The Digital Fix's Scores

  • Games
For 1,408 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Last of Us Remastered
Lowest review score: 10 Let's Go Nuts!
Score distribution:
1417 game reviews
    • 56 Metascore
    • 60 Critic Score
    A great nostalgia ride but one which will only last you a short while.
    • 55 Metascore
    • 50 Critic Score
    Like a fleeting target ducking in and out of the crosshairs, much of the fun in Sniper: Ghost Warrior 3 is obscured by off-putting technical faults and uninspired gameplay.
    • 55 Metascore
    • 70 Critic Score
    Superfrog HD might be a little too niche, not quite providing the nostalgic hit that other Amiga titles could have done, but as his old rivals still face stiff competition from the emerging smartphone market, making the jump to PlayStation might have been the most heroic move this little amphibian has ever made.
    • 55 Metascore
    • 70 Critic Score
    Even with its weird physics and slight controller issues, VR Ping Pong Pro can be entertaining. You just need to get used to the handling and eventually it will feel natural and be fun to play. Unfortunately, the initial issues may put some players off.
    • 55 Metascore
    • 50 Critic Score
    There lies within Hyperdimension Neptunia Victory the core of a great franchise. Unfortunately, everything surrounding the satirical premise serves to dilute it to the same level as the fluffy nothingness that makes up most of the game.
    • 55 Metascore
    • 50 Critic Score
    Space Hulk: Deathwing Enhanced Edition has a few enjoyable moments, especially in multiplayer, but, despite a few graphical improvements, and some technical fixes, it does very little to improve on 2016’s original. The game is simply a old, boring and downright lacklustre first-person experience.
    • 55 Metascore
    • 50 Critic Score
    Ken’s Rage 2 is a passable, sporadically enjoyable game that’s undermined by drab visuals and a campaign with a padded second-half.
    • 55 Metascore
    • 50 Critic Score
    An emotionless take on the genre, with little but its reliance on nostalgia to sustain its brief running time.
    • 55 Metascore
    • 50 Critic Score
    While it has genuinely great moments, Suicide Guy has a few too many bugs as well as being incredibly short. The physics themselves don't always work as they are supposed to, a definite issue in a physics puzzle game. Not a bad game, but not a good one either despite it's high points.
    • 55 Metascore
    • 70 Critic Score
    Praetorians HD may not be as advanced or detailed as games that have come since but it is an incredibly effective throwback and one I greatly enjoyed.
    • 55 Metascore
    • 30 Critic Score
    If you love fanservice, and especially the kind that lets you exploit underage-looking anime girls feel free to add a couple of marks to that – if you’re everyone else then knock a couple off.
    • 55 Metascore
    • 50 Critic Score
    Narco Terror is a surprisingly fun little throwback title that makes no apologies for its exaggerated action and ridiculous plot line.
    • 54 Metascore
    • 50 Critic Score
    Knack, like its namesake, is something constructed of relics – from the basic gameplay to the poor characterisation, nearly everything feels like something from two console generations ago.
    • 54 Metascore
    • 50 Critic Score
    There’s a lot of content here, with a sprawling campaign and varied multiplayer modes, but ultimately it’s not worth the slog of what amounts mostly to tedious battles and glorified fetch quests.
    • 54 Metascore
    • 40 Critic Score
    Unfortunately Aeronautica Imperialis: Flight Command is not one of the better Games Workshop adaptations. It is a game that relies far more on luck than judgement or skill, and so is repetitive at best, and frustrating at worst. I like that they’re trying something different in translating the game from tabletop to screen, and the cinematics are a nice system, but it comes at the expense of the gameplay experience.
    • 54 Metascore
    • 50 Critic Score
    Gears of War may have its detractors, but whilst it opted for over-the-top machismo and a sci-fi setting, The Devil’s Cartel offers an approximation of banter between its two leads and a plot that is squandered after a promising start. Worse still, ludicrous plot twists are thrown into the mix late on which will both confuse and annoy Army of Two veterans.
    • 54 Metascore
    • 40 Critic Score
    The story is shallow, the characters are shallow, and the world is shallow. It’s bewilderingly underdone; there’s very little content and it doesn’t really engage with its source material.
    • 54 Metascore
    • 70 Critic Score
    Gorgeous game with a short, yet enticing story that left me wanting more. Just be sure to bring your patience with you before trying to tackle the puzzle-based gameplay.
    • 54 Metascore
    • 60 Critic Score
    While not as genre-bending as perhaps one might expect a video game portrayed as a interactive theatre show to be, Knee Deep does provide an entertaining, if rather silly, distraction while it lasts.
    • 54 Metascore
    • 70 Critic Score
    I enjoyed Whipseey but I wish it had deeper gameplay mechanics and maybe some sort of progression system. Its bright, clean and not very expensive. Its a good one for trophy hunters, it has a fun trophy list to complete and does not overstay its welcome or become repetitive.
    • 54 Metascore
    • 50 Critic Score
    Best avoided by anyone seeking a real challenge or keen to get their teeth into some serious multiplayer gaming!
    • 54 Metascore
    • 60 Critic Score
    Jagged Alliance: Rage! has great tactical gameplay, and enough interesting ideas, however its various elements struggle to line up to make a constantly captivating experience.
    • 54 Metascore
    • 40 Critic Score
    Rush Bros has some good ideas behind it, but the execution leaves a lot to be desired; for a game that claims to be a blend of two genres, there’s surprisingly little content from either.
    • 54 Metascore
    • 60 Critic Score
    The Padre has so much potential but sadly it fails to deliver on most of the aspects I was really looking forward to. With uninteresting gameplay and clunky controls it's fairly difficult for me to recommend this game as a survival horror. If you go into this expecting a witty adventure, you may enjoy it more.
    • 53 Metascore
    • 70 Critic Score
    For cycling fans this is an appealing title despite its flaws. It gets the idea of real road-racing across and does incorporate the same kinds of strategies your heroes do in real life. Unfortunately as a game though it’s limited.
    • 53 Metascore
    • 50 Critic Score
    There’s a good amount of content (around thirty to forty hours at least) to The Witch and the Hundred Knight – it’s just a shame that it never really comes together.
    • 53 Metascore
    • 60 Critic Score
    Solseraph could have been a great game, unfortunately, its just not very entertaining. The city building bits are good enough but they get broken up by very bland platforming sections, they just don't seem to fit very well and feel rushed. It is certainly unique with its mixture of game styles but it is too disjointed to be enjoyed to its fullest.
    • 53 Metascore
    • 50 Critic Score
    Some nice mechanics here but flawed in almost all aspects.
    • 53 Metascore
    • 60 Critic Score
    Some genuinely intriguing ideas and a great looking setting are set against some control issues and poor pacing. The game has high aspirations but falls short on the execution unfortunately. Not a bad game, but not a great one either.
    • 53 Metascore
    • 60 Critic Score
    Little Friends: Dogs & Cats is a great virtual pet simulator for children but I feel sadly it doesn't cater for much more than that. It's adorable and there's nothing better than some doggo's in a game but my play-time felt shortened by some of the restrictions. It has a lot of potential but with no real originality I just felt something was missing whilst I was playing it.

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