Telegraph's Scores
- Games
For 820 reviews, this publication has graded:
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43% higher than the average critic
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4% same as the average critic
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53% lower than the average critic
On average, this publication grades 2.9 points higher than other critics.
(0-100 point scale)
Average Game review score: 78
| Highest review score: | Fire Emblem: Awakening | |
|---|---|---|
| Lowest review score: | Kung Fu Rider |
Score distribution:
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Positive: 561 out of 820
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Mixed: 220 out of 820
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Negative: 39 out of 820
826
game
reviews
- By Date
- By Critic Score
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- Critic Score
This is a fizzy, exciting brawler that’s easy to pick up and even easier to like, all bolstered by an authentic and reverent adaption of the DC Universe.- Telegraph
- Posted Apr 22, 2013
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Intelligent Systems has produced some fine games for Nintendo over the years; Awakening can proudly sit next to fellow strategy gem Advance Wars as the studio’s best work to date.- Telegraph
- Posted Apr 16, 2013
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- Critic Score
To EA’s credit, Tiger Woods PGA Tour 14 --like all the PGA Tour games before it-- is still a very good game. But perhaps the imminent next generation of consoles will see the series receiving the overhaul it needs.- Telegraph
- Posted Apr 11, 2013
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- Critic Score
It's just slightly too bogged down in filler, slightly held back by some cumbersome and awkward systems, and just doesn't quite hit the mark all the time. When it does, though, it's a fun, hilarious experience, worth checking out if you own a Wii U, but not quite on par with the best TT has to offer.- Telegraph
- Posted Apr 10, 2013
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Heart of the Swarm sits halfway between an expansion and a sequel, yes, but also halfway between casual and competitive, singleplayer and multi, offering a huge amount and not really all that much at all. It’s bombastic and reserved, overwrought and beautifully finessed.- Telegraph
- Posted Apr 8, 2013
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Any gripes with the action are washed away when the narrative flexes it considerable muscle. It’s a fabulous piece of storytelling, thick with foreshadowing to a gut-punch of a finale. Most importantly, like BioShock before it, Infinite could only work as a video game, finessing the art of player agency and interaction. Proof positive that with the right talent and drive, games can plough their own narrative furrow. And excel at it.- Telegraph
- Posted Mar 25, 2013
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This is a game unlike any other. Incomparable, yet instantly accessible. The best Nintendo games have a marvelous knack of building the perfect worlds for the perfect heroes and this is the foundation on which Luigi's Mansion is built. Cracking.- Telegraph
- Posted Mar 21, 2013
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It’s Gears at its very best, fierce gunplay mixing with a fabulous ebb and flow across smartly designed maps. It’s nothing revolutionary, rather existing elements melded into a satisfying whole. It’s the kind of thing that makes Judgment a more long-term investment than its campaign demands, but even the single-player’s familiarity and conservatism can’t take away from the base thrill of pulling the trigger or revving that chainsaw.- Telegraph
- Posted Mar 21, 2013
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The Monster Hunter series continues to be brilliant but a little impenetrable, despite efforts to remedy that very issue. How much you’ll get out of the game really depends on what you’re willing to put in - if you’re short on spare time or patience, maybe give it a miss. But if you like the sound of really learning a game for once instead of just drifting through it, Monster Hunter 3 Ultimate is essential.- Telegraph
- Posted Mar 20, 2013
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Nothing /quite/ works as it should, and when Simcity is built on those systems from the ground up, that’s an incredible shame. There’s so much to like, but there’s so much that will frustrate, and it’s hard to recommend you brave the many ailments.- Telegraph
- Posted Mar 11, 2013
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Mirror of Fate is an excellent entry into this new Castlevania canon. It treats its plot with as much reverence as a home console title, while capturing more of the feel of classic Castlevania than Lords of Shadow. It's an excellent companion piece to Gabriel's first adventure, and a thoughtful, well-designed handheld title in particular.- Telegraph
- Posted Mar 10, 2013
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A highly-accomplished if not completely fulfilling rampage. There’s a base level of quality that hasn’t slipped from the excellent God Of War III – this looks even better, puts things onscreen that are, somehow, even bigger. But this technical muscle isn’t given the best stage on which to oil and flex, thanks to a story that simply idles the roaring engine of death that is Kratos, and keeps the series ticking over until the next, more substantial step forward.- Telegraph
- Posted Mar 7, 2013
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Year Walk is a small but perfectly formed piece of digital entertainment that shows there’s much more to iOS than endless runners and free-to-play timewasters. A game this distinctive, this different, this thrillingly new is the best possible demonstration of the format’s versatility; indeed, of the narrative power of the interactive medium.- Telegraph
- Posted Feb 25, 2013
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There's no denying that, for me at least, it was as fun as it was irritating, as stylish as it was silly. It could've used some tweaking, some more suitable level design in places, and perhaps more thought gone into making the game a cohesive whole. It's not close to Platinum's best, or Kojima's best, but is a game worth checking out, even if just as a rental.- Telegraph
- Posted Feb 19, 2013
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While Bientôt l’été may lack the potency of Tale of Tales’ best work – the subversive, disturbing The Path is this writer’s personal highlight - there’s something to be said for a game that so boldly goes against the grain.- Telegraph
- Posted Feb 18, 2013
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While it may occasionally frustrate, Antichamber is a wonderful experience. There are vague hints of a plot, but it's a plot about self-discovery and making progress, about learning how to overcome challenges and find your way through life's confusions.- Telegraph
- Posted Feb 17, 2013
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This is a compelling experience, the inspired outgrowth of a new complexity in the environmental design of videogames.- Telegraph
- Posted Feb 13, 2013
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The failure of Aliens: Colonial Marines runs deeper than a clumsy stab at sliding into the Alien canon, though. It’s not just a poor Aliens experience, it’s a poor game. There’s a stiffness to the movement and a lack of feedback to the vanilla weapon line-up that’s unexpected from Gearbox Software.- Telegraph
- Posted Feb 12, 2013
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The oddest thing, however, is how a game that's so breathlessly paced for a good 12 hours succumbs to bloat. As Dead Space 3 creaks towards its denouement, you get the feeling that Visceral packed the first three quarters of the game with such incident, they ran out of stuff to include in the final stretch. It's never dull, but never as consistently engaging either.- Telegraph
- Posted Feb 7, 2013
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Strike Suit Zero isn't a game for the faint-hearted. Strike Suit Zero is tough. Really tough. And while it's this challenge that makes it such a compelling space shooter, it's the very same thing that will drive away players in hordes.- Telegraph
- Posted Jan 31, 2013
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Considering Double Fine nailed the whole 'characters with differing abilities' concept so well in the brilliant Stacking, it's bizarre how poorly it's been pulled off here. Disappointing as a puzzle game, inconsequential as a platformer and far too reliant on players having the patience to traipse around, The Cave ends up feeling extremely hollow.- Telegraph
- Posted Jan 27, 2013
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Small cavils aside, though, Ni No Kuni is a heartfelt ode to the kind of gaming experience that's in danger of vanishing altogether from the landscape. It would take a hard heart indeed not to get lost in some part of this ravishing exercise in escapism.- Telegraph
- Posted Jan 24, 2013
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- Critic Score
Combat is fast and fluid, but it's also wearyingly repetitive, and even with the new weapons, there's a distinct lack of variety.- Telegraph
- Posted Jan 21, 2013
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An inventive, compelling online brawler, the likes of which you won't have experienced before. It is technical and spectacular enough that it accommodates both skilled players and those who just want to mash some buttons and watch the sparks fly.- Telegraph
- Posted Jan 20, 2013
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At its core, Temple Run is still a breathlessly exciting game. Equally, however, it's hard not to feel a little cheated by a decidedly unambitious follow-up that has its eye firmly trained on your wallet.- Telegraph
- Posted Jan 17, 2013
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While it remains to be seen if this level of quality can keep up over its five acts, Act I of Kentucky Route Zero is a beautiful, melancholy start to what should be a fantastic series.- Telegraph
- Posted Jan 17, 2013
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As DmC progresses, it becomes clear that it is a phenomenal action game in its own right, with an interesting alternate take on the fiction and a sublime handle on action gaming. A title that taps into the kind of action the likes of Platinum Games are known for. Ninja Theory has shown they know how to weave superb action, biting dialogue and a brilliant visual style into a wonderful, cohesive whole. A blistering start to 2013.- Telegraph
- Posted Jan 14, 2013
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- Telegraph
- Posted Jan 7, 2013
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Despite its niggles, WWE Universe is a terrifically flexible mode that offers endless hours of enjoyment for the committed. For the more casual player, and the lapsed wrestling fans WWE 13 is aiming for, the main draw is the Attitude Era mode. It's flawed, sure, but many of its foibles can be forgiven when you're playing out moments that recall a time when professional wrestling was fresh, fierce and relevant.- Telegraph
- Posted Dec 17, 2012
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It's worth battling through those initial tricky moments with the controls because, as a game, Vice City is still enormously entertaining. Great characters and great stage-setting never lose their lustre and, even ten years on, this is still Grand Theft Auto at its mischievous best.- Telegraph
- Posted Dec 17, 2012
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