The Vita Lounge's Scores

  • Games
For 313 reviews, this publication has graded:
  • 59% higher than the average critic
  • 12% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Steins;Gate 0
Lowest review score: 36 Bodycheck
Score distribution:
  1. Negative: 21 out of 313
313 game reviews
    • 59 Metascore
    • 42 Critic Score
    The game's constant grinding of enemies quickly wears thin after awhile and numerous problems with the game make it frustrating to play and even more difficult to enjoy.
    • tbd Metascore
    • 42 Critic Score
    We Are Doomed is a great looking twin-stick shooter that is unfortunately lacking in all other areas.
    • tbd Metascore
    • 42 Critic Score
    Paranautical Activity takes what should be a straightforward idea and fumbles the execution. There are many flaws but really this is a game that lacks any sort of polish. I can’t find any real reason to recommend this game over other far more competent rogue-likes but maybe with more work there could have been a fun gameplay loop here.
    • tbd Metascore
    • 42 Critic Score
    Aegis of Earth: Protonovus Assault is a tower defense game that may have trouble appealing to fans of the genre. It had unique ideas but the game wasn't executed that well. The characters and the voice cast are the only positive attributes but it's hard to recommend any game on that alone.
    • tbd Metascore
    • 42 Critic Score
    Space Overlords feels like a project too ambitious for its own good - a lot of decent ideas are at play but none developed well enough to make the experience enjoyable, leaving a disappointingly frustrating package.
    • tbd Metascore
    • 40 Critic Score
    With the removal of the multiplayer you cannot even say that first time FIFA buyers should pick up this version. Previous FIFA games on Vita are cheaper and have online. EA would have created less anger by not releasing this at all.
    • 64 Metascore
    • 40 Critic Score
    Poor performance aside, Psycho-Pass: Mandatory Happiness is just a miserable experience that lacks any understanding of what made the anime it was based off of so special.
    • 55 Metascore
    • 40 Critic Score
    Breach & Clear is a repetitive mess that has no variety in its game modes. Tactical RPG fans may find some enjoyment in this game, but there's no way they'll make it to the end without dying from boredom first.
    • tbd Metascore
    • 38 Critic Score
    Bombing Busters is an uninspired clone at best. It's devoid of any personality or charm to make the game stand out on its own, but at least it doesn't ruin the old-school gameplay we know and love.
    • 56 Metascore
    • 38 Critic Score
    Jungle Rumble: Freedom, Happiness and Bananas sounds good on paper but the execution is flawed and that's a shame. It could have been something special using the Vita's great touchscreen but instead falls flat on its face.
    • tbd Metascore
    • 38 Critic Score
    Dino Dini's Kick Off Revival fails to recapture the magic of old, and the outdated gameplay combined with a lack of features means this is simply a forgettable arcade football game. Those with nostalgia for the original Dino Dini games might get a few kicks out of this for old time's sake, but most people are probably happier avoiding this one.
    • tbd Metascore
    • 36 Critic Score
    2013: Infected Wars is one of the weaker digital titles to hit the PlayStation Vita, it's too obvious at times that this is merely a port of an iOS game, and an old one at that, I'd recommend looking elsewhere for a cheap and enjoyable experience.
    • tbd Metascore
    • 36 Critic Score
    Some rough presentation hides a decently fun game underneath, but a plethora of technical issues serve to pretty much completely ruin the experience. In its launch state, this isn't a Vita title I can recommend.

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