Telegraph's Scores

  • Games
For 820 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Hitman - Episode 2: Sapienza
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 39 out of 820
826 game reviews
    • 73 Metascore
    • 80 Critic Score
    It is a game that is interested in one thing and one thing only: turning enemies into bloody smears and hopefully finding some new shoes. And, thankfully, it is very good at it. If you are one of those people-who-like-this-kind-of thing, of course.
    • 73 Metascore
    • 80 Critic Score
    An interesting, slow-burning adventure game well worth your time.
    • 73 Metascore
    • 70 Critic Score
    Mini Ninja’s toybox is generously and imaginatively stuffed but, unfortunately, the same can’t be said of its playground.
    • 73 Metascore
    • 70 Critic Score
    An all out co-op shooter that does exactly what it says on the tin. What it sets out to achieve it succeeds with style, even if these ambitions are firmly rooted in B-movie territory. Whilst this stunted ambition and some minor gameplay niggles hold it back from being truly great, this is a full throttle, adrenalin fuelled, macho-fest which is dumb, fun and full of guns.
    • 73 Metascore
    • 60 Critic Score
    There is still a great multiplayer shooter here, but it feels more like an expansion than a full sequel - if it wasn’t for the campaign, Hardline would be Battlefield 4’s version of Bad Company 2's Vietnam expansion - it even has the vehicle music. It just forgot to bring the personality.
    • 73 Metascore
    • 70 Critic Score
    A highly enjoyable game in its own right and it succeeds at being pure, rollicking entertainment. Players who are prepared to look past its derivative gameplay, will find its silly characters, ridiculous plot and even some of its technical flaws may just be part of the reason they continue playing it long after the first couple of hours have passed by.
    • 73 Metascore
    • Critic Score
    I would like to be able to say that in the weeks and months to come, the multiplayer modes will be fuller, the niggles less prevalent. The core of Battlefield V, that raucous and spectacular shooter, suggests that the future is bright. But while those questions hang in the air, this is a game too slim and scrappy to recommend fully. In due course, that could change. But by the time Battlefield V is where it should be, will it be too late?
    • 73 Metascore
    • 60 Critic Score
    Undead-battling co-op survival mode Zombies – an acquired taste I’ve regrettably never managed to stomach to any degree – rounds out a solid portion of CoD that can’t quite shake the notion it’s merely providing target practice until Vanguard’s Pacific-themed Warzone map enters the fray next month. Then again, perhaps that’s actually the point.
    • 73 Metascore
    • 80 Critic Score
    With an excellent time-management mechanic, some great dungeon design and an emotive love story at its heart, Pandora's Tower is an action-RPG well worth checking out.
    • 73 Metascore
    • 70 Critic Score
    Its core template may be showing its age a little, but the overall package offers enough new content gameplay tweaks to keep the faithful happy.
    • 73 Metascore
    • 60 Critic Score
    Despite the fresh coat of paint they feel stuck in the past, rolled off the factory line with seemingly little question as to why they’re doing it...Pokémon fans and newbies alike will love Brilliant Diamond and Shining Pearl because Diamond and Pearl were great. But there’s not enough brilliance or shine here to add the lustre they deserved.
    • 73 Metascore
    • 60 Critic Score
    It's unlikely to make any Game of the Year lists but Dead Island 2 provides plenty of low-brow thrills.
    • 73 Metascore
    • 80 Critic Score
    A superb marriage of gaming tropes from various generations, it manages to carve its own path through the mire that is the modern FPS genre, and look lovely while it's at it.
    • 73 Metascore
    • 60 Critic Score
    Reflecting on the nature of revolutionary uprising he comes to the conclusion that everything is ultimately ok as long as you die smiling. Similarly, if that’s all you really want from an open world shooter then Far Cry 6 will not disappoint.
    • 73 Metascore
    • 60 Critic Score
    Despite the fresh coat of paint they feel stuck in the past, rolled off the factory line with seemingly little question as to why they’re doing it...Pokémon fans and newbies alike will love Brilliant Diamond and Shining Pearl because Diamond and Pearl were great. But there’s not enough brilliance or shine here to add the lustre they deserved.
    • 73 Metascore
    • 90 Critic Score
    This attention to detail and the recreation of a genuine park experience makes any shortcomings forgivable. When the Kinect controller (for space, light or other environmental reasons) takes a little time to get setup it's less frustrating because the end result is worth it.
    • 73 Metascore
    • 60 Critic Score
    Nintendo's boisterous take on our national sport is thrilling and hilarious, but doesn't offer enough options to play with.
    • 73 Metascore
    • 70 Critic Score
    As party games go, Kinect Sports is infectiously good fun. It's highly doubtful that this title will be enough to woo Wii owners over to the Xbox 360 on ts own. But for players who already own Microsoft's console and a Kinect sensor, it's more than worth a look.
    • 73 Metascore
    • 80 Critic Score
    But that focus is what makes Siege’s multiplayer so good. In a year with a glut of good competitive first-person shooters –the sci-fi fizz of Halo 5 and Star Wars Battlefront or bombastic ordnance of Battlefield Hardline and Call of Duty: Black Ops III- Rainbow Six Siege’s smart, sharp tactical nous marks it as one of the best.
    • 72 Metascore
    • 70 Critic Score
    It was great being given the chance to play something a little different than your more prevalent shooters involving muscle-bound marines. With the ERS system and forgiving flight controls giving an accessible edge to a niche genre, it’s an enjoyable and recommended introduction.
    • 72 Metascore
    • 80 Critic Score
    Mirror of Fate is an excellent entry into this new Castlevania canon. It treats its plot with as much reverence as a home console title, while capturing more of the feel of classic Castlevania than Lords of Shadow. It's an excellent companion piece to Gabriel's first adventure, and a thoughtful, well-designed handheld title in particular.
    • 72 Metascore
    • 80 Critic Score
    The cast of characters breathe a lot of life into The Surge’s otherwise cloying, horror-themed take on robots and cyborgs, and by the time the end credits rolled, I found I’d experienced an exceptionally interesting, exciting and satisfying narrative action game.
    • 72 Metascore
    • 80 Critic Score
    Video gaming is an extraordinary medium capable of so many things; transporting you to other worlds, challenging your mettle and your beliefs, telling stories and fuelling creativity. Sometimes, it lets you get together with your mates and shoot zombie Nazis in the nuts. Consider the bar raised.
    • 72 Metascore
    • 60 Critic Score
    Type-0 is a consistently interesting experience despite not always being one that hits the notes it's aiming for. It's an example of how wonderful games can be when they focus on a particular form of design, but simultaneously, it stands as proof that even those mainstream games labelled 'mature' struggle to provide a narrative of wider cultural value.
    • 72 Metascore
    • 40 Critic Score
    Tales of Zestiria is a profound disappointment, and does not deserve the time investment that huge games of this length require.
    • 72 Metascore
    • 70 Critic Score
    Cars 2 certainly doesn't lack personality and sheen, then, but there are some irritations that hold it back.
    • 72 Metascore
    • 60 Critic Score
    Nintendo's manic revival of Wii Sports could use more variety, but its lively appeal is a joy for the whole family.
    • 72 Metascore
    • 80 Critic Score
    Games often reach for this kind of digital dopamine hit of course, and many succeed, but the reason Mirror’s Edge is so good at it is due to developer DICE’s knack of having you inhabit the body of your avatar so fully.
    • 72 Metascore
    • 60 Critic Score
    Like a zombie with all its fingers cut off, State of Decay’s reach often exceeds its grasp. Despite this, it feels like a game people should play, if only for the creeping moments of brilliance.
    • 72 Metascore
    • 60 Critic Score
    For now, though, FIFA 21 plays a very good game and it's clear the devs have been paying attention to criticism. Headers appear to be effective once more and off the ball movement has seemingly been rebuilt from the ground up, with two new mechanics attempting to address the deficiencies of team-mate AI. The first lets you manually direct runs with a flick of the right stick. The other allows you to take direct control of a runner by pressing in both sticks at once and then timing the return pass as normal. It’s tricky to master and feels a bit like patting your head and rubbing your stomach at the same time but does introduce a welcome set of skill-dependent attacking options.

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