The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Journey
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 84 Metascore
    • 70 Critic Score
    Enter the Gungeon is an exhilarating experience, but the difficulty often comes from the game refusing to provide you the necessary tools, which offers its own unique challenges.
    • 80 Metascore
    • 80 Critic Score
    Leap of Fate offers a challenging rogue-lite experience without making it unapproachable to less serious gamers. The combination of unique characters, randomized skill trees, and an abundance of interesting Glyph effects makes every run feel like a different game.
    • 70 Metascore
    • 60 Critic Score
    Hyrule Warriors Legends should have been made a new 3DS exclusive, as the performance issues on the older system make the game nearly unplayable. However, the new characters, and the ability to swap fluidly between playable characters, make the game feel more fresh than a standard port.
    • 73 Metascore
    • 50 Critic Score
    Black Desert Online wants to be distinct from other MMORPGs, but it isn't different enough in the ways which really matter. The game's few innovations aren't enough to make up for its myriad shortcomings, making it come across as just another MMORPG.
    • 84 Metascore
    • 80 Critic Score
    This is a brutal hybrid of Metroidvania and action RPG that will beat players down and have them coming back for more. Though it doesn't stray far from its inspiration, Salt and Sanctuary is a finely-crafted tribute to From Software's work and is absolutely dripping with the signature cartoon aesthetic and punk rock style fans of Ska Studios have come to know and love.
    • 80 Metascore
    • 70 Critic Score
    The Division is a game that demands to be played with other people. It's biggest gameplay flaws are forgivable once you add a friend into the mix, but as a solo experience it can be an exhausting grind with little in the way of rewards or satisfaction.
    • 89 Metascore
    • 90 Critic Score
    Stardew Valley is an absolutely charming little gem about forgetting all your worries and relaxing on a farm.
    • tbd Metascore
    • 70 Critic Score
    Ultimate Chicken Horse does everything it tries to do very well, but a few quibbles keep it from greatness.
    • 77 Metascore
    • 90 Critic Score
    Hitman lives up to the legacy of the original games, and redeems the series from the lows of Hitman: Absolution by taking the series to new heights.
    • 71 Metascore
    • 60 Critic Score
    Samurai Warriors 4: Empires is fun, but scattered. It's a decent diversion but it's complexity and lack of transparency will keep you from being hooked.
    • 76 Metascore
    • 60 Critic Score
    Telsagrad is a complex puzzle platformer that is enjoyable and fun despite its painstakingly difficult challenges. However, the lack of a conventional story and dialogue left you wondering if you had missed out on an untapped experience.
    • 61 Metascore
    • 80 Critic Score
    Into the Stars is a gorgeously-rendered sibling of FTL, featuring all the tension of collecting resources and fighting space aliens with none of the tedious micromanagement.
    • 69 Metascore
    • 70 Critic Score
    Screencheat is undeniably fun, party/shooter hybrid which brings back fond memories of the good old days of split-screen.
    • 73 Metascore
    • 60 Critic Score
    While there are some technical difficulties that need to be worked out, The Flame in the Flood is still moderately enjoyable.
    • tbd Metascore
    • 60 Critic Score
    Life in Bunker is a promising strategy/building game hamstrung by mechanics which are shallower than they first appear.
    • 82 Metascore
    • 80 Critic Score
    Superhot is a shining example of how to build a game around a single clever game mechanic. Its story mode is short, but the unlockable Endless and Challenge modes provide plenty of worthwhile reasons to go back for more.
    • 69 Metascore
    • 70 Critic Score
    The Walking Dead: Michonne - In Too Deep is a strong opening chapter, but the overall experience doesn't stray too much from past seasons. Future episodes will prove whether Michonne has an explosive payoff or is simply an average mini-series for passing the time.
    • 76 Metascore
    • 90 Critic Score
    Far Cry Primal is the Stone Age survival game we never expected from the Triple A industry, complete with a lush prehistoric world you can explore for hours.
    • 80 Metascore
    • 70 Critic Score
    With Garden Warfare 2, PopCap builds upon the success of the original Garden Warfare by adding much needed meat to its bare bones in the form a new solo campaign and 6 new character classes, but fails to evolve the actual gameplay in any meaningful way.
    • 66 Metascore
    • 80 Critic Score
    This expansion for Galactic Civilizations III is a solid gameplay update that introduces the ability to buy merc ships, overall adding to the long war space battles that the base game introduced.
    • 79 Metascore
    • 90 Critic Score
    Naruto Shippuden Ultimate Ninja Storm 4 is solid, both in gameplay and narrative. It has been a long time since a fighting game has been this fun for me.
    • 69 Metascore
    • 60 Critic Score
    Arslan: The Warriors of Legend does nothing new, but it looks good and plays well. The story is run of the mill, but is nice if you're a fan of swords, sorcery, and royalty.
    • 88 Metascore
    • 80 Critic Score
    Fire Emblem: Fates takes two steps forward and one step back for the series. It still retains and expands on many of the great Fire Emblem elements, but Fates slips on a few important aspects.
    • 79 Metascore
    • 80 Critic Score
    Pillars of Eternity: The White March Part 2 offers a focused, fast-paced endcap to the Watcher's tale, answering all of the lingering questions from Part 1, and then some. The encounter design brings some ongoing problems with Pillars combat to the forefront in several areas, but the overall experience is balanced out by high quality storycraft, interesting new locales, and momentous, world-shaping decisions available to the player.
    • 77 Metascore
    • 80 Critic Score
    While it is incomplete by design, with the missing content being dolled out for free over the course of the year, Street Fighter 5 is the most accessible the franchise has ever been and remains mechanically brilliant.
    • tbd Metascore
    • 70 Critic Score
    Steve Jackson's Sorcery! Is an interesting digital implementation of a pencil and paper gamebook.
    • 72 Metascore
    • 100 Critic Score
    The true masterpiece is the endless struggle to create art. Jump scares and predictable tricks in horror games won't work anymore. The story of the artist is intriguing while still making you feel tense and uneasy about what you see. Layers of Fear made story, gameplay, and atmosphere work together in harmony.
    • 76 Metascore
    • 90 Critic Score
    The Beginner's Guide is an incredible art piece of a game that gets you thinking your relationship with the games you play.
    • 81 Metascore
    • 80 Critic Score
    Firewatch is an excellent, tense story, uncanny in spite its numerous beauties, and unmissable despite weaker mechanics.
    • 69 Metascore
    • 80 Critic Score
    A challenging experience centered around gameplay that has you deflect bullets by rolling head first into danger.

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