enough here to keep you ruling the skies for a heck of a long time.
    • 70 Metascore
    • 70 Critic Score
    City Conquest is an interesting hybrid, one that feels like it could have used a little less tower defense in the mix.
    • 84 Metascore
    • 70 Critic Score
    If you can't get your hands on the 3DS release of Mutant Mudds, the iOS version is serviceable, but the original remains the definitive platform for Mudds.
    • 72 Metascore
    • 90 Critic Score
    If you started off your career in adventure gaming with the Walking Dead it may do you some good to experience this finely crafted take on the traditional adventure gaming formula. I sincerely hope that Pendulo Studios is around for a long time to come, and that they keep bringing these short but thrilling adventure titles to iOS.
    • tbd Metascore
    • 50 Critic Score
    Mercenary Ops is still a decent arcade shooter for the iPad. The action is fast, the visuals are pretty, and it is a nice way to sit back on the couch and blast away zombies for a few minutes. I don't endorse the way it clearly rips off Resident Evil, but until Capcom brings its own titles to iOS this is what iPad gamers have available.
    • 58 Metascore
    • 70 Critic Score
    To it's credit, Jet Set Radio is so cool, funky and still very fresh that you could easily mistake it for a brand new iOS IP. It's just unfortunate that the controls can't elevate a good game to a great one; although to be fair, that's not the sole fault of the game itself.
    • 82 Metascore
    • 70 Critic Score
    Even with these smart decisions on the part of the publisher (or possibly decisions made at the behest of the developer), and the quality of the ports, I can't say that the Raiden games hold up against shooters tailored more towards iOS. Even with the faster touch controls enabled, I found that my hand was getting in the way far too often, and that I didn't have the same level of immersion that I would have with a physical joystick.
    • 80 Metascore
    • 60 Critic Score
    Its scale and story must have been significantly more meaningful at the time of its release. I can't help but compare it to everything I have played since that time. Those of you who have fond memories of the game may want to bring out the better controlling PS2 version, or wait for the crippling bug to be fixed in the iOS version.
    • 82 Metascore
    • 90 Critic Score
    What Gameloft have created here is almost the complete package. It is truly AAA in scope and presentation. It's just a shame that it is still lacking decent AI routines for enemies and the voice acting it deserves. Of course, take things out of the campaign mode and into multiplayer, and MC4 really shines.
    • tbd Metascore
    • 40 Critic Score
    Galactic Phantasy Prelude stumbles in terms of gameplay. It is a standard space trading and combat simulation with some pretty visuals and subpar combat. This release takes a step backwards from its predecessor.
    • 77 Metascore
    • 70 Critic Score
    While Arcane Legends may feel like a small step back for the franchise in spite of it's positive and innovative elements, it's still fun and provides one of the best mobile MMORPG experiences you can find on Android or iOS.
    • tbd Metascore
    • 50 Critic Score
    Chop Chop Ninja World is a decent game with technical problems, a lack of necessary precision in control, and some fresh ideas, and for all of that I can say the game is okay. However the freemium nature of the game can't be ignored.
    • 78 Metascore
    • 80 Critic Score
    Coaster Crazy is one of the best freemium games lately, and it allows you to be highly creative when building your own coaster empire.
    • tbd Metascore
    • 40 Critic Score
    Boulder Dash XL is an overprized remake of a classic that misses the mark by not having tight controls. If you still have memories of running around as Rockford in your youth I advise you to cherish them, as you won't relive those days with this version. For those who have never played Boulder Dash I advice you to wait for a price drop, or lite version.
    • 62 Metascore
    • 90 Critic Score
    Bladeslinger successfully blends shooting, combat, exploration and a bit of magic in a beautiful looking package. I think we should be glad this is only the start. Episode 2? Bring it on.
    • tbd Metascore
    • 70 Critic Score
    With Game Center high scores this is one of those little casual games you can play more than you imagined. There is a lack of variation though, and compared to similar concepts like The Blocks Cometh it needs to be fleshed out. For a free game it is definitely worth the download no matter if the creator had been sixteen, or an established studio.
    • 74 Metascore
    • 70 Critic Score
    I found myself frustrated with some of the action elements at times, and even a little tired with some repetitious levels, but that doesn't stand in the way of Flea Symphony being a decent puzzle romp. There are plenty of levels included, and the game's IAP system only unlocks levels that the player hasn't progressed to yet.
    • tbd Metascore
    • 70 Critic Score
    It also has a colourful, clean look. Animation is good and the frogs themselves are undeniably cute and crazy-looking. The art during the cut scenes is also well-penned and the sound is cool too with jaunty, nicely-produced music.
    • 74 Metascore
    • 70 Critic Score
    The double-tap for confirmation system is something I believe no game should have, and what seems to be a deliberately obscure menu system (and the fact you have to register to access the game's main features), is a bit iffy, but once you start playing the game proper, you certainly find it hard to stop. Remember, it's 100% or nothing.
    • tbd Metascore
    • 40 Critic Score
    Yet again proof that you can't make a good game from a poor movie. Derivative game-play melting together aspects from successful games without managing to get anything up to the standard of the originals make for a tedious experience.
    • 85 Metascore
    • 90 Critic Score
    Micro Miners is one of the biggest surprises of the year that came out of nowhere. Unique intensely satisfying gameplay paired with a cool presentation makes it one of those games that should be part of all iOS collections.
    • 76 Metascore
    • 80 Critic Score
    Although it's not perfect, Real Boxing can indeed be crowned the undisputed king of iOS fighters. True, there's not exactly much competition, but first is first. It'll be very interesting to see what Vivid Games follows up this impressive effort with. Or to put it another way…seconds out.
    • 81 Metascore
    • 60 Critic Score
    Sleepwalker's Journey is a nice puzzle adventure for those looking for a game where you have to constantly solve obstacle puzzles on your feet. Moonboy moves about much like a lemming, but is perhaps even more fragile.
    • 79 Metascore
    • 80 Critic Score
    QatQi is a great relaxing word game that has taken the next step in the evolution of the genre.
    • 76 Metascore
    • 70 Critic Score
    Frequent use of it can actually make you feel more mentally aware- which is an actual real world benefit of what is being billed as a "game." After playing this on a long train ride, I am more inclined to tackle larger calculations in my head at work as opposed to my instinctual reach for the calculator. Brain Age did the same for me, and American Mensa Academy feels like a more robust version of that treasured Nintendo title.
    • tbd Metascore
    • 70 Critic Score
    Phantom Leader is a game for those who don't mind nestling down with an instruction booklet. It is for people who derive fun from learning a complex system, and exercising their mastery of it. While luck will always be a factor, Phantom Leader is a game that I want to become skilled at.
    • 66 Metascore
    • 30 Critic Score
    Don't take this as an indictment against the game book genre.
    • 86 Metascore
    • 80 Critic Score
    Rovio has managed to create another compelling Angry Birds game, and I have to say it is the best one yet. Given the amount of nostalgia, and hours of gameplay it provides it is a must for any iOS gamer.
    • 79 Metascore
    • 90 Critic Score
    Storm The Train is a gem in the free to play category, as it is both fun and free. You can spend 20+ hours with it without having to spend a dime, and still enjoy yourself. It does get repetitive though, and more story would have been nice. On the other hand I get to storm a train, kill werewolves and robot monsters.
    • 68 Metascore
    • 70 Critic Score
    Sometimes you just want to keep things simple and find the fastest way hit things with a hammer. Here it is.
    • 81 Metascore
    • 80 Critic Score
    Heads Up! Hot Dogs is one of those games you can easily hand over to your kid, or even your grandma and watch them smirk and laugh.
    • 83 Metascore
    • 70 Critic Score
    As a JRPG style experience with some callbacks to Dungeons and Dragons, Knights of Pen and Paper excels. Just don't expect the full pen and paper experience.
    • tbd Metascore
    • 70 Critic Score
    Totem Tribe is a nice casual strategy game allowing you to follow a tribe across islands. Simplified with hidden object aspects, and puzzles it is a pushover if you are looking for any kind of strategic challenge. As a time-waster it works marvels though, and it is quite fun to slay mushrooms.
    • 79 Metascore
    • 60 Critic Score
    It's a fun-enough blaster that will keep you entertained for a few hours before the next installment of the 'i' series comes along. A forest shooter where the aim is to hunt your dinner perhaps? Great ideer anyone?
    • tbd Metascore
    • 80 Critic Score
    With excellent old school circus presentation, brilliantly simple gameplay and a cool share functionality Slide Circus is a perfect casual game.
    • 60 Metascore
    • 50 Critic Score
    Swipe The Deck is a casual game that on paper looks great, but translated into the finished product it didn't work out.
    • tbd Metascore
    • 80 Critic Score
    Dodonpachi Maximum is probably the best place to start in the Cave universe of bullet hell shooters. It has an easy mode, and is overall easier to play due to the lack of debris. The lack of personality compared to the ports is a let-down for us veterans though.
    • 49 Metascore
    • 30 Critic Score
    Coin Army isn't a good game. It may, however, be a good approximation of the gambling experience. If you love playing the slots, give Coin Army a shot. I'm not going to review it well as a game though- which is what it is presented as.
    • 56 Metascore
    • 50 Critic Score
    I don't mean to sound cynical, but just about every kind of game is tacking on RPG elements to add some perceived depth. Like a fool, I always dive straight into them.
    • tbd Metascore
    • 50 Critic Score
    Pocket Clothier has its moments, but most of the time it manages to run itself without much interaction. There is simply too little to do, and too little to look forward to.
    • tbd Metascore
    • 70 Critic Score
    If you're popular enough to have actual friends outside your computer screen (what a ridiculous proposition), do you buy the cardboard and plastic board game, or sign into iTunes and download the virtual version instead? Choices, choices. Either way, I'm pretty sure one Mr Reiner Kinzia wouldn't mind if you went ahead and did both.
    • 89 Metascore
    • 80 Critic Score
    For fans of multiplayer word games, it doesn't get much better.
    • 87 Metascore
    • 90 Critic Score
    ARC Squadron is easily one of the best shooters on the AppStore right now.
    • 79 Metascore
    • 60 Critic Score
    A quite fun old school RPG with new school humour. An uneven level of difficulty, hard to read texts on smaller devices, lack of online leaderboard or achievements and dated sound effects draw the final rating down. It is still worth experiencing if you want a fun adventure with weird bunch of heroes.
    • 67 Metascore
    • 60 Critic Score
    Overall, as a tool to wet your appetite for the movie's release, Wreck-It Ralph does a good job of offering up some decent gameplay, especially when compared to other blatant movie or product tie-ins out there. It's a little inconsistent in its quality, both in content and visuals. But, the star of this compilation is undoubtedly Fix-It Felix, which even as a standalone title would be worth a $0.99 punt.
    • 53 Metascore
    • 50 Critic Score
    Borderlands Legends is a prime example of the dangers of taking a popular game series and handing it to developers who are unfamiliar with where the original game comes from, where it's going, and what has made the it successful.
    • 82 Metascore
    • 70 Critic Score
    Funky Smugglers is a good game with a slick look and enjoyable bite-sized gameplay which even though it gets a little repetitive, is perfect for those moments when you're bored and stuck in a queue. An airport queue perhaps.
    • 82 Metascore
    • 80 Critic Score
    It may not reinvent the wheel, but it doesn't do anything much wrong as such and if all you're looking for is a fix of speed, you won't be disappointed.
    • 65 Metascore
    • 50 Critic Score
    N.Y. Zombies 2 is another example where more is not necessarily more. Adding FPS controls, and movement did add more issues than it added gameplay enhancements. Paired with dodgy collision detection, and uneven level design I have to conclude that Terminator 2 is still the big exception to the rule of sequels.
    • 69 Metascore
    • 70 Critic Score
    Not the most powerful game in the universe. It is however a quite enjoyable romp through memory lane that can be enjoyed by both fans, and newcomers to the series.
    • tbd Metascore
    • 50 Critic Score
    The Pilot Brothers is perhaps more of a cool historical artefact than a great game.
    • 78 Metascore
    • 70 Critic Score
    Kumo Lumo is a decent, colorful game that is perplexingly free.
    • 67 Metascore
    • 70 Critic Score
    Save Them All has some neat ideas that at times become too ambitious. It tries to combine the arcade action running found in Don't Run With a Plasma Sword, and the skill based patient running of Canabalt. When it works it is brilliant, but too often a cluttered screen with too much going on, and a hero that melts into the background hindering the brilliance.
    • tbd Metascore
    • 60 Critic Score
    The thing that saves it from being just another App Store title passed by (which it might be anyway), is the rather lovely graphics.
    • 77 Metascore
    • 80 Critic Score
    I am truly surprised, and actually really glad that Sega has made Sonic Jump a proper standalone game well worth it for both fans, and non-fans of Sonic the Hedgehog.
    • tbd Metascore
    • 50 Critic Score
    Zombie Rollers suffers from being too shallow with too little variation. It also suffers from looking dated, and it is hard to shake the sensation that this could have been released about three years ago. For those looking for yet another way to dispose of zombies it might help complete the collection though.
    • tbd Metascore
    • 70 Critic Score
    Avernum 6 HD is a classic old school RPG for a select audience. Those looking for a quick RPG fix are better off looking elsewhere.
    • 74 Metascore
    • 60 Critic Score
    Carmageddon has never been a great racing game, not in 1997 and not in 2012. It is however some of the most fun you can have on four wheels in a game. I have already had more fun playing this game than I have ever had in Real Racing or Need For Speed. Sure the gameplay differs greatly, but when I play games it is about having fun. Carmageddon spits at realism, farts at proper handling and pees on fair play, and that is just how I like it.
    • 65 Metascore
    • 60 Critic Score
    Hidden Runaway is a reimagining of a ten year old point and click adventure, and I don't really get it. Why not release the full game on iOS first, and then perhaps this dumbed down hidden object game as a sidekick? Now I feel a bit cheated, and I think veterans of the original might feel even more jaded.
    • 57 Metascore
    • 30 Critic Score
    As it stands, Square Planet stumbles over itself. I am saddened to see that the power of the free to play model has caused the value of gameplay so sink so drastically, and especially saddened to see just how many genres it has crept into.

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