TotalPlayStation's Scores

  • Games
For 1,090 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Mass Effect 2
Lowest review score: 15 Eureka Seven Vol. 2: The New Vision
Score distribution:
1090 game reviews
    • 58 Metascore
    • 50 Critic Score
    So it all boils down to how long you can stand to button mash and devote points to basic character growth, and little else. The storyline never really picks up, your chosen character never becomes interesting, and the gameplay never evolves past the original premise.
    • 78 Metascore
    • 90 Critic Score
    There is real depth in this series, though most won't see it, and while the game isn't a massive step up over the 360 version, it is different enough -- and finally online with a Sony system -- that it bears at least a look.
    • 79 Metascore
    • 80 Critic Score
    Nevermind the fact that it's the only option on the PS3 right now, NHL 2K7 is a quick, smart game of hockey with an insanely deep franchise mode, solid online play, serious SIXAXIS integration, a handful of terrific (if fairly minor) new additions and plenty of mini-games and challenges for newcomers.
    • 33 Metascore
    • 20 Critic Score
    The controls are crap, the storyline nonexistent, and the whole game just feels like a giant slap in the face of Gundam fans who were hoping for an honest-to-goodness next-gen entry into the series.
    • 74 Metascore
    • 75 Critic Score
    Your mileage with the game will be directly proportional to how quickly you glom onto the basic design concept and let it hook you. If blowing stuff up and watching an ever-increasing score next to an ever-dwindling clock isn't something that at least <I>sounds</I> interesting, you're probably best left to feeding your "Lumines" jones.
    • 69 Metascore
    • 40 Critic Score
    The PS2 version of Project 8 is a joke. Online was removed -- let me say that again: online is missing.
    • 72 Metascore
    • 75 Critic Score
    If you're a fan of the series, it's a no-brainer, but if you've been turned off in the past by the focus on the multiplayer aspect, the buggy AI and questionable graphics aren't going to sell you very much.
    • 92 Metascore
    • 90 Critic Score
    Don't expect it to have quite the same level of longevity as the first game.
    • 81 Metascore
    • 85 Critic Score
    One of the PSP's best titles finally gets a sequel. But can a Top 40 musical injection make the game better, or does it hurt it?
    • 77 Metascore
    • 85 Critic Score
    Regardless of some nagging technical and balance issues, Liberation manages to carve out a unique niche on the PSP, and Guerilla deserves a serious nod for at least getting the gameplay right.
    • 77 Metascore
    • 80 Critic Score
    Maybe it's just that, for as much as the series has done to reinvent itself as a pure racer rather than a technical "rhythm" racer, it's still a fairly predictable formula.
    • 68 Metascore
    • 70 Critic Score
    It's got a head above the PSP's run-of-the-mill platformers, but that still isn't saying terribly too much. But if your heart's in the genre and you've got a weekend to blow, it's certainly worth a shot.
    • 86 Metascore
    • 90 Critic Score
    I chuckled a little less, partly because the game does have a little more of a bite to it (the change in political climate probably has something to do with it), but I still enjoyed the portable version of Vice City every bit as much as the PS2 version.
    • 74 Metascore
    • 80 Critic Score
    Throne of Agony doesn't do anything that hasn't been seen in the genre before. Luckily, it does what it does very, very well -- well enough that there isn't a better hack 'n slash on the PSP right now.
    • 76 Metascore
    • 80 Critic Score
    It is the sheer amount of stuff that really sells ATV Offroad Fury Pro. Sure, the racing is far tighter and there's far more stuff to do, but from mini-games to a track editor to online play to tons of crosstalk info to shared leaderboards and online forums.
    • 73 Metascore
    • 70 Critic Score
    Snoopy isn't loaded with depth; you'll likely see everything you need to see the first time around, making it a rather shallow game, but while it lasts, there is, surprisingly, fun for all ages to be found here. Yes, I'm just as shocked as you are.
    • 81 Metascore
    • 75 Critic Score
    The PS2's videos are a horribly compressed mess.
    • 81 Metascore
    • 75 Critic Score
    The PSP version's framerate is almost universally choppy, but it is exact same game (and a little more, level-wise).
    • 57 Metascore
    • 50 Critic Score
    This is not the Dynasty Warriors that you've played on consoles. It's better than the first PSP game, no doubt, but it still has a long way to go before it feels at home on Sony's little wonderportable.
    • 66 Metascore
    • 75 Critic Score
    The improvements and additions make it a far more enjoyable prospect to newcomers than the PSP version was, and it may even be enough for those that gave up on the original to at least give the game a rental to see how things have improved.
    • 59 Metascore
    • 65 Critic Score
    Though the basic elements are recycled long after they get tired, the core gameplay is solid enough that the game doesn't feel like a chore. Sure, it's simple, but this IS a kids' game, and great fan service at that.
    • 87 Metascore
    • 90 Critic Score
    A remarkable action game in all respects.
    • 63 Metascore
    • 60 Critic Score
    It's possible that this will end up being the high end of the scores for the game [Ed: not even, Sam!] -- and Lord knows it could have gone lower, but in the midst of realizing I'd wasted as much time as I did playing, I remembered too that, for a time, I had fun doing it.
    • 52 Metascore
    • 80 Critic Score
    Yep, best version of the game. That may not be saying much for those who are looking for an exceptionally deep racer, but for $20, this is the perfect value-priced racer.
    • 51 Metascore
    • 65 Critic Score
    It's a decent rental, in the same way that a softcore flick about aliens coming to earth to learn the ways of love is fun once, but there's no real longevity to any one part of the game.
    • 56 Metascore
    • 45 Critic Score
    There's just no excuse for this. When the previous SpongeBob games have bucked the trend of crappy licensed games as well as they have, to see things fall this far is just that much more depressing.
    • 73 Metascore
    • 75 Critic Score
    It's not perfect -- not by a long shot -- nor is it without frustrations, but these are inherent problems with the PSP itself for the most part, and one could argue that the game's length is perfectly suited for a handheld. Just be ready to take the good with the bad.
    • 74 Metascore
    • 80 Critic Score
    It’s not easy to deliver role-playing diehards nowadays with a fresh take on their beloved genre, but Devil Summoner quite ably lives up to the challenge. It’s as engrossing as it is amusing, and for as many hours as you’ll be pouring into it, makes for a wholly entertaining experience.
    • 78 Metascore
    • 90 Critic Score
    If you're a JRPG fan, you need this game. If you're a Tales fan, you need this game, and if you're a newcomer to either, this is an awfully good way to get started.
    • 73 Metascore
    • 80 Critic Score
    Old-school to it's core, God Hand isn't perfect, nor is it the kind of game that will please everyone, but buy into the world and the characters, dig into the combo system and enjoy the quirky humor here and you're bound to have a good time.

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