Telegraph's Scores

  • Games
For 820 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Hitman - Episode 2: Sapienza
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 39 out of 820
826 game reviews
    • 78 Metascore
    • 80 Critic Score
    A quirky, delightful title. Calling it one of the best movie tie-in games we've ever played sounds a little like we're damning it with faint praise. So instead we're just going to go ahead and say it's one of the best games we've seen on the Nintendo DSi in quite a while.
    • 77 Metascore
    • 80 Critic Score
    It isn't perfect by any stretch of the imagination, and a couple of levels and challenges see Sonic slipping into some of his bad habits, but largely this is an enjoyable, breezily compelling platformer that captures some of that old magic that made us all fall in love with Sonic 20 years ago.
    • 85 Metascore
    • 80 Critic Score
    Most importantly, everything about The Witcher’s design, from combat to writing to world-building is so tight, so beautifully handled that it’s easy to forget the graphical short-comings of the Switch version.
    • 82 Metascore
    • 80 Critic Score
    I’m genuinely surprised with how much I adore Watch Dogs 2’s world. Its satire works because it is always punching up, never down. As such, Watch Dogs 2 feels like it’s making a statement. Rudyard Kipling once said, “San Francisco has only one drawback – ’tis hard to leave.” While Watch Dogs 2 isn’t as faultless as Kipling’s vision of Northern California, you’ll still want to spend tens of hours wandering this virtual recreation of the famous city and on into the Bay Area beyond.
    • 74 Metascore
    • 80 Critic Score
    Head and robot gameplay styles mesh together in a fluid, intuitive way, and the gorgeous colourful space stations and melodramatic sci-fi synth soundtrack makes this sci-fi romp an enjoyable, surprisingly sincere tribute to the wobbly sets of old.
    • 86 Metascore
    • 80 Critic Score
    It’s an ardently old-school video game, big on simple, challenging fun and wonderfully overblown, colourful caricatures. A gorgeous, gleeful tribute to how video games used to be.
    • 76 Metascore
    • 80 Critic Score
    The game’s greatest strength is avoiding the pitfalls of the first; removing frustrating boss fights and lessening the amount of forced stealth sections. It also manages to sustains its variety for a long time – you will fight similar enemies and you will see patterns in how it deals outs its frights, but the interesting setup and constant design flair begs to be seen as you tiptoe through its suspenseful world.
    • 83 Metascore
    • 80 Critic Score
    Nintendo's 20-year-old tactical war simulator is like video-game chess - difficult to learn but satisfying to master.
    • 84 Metascore
    • 80 Critic Score
    In an age of downloadable content and add-ons, of game updates and expansions through online changes, it's just disappointing to see the game not support players who have already played Pokémon Sun and Pokémon Moon's story in any way other than a few small changes. For those players, it really is the definition of the oft-used review phrase "just keep at it, and eventually it gets really good."
    • 82 Metascore
    • 80 Critic Score
    A great little racer with some excellent track design and a pretty unique feel to its racing. It's just a shame it's a tiny bit too punishing in places, with a multiplayer that doesn't quite match up to its single player.
    • 76 Metascore
    • 80 Critic Score
    EA's return to the course is a surprisingly understated and supremely accomplished golf sim.
    • 84 Metascore
    • 80 Critic Score
    In an age of downloadable content and add-ons, of game updates and expansions through online changes, it's just disappointing to see the game not support players who have already played Pokémon Sun and Pokémon Moon's story in any way other than a few small changes. For those players, it really is the definition of the oft-used review phrase "just keep at it, and eventually it gets really good."
    • 79 Metascore
    • 80 Critic Score
    There's a great deal of content here for the money, and a set of high-level weapon unlocks, combined with challenges to complete on every mission, should keep you coming back to the single-player or co-op games as to the online versus modes. Dismal story aside, this is a solid, professional, deeply enjoyable product. Like the Ghosts themselves, it's so good at what it does that you run the real risk of not noticing how superbly it's doing it.
    • 88 Metascore
    • 80 Critic Score
    With Motion Plus control proving a roaring success, Tiger Woods 10 is comfortably the most realistic golf sim out there. At times, it feels like this is precisely what the Motion Plus peripheral was made for and is a stunning demonstration of its potential. And for many sporting types, this will finally be the game that they bought a Wii for in the first place.
    • 75 Metascore
    • 80 Critic Score
    The game's sense of style, great humour and compulsively intuitive gameplay goes a long way towards forgiving many of its flaws.
    • 83 Metascore
    • 80 Critic Score
    At its best it’s a cinematic, bombastic and brilliant video game jam-packed with outstanding moments that culminate in a wonderfully thrilling finale. The thread that ties it all together occasionally frays under pressure from the games its forerunner brought to bear, but never enough to stop Resident Evil 5 being an exceptional piece of interactive entertainment.
    • 82 Metascore
    • 80 Critic Score
    The Monster Hunter series continues to be brilliant but a little impenetrable, despite efforts to remedy that very issue. How much you’ll get out of the game really depends on what you’re willing to put in - if you’re short on spare time or patience, maybe give it a miss. But if you like the sound of really learning a game for once instead of just drifting through it, Monster Hunter 3 Ultimate is essential.
    • 79 Metascore
    • 80 Critic Score
    But it's the first title in years to rekindle a passion I had for the series,the one I had back when I were a lad and Pro Evolution Soccer ruled the football landscape with an iron fist and cheeky grin. Now it's finally back on track.
    • 81 Metascore
    • 80 Critic Score
    Splatoon looks and feels wonderful; it’s a satisfying, immediate, hugely entertaining and almost entirely original brand of shooter. Some players might hanker after more substantial nourishment, but the snack-sized morsels of action that Splatoon offers are absolutely bursting with flavour.
    • 80 Metascore
    • 80 Critic Score
    For a game built around the shallow need for incremental improvements, there is a surprising amount of depth when you dig into character and gear statistic tweaking, too, which only makes the tight squad action of the minute-to-minute gameplay even stronger.
    • 73 Metascore
    • 80 Critic Score
    But that focus is what makes Siege’s multiplayer so good. In a year with a glut of good competitive first-person shooters –the sci-fi fizz of Halo 5 and Star Wars Battlefront or bombastic ordnance of Battlefield Hardline and Call of Duty: Black Ops III- Rainbow Six Siege’s smart, sharp tactical nous marks it as one of the best.
    • 88 Metascore
    • 80 Critic Score
    Veteran developers Insomniac have taken advantage of the PS5’s capabilities to create a sumptuous spread, combining rich, Hollywood-grade CG environments and character models with liberal screenfuls of retina-scorching special effects. Playing the opening tutorial level feels like stepping into an animated movie – a sensation rarely dissipates over the dozen-or-so hours of Rift Apart’s amiable campaign.
    • 76 Metascore
    • 80 Critic Score
    For those that have played through The New Order and are keen for more of its beefy action, this delivers around 7 hours of it for a decent price. I’d argue The Old Blood also makes a satisfying starter to The New Order’s more substantial meal if you haven’t yet had a taste. A well-priced piece of downloadable content that works equally well on either side of the main game? Clever.
    • 85 Metascore
    • 80 Critic Score
    This enhanced edition is certainly the best version, with visual vibrancy and a small handful of extras just about justifying its existence. But perhaps not the extra outlay. Playing any version of Tomb Raider is no decision at all. Splashing out on this or picking up the original for a third of the price is a trickier choice.
    • Telegraph
    • 78 Metascore
    • 80 Critic Score
    Outside the novelty factor of its genuinely innovative tech, there's nothing especially memorable about Skylanders, but it undoubtedly fired the imagination of my little one, and I found it a perfectly pleasant time-killer.
    • 92 Metascore
    • 80 Critic Score
    Forza takes its racing and cars very seriously --with painstaking attention to torque, road conditions and more tuning options than you can shake a gearstick at-- but its raison d’etre is unbridled, uncomplicated driving joy. There is a bewildering amount of stuff that populates the map: traditional races, cross-country sprints, off-road adventures, speed traps, jumps, multiplayer challenges, weekly events. You can barely drive a few yards without something to take part in or smash through. It is bewildering at first and can feel unstructured and scattergun, particularly when the game is throwing XP and rewards at you with so much abandon it's hard to keep track of it all.
    • 81 Metascore
    • 80 Critic Score
    A lovingly-crafted update that can happily sit alongside Ocarina of Time 3D as a textbook example of how older games can benefit from a modern makeover.
    • 85 Metascore
    • 80 Critic Score
    The criminally short solo-player campaign... can be beaten in around five to six hours. However, for all its shocking brevity, the campaign’s story is utterly engrossing; it may be completely preposterous, but the story hits harder and resonates more than those of previous Splinter Cell titles.
    • 79 Metascore
    • 80 Critic Score
    It’s a fascinating, if flawed game and this Switch version isn’t a rush job either. It runs well on the console (even if it’s so big you will need an extra SD card) and takes advantage of some its unique features. Playing LA Noire on the go in handheld mode is tempting enough, but it also brings in motion controls for investigation when playing at home.
    • 84 Metascore
    • 80 Critic Score
    Its thrilling, opulent campaign is tempered only by a lingering sense of familiarity and hesitation to capitalise on some interesting new ideas. While its online offerings feature all the bells and whistles you would expect of Gears of War. There is some work to be done for The Coalition to make Gears their own, then, but as the first page of a new chapter for the series? It is a helluva place to start.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 89 Metascore
    • Critic Score
    Is it a Fortnite killer? Probably not. But as battle royales continue to be de rigeur, the challenge is to offer fascinating twists on the template. In that objective, it is looking like mission complete. [First-Look review]
    • 71 Metascore
    • Critic Score
    There is every chance that in a week’s time the toy-cons we built may be languishing in a cupboard, with the thrill of creating something already over. Regardless; what a charming, rewarding and singular way to spend our time it has been.
    • 82 Metascore
    • Critic Score
    One of the things that has surprised me during my first hours in The Division 2’s ravaged Washington DC, is just how thoroughly competent it all is...If that immediately sounds like damning Ubisoft’s militaristic looter-shooter with faint praise, that isn’t the intention. Launching an persistent online game in the vein of Destiny et al and having it hold together is bloody hard. Just ask Anthem...Several hours later, I’m still enjoying a compelling, mechanically satisfying --if aesthetically uninspiring-- shooter. And that’s with very few technical hiccups, aside from the odd floating corpse and texture pop-in.
    • 73 Metascore
    • Critic Score
    I would like to be able to say that in the weeks and months to come, the multiplayer modes will be fuller, the niggles less prevalent. The core of Battlefield V, that raucous and spectacular shooter, suggests that the future is bright. But while those questions hang in the air, this is a game too slim and scrappy to recommend fully. In due course, that could change. But by the time Battlefield V is where it should be, will it be too late?
    • 86 Metascore
    • Critic Score
    CD Projekt Red's long-awaited follow-up to The Witcher 3 is brilliant, fascinating and engrossing but bears the scars of a tough development. [Review in Progress]
    • 77 Metascore
    • Critic Score
    Most importantly it feels great. The colourful, muscular artwork lends extra weight to already ferocious scuffles, moves landing with crunchy force, accentuated by its brilliant habit of a split-second freeze for fierce hits. Everything is quick and forceful, with fights quickly taking on their own rhythm depending on both the characters and the players using them.

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