The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Alan Wake
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 68 Metascore
    • 60 Critic Score
    The guns and bugs make for some spectacular fireworks, but, after the sparks settle, you are left wishing you had played something a little more substantial.
    • 68 Metascore
    • 80 Critic Score
    The Undergarden is laid back, gorgeous, and pretty damn weird - the main character is some kind of strange grinning monkey thing and your mission is to grow flowers in underground caverns.
    • 68 Metascore
    • 70 Critic Score
    Arrowhead made a very true-to-source Gauntlet game, no doubt, but the source is 30 years old, and could use some modern accouterments. Gauntlet is as much fun as it has ever been, but it'll get old fast for those who still remember slogging through the original.
    • 68 Metascore
    • Critic Score
    Winter Burrow is a delightful game to play through, whether you’re a fan of cozy titles or survival adventure games. It boasts a gorgeous aesthetic, featuring a well-crafted world dotted with charming details, as well as a surprisingly detailed survival system. Fans of comforting survival games with good stories will get a kick out of this title.
    • 68 Metascore
    • 80 Critic Score
    Devolver Digital and Mediatonic's Hatoful Boyfriend is a faithful upscale to the original game by Hato Moa and has the same charm and humor.
    • 68 Metascore
    • 40 Critic Score
    Test Drive Unlimited 2 definitely has its moments and I can't deny the game's quirky charm. But the great strength of the roster of cars, the enjoyable driving model and compelling location can't eclipse the lack of enjoyable content or the confusing economy.
    • 68 Metascore
    • 70 Critic Score
    Even though MLB 2K12 improves the pitching feedback and the throwing mechanic is a nice feature, the game doesn't really make a convincing argument for investing another $60 if you bought the game last year, or the year before.
    • 68 Metascore
    • Critic Score
    Shadow Labyrinth is still a competent Metroidvania game that, despite the surprising tonal shift for the franchise, works. Being based off of Pac-Man gives it a unique identity and the nostalgia manages to elevate the story. While the disjointed pacing and rigid controls leave some to be desired, the combat and exploration are fun enough to make this worth a playthrough.
    • 68 Metascore
    • 50 Critic Score
    Resident Evil 0 HD Remaster includes more content than most HD remasters, but does little to fix design flaws from the original.
    • 68 Metascore
    • 60 Critic Score
    While a solid job of remastering the original has been done, the game itself could have used a lot more of an upgrade. It's aged pretty damn badly, and no amount of visual polish can mask that.
    • 68 Metascore
    • 50 Critic Score
    Outsmarting zombies, rather than facing them head on with whatever weapon is handy, is a great idea, but the game's environmental puzzles feel too samey after just a short while. The story has its own share of clever seeds, but it's presented so poorly that you probably won't bother to find them. Without satisfying mechanics or narrative, there's nothing pushing you forward towards Deadlight's conclusion.
    • 68 Metascore
    • 60 Critic Score
    The Bureau: XCOM Declassified doesn't tell much of a story, and the gameplay is split between the action-packed missions and the supremely boring HQ meanderings. You'll have a ton of fun when you're actually on missions, but that only accounts for 60% of the time you'll spend in game.
    • 67 Metascore
    • 80 Critic Score
    Knights of Pen & Paper 2 simulates the imperfect, but undeniably fun experience of a tabletop RPG. It's a game that pokes fun of entertainment culture and RPG stereotypes as a whole, bundled into an engaging 16-bit retro experience.
    • 67 Metascore
    • Critic Score
    Warts and all, The Last Case of John Morley is an immersive game that gets under your skin, not least of all because you’re constantly looking over your shoulder. This feels like the beginning of a new franchise, one that could challenge the established status quo of Sherlock Holmes’ dominance in the mystery/puzzle genre. Whether that actually happens is beyond our control. But even if this is genuinely to be the last time we join John Morley on a case, at least it’s a compelling and fitting conclusion for the gifted detective.
    • 67 Metascore
    • 60 Critic Score
    Sony wants SOCOM 4 to be COD in "tactical" clothing, but all they ended up with is an utterly bland amalgam of missions and cutscenes that lacks any soul.
    • 67 Metascore
    • 70 Critic Score
    Utterly stupid and often frustrating, Deception IV: Blood Ties is one of those games that manages to be enjoyable in spite of itself. It's a "bad" game, by most standards, but it's good in that "not good" way.
    • 67 Metascore
    • 60 Critic Score
    Nier delivers all of the facets that make up a successful action role-playing game: fun combat, diverse characters, good voice-acting, and addictive quest mechanics. It just doesn't do any of them excellently.
    • 67 Metascore
    • 60 Critic Score
    Square Enix heavily marketed the title as a games-as-a-service affair, so a long road is ahead. With a substantial amount of new content in the future, as well as some variety in mission objectives, Marvel’s Avengers could be worth a player’s time and effort. At the very least, the roughly 8-10 hour campaign is worth experiencing if only for the amazing portrayal of Kamala Khan. Right now, though, you may want to steer clear until more updates arrive.
    • 67 Metascore
    • 80 Critic Score
    Skyshine's Bedlam is a tough but rewarding trip through a post-apocalyptic wasteland.
    • 67 Metascore
    • 80 Critic Score
    SMAA doesn't aim to do anything particularly novel, preferring to embrace the clone nature of the game and make that aspect as good as it can be. There's no doubt they made the right decision there, as you'll be hard pressed to not enjoy your time with SMAA.
    • 67 Metascore
    • 60 Critic Score
    Thief is a mess. It's disappointing that there's a genuinely good game hidden under a lot of mediocrity.
    • 67 Metascore
    • 70 Critic Score
    Travis Strikes Again: No More Heroes doesn’t invite you in. If you’re unfamiliar with the huge swatch of game history, Grasshopper’s catalog, or even games industry business gossip referenced within, this will come off as a less entertaining surrealist action game overshadowed by Suda51’s old work like Killer7 or even No More Heroes. Anyone that can actually speak the language of this game will be richly rewarded by the promise that there may, in fact, still be heroes out there.
    • 67 Metascore
    • 60 Critic Score
    If you enjoy Castlevania, if you don't mind time limits, if you don't mind having to replay levels numerous times, and if you can deal with minor irritants like not being able to share teammate-resurrecting Water of Life items (in fairness, the game does let you keep playing as a skeleton even if you've croaked), then you'll probably have some fun hacking and slashing your way through Harmony of Despair - but that's a lot of "if"s.
    • 67 Metascore
    • 80 Critic Score
    You feel like a superhero playing alongside your favorite characters in an open MMO world thick with action but with a frustrating user interface. The fun combat and beautiful scenery more than make up for any shortcomings.
    • 67 Metascore
    • 60 Critic Score
    When you get down to it, Resident Evil 6 isn't a horrible game, but it certainly isn't a great game, either. The action sequences and boss fights can be fun, and even challenging on rare occasion, but the whole experience blends together far too easily, feeling more like a generic action shooter than a classic Resident Evil game.
    • 66 Metascore
    • 60 Critic Score
    Cute, and sometimes unnerving, Among the Sleep draws the player to an affecting conclusion, but its banal puzzles and shallow storytelling doesn't do a lot to inspire many thrills.
    • 66 Metascore
    • 80 Critic Score
    Gat Out of Hell is a comedic romp through myth, literature and video game tropes. The writing is smart, the gunplay is solid, and the city of Hell is a blast to fly though. Some may miss the more traditional mission design or lament its brevity, but Gat Out of Hell is a great way to cap off the story of the Third Street Saints.
    • 66 Metascore
    • 60 Critic Score
    Although it doesn't feel as full as New Leaf, Happy Home Designer is a fine game that should've aspired to more.
    • 66 Metascore
    • 80 Critic Score
    Snowblind Studios delivers an experience that will satisfy even the staunchest Tolkien purist, and playing through the new story with your friends is fun even though the action and UI is not as impressive as the lore.
    • 66 Metascore
    • 70 Critic Score
    The Escapists: The Walking Dead is a clever puzzle game that brilliantly utilizes its strengths - but the strengths aren't powerful enough to outweigh some of the game's flaws.

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