The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Alan Wake
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 63 Metascore
    • 60 Critic Score
    The Order: 1886 is bland gameplay wrapped in admittedly gorgeous next generation graphics. It's not bad through and through, it's just disappointing.
    • 63 Metascore
    • 50 Critic Score
    It’s just a shame that the game isn’t more consistent. I signed on to watch a man descend into madness, but I found myself in a race to see if Call of Cthulhu‘s shortcomings would drive me crazy first.
    • 63 Metascore
    • 70 Critic Score
    The Westport Independent will leave you more aware of the media as a whole, and how editorial direction can have wide-ranging results. While the game is short, that playtime is justified since you can replay and explore different possible outcomes. The $9.99 initial price might be too high for some people's liking, but the story is certainly enjoyable for the hour or two needed to complete it.
    • 63 Metascore
    • 60 Critic Score
    Its biggest strength is also its main weakness. It is a very good version of a familiar game. The card art is beautiful, the user interface is crisp and clean, the booster packs are frustratingly realistic, the deck builds are flavorful and diverse, and it all feels a great deal like card games most genre fans have played before. It's an excellent take on the trading card game, digital or otherwise, but given that it's competing in a very well established place, it might not do enough to develop a huge audience.
    • 63 Metascore
    • Critic Score
    As of right now, Renegades feels like the expansion that gets Destiny 2 back on track. Whether Bungie can continue that momentum remains to be seen, and much could hinge on what we’re doing in a few weeks, given that we now have less content month-to-month than we used to. Still, with a fun story, great new weapons, and a chaotic new activity stitching it all together, we might just be back. [Review In Progress]
    • 62 Metascore
    • 60 Critic Score
    It's funny the first time, but there's just not much there beyond the one big goof.
    • 62 Metascore
    • 50 Critic Score
    War of the Vikings isn't necessarily a bad game, but it's a far cry from being a good one. With frustrating controls as well as periodic technical hiccups, it's never going to appeal to a mass audience, but those it does appeal to will enjoy it.
    • 62 Metascore
    • Critic Score
    Overall, Bloodlines 2 was a lot of fun. While it did present a few quirks and issues in places, I found the world, narrative, and characters to be compelling enough that I kept tearing through the game. If you love moody, dramatic vampires and murder mysteries, you’re bound to fall in love with this game.
    • 62 Metascore
    • 60 Critic Score
    Magic the Gathering Tactics is a very well-designed tactical game surrounded by a mediocre economy and bad supporting interface. The skeleton is sound, and if SOE improved the musculature and skin, MTGT could be the six million dollar game.
    • 62 Metascore
    • 40 Critic Score
    The difference between a great idea and a great story is subtle, but important.
    • 62 Metascore
    • 50 Critic Score
    A grandiloquent exercise in treading conceptual water. One of the finer examples of what can go wrong when a game swallows too much of its own guff, there's nowhere near enough depth evident to justify its insufferable trumpet blowing.
    • 62 Metascore
    • 80 Critic Score
    Some of Fuse's flaws, like the grindy boss fights and a storyline that takes itself a little too seriously at times, can harm the experience, but it's a well built third-person shooter that's fun to play solo or on a team.
    • 62 Metascore
    • 60 Critic Score
    The recycled brawling mechanics and frustrating platforming don't do anything to support the cliché story and no amount of blood, profanity or nudity can save Splatterhouse from mediocrity.
    • 62 Metascore
    • 70 Critic Score
    While the story is good fun, and the mechanical conceits awesome, Contrast's puzzles just aren't as hard as they need to be.
    • 62 Metascore
    • 70 Critic Score
    Deadpool can be surprisingly fun. The combat's well put together and there are some genuinely hilarious moments in the story, but it has its share of controller-throwing difficulty problems and hit-or-miss jokes, many that aren't quite as funny if you play through the game more than once.
    • 62 Metascore
    • 80 Critic Score
    From start to finish, Blood Stone is a satisfying action game with enough "wow" moments to please even the jaded Bond fan-slash-gamer crowd.
    • 62 Metascore
    • 70 Critic Score
    It could have done with being ten dollars cheaper and two hours shorter, but Betrayer is a beautiful looking title with a compelling atmosphere and enjoyably tense combat.
    • 61 Metascore
    • 70 Critic Score
    A tense, challenging, and addictive strategy game with strong atmosphere, weakened by excessive randomness that too often pushes things past "hard" into "hopeless."
    • 61 Metascore
    • 80 Critic Score
    Into the Stars is a gorgeously-rendered sibling of FTL, featuring all the tension of collecting resources and fighting space aliens with none of the tedious micromanagement.
    • 61 Metascore
    • 60 Critic Score
    Competent. Functional. Other than the presence of your canine sidekick, there is absolutely nothing in Dead to Rights: Retribution that hasn't been done before (and probably better) in other games.
    • 61 Metascore
    • Critic Score
    There’s so much that Arctic Awakening gets wrong. Or rather, that it never fully realises. If the game mechanics and pacing matched its visuals, Arctic Awakening would be a tour de force to rival Firewatch.
    • 61 Metascore
    • 70 Critic Score
    Sword Coast Legends is a comfortable return to the D&D rules and universe, but oversimplified combat and a repetitive feel to dungeons and quests keep this game from being great.
    • 61 Metascore
    • 40 Critic Score
    The world around you is interesting and begging to be explored, but your movement is on rails so you can't do anything about it. Pick any complaint you might have about Kinect games - they feel like tech demos, they're unresponsive, they're repetitive - and Fable: The Journey is guilty of it.
    • 61 Metascore
    • 70 Critic Score
    Zeno Clash II is a beautiful, mature adventure that isn't quite as polished as it is unique.
    • 61 Metascore
    • 70 Critic Score
    A hot mess of gibberish that still manages to be vastly amusing, Drakengard 3 is as close to Deadly Premonition as a hack n' slash game gets. It's bizarre and it's disheveled to the point of downright idiocy, but it knows what it is and it goes the whole hog. I laughed, anyway.
    • 61 Metascore
    • 60 Critic Score
    You'll have fun while you're playing it, but the lack of depth will cut into the single player experience after a few hours. The multiplayer is very enjoyable, but not strong enough on its own.
    • 61 Metascore
    • 60 Critic Score
    When your team is doing what they're supposed to be doing, besting an opponent can be extremely satisfying. There's nothing better than seeing your sworn enemies helplessly strapped to planks of wood after you've finally taken their castle. However, when you end up on the losing side you'll immediately wonder just how much cash the other team spent on its gear, or how lucky a particular player got with a high-powered weapon drop.
    • 60 Metascore
    • 70 Critic Score
    Good for a quick and fun diversion, Hunted is far from the perfect coop game or fantasy dungeon crawl, but the storytelling almost makes up for it. Almost.
    • 60 Metascore
    • 60 Critic Score
    The combat in Captain America is actually fun but there's no substance to the story and no challenge for the rest of the gameplay.
    • 60 Metascore
    • 70 Critic Score
    It's cute. And while it is aimed at a younger audience, it's not completely without appeal for Pokémon fans in general.

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