Telegraph's Scores

  • Games
For 820 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Hitman - Episode 2: Sapienza
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 39 out of 820
826 game reviews
    • 75 Metascore
    • 80 Critic Score
    This seems unlikely to be a game that can be played hard for 12 months. But it’s also a far more polished and properly executed tie-in than films are typically given. Battlefront does a particular thing very well - it is not so much shallow as strategically popularist. Skill and tactics play their part, but it’s one subservient to the John Williams-scored rush of finding yourself in these battles, in these surroundings.
    • 78 Metascore
    • 80 Critic Score
    A long overdue return to form, with a focus on what made Sonic fun in the first place. He's always been fast, but it's good to finally see him speeding in the right direction.
    • 75 Metascore
    • 80 Critic Score
    An extension that creams off the outwardly silly side of throwing cars around muddy tracks, and packages it up in a bright, boisterous party bag. It may lack a little single-player finesse, but then, you can't have a shindig without a crowd.
    • 85 Metascore
    • 80 Critic Score
    Origins can’t entirely shake some of those Assassin’s Creed foibles, it can still be buggy and a little bloated, but it also retains much of what made the series popular in the first place. A fascinating historical setting, fleet-footed action and intrigue aplenty.
    • 79 Metascore
    • 80 Critic Score
    Mario Vs Donkey Kong: Mini-Land Mayhem is the sort of title Nintendo does very well. It's charming, fun and cleverly constructed. And even if it's not what I expected, it's a reminder that I should endeavour to make the portly plumber more of a fixture on my gaming landscape.
    • 80 Metascore
    • 80 Critic Score
    There's no denying that, as a piece of virtual tourism through the ages, the series has no equal. But today, with endless piles of side-quests, there's also a sense of ennui creeping in, a lack of focus that no amount of micro-improvements can disguise. As such, Revelations is a strong, assured conclusion to Ezio's storyline, but one that begs for a fresh start reboot in whatever comes next.
    • 68 Metascore
    • 80 Critic Score
    It's not quite pumping lead into their glowing orange weak spots, but it's not far off the mark.
    • 83 Metascore
    • 80 Critic Score
    Connection issues aside, Resistance 3 really is one of the most enjoyable, memorable action games in years, on any platform. It has giant arachnids, constant action, and an awesome shotgun. It's visually stunning, artistically evocative. And most importantly, it's definitely got soul. And soldiers too, which is nice.
    • 73 Metascore
    • 80 Critic Score
    A superb marriage of gaming tropes from various generations, it manages to carve its own path through the mire that is the modern FPS genre, and look lovely while it's at it.
    • 74 Metascore
    • 80 Critic Score
    It is scrappy in places, and often trite, but is well structured and compelling. Let’s hope Techland take this success and run with it.
    • 68 Metascore
    • 80 Critic Score
    A brilliant game that is nonetheless difficult to recommend to everyone, then. But those with an eye for detail and a fair amount of patience will be rewarded with a deep, engaging and entirely idiosyncratic experience. Just don't go in expecting your hand to be held at any point.
    • 76 Metascore
    • 80 Critic Score
    But it's not just for geeks like me, even if we will get the most out of it, as High Noon have crafted a highly polished, highly entertaining third-person blaster in its own right.
    • 80 Metascore
    • 80 Critic Score
    A highly-accomplished if not completely fulfilling rampage. There’s a base level of quality that hasn’t slipped from the excellent God Of War III – this looks even better, puts things onscreen that are, somehow, even bigger. But this technical muscle isn’t given the best stage on which to oil and flex, thanks to a story that simply idles the roaring engine of death that is Kratos, and keeps the series ticking over until the next, more substantial step forward.
    • 80 Metascore
    • 80 Critic Score
    The result is a handsome, clever and genuinely funny game that is likely to confound expectations, for better or worse. Veterans expecting a return to classic RPG Paper Mario may be disappointed and not everyone will buy into the puzzle elements. But those who take to its charms will find a game that folds in both smarts and heart.
    • 83 Metascore
    • 80 Critic Score
    Even better are the super charming vignettes depicting scenes from classic games acted out by Astro Bots in fancy dress scattered throughout the game’s levels. It’s a wonderfully self indulgent cocktail of celebration and fan service more reminiscent of Nintendo than Sony - and all the more delightful for it.
    • 83 Metascore
    • 80 Critic Score
    Castlevania: Lords of Shadow is a solid start for the franchise's reboot and while it's far from perfect, it's easy to see where MercurySteam could take a sequel in order to achieve true greatness.
    • 83 Metascore
    • 80 Critic Score
    A healthy roster of characters and a decent selection of lively arenas is not to be scoffed at. And the important business of smacking each other about --which is what we're all here for after all-- is as fun and frantic as ever.
    • 77 Metascore
    • 80 Critic Score
    Here's hoping that the quality of all future Fable DLC lives up to the new standard set by Traitor's Keep.
    • 84 Metascore
    • 80 Critic Score
    The single player game feels as if it has been specifically crafted to 'beat' another franchise. And, while it enjoys a number of memorable set-pieces and some incredible sound design, in tracing over the template laid down by Infinity Ward's series, it inherits all of the weaknesses as well as strengths of that game.
    • 83 Metascore
    • 80 Critic Score
    One of the most accessible entries in this most cultivated of genres. It's gorgeous and welcoming, built on time-honoured design but given a contemporary sheen, making it arguably the first truly modern 2D shoot 'em up in many a year.
    • 81 Metascore
    • 80 Critic Score
    Combining surreal challenges with mind-bending gameplay and packaged with some of the most delightful visuals to ever grace a console, ilomilo is one of the best titles in XBLA's steadily growing catalogue.
    • 83 Metascore
    • 80 Critic Score
    What Xenoblade Chronicles 2 does bring to the table far outweighs the negatives, with an huge, enthralling world to explore, monsters to attack and a living, breathing habitat. The world doesn’t simply exist to service the needs of the player, and instead focuses on a cohesive, engaging world to explore and discover. The added bonus of being able to take the game on the go is a huge plus, with Xenoblade Chronicles 2 managing to scale down well for short bursts of gameplay when you’re trying to manage the wealth of systems and mechanics within it.
    • 76 Metascore
    • 80 Critic Score
    The fighting itself is the best, most tangible, its ever been, which is essential to the most battle-heavy title in the series since Lego Indiana Jones.
    • 79 Metascore
    • 80 Critic Score
    While the notion of ‘maybe you are the Little Nightmares after all’ is hardly revolutionary, it is executed with enough odious style to be effective and affecting. A level of skill in horror-making that runs through Little Nightmares’ brisk descent into darkness.
    • 82 Metascore
    • 80 Critic Score
    It's a rollicking adventure and a story well-told, held back by limited mechanics.
    • 89 Metascore
    • 80 Critic Score
    It is, if there was any doubt, a thoroughly barmy escapade. There is the sense of the game’s designers being told to go nuts in a relatively constricted space and see what sticks. Mario has always been a conduit for madcap invention but it has rarely been this scattergun. Not the plumber at his most focussed, perhaps, but arguably at his most fun. It is a welcome and fitting part of a marvelously manic package.
    • 79 Metascore
    • 80 Critic Score
    While the new features are certainly interesting, the series hasn't moved on significantly enough to make it a must-have title. That having been said, Tiger Woods PGA Tour 11 is the best Tiger Woods game to date.
    • 72 Metascore
    • 80 Critic Score
    Mirror of Fate is an excellent entry into this new Castlevania canon. It treats its plot with as much reverence as a home console title, while capturing more of the feel of classic Castlevania than Lords of Shadow. It's an excellent companion piece to Gabriel's first adventure, and a thoughtful, well-designed handheld title in particular.
    • 84 Metascore
    • 80 Critic Score
    What I've taken away from my time with NFL 11 is a new appreciation for the sport itself. It's genuinely exhilarating stuff.
    • 81 Metascore
    • 80 Critic Score
    While it remains to be seen if this level of quality can keep up over its five acts, Act I of Kentucky Route Zero is a beautiful, melancholy start to what should be a fantastic series.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 89 Metascore
    • Critic Score
    Is it a Fortnite killer? Probably not. But as battle royales continue to be de rigeur, the challenge is to offer fascinating twists on the template. In that objective, it is looking like mission complete. [First-Look review]
    • 71 Metascore
    • Critic Score
    There is every chance that in a week’s time the toy-cons we built may be languishing in a cupboard, with the thrill of creating something already over. Regardless; what a charming, rewarding and singular way to spend our time it has been.
    • 82 Metascore
    • Critic Score
    One of the things that has surprised me during my first hours in The Division 2’s ravaged Washington DC, is just how thoroughly competent it all is...If that immediately sounds like damning Ubisoft’s militaristic looter-shooter with faint praise, that isn’t the intention. Launching an persistent online game in the vein of Destiny et al and having it hold together is bloody hard. Just ask Anthem...Several hours later, I’m still enjoying a compelling, mechanically satisfying --if aesthetically uninspiring-- shooter. And that’s with very few technical hiccups, aside from the odd floating corpse and texture pop-in.
    • 73 Metascore
    • Critic Score
    I would like to be able to say that in the weeks and months to come, the multiplayer modes will be fuller, the niggles less prevalent. The core of Battlefield V, that raucous and spectacular shooter, suggests that the future is bright. But while those questions hang in the air, this is a game too slim and scrappy to recommend fully. In due course, that could change. But by the time Battlefield V is where it should be, will it be too late?
    • 86 Metascore
    • Critic Score
    CD Projekt Red's long-awaited follow-up to The Witcher 3 is brilliant, fascinating and engrossing but bears the scars of a tough development. [Review in Progress]
    • 77 Metascore
    • Critic Score
    Most importantly it feels great. The colourful, muscular artwork lends extra weight to already ferocious scuffles, moves landing with crunchy force, accentuated by its brilliant habit of a split-second freeze for fierce hits. Everything is quick and forceful, with fights quickly taking on their own rhythm depending on both the characters and the players using them.

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