The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Alan Wake
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 74 Metascore
    • 60 Critic Score
    Dying Light isn't a bad game, it's just one that feels like it goes on a bit too long, and was too invested in the trappings of an "open world" to make itself really stand out.
    • 74 Metascore
    • 80 Critic Score
    Don't let the difficulty of Mordheim: City of the Damned throw you off. The initial experience looks punishing, but a few rounds of skirmish matches will help you understand the mechanics. From there, you'll bond with your squad through the trials, triumphs, and failures you experience together. Mordheim: City of the Damned isn't about winning or losing, it's about making the best of the bloody journey.
    • 74 Metascore
    • 70 Critic Score
    While some more star power in the soundtrack would have went a long way, and the way Harmonix artificially pads the game's length with its song unlock requirements is ridiculous, Amplitude remains an exciting blend of rhythm action and electronica that does well by its predecessors.
    • 74 Metascore
    • 80 Critic Score
    With a unique setting, immersive story and open-ended character system, The Secret World offers up a great MMO experience that's only held back by problems with replay and weak PvP.
    • 74 Metascore
    • 80 Critic Score
    This is The Catcher in the Rye, of videogames. Buy it. Even if you don't ever play it, having it on your shelf will someday get you laid.
    • 74 Metascore
    • 60 Critic Score
    Syndicate is a decent albeit uninspired shooter. While there are a few highlights, it mostly feels bland and homogenized from other games and cyberpunk fiction.
    • 74 Metascore
    • 90 Critic Score
    Tokyo Jungle is utterly ridiculous but wholly unique, blending challenging gameplay with goofy trappings. Putting a track suit on a housecat to increase its attack stat is a pretty silly thing to do, but the kind of attention to detail you'll need if you want to survive in the urban chaos. The mixture of absurd and serious is addictive and surprising.
    • 74 Metascore
    • 80 Critic Score
    Latency issues aside, 90% of your time with PlayStation All-Stars is going to be spent fighting, away from the game's lifeless game modes, unlockables, and challenges. And that fighting, easily the most important factor of the game, is an absolute blast, even if the way it resolves doesn't always feel fairly tallied.
    • 74 Metascore
    • 70 Critic Score
    Shadow Warrior isn't free of some design flaws that can take away from the experience, but as an action game, its combat is solidly put together. While not the easiest to use, the various weapons and sword fighting combos you have really make you feel like a badass warrior whenever you pull off a gruesome decapitation.
    • 74 Metascore
    • Critic Score
    Overall, much like the focus of its story in the depths of the Interchange, Atomfall is a fascinating experiment that definitely has merits for what it’s accomplished in helping push the singleplayer RPG genre forward. It may not grant all of the 2010s nostalgia some of us want, and certain creative choices behind its structure and gameplay may sooner divide its playerbase, but it’s one you may not want to leave the phone ringing on. [Recommended]
    • 74 Metascore
    • 80 Critic Score
    Neverwinter is an extremely fun adaptation of D&D's 4th Edition, with all of its strengths and weaknesses. Though the game is arduously linear at times, they've made the roller coaster gameplay into a wild ride with beautiful environments, and just the right amount of freedom to explore.
    • 74 Metascore
    • 90 Critic Score
    Master of Orion is a beautiful reproduction of a strategy classic. The game itself remains almost entirely unsullied, with the most notable updates applying to graphics and interface.
    • 73 Metascore
    • 70 Critic Score
    Killzone: Shadow Fall is not going to win over the masses, especially those who never cared for the series to begin with. It is, however, a fine shooter with a fun story, and a multiplayer mode that fans can sink hours and hours into.
    • 73 Metascore
    • 50 Critic Score
    Black Desert Online wants to be distinct from other MMORPGs, but it isn't different enough in the ways which really matter. The game's few innovations aren't enough to make up for its myriad shortcomings, making it come across as just another MMORPG.
    • 73 Metascore
    • 80 Critic Score
    If you're a fan of Mario Kart, LBP Karting will be thoroughly enjoyable with familiar controls and adorable characters. The planets of the Craftverse are varied enough to keep you playing through the Story mode, while the creation mode gives you all the tools you need to spend any number of days crafting your own unique racing experience.
    • 73 Metascore
    • 70 Critic Score
    The vampire powers are a nice game changer and the overall story is engaging. The game still suffers from the typical Elder Scrolls quirkiness, but that's not necessarily a bad thing depending on your point of view.
    • 73 Metascore
    • 80 Critic Score
    Lego Pirates of the Caribbean is a rollicking good time. You have to play through a few times in order to track down all of the secrets, jokes, and prizes, but even if you just play once, you're bound to enjoy yourself.
    • 73 Metascore
    • 50 Critic Score
    The thing that really crushes the game, though, is this: There are "convenient" links to the eShop to buy the full versions of the included games from within NES Remix 2 itself. Absolutely not, Nintendo. Absolutely not.
    • 73 Metascore
    • 80 Critic Score
    The things that Exato has done to make Guncraft different from its predecessors have made it a better game. Instead of a clone, they've stepped up and made an engaging game that lets you get your block-building and headshot fix at the same time.
    • 73 Metascore
    • 60 Critic Score
    The additions of the wingsuit, dual tethering grapple hook, unlimited C4 and regenerating health system are all fantastic additions that would've made Just Cause 3 a breakout game in the franchise, if not for the dull story, repetitive story missions and technical issues ranging from long load times, to poor framerate and to constant disconnections for a single player only game.
    • 73 Metascore
    • 80 Critic Score
    Stories: Path of Destinies is a whimsical, cartoonish story experience that demands a near-methodical approach to navigating storylines. You learn with each run, but it's harder than you think to avoid making the same mistake twice.
    • 73 Metascore
    • 70 Critic Score
    Lords of the Fallen, a shameless and sloppy copy of Dark Souls, shouldn't be as enjoyable as it is. Somehow, through all its imbalance and oddity, it remains a surprising amount of fun, even if its propensity to make the player laugh is a sheer accident.
    • 73 Metascore
    • 60 Critic Score
    Warlock 2 offers a lot of options for a fantasy strategy fan, and the Exiled mode is fun the first time, but there's something missing in the formula to make it a truly memorable game.
    • 73 Metascore
    • 60 Critic Score
    Hybrid is a fast, fun, and innovative online shooter that is hampered by repetitive gameplay and a world so vague that it stops you from ever really understanding it.
    • 73 Metascore
    • 70 Critic Score
    Life on the frontier wasn't pretty and neither is Banished, but it does provide an interesting city-building simulation with an excellently designed user interface.
    • 73 Metascore
    • 70 Critic Score
    If you can overlook the early game difficulty, Pocket Mortys is a freemium game that is never in your face about taking your money. With short rounds of gameplay and a lot of post-game activities, Pocket Mortys is well worth a download if you enjoy Pokemon and are slowing wasting away while waiting for the third season of Rick and Morty.
    • 73 Metascore
    • 60 Critic Score
    It's the same zany Worms strategy gameplay with a few new twists, though not all of the additions improve the experience.
    • 73 Metascore
    • 70 Critic Score
    Killer Instinct is definitely fun, if a bit lacking in depth. The lack of campaign mode and limited character options mean it won't take long for you to breeze through the entirety of the content offering, but the online versus should ensure that you get plenty of enjoyment for your investment.
    • 73 Metascore
    • 60 Critic Score
    Epic Mickey is the most disappointing kind of game: a high-concept affair that does so much right, it's crushing that the one thing is does most wrongly is not be fun to play. This will be a frustrating game for core and casual gamers alike, but mostly for casual gamers who, attracted by the story and presentation, will be put off by the dated and difficult play.
    • 73 Metascore
    • 50 Critic Score
    Playing Rage 2 is infuriating. Despite the exemplary action and fluid controls, the shooter is cluttered with core design flaws that impeded my enjoyment. There is a damn good game buried underneath the low stakes story that’s filled with cutscenes that are interrupted by other cutscenes meant to explain a new character’s contrived backstory, and set in a world that lacks personality. Unfortunately, what we got is Avalanche’s Rage 2. Any game bearing id’s legacy should be all-play and no work, yet Rage 2 is too much work with not enough play.

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