Telegraph's Scores

  • Games
For 820 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 39 out of 820
826 game reviews
    • 84 Metascore
    • 80 Critic Score
    It's refinement rather than revolution for F1 2011, then. But Codemasters have made a plethora of improvements under the bonnet, polishing an engine that should prove a fantastic basis for the planned yearly iterations of their F1 franchise.
    • 91 Metascore
    • 80 Critic Score
    This is a game of refinement, not reinvention...Gears of War 3 has nothing new to say to its audience, only more lavish and breathless adjectives to throw our way. It is, at times, nothing short of spectacular, and there is a robustness and polish to every aspect of the game that makes it consistently enjoyable. But for the series and the studio that crafted it, it's time to pursue novelty once again.
    • 77 Metascore
    • 70 Critic Score
    This sensibly-priced curio is one of the best and most original Kinect games to date, and enormously entertaining in the short bursts of play the device is designed for. Perhaps most refreshingly of all, it can be played while seated; couch potatoes discouraged by the activity demanded by most motion-based titles may have just found their ideal Kinect game.
    • 76 Metascore
    • 70 Critic Score
    Space Marine can't compete with the genre leaders in terms of spectacle, budget and direction. And one has to question the wisdom of releasing in such close proximity to Gears of War 3. But for Warhammer 40k fans, or those who just can't wait to engage in a little alien slaughter, Space Marine's solid genre mash-up should prove a satisfying battle ground.
    • 81 Metascore
    • 80 Critic Score
    A lovingly-crafted update that can happily sit alongside Ocarina of Time 3D as a textbook example of how older games can benefit from a modern makeover.
    • 71 Metascore
    • 60 Critic Score
    It's all a bit laboured, a bit tedious, and it's the kind of co-op game that's more fun based on who you're playing with, than on what you're playing. It sits in this awkward middle ground between Borderlands and Left 4 Dead, never remotely matching either but never quite crossing into the territory where you should be avoiding it.
    • 78 Metascore
    • 70 Critic Score
    El Shaddai isn't perfect, then, but it's got a lot going for it because of the sheer energy that's gone into its construction: energy you can see in the focused poise of its combat, and in the game's astonishing desire to top itself with each new vista it flings before you.
    • 53 Metascore
    • 50 Critic Score
    It professes to be a reaction to overblown, scripted rollercoaster FPSes, but never manages to bring a whole lot to the table for itself. Bodycount even makes a fuss over destructible cover, which was done better by Battlefield Bad Company. Bodycount is not a poor game, just a confused and unremarkable one, even if those instant restarts really are wonderful.
    • 80 Metascore
    • 80 Critic Score
    Delivered with wit and panache, Driver San Francisco works because it's daft, rather than in spite of it. And if it proves anything, it's that having conviction in your ideas --any ideas-- can bring a refreshing new twist to an ailing series and genre.
    • 55 Metascore
    • 60 Critic Score
    The most disappointing aspect of Rugby World Cup, however, is just how threadbare it is in terms of modes.
    • 89 Metascore
    • 80 Critic Score
    It's a startlingly relevant piece of work, marred by the most benign and unnecessary of flaws. But in this age of scripted rollercoasters and linear bug hunts, the thinking man's freedom of Deus Ex provides a fabulous example of interactive entertainment, if not quite the revolution the title promises.
    • 72 Metascore
    • 70 Critic Score
    Cars 2 certainly doesn't lack personality and sheen, then, but there are some irritations that hold it back.
    • 47 Metascore
    • 30 Critic Score
    The Cartel is a calamity; an unfinished, unpleasant piece of dreck that even developer Techland got bored of before hoisting it out of the door. The Cartel's list of misdemeanours is lengthy and depressing, but the worst is how either Techland or Ubisoft can have the nerve to put this on the shelves and ask people to pay money --real money-- to play it.
    • 63 Metascore
    • 80 Critic Score
    There's nothing quite like EDF's insane thrills. Simple, old-school, but oh so very good at what it does, Insect Armageddon is well worth a look. As long as you don't mind a bit of ant vomit, of course.
    • 72 Metascore
    • 80 Critic Score
    It's a game that offers few surprises then, but one that offers plenty of enjoyment. It has nowhere near the depth of Obsidian's last RPG, Fallout: New Vegas and in this case it suits.
    • 44 Metascore
    • 40 Critic Score
    Sadly we'll have to do with this for now, a bland, unimaginative shooting gallery that lacks the thing that matters most: magic.
    • 76 Metascore
    • 70 Critic Score
    Shadows of the Damned's erratic, slapdash nature leaves you slightly dazed. But despite some alarming dips in quality, despite the game never quite reaching the level of brilliance you hope for, you will be glad you played it.
    • 70 Metascore
    • 70 Critic Score
    Wonderland itself, the way it changes visually and the way it changes Alice, is the game's most important feature.
    • 83 Metascore
    • 60 Critic Score
    A good game that, on a few occasions, desperately feels like it's trying to be better than it is, but lacks the juice to succeed.
    • 87 Metascore
    • 90 Critic Score
    It delivers content by the bucket load and looks and sounds incredible.
    • 60 Metascore
    • 60 Critic Score
    It's a decent enough game to play through, but certainly one you'll forget in a hurry. It's the kind of game perfect for a lull in gaming when there's nothing else left, and you fancy something disposable but enjoyable.
    • 84 Metascore
    • 90 Critic Score
    A game that is a masterclass in stimulating the senses throughout. But its greatest achievement is making Kinect seem indispensable, allowing you to take centre stage and feel part of Eden's glittering landscape. An evolution of sorts, borne from the endeavour of creation.
    • 79 Metascore
    • 50 Critic Score
    I spent a lot of my time waiting, begging, willing the game to spread its wings and fly. But it never left the ground. A real shame.
    • 89 Metascore
    • 90 Critic Score
    One of the most important games I've ever played.
    • 68 Metascore
    • 80 Critic Score
    If Brink grabs you, it'll grab you hard. Even though the lack of polish is at times a disappointment, beneath the occasional annoyance is a fantastic and refreshing shooter that offers something different to the norm. It's standing on the precipice of true brilliance.
    • 76 Metascore
    • 80 Critic Score
    People looking for the next Halo will most likely come away disappointed, as will anyone hoping for a solid single-player experience. But those of you who are up for something a little bit different and more thoughtful will find a lot to appreciate in Section 8: Prejudice.
    • 84 Metascore
    • 80 Critic Score
    It's a game which is fun to play simply for the joy of playing, and when you throw in the ability to play through the story with a second person, along with some additional challenge areas designed exclusively for co-op play, Outland is highly appealing, highly enjoyable downloadable title.
    • 86 Metascore
    • 80 Critic Score
    Players waiting for their shot at the throne can watch fights in the theatre, with the lovely touch of having your Xbox avatar cheer along and even mark the winner out of ten at the end of a bout. Unfortunately King of the Hill can suffer from appalling lag at times, reducing its quirky appeal in comparison to the smoother one-on-one fights.
    • 95 Metascore
    • 100 Critic Score
    It's a work of masterful craft, mechanically constructed with military precision, artistically wrapped in a tremendous story and environment. Most impressively, its achievements feel effortless.
    • 78 Metascore
    • 90 Critic Score
    The uninitiated may peer into Kamurocho's kaleidoscope and wonder what on Earth is going on, but through the eyes of the converted, the view is as fabulous as ever.

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