TheGamer's Scores

  • Games
For 1,263 reviews, this publication has graded:
  • 44% higher than the average critic
  • 6% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Kentucky Route Zero: TV Edition
Lowest review score: 0 Deadly Premonition 2: A Blessing in Disguise
Score distribution:
1285 game reviews
    • 83 Metascore
    • 70 Critic Score
    Space Marine 2 doesn’t seek to reinvent the third-person shooter or hack-n-slash genres, but it’s a competent addition to both. That said, it’s a great game for Warhammer fans, and nails the feeling of being a Space Marine better than any other game. The combat is crunchy and satisfying, executions are beautifully brutal, and the thunder hammer is one of the best weapons in gaming. But issues with linear levels, ally AI, and the unknown future of multiplayer mar the experience a little. Warhammer fans will pick this up, everyone else is probably better off waiting for a sale.
    • 82 Metascore
    • 90 Critic Score
    With the Ace Attorney Investigations Collection, we’ve reached a landmark point. Every Ace Attorney game is now A) available to play in English and B) playable on modern hardware. This is an exciting time to be a fan of silly yet complex, dramatic but comedic visual novels filled with anachronisms, legal ridiculousness, and cravats. That we reach this point thanks to Miles Edgeworth and the two fantastic games that bear his name is only fitting, as he’s always been a fan favourite. This duology makes a wonderful case for the life, longevity, and continuation of the series, and it’s not to be missed.
    • 68 Metascore
    • 80 Critic Score
    The Casting of Frank Stone is among Supermassive’s best work yet, with one of its strongest casts, a story that emboldens Dead by Daylight’s world while standing on its own two feet, and so much thought and care behind every single interaction. Not only is Frank Stone its best since Until Dawn, it even surpasses that seminal modern classic.
    • 85 Metascore
    • 90 Critic Score
    It’s also the most welcoming a WoW expansion has ever been before. This is the start of a new story - one steeped in the long history of WoW to be sure, but one that makes a huge effort to catch new players up. Its brisk story supports new players too by asking for a small investment upfront and giving them ample opportunity to constantly re-invest. If you’re just starting out or returning without the safety net of your old clan, it’s easier than ever to be a solo player and not feel left behind. There’s so much consideration towards renewing WoW, rather than becoming further entrenched in the wants and whims of the most hardcore players. I imagine these weren’t easy choices to make, but I can see the long game that begins here in The War Within, and I’m more excited than ever for the journey ahead.
    • 83 Metascore
    • 90 Critic Score
    Age of Mythology: Retold is a far better update to the classic than Extended Edition ever was, and this is self-evident through even a few hours with it. The effort put into making this the best Age of Mythology that has ever been oozes throughout, and it’s a resounding success. This remake easily becomes the platonic ideal for Age of Mythology and makes it the true successor to the original.
    • 75 Metascore
    • 70 Critic Score
    While much of Visions of Mana’s bloated side content misses the mark, its gripping storyline, likable cast, ample mechanical tweaking, and engaging combat combine to forge a very good game, if not quite a great one.I wasn’t at all confident that we would ever get another big swing at the series, so for all my caveats, I’m damn glad this game exists.
    • 62 Metascore
    • 60 Critic Score
    It doesn’t have a tidal wave of fans supporting it, and it isn’t free to try out or available with any subscription service, so it has a lot of work to do in order to make the effort of playing it worthwhile. Whether that be through trial periods, new modes not before seen in the genre, or even a boost from Secret Level when it airs months from now, but as a middle-of-the-road hero shooter, it can’t rely on any one of these things alone. Concord is good, but it’s not in a good place, and there’s a lot of work that needs to be done to not only keep it afloat, but to get the motor running.
    • 75 Metascore
    • 70 Critic Score
    Star Wars Outlaws is a frustrating experience to critique because its high points are numerous, from spending an entire hour infiltrating a deceptively vast imperial outpost to upgrading Kay’s skills by engaging with the open world in ways that feel natural and rewarding. There are times when I didn’t want to put this game down, which only made its glaring omissions all the more noticeable. A lacklustre story, a bizarre lack of polish for a production of this scale, and a main character that isn’t the step forward she should have been all hold the game back from excellence.
    • 87 Metascore
    • 80 Critic Score
    Even though I reached the credits after just a few hours, that didn’t stop me from diving back in to uncover as many secrets as possible. This is the first Five Nights at Freddy’s game that has captured me like the original trilogy did, but it’s also the first to stand on its own two legs beyond the allure of what’s happening outside of the screen. Into the Pit is exactly what the series should be, and I hope future FNAF games are taking notes.
    • 81 Metascore
    • 80 Critic Score
    Apart from that, there’s a lot of fun to be had with Black Myth: Wukong, and it’s a must-play for anyone that enjoys a good soulslike. It’s also perfect for anyone with soulslike fatigue and weary of the brutal difficulty that usually comes with them. It’s beautiful, frantic, challenging, and a delight to play.
    • 79 Metascore
    • 70 Critic Score
    Leximan is one of the most unique games I’ve played in a long time. It’s a love letter to old-school gaming and retro fans are sure to appreciate the genre medley. While a few points felt a bit clunky or unclear, the humour and unique gameplay shines through and though it wasn’t quite what I was expecting, I’m glad I played it.
    • 86 Metascore
    • 80 Critic Score
    Cat Quest 3 lured me in on name alone but won me over with its great gameplay loop. A better tale might have worked wonders for it, but start to finish, it’s still a good time.
    • 74 Metascore
    • 60 Critic Score
    There are a number of elements present in Cygni: All Guns Blazing that underwhelm. From its unremarkable enemy designs to its banal story, it simply doesn’t feel like it has a strong identity. However, for all its shortcomings, it does deliver seven action-packed stages of controller-gripping, shmup goodness. The ship customization stuff is neat, the energy allocation mechanic is novel, and it features some highly enjoyable boss battles. When all is said and done, I doubt Cygni will make much of an impact with the general gaming populace, but I suspect that bullet hell fans will find something to love here.
    • 81 Metascore
    • 70 Critic Score
    I love the world of SteamWorld. Heist 2 is as flavorful as ever, with great characters, funny writing, and a great soundtrack by Steam Powered Giraffe. The overworld exploration is charming too, with its own pirate ship progression system and simple naval combat. I really want to like SteamWorld Heist 2, but I can’t get past the more tedious aspects of the grind, or the long, punishing missions in the late game. It’s an improvement over the original to be sure, but I’ll have to wait patiently for SteamWorld Heist 3 to see if this series can finally reach its full potential.
    • 85 Metascore
    • 90 Critic Score
    Despite its flaws, I’ve never played a game quite like Closer the Distance. It somehow successfully manages to turn the difficult process of managing a community’s grief into a playable game, prompting you to ask yourself difficult questions without being hamfisted with its themes. It tells a deeply moving and compelling story about what it means to take care of others, love those we’ve lost, and honour their memories in ways that respect them while making sure we keep in mind the people left behind. And it does all that while maintaining gameplay that never feels tiresome, balancing the repercussions of your actions in a realistic way, and making you really care about its characters. I’ll be thinking about this game for years to come.
    • 68 Metascore
    • 70 Critic Score
    Despite my frustrations with math and science, the game is carefully designed to encourage experimentation and exploration. A wealth of resources and notes in the encyclopedia help guide you to finding the cure for your illness all while working alongside the most adorable mushrooms you’ve ever seen.
    • 84 Metascore
    • 80 Critic Score
    Even with its short length and simple gameplay, Thank Goodness still stands as one of my favourite indie games in recent memory. Thank Goodness You're Here's consistently giggle-inducing jokes and wonderful visual humour are great, but its surprisingly authentic and heartfelt interpretation of England is what made me reyt chuffed wi’it.
    • 73 Metascore
    • 70 Critic Score
    Earth Defense Force 6 is everything I expected it to be, which is both a blessing and a curse. Sandlot has no intention of shaking up its B-movie arcade shoot ‘em-up formula, and I’m not complaining, but when there is obvious room for ambitious expansion that wouldn’t harm the moment-to-moment joy of mowing down giant insects and evil aliens, I struggle to figure out why the developer is so stuck in its ways. I’ll always love this series, but maybe it’s time for a change?
    • 70 Metascore
    • 70 Critic Score
    ete
    Ete might be simplistic, but it has so much heart and gives you so much room to express yourself that, like a paintbrush and an easel, it can be more than its parts. Technical hitches disrupt its flow and a shallow narrative can hold it back, but it’s worth seeing what you can create for yourself.
    • 78 Metascore
    • 70 Critic Score
    The Operator’s concept is fresh and compelling, and generally well-executed. Even with my misgivings about the small flaws that made themselves apparent during my gameplay, I thoroughly enjoyed the minute-to-minute experience of playing, and the cliffhanger worked on me – I do want to know what happens next, and how the gameplay will change given the ending’s repercussions. If you’re able to ignore these things, and you love detective games, The Operator packs a lot of fun into a bite-sized package.
    • 81 Metascore
    • 70 Critic Score
    Arranger: A Role-Puzzling Adventure is both a pleasing and frustrating puzzling journey that leaves you thinking both about the steps you make in-game and the ones that you might or might not make in your real life.
    • 81 Metascore
    • 70 Critic Score
    In the end, though, Vampire Therapist is every bit as compelling as the name would lead you to expect. Sam is a wonderful protagonist, the writing is well-balanced between humour and pathos, and it does a great job telling disparate stories that have full arcs. The commitment to depicting CBT faithfully could go further, but it remains an impressive effort. Overall, this is bloody good stuff.
    • 77 Metascore
    • 70 Critic Score
    Bo: Path of the Teal Lotus​​​​​​​ tries its hardest​​​​​​​ to break out of the staples of genre contemporaries, such as with its folklore backdrop and a handful of new abilities, but it sometimes results in being more convoluted than necessary. Still, it’s set in a beautiful world that’s a joy to explore, with tough bosses and platforming that provide a rewarding challenge.
    • TheGamer
    • 70 Metascore
    • 70 Critic Score
    It’s still a serviceable enough story to keep you invested until the credits roll though, and while some twists and turns may not be as impactful as you’d like them to be, Flintlock is still definitely worth playing for its combat and focus on exploration. I had a blast, and while it’s not as polished as other soulslikes, it deserves to sit up there with the likes of Nioh and Lies of P as valiant attempts that just fall short of FromSoftware’s masterpieces.
    • 67 Metascore
    • 70 Critic Score
    Throughout Schim, you can only watch this man’s life from a few steps behind, and when the time is right, you find him as hope returns and the man finds himself at the same time. There are some beautiful, abstract sequences as the man goes through these stages of depression, development, and betterment, and the lead-up to the final moments are appropriately dramatic and satisfying, completing what is a pure and wholesome experience that casts a bigger shadow than you may expect.
    • 73 Metascore
    • 70 Critic Score
    Teenage Mutant Ninja Turtles: Splintered Fate might not manage to reach the same heights as the game it so clearly takes inspiration from, but ‘being as good as Hades’ is perhaps an unrealistic goal for any game and it's a wonder that it comes even close. It still provides a satisfying roguelite experience with one of the best interpretations of the TMNT universe I’ve seen in some time. It won’t be replacing Shredder’s Revenge as the franchise’s best modern game, but it’s sitting nicely in second place.
    • 80 Metascore
    • 80 Critic Score
    Kunitsu-Gami: Path of the Goddess is a breath of fresh air. Its tireless commitment to its aesthetic, and enticing, varied gameplay make for a memorable experience. One that is as charming as it is enthralling. In an era where Capcom largely produces remakes and sequels, games like Kunitsu-Gami are more important than ever. Every inch of Kunitsu-Gami feels deliberate, and the passion of those who developed it bleeds through. Kunitsu-Gami is carving a path forward for Capcom, and at the end of that path is a more creative gaming landscape.
    • 79 Metascore
    • 90 Critic Score
    The FPS is well-paced, smartly designed, and looks like a cartoon you would joyously gulp down with a Capri-Sun after school. It can occasionally frustrate, but it gives you all the tools you need to tailor the experience to your taste. It does many things well, and it accomplishes them elegantly. That a game this focused on feet pulled all that off has got to be the gaming surprise of 2024.
    • 79 Metascore
    • 70 Critic Score
    Final Fantasy 14: Dawntrail starts with a slow burn that builds into an emotional, captivating inferno that tackles some deep themes and effectively balances new elements with old beats in more ways than one. Overall, it’s a brilliant first chapter to the new story arc that has left me eager to learn more about what the future holds in new patches and later expansions. I’ve fallen in love with Tural and its characters, and more importantly, Dawntrail has me obsessed on a new level with FF14 in a way the game has never achieved before.
    • 63 Metascore
    • 50 Critic Score
    You’ll probably get something out of Spy x Anya if you’re a massive fan of the show, but even if you're fairly enthusiastic about it like myself, you’ll find it lacking. It’s extremely faithful to the show in both humor and aesthetic, but it requires a prohibitively high tolerance for repetitiveness. There’s fun to be had, but it’s locked behind hours of taking photos, lackluster conversations, and repetitive busywork. It’s nowhere near the quality of a must-play title for a Spy x Family fan, and you can probably get as much satisfaction from rewatching the show.

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