The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Alan Wake
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 66 Metascore
    • 70 Critic Score
    If you were hoping that Lightning Returns: Final Fantasy XIII was going to be a return to Square's RPG greatness of yesteryear, you're going to be disappointed. This latest title continues to attempt to straddle the line between RPG and action game.
    • 66 Metascore
    • 50 Critic Score
    Dengeki Bunko: Fighting Climax just isn't giving fighting game fans or anime fans what they want. There's potential, which may be realized in the sequel, but as it stands it's a mashable fighting game with more novelty than anything else.
    • 66 Metascore
    • 80 Critic Score
    Consortium is an ingeniously subversive gem, containing enough backstory to fill a Triple-A trilogy while focusing exclusively on an airship crew in distress. The execution is a little clunky at times, but Consortium still has the charm and depth to encourage multiple playthroughs as we wait for the sequel.
    • 66 Metascore
    • 60 Critic Score
    There are some features to love in King Arthur II. The story is interesting and there are a handful of solid, entertaining gameplay mechanics, but be prepared to fight through a few of the game's weaker elements.
    • 66 Metascore
    • 80 Critic Score
    This expansion for Galactic Civilizations III is a solid gameplay update that introduces the ability to buy merc ships, overall adding to the long war space battles that the base game introduced.
    • 66 Metascore
    • 50 Critic Score
    Given the lack of content, the game feels like a work-in-progress with some poorly conceived features and contrivances that only diminish the game's few strengths.
    • 66 Metascore
    • 60 Critic Score
    Destiny of Spirits gets a pat on the head for trying to be better than the worst free-to-play games out there, but since that's not difficult, and since there are far better examples in existence, the reliance on cooldown periods and senseless restrictions come are disappointing.
    • 66 Metascore
    • 60 Critic Score
    Kane & Lynch 2 is a decent game, with some fun cover mechanics and tactical complexity, but the visual realism kind of shoots itself in the foot with unrealistic situations and tedious level design.
    • 66 Metascore
    • 50 Critic Score
    Black Knight Sword isn't particularly good at anything it sets out to do. Moments of gorgeous art design are offset by shamelessly cloned enemies and pointlessly confusing dialogue. The game is clearly doing everything it can to be different, but it appears more time was spent making the game weird than making it a cohesive experience.
    • 66 Metascore
    • 70 Critic Score
    Strike Suit Zero is a decent space combat sim but the strike suit angle feels forced and ungainly, and the game misses on a few too many important points to be a true contender for the crown.
    • 65 Metascore
    • 30 Critic Score
    Forge has some bright ideas, but they're buried under the rushed execution and unimaginative presentation.
    • 65 Metascore
    • 90 Critic Score
    A significant improvement over Parsec Production's original game, featuring a much more robust narrative, and a darker, more foreboding atmosphere. You may have mixed feelings about its brevity and the repetitive mechanics, but it's certainly a well-built game that, above all, is scary to play.
    • 65 Metascore
    • 60 Critic Score
    Remember Me doesn't do anything outright terrible, but neither does it come together as something truly great either. An interesting big idea sci-fi setting can't hold a whole game together; it needs to be coupled with equally interesting gameplay.
    • 65 Metascore
    • Critic Score
    The competitive multiplayer experience is not only polished but also a genuine blast. It feels like a hybrid between Black Ops 2 and 3, which are two of the most beloved games in the franchise. That alone should tell you how good the multiplayer is this year. Sadly, the supporting game modes are not nearly as good. To be blunt, the co-op campaign is a major disappointment and possibly the worst story in the franchise’s history. Likewise, Zombies feels like a rehash of what was in Black Ops 6, providing a serviceable experience that lacks replayability. The only saving grace is Endgame, but even that is essentially just a reskinned version of MWZ.
    • 65 Metascore
    • 40 Critic Score
    Bloated in the mission department, threadbare everywhere else, Risen 3: Titan Lords is cobbled together from rehashed material, and the series' many flaws are enhanced a hundredfold in the process.
    • 65 Metascore
    • 60 Critic Score
    Yoshi's New Island is a solid little platformer, but it struggles to be much more than that. It will, at least, kill a few hours of time, even if that time will hardly be remembered afterwards.
    • 65 Metascore
    • 80 Critic Score
    An excellent adventure with just enough challenge to keep it intriguing without scaring off players looking for an engaging casual experience. Old school adventure fans will likely find the game to be a bit too shallow and easy, but casual gamers will appreciate the pace and polish.
    • 65 Metascore
    • Critic Score
    While the gameplay style in Pokémon Legends Z-A – Mega Dimension won’t be a hit for everyone, due to the grindy Hyperspace Lumiose sequences and trickier battles, it is a fun addition to the main game experience. Completionist fans and seasoned battlers will find a lot to get excited about with the Mega Dimension DLC.
    • 65 Metascore
    • 60 Critic Score
    An accurate port of the Resident Evil Mercenaries minigame - and that's all it is.
    • 64 Metascore
    • 40 Critic Score
    The RPG elements work well and are loads of fun to explore, but they only add up to half a game. What's left over is a brainless, broken mess.
    • 64 Metascore
    • 60 Critic Score
    Conduit 2 suffers in comparison to what's available on the other consoles or the PC, but the addition of motion controls that (mostly) work make it worth a rental, as long as you can get past the goofy story.
    • 64 Metascore
    • 50 Critic Score
    That Borderlands 2 has been squeezed onto the PS Vita with all of its extra content is commendable. That it had to become a far worse game in the process is not.
    • 64 Metascore
    • 60 Critic Score
    Tiny Brains is short, messy, and relies heavily on reusing its ideas, but it's also a funny and clever little game that can delight as much as dismay.
    • 64 Metascore
    • 60 Critic Score
    Mario Sports Mix is a good game, especially for a younger audience that might enjoy the cartoony sports action or to play with friends. It's just not great.
    • 64 Metascore
    • 80 Critic Score
    Sid Meier's Starships lacks the strategic depth of Civilization, but the added tactical layer, and shorter game times make it a fair substitute, especially if you're looking for bite-sized strategy.
    • 64 Metascore
    • 70 Critic Score
    Gunfire Games should be proud of making a game where literally fighting Pride feels as silly and awesome as the painted cover of a vintage Ozzy Osbourne LP. Toss the horns and bring on the next horseman’s ride.
    • 63 Metascore
    • 70 Critic Score
    Zombie Tycoon 2 is an entertaining attempt to bring RTS gameplay to consoles, with a healthy dose of humor and zombies for good measure. Simplified controls and streamlined tactics greatly assist the experience, but imprecise movements and a lack of consistency keep the single-player campaign back from its full potential.
    • 63 Metascore
    • 60 Critic Score
    Republique is a relatively simple stealth game with a lot of love dumped into its presentation and its world, but Episode 4's attempt to shake things up in both gameplay and plot is weak.
    • 63 Metascore
    • 80 Critic Score
    If you enjoy a good platformer, you've found one. Scarygirl is weird, yes, but also wonderful.
    • 63 Metascore
    • 50 Critic Score
    It's a rehash of what made Sonic awesome in 1991. It's not a videogame from 2013. It controls like a game from 1991, it has gameplay like a game from 1991. Warts, blemishes, sluggishness and all. It is, by all measures, an astoundingly average game.

Top Trailers