The Digital Fix's Scores

  • Games
For 1,408 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Last of Us Remastered
Lowest review score: 10 Let's Go Nuts!
Score distribution:
1417 game reviews
    • 49 Metascore
    • 30 Critic Score
    For a game based on a comic book it’s suspiciously tedious and wide of the mark in terms of its humour - although we recognise that is subjective so you might take more from it than we did - but really the choices behind the control scheme mean that it fails in terms of what we’re here to assess; the game. From the moment you switch it on you’re wondering why you downloaded it, and the developers have no excuses.
    • 49 Metascore
    • 70 Critic Score
    Earth Atlantis is a solidly built 2D shooter with a refined visual style and a relatively friendly learning curve, but a lack of colour and variety hold it back from being truly memorable.
    • 49 Metascore
    • 40 Critic Score
    Ultimately though, LA Cops is a very mediocre experience. The 1970s theme is largely unexplored, the story is almost non-existent and its gameplay is flawed in a number of ways.
    • 49 Metascore
    • 80 Critic Score
    This game won’t be for everyone. A short playtime and lack of instruction of what to do or where to go, coupled with a range of annoying little glitches, may cause many to get frustrated. However the overall look and atmosphere is incredible. You’ll want to explore each location in order to enjoy the game because the pleasure we get from a journey is perhaps more dependent on the mind-set that we travel with, than on the destination we travel to.
    • 49 Metascore
    • 50 Critic Score
    All in all, Light is an extremely short experience, easily beaten in just over an hour. If other levels were added, perhaps community-forged ones via the Steam Workshop, the value proposition might be better but as it is, there’s not much content here - a scant twelve levels.
    • 49 Metascore
    • 30 Critic Score
    Everything about The Amazing Spider-Man 2 is rushed; nothing is irrevocably broken but the whole package encapsulates the worst of movie tie-ins.
    • 49 Metascore
    • 60 Critic Score
    Hardboiled and undercooked, the story and tone of Milanoir are dead on target, but the shooting doesn't quite hold up against the tough difficulty.
    • 49 Metascore
    • 40 Critic Score
    On paper it sounds like it could be a winning combination, and perhaps this will improve as the game evolves, but in practice the play styles don't mesh well together, seemingly diametrically opposed at times.
    • 48 Metascore
    • 40 Critic Score
    There are signs of a solid JRPG in Valhalla Knights 3 but it all crumbles to inconsequence given the slog through dull, uninspired locations and cookie-cutter quests.
    • 48 Metascore
    • 60 Critic Score
    Le Tour de France 2013 100th Edition is aimed squarely at fans of cycling road racing. There is no way it can be recommended to anyone else as it’s far too complex and despite some efforts by the developers the game will not explain enough in the right way to allow for actual improvement and success in-game (all the information is there but it would be nice to have been presented as a tutorial, or on the fly help rather than a separate part of the game and all text-based).
    • 48 Metascore
    • 30 Critic Score
    Aliens: Colonial Marines is a poor game made worse by the extensive hype that the game mustered over its six year development.
    • 48 Metascore
    • 70 Critic Score
    If you miss the days of old school BioWare (back when BioWare were still good) then Element Space may be operating on the exact retro wavelength for you.
    • 48 Metascore
    • 50 Critic Score
    Whilst the game certainly has some pitfalls and it would have been nice to see more of the Regular Show characters and personality injected, the varying styles of gameplay are entertaining and the inventive concept has to be admired.
    • 48 Metascore
    • 50 Critic Score
    If you get lucky with the level generation and don’t abuse the mechanics then there’s enough here for a playthrough with a few shocks that will only take a couple of hours – but the risk of an utterly duff experience is too high to recommend.
    • 48 Metascore
    • 40 Critic Score
    No-one expects Tearaway levels of interaction anymore, especially not when there is also potential PlayStation TV integration to consider, but every physical interaction with The Muppets Movie Adventures feels more like a progression blocker than fun.
    • 48 Metascore
    • 30 Critic Score
    Bladestorm: Nightmare is almost impossible to recommend to anyone but the most die-hard fans of musou games.
    • 47 Metascore
    • 60 Critic Score
    An enjoyable collection of mechanics that are let down by the repetitive nature inherent in the game itself. If you enjoy the first couple of levels then you could play for years but if you don't find it the most riveting thing ever it will probably lose you long before the campaign is done.
    • 47 Metascore
    • 40 Critic Score
    Terminator: Resistance continues the trend of bad Terminator games and is better off being Terminated into the bin. You won’t be back to play this one, that’s for sure.
    • 47 Metascore
    • 40 Critic Score
    Coast Guard has its moments where you start to enjoy yourself but slowly the little niggles start to add up and end up distracting you more and more.
    • 47 Metascore
    • 30 Critic Score
    So, to sum up what SingStar: Ultimate Party is I can safely say what it is not. It is not the ultimate party. If it were, life would be very dull indeed.
    • 45 Metascore
    • 50 Critic Score
    As it is we have something that is good for little more than use as an interactive movie.
    • 45 Metascore
    • 50 Critic Score
    Infinity Runner has some good concepts and plays okay enough that you won’t hate it, but it simply doesn’t cohere sufficiently to enamour you of it either.
    • 44 Metascore
    • 40 Critic Score
    Nothing about The Uncertain: Light at the End demands investment, unfortunately. A lot of work has gone into producing the game in terms of world design and presentation, albeit rather uninspired and derivative in execution, but the game design choices keep you at arm's length at all times. There are many alternatives to The Uncertain: Light at the End out there, more deserving of your time and money.
    • 43 Metascore
    • 40 Critic Score
    Meridian: New World feels like a game that has fallen out of early access far too early.
    • 43 Metascore
    • 50 Critic Score
    It’s hard to recommend Blood Knights when there are similar games that offer a slicker production and far greater variety.
    • 43 Metascore
    • 60 Critic Score
    Spuds Unleashed was not a bad game, in fact, I grew to somewhat enjoy it. I just feel it took too long to get to grips with the controls and the aiming was sometimes too inaccurate to be enjoyable. If you persevere you can get over this issue, I just feel most people will be put off well before then.
    • 43 Metascore
    • 30 Critic Score
    Sadly lacking in depth, so much so in fact that you can literally play most of it with your eyes closed.
    • 43 Metascore
    • 50 Critic Score
    Although it feels like more than a mere movie tie-in, Transformers: Rise of the Dark Spark still isn’t a good enough game to stand on its own.
    • 43 Metascore
    • 10 Critic Score
    Chaotic and confusing, but at the least kind of cute, Let's Go Nuts feels more fitting to be played on a web-browser than the Switch.
    • 42 Metascore
    • 30 Critic Score
    Even if you are actually a fan of the blue creatures, or have a child who is, buying this will not provide one ounce of pleasure for even a slight period of time.

Top Trailers