TotalPlayStation's Scores

  • Games
For 1,090 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Mass Effect 2
Lowest review score: 15 Eureka Seven Vol. 2: The New Vision
Score distribution:
1090 game reviews
    • 39 Metascore
    • 45 Critic Score
    Torino's biggest problem is just that it doesn't try very hard. When it does, like during the speed-skating or downhill skiing sections, you get some nice graphics and a solid framerate. It's just that whole gameplay thing is lacking.
    • 39 Metascore
    • 35 Critic Score
    Nothing about 35 To Life makes it stand out -- save for perhaps the fact that we had to sit through a delay to get this product. It's not terribly fun, the storyline is pointless and the gansta tone is utterly unnecessary.
    • 51 Metascore
    • 40 Critic Score
    A poor showcase for the hardware and a sloppy attempt to cash in on the pick-up-and-play fun of mini-game collections like Wario Ware, AAA is anything but a top-tier game. Stay away from this one.
    • 77 Metascore
    • 85 Critic Score
    It's the best Ape Escape game in the series. Sure, it borrows most of the weapons and tools from the previous games, but the morph gear outfits and level designs are both great, and there's really no reason why everyone shouldn't give it a try.
    • 73 Metascore
    • 75 Critic Score
    As a compilation, this is a nicely rounded collection of classic games, presented flawlessly and filled with just enough bonuses to satisfy the hardcore fans. Not all the games are great, but the total package is well worth the price.
    • 65 Metascore
    • 40 Critic Score
    Do not buy this game. Period. Your money is better spent on The Two Thrones, trust us.
    • 73 Metascore
    • 70 Critic Score
    A very solid $20 offering. It's nothing that will sell a PSP, but as a impulse bargain buy, it should keep most very, very happy -- provided they like pinball. REALLY like pinball.
    • 85 Metascore
    • 90 Critic Score
    The best PoP yet, simple as that. A kick ass storyline and gameplay that fixes the mistakes of the past game while building on the strengths of it and the original, this is an experience that everyone should partake in.
    • 66 Metascore
    • 60 Critic Score
    A nice value for the price. Getting two games for the price of one stretches the experience out into something that feels console-length, but was made portable.
    • 78 Metascore
    • 90 Critic Score
    If you're serious about getting fit, this game will absolutely help you with that. There's still overcoming the mental blocks and motivational issues, but the fun factor eases these problems in a fantastic way. This is the reason the EyeToy was made.
    • 82 Metascore
    • 85 Critic Score
    This is a wonderful game. Hampered by a bit of overuse in some of the core mechanics, yes, but still a fantastic way of delivering an experience that you can only get when a great game designer and attention from the movie's director come together.
    • 57 Metascore
    • 70 Critic Score
    Seeing as this is an add-on, it's a little much to expect it to have the kind of extra content that a full game would have, but what's here is certainly worth the $30 -- provided you haven't gotten tired of the series yet.
    • 66 Metascore
    • 70 Critic Score
    A bit of imbalance here is a bit ironic considering the themes of the game, but it's true. The storyline does help lift things up to the point of being better than your average RPG, but that doesn't mean the game isn't without significant faults.
    • 73 Metascore
    • 85 Critic Score
    Bizarre localization conundrums aside, this is a solid game through and through. It has more charm and character than a vast majority of RPGs being released these days and gives us a fresh new take on an already-innovative game from years ago.
    • 74 Metascore
    • 85 Critic Score
    As you can appreciate the humor and enjoy pure arcade shooting, there’s really no reason not to pick this game up.
    • 89 Metascore
    • 95 Critic Score
    This was absolutely worth waiting for, and credit must be given to Squenix for releasing a game that bravely sticks to its guns in the face of all these ridiculously complex additions to the formula that Dragon Quest got right all along.
    • 63 Metascore
    • 65 Critic Score
    Blitz did contribute some nice personality into things, but the underlying gameplay is so generic that it’s a wonder Namco would even allow a game like this to be published. It’s not that it’s bad, just that a hallmark of video games shouldn’t be allowed to sink into mediocrity, and that’s sadly what’s happening here.
    • 66 Metascore
    • 55 Critic Score
    You can tell the development team dug the source material, and in some ways they did it justice, but overall, the levels are too uneven, the difficulty spikes to pronounced and the action a bit too repetitive to stay fun for long.
    • 60 Metascore
    • 50 Critic Score
    Unless you're dying to drive around in a reasonably well-crafted digital version of New York at 20 frames a second, there's just no reason to force yourself through this storyline. Too many things are broken from the outset, and the rest aren't any fun.
    • 53 Metascore
    • 50 Critic Score
    There’s some neat stuff here, and it’s easy to see how the application of the EyeToy itself could very easily lead to a kind of "Minority Report" interface for games with the next-gen EyeToy on the PS3, but the concepts arrived a bit too early here.
    • 68 Metascore
    • 75 Critic Score
    What's here is good -- better than you would expect -- and yet it all feels a little to cookie-cutter at times, and the gameplay tends to deteriorate towards the end. It's a solid licensed game, but minus the license, it's just too average.
    • 77 Metascore
    • 80 Critic Score
    Gun
    The storyline in place here is good, even if the final boss fight and ending are maddeningly off target. But the game is more than the storyline, it's the experience, and that much of things is quite solid indeed.
    • 68 Metascore
    • 80 Critic Score
    I must admit, this game caught me completely off-guard. I still had the bitter taste of Suikoden IV in my mouth and it wouldn't come out. But this one won me over with it's good characters, solid gameplay, and the redemption of a series I love.
    • 78 Metascore
    • 70 Critic Score
    Great variety in song types, but the same old issue of actually knowing and liking the songs inside and out stands. The game lives up to the Party moniker if used in those situations, but as a single-player experience, it's a bit weak.
    • 78 Metascore
    • 80 Critic Score
    100% guaranteed to creep you out, Fatal Frame III combines the best parts of the last two games into a story that helps wrap up most loose ends nicely. It's not terribly new, but it is very, very scary.
    • 91 Metascore
    • 90 Critic Score
    It should also be said that the recording that went into the tracks is fantastic. Harmonix did an amazing job of pumping the sound from just a stereo signal in a way that absolutely fills the room with rock.
    • 70 Metascore
    • 70 Critic Score
    It's the best 3D Castlevania yet, but comes nowhere near being as good as the 2D efforts -- even the ones released recently. It's an interesting take on the Castlevania mythos, but won't sate die-hards and won't convert casual players.
    • 84 Metascore
    • 85 Critic Score
    An extended (and actual) single-player campaign that'll keep you busy for days while taking you on a tour of a galaxy far, far away helps balance out an uneven online experience that's amazing when it's good.
    • 77 Metascore
    • 80 Critic Score
    Sure, you've played most of this stuff before -- and in Call of Duty games, too -- but that doesn't stop it from being some of the most gripping and exciting firefights found on the PS2.
    • 60 Metascore
    • 60 Critic Score
    Trapt is a novel effort, but it just doesn't try hard enough, and that much is blatantly obvious in the enemy AI, the environments and the translation.

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