Telegraph's Scores

  • Games
For 820 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Hitman - Episode 2: Sapienza
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 39 out of 820
826 game reviews
    • 88 Metascore
    • 90 Critic Score
    It’s a coming of age story, essentially, with the saccharine beginnings of a jolly jaunt giving way to harsher challenges along the way.
    • 92 Metascore
    • 90 Critic Score
    With Forza Motorsport 3 Turn 10 have made great strides towards accessibility, but have managed to do so without compromising what remains the most open, detailed and enjoyable racing simulation on the market.
    • 91 Metascore
    • 90 Critic Score
    While it contains some excellent ideas, the manager mode needs a lot of work, and it's not clear at this stage whether its list of problems can or will be fixed with a downloadable patch. It's really this that holds the game back from earning a higher score at this stage, and this is a real pity, because there isn't any football title that can compete with FIFA 10's superb core gameplay engine.
    • 88 Metascore
    • 90 Critic Score
    Fifa 11's improvements evolve rather than a revolutionise the franchise's already impressive strengths and overall it doesn't feel like a massive step forward for the series. However, with its depth of customisation, superb gameplay, awesome visuals and fantastic online and career modes, Fifa 11 is about the most complete package fan of football video games could want.
    • 88 Metascore
    • 90 Critic Score
    To me, it feels more like an existential horror story, a deliberate blurring of the lines between the creator and the consumer, in order to tell a really good story.
    • 80 Metascore
    • 90 Critic Score
    An unashamed definition of its host console; simple, colourful, accessible to all, but with a hidden depth for those who wish to explore it. It’s unlikely to convert many that are lost to the Wii cause, but for those who have already embraced it, a trip to Wuhu Island will be some of the most fun you’ll have all year.
    • 90 Metascore
    • 90 Critic Score
    Limbo is a game that cheerfully deals in oxymoron, its awful beauty framing macabre humour. But for all its disparate elements, for all the varied puzzles and shifts in tone, there lies a game of a single, unwavering vision.
    • 90 Metascore
    • 90 Critic Score
    Both more terrifying and more fun to play than its incredibly impressive predecessor. Dead Space 2 is not – and never could be – a game to suit everyone's taste, but if you're a player willing to risk a few nightmares for the chance to immerse yourself in pure terror, it's one of the best horror games available for this generation of consoles.
    • 86 Metascore
    • 90 Critic Score
    An absolute delight.
    • 87 Metascore
    • 90 Critic Score
    From the backgrounds to the animations to the bold colours, Cuphead is a love letter both to classic cartoons and platform-shooters, fine tuned and tweaked so it plays like a dream. It also manages to take a certain much-maligned gaming trope and turn it into something wonderful.
    • 92 Metascore
    • 80 Critic Score
    But despite God of War III being afraid of flying too close to the sun -lest those carefully crafted wings should melt- the journey is relentlessly exciting; a blistering spectacle told in blood and thunder. Truly epic, then. And I defy anyone to argue with the definition this time around.
    • 76 Metascore
    • 80 Critic Score
    People looking for the next Halo will most likely come away disappointed, as will anyone hoping for a solid single-player experience. But those of you who are up for something a little bit different and more thoughtful will find a lot to appreciate in Section 8: Prejudice.
    • 78 Metascore
    • 80 Critic Score
    Harmonix remains the master of mapping note charts to the music.
    • 79 Metascore
    • 80 Critic Score
    DeathSpank may not be perfect, and it may take many of its gameplay cues from other titles, but it's a fun and entertaining romp which is well worth a look.
    • 79 Metascore
    • 80 Critic Score
    It’s Gears at its very best, fierce gunplay mixing with a fabulous ebb and flow across smartly designed maps. It’s nothing revolutionary, rather existing elements melded into a satisfying whole. It’s the kind of thing that makes Judgment a more long-term investment than its campaign demands, but even the single-player’s familiarity and conservatism can’t take away from the base thrill of pulling the trigger or revving that chainsaw.
    • 82 Metascore
    • 80 Critic Score
    Last Light is the rare shooter that lingers with you once you’re done with it.
    • 74 Metascore
    • 80 Critic Score
    Evolve is exactly as satisfying as the people you're playing with. It serves a concept that is so precise that anything less than perfect unison between participants results in a confused mess. But when it all comes together, when your fellow players are all singing from the same hymn sheet, there’ are few more striking multiplayer experiences to be had.
    • 76 Metascore
    • 80 Critic Score
    There’s not much to like about a business model so brazenly designed to divorce kids from their pocket money – and the big swing in favour of untradeable reward cards this year only increases the likelihood of that outcome. That said… it is remarkably addictive, and the overhaul of the chemistry rules that underpin squad building have at least shaken up the shakedown.
    • 79 Metascore
    • 80 Critic Score
    Despite these niggles, I was left feeling satisfied after the post-credits scene. I’m already planning on diving back in and fixing the mistakes of my first run. Prey makes you feel clever, excites, intrigues and, at least once, can be absolutely terrifying. But, hey, at least you can turn into a toilet roll now. If you’re looking for one of the most interesting triple-A video games this year, it’s over here disguised as a sci-fi shooter.
    • 86 Metascore
    • 80 Critic Score
    Players who simply wish to drink in the dreamy visuals and enjoy the cute characters will find Kirby's Epic Yarn a breezy and attractive way to while away six or so hours of their time.
    • 86 Metascore
    • 80 Critic Score
    Returnal is a punishing game which revels in the brutality of its challenge – and given the randomness baked in to the roguelike conceit, it doesn’t always feel like a fair one. Extreme difficulty spikes abound and ultimately twitch-like reflexes will only get you so far; the success or otherwise of any given run can often depend on which weapon types, buff-bestowing artefacts or consumables appear early on. I managed to blitz through one of the game's six biomes, boss-fight and all, at the first attempt thanks to a fortuitous combination of auto-healing augmentations and a launcher blessed with homing ammunition. Conversely, soldiering on with a sub-optimal build can be a dispiriting struggle.
    • 78 Metascore
    • 80 Critic Score
    The satisfaction felt at the end of a hard-fought point is all the greater for the knowledge that you’ve guided that perfect shot with a deft flick of your wrist as opposed to a well-timed button press. Though ultimately lacking the precision a truly great tennis game needs, EA should be commended for a superb Wii effort which amply demonstrates the publisher’s commitment to the format.
    • 75 Metascore
    • 80 Critic Score
    It's well worth a play for anyone looking for an intelligently told, challenging story, or anyone who's a fan of adventure games which happily bring you back down to earth with a thud.
    • 72 Metascore
    • 80 Critic Score
    The offshoot is that there are likely to be one or two sections that might rub players the wrong way. But it is exactly that manic energy that makes the return of Battletoads such a welcome treat.
    • 80 Metascore
    • 80 Critic Score
    Ultimately, the majority of Pokémon Let’s Go is unlikely to be the challenge competitive players are looking for, particularly those who are well-versed in Yellow’s familiar rhythm. Though a spectacularly demanding end-game, asking you to train up one of each of the 150 species of Kanto-region Pokémon to battle Master trainers of the same type, will certainly keep the dedicated busy. This could be where the game’s online trading and battling features could come into their own.
    • 79 Metascore
    • 80 Critic Score
    While those opening hours can feel like a languid tutorial, Game Freak know that the challenge will need to climb. And if anything there is a sudden spike that might come a little hard for newcomers, given the breeziness of the early game.
    • 84 Metascore
    • 80 Critic Score
    This is one of the most compelling, enjoyable episodic games around. It is a shame about the technical problems, but that's not to say it's not pristine in many ways. A clever interface, a vibrant art style and a simple, atmospheric soundtrack compliment what is a wonderful, harrowing, human story.
    • 74 Metascore
    • 80 Critic Score
    Luckily [the checkpointing is] never quite that bad, and the compelling narrative, stunning action setpieces and beautifully realised game world more than make up for the few shortcomings.
    • 87 Metascore
    • 80 Critic Score
    The odd balancing issue does threaten to undermine Mario’s first foray into co-op multiplayer and there is the nagging feeling that, perhaps, Nintendo were not entirely sure of its own focus. But these are quibbles oft forgotten when in the throes of NSMB Wii’s joyful, beguiling character.
    • 82 Metascore
    • 80 Critic Score
    This adaption of LA Noire is terrific fun, with Rockstar putting a lot of work into its detail and implementation. This is a game perfectly suited and definably improved by virtual reality. Its fleeting and occasionally disjointed nature, however, betrays that this is essentially a testbed.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • 89 Metascore
    • Critic Score
    Is it a Fortnite killer? Probably not. But as battle royales continue to be de rigeur, the challenge is to offer fascinating twists on the template. In that objective, it is looking like mission complete. [First-Look review]
    • 71 Metascore
    • Critic Score
    There is every chance that in a week’s time the toy-cons we built may be languishing in a cupboard, with the thrill of creating something already over. Regardless; what a charming, rewarding and singular way to spend our time it has been.
    • 82 Metascore
    • Critic Score
    One of the things that has surprised me during my first hours in The Division 2’s ravaged Washington DC, is just how thoroughly competent it all is...If that immediately sounds like damning Ubisoft’s militaristic looter-shooter with faint praise, that isn’t the intention. Launching an persistent online game in the vein of Destiny et al and having it hold together is bloody hard. Just ask Anthem...Several hours later, I’m still enjoying a compelling, mechanically satisfying --if aesthetically uninspiring-- shooter. And that’s with very few technical hiccups, aside from the odd floating corpse and texture pop-in.
    • 73 Metascore
    • Critic Score
    I would like to be able to say that in the weeks and months to come, the multiplayer modes will be fuller, the niggles less prevalent. The core of Battlefield V, that raucous and spectacular shooter, suggests that the future is bright. But while those questions hang in the air, this is a game too slim and scrappy to recommend fully. In due course, that could change. But by the time Battlefield V is where it should be, will it be too late?
    • 86 Metascore
    • Critic Score
    CD Projekt Red's long-awaited follow-up to The Witcher 3 is brilliant, fascinating and engrossing but bears the scars of a tough development. [Review in Progress]
    • 77 Metascore
    • Critic Score
    Most importantly it feels great. The colourful, muscular artwork lends extra weight to already ferocious scuffles, moves landing with crunchy force, accentuated by its brilliant habit of a split-second freeze for fierce hits. Everything is quick and forceful, with fights quickly taking on their own rhythm depending on both the characters and the players using them.

Top Trailers