The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Pokemon White Version
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 79 Metascore
    • 70 Critic Score
    A pleasant surprise. I was just expecting a solid little platformer, but I was floored by Yoshi’s Crafted World’s sophisticated imagery, abundant heart, and charmingly fun level design.
    • 78 Metascore
    • 80 Critic Score
    Humor keeps Tropico 6 from getting too stressful.
    • 87 Metascore
    • 90 Critic Score
    Devil May Cry 5 is 99 percent about doing things that are totally sweet and looking totally sweet while doing them. There’s no thematic depth waiting beneath its bombastic, blood-drenched glamour and its vulcanizing, improvisational violence choreography. But when Hideaki Itsuno’s unlikely sequel drew me into a meditative flow of stabbing angry skeletons with a sword the height and width of a Bob’s Big Boy statue, I still found myself carried back to electric moments and powerful memories.
    • 54 Metascore
    • 40 Critic Score
    Anthem always left me wanting. There is solid combat, cool wildlife, some awe inspiring visuals, and superb flight, but I was always aware that I desired more than what was here. Nothing in this game felt alive; not the story, the world, the characters, or even my interactions with other players.
    • 60 Metascore
    • 60 Critic Score
    Crackdown 3 is an enjoyable mess.
    • 91 Metascore
    • 80 Critic Score
    This is not a horror game or even a survival horror game so much as it is a Resident Evil game — Resident Evil 2 is the Resident Evil game...Because of that, Resident Evil 2 can feel overwhelmingly formal. It’s slick and splendid, but also rigid. In excising all the flaws of past entries, Resident Evil 2 loses the unpredictability of the tradition it seemingly codifies. This is a remake, a returning to the serieses roots and, presumably, a commitment to a new path forward. Resident Evil 2 soars as a definitive statement of intent after a decade of recentering. Beholden to the past as this game is, it’s a promising new beginning. Now that Resident Evil has found itself, it will be exciting to see what kind of gross hot-dog dinosaur it mutates into next.
    • 67 Metascore
    • 70 Critic Score
    Travis Strikes Again: No More Heroes doesn’t invite you in. If you’re unfamiliar with the huge swatch of game history, Grasshopper’s catalog, or even games industry business gossip referenced within, this will come off as a less entertaining surrealist action game overshadowed by Suda51’s old work like Killer7 or even No More Heroes. Anyone that can actually speak the language of this game will be richly rewarded by the promise that there may, in fact, still be heroes out there.
    • 93 Metascore
    • 100 Critic Score
    In an age where instant gratification is an essential feature in nearly all art, Super Smash Bros. Ultimate might seem almost miserly in its slow drip and patient reveals of its staggering depth. After more than 20 hours with the game, I’d still only unlocked two-thirds of the main cast and explored half of the World of Light’s map. Rather than feel irritated or cheated by its patience, I instead found Ultimate a luxurious experience, every bit as meditative in practice as its fights were bombastic. This is a game to be enjoyed over time, to be savored with a refreshed palate after you’ve spent some time away.
    • 79 Metascore
    • 80 Critic Score
    Overall the game is a pleasure to play, a breezy RPG packed with beauty and charm that will bring older players back to the series’ beginning while recruiting a new generation that will ensure Pokemon’s future. So much of my favorite childhood media just doesn’t hold up to my modern tastes and I have no real interest in using some form of emulator to relive the original Pokemon Red/Blue’s archaic gameplay. Let’s Go brings back the warm memories and blends them with a satisfying new experience.
    • 64 Metascore
    • 70 Critic Score
    Gunfire Games should be proud of making a game where literally fighting Pride feels as silly and awesome as the painted cover of a vintage Ozzy Osbourne LP. Toss the horns and bring on the next horseman’s ride.
    • 97 Metascore
    • 80 Critic Score
    As far as the narrative itself, it’s brilliant and terrible. It’s epic and overlong. It’s moving and predictable. Inspiring and exhausting. It is an achievement in video game writing, acting, directing, and motion capture. It will win awards. It will be remembered long after the game itself is rendered unplayable by the advance of technology. It is also gratuitously self-indulgent, derivative, and too goddamn long.
    • 82 Metascore
    • 70 Critic Score
    For anyone exhausted by endless upgrade systems, infinite unlockables, new skins and every other contrivance meant to ensnare the contemporary player, Spyro’s uncynical good time is a worthy escape. This is one that shouldn’t be put away.
    • 63 Metascore
    • 50 Critic Score
    It’s just a shame that the game isn’t more consistent. I signed on to watch a man descend into madness, but I found myself in a race to see if Call of Cthulhu‘s shortcomings would drive me crazy first.
    • 84 Metascore
    • 80 Critic Score
    As a course correction to an aging series, Soulcalibur VI is unimpeachable. More significantly, as a fighting game with a singular identity, this game could shed its name entirely and impress on its own merits. The game world is enveloping, full of posh art and luxurious conflict that evokes a waltz more than a brawl. The soul, against all odds, still burns.
    • 80 Metascore
    • Critic Score
    I know I have a limited amount of time with the Diaz brothers and I want to make the most of it.
    • 74 Metascore
    • 70 Critic Score
    This is as close as I’ve ever come to the action Picard experience. The rush of breaking orbit, discovering ancient ruins; these are the surface pleasures of the sci-fi daydream. This game does not offer up the spiritual majesty of truly great science fiction, the full Picard diplomat uncovering new truths about life, but it doesn’t have to. It’s precisely what I’ve been searching for for a long, long time.
    • 80 Metascore
    • 80 Critic Score
    Mega Man 11 doesn’t have to change video games, though, and it doesn’t have to inspire a new legion of followers. It just has to be as honest and good as it is.
    • 83 Metascore
    • 60 Critic Score
    As the game goes on, more and more quests are required to be completed to move on and frankly, I’ve found it exhausting. It’s hard to shake the feeling that Assassin’s Creed Odyssey is a game obsessed with making the player eat their vegetables.
    • 82 Metascore
    • 60 Critic Score
    Though it climbs to impressive heights, it fails to stick the landing.
    • 79 Metascore
    • 80 Critic Score
    Any review of WoW is inherently a work in progress, with the full scope of the expansion taking years to reveal. But Battle for Azeroth has me hooked again and I look forward to sharing more of my thoughts as the war rages on.
    • 87 Metascore
    • 80 Critic Score
    Marvel's Spider-Man is a modern, AAA blockbuster video game in every possible sense. It is highly polished, intricately designed, near-flawlessly produced and intelligently scaffolded. And it has achieved for the character of Spider-Man what very few games about comic book heroes accomplish: creating an experience both purely focused on the character and broad enough to have mass appeal. It will, without a doubt, stand for some time as the definitive Spider-Man video game.
    • 62 Metascore
    • 40 Critic Score
    The difference between a great idea and a great story is subtle, but important.
    • 82 Metascore
    • 90 Critic Score
    Tekken 7 is the first modern fighting game I've played that really seems to maintain the feel of the classics in its entirety. As much fun as the results of the genre's evolution has been, there's always going to be a place in the gaming collective for the classics, and Tekken 7 is fundamentally just that. It's nearly perfect as a core Tekken experience. The only thing that was truly disappointing was the lack of Tekken Ball.
    • 80 Metascore
    • 90 Critic Score
    Endless Space 2 doesn't sugarcoat the 4x experience, and it can be daunting when you realize that all 600 icons on the screen have a tooltip you need to read to make just this one decision. Despite all that complexity, none of it seems unnecessary, which means every one of those tooltips has essential information.
    • tbd Metascore
    • 80 Critic Score
    For the first time in a long time I only have one complaint about a game I'm reviewing. This game really needs to add a single player mode. I have no idea how it would work but it's kind of pain finding people to play with. The game has occasional hang ups and graphical missteps on occasion. As I said earlier, the average player should expect to spend at least 15 minutes getting the hang of the games concepts and core principles of the game and that's mostly because of the seven house card rules. If you enjoy party games and insanity, play this game.
    • 73 Metascore
    • 90 Critic Score
    This time around, Kickstarter actually did come to the rescue, delivering a game that is very much worthy of being called the spiritual successor to Banjo-Kazooie. Yooka-Laylee is a game for fans who miss the N64 days of running around a huge, open map, collecting a bunch of stuff and having a bit of a laugh. It's cute, it's funny, and a few minor technical issues aside, it's exactly what it promised to deliver.
    • 72 Metascore
    • 70 Critic Score
    Mass Effect: Andromeda is a game that takes few risks and pushes few boundaries. It's a Mass Effect game designed to make fans of the series feel at home, but technical issues and lackluster writing leave it feeling like a missed opportunity to regain the prestige the franchise once enjoyed.
    • 83 Metascore
    • 90 Critic Score
    Bleed 2 is a great choice for anyone who loves extremely fast-paced action games that reward skill. Particularly if you've ever wanted to quadruple jump a path through a swarm of gunfire and flaming wreckage, riddle a bunch of enemies with bullets in slow motion, and finish off a hostile helicopter by deflecting one of the dozen missiles it's launched that you back in its freaking face with your sword before touching the ground. It's that kind of game.
    • tbd Metascore
    • 70 Critic Score
    Puzzle fanatics will enjoy it, even in solo mode. Players looking for some widely-appealing games to play with non-gamer family and friends will definitely find value here, and may discover they're no longer the best player in the room.
    • 70 Metascore
    • 90 Critic Score
    Halo Wars 2 is the sequel that no-one really asked for, but is a surprisingly solid traditional base-building RTS, and is finally on a platform suited for the genre. The campaign is a little lacking, but several different multiplayer modes and the promise of "six months of regular updates" make up for it.

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