Telegraph's Scores

  • Games
For 820 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Hitman - Episode 2: Sapienza
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 39 out of 820
826 game reviews
    • 64 Metascore
    • 60 Critic Score
    Ultimately, it lacks the action set pieces that helped to push the FPS genre to where it is today.
    • 64 Metascore
    • 60 Critic Score
    Polly could use a new bow.
    • 64 Metascore
    • 70 Critic Score
    The multiplayer is so much fun that it's almost enough to forgive the game's solo-mode shortcomings.
    • 64 Metascore
    • 40 Critic Score
    Nothing /quite/ works as it should, and when Simcity is built on those systems from the ground up, that’s an incredible shame. There’s so much to like, but there’s so much that will frustrate, and it’s hard to recommend you brave the many ailments.
    • 64 Metascore
    • 70 Critic Score
    Wheelman isn’t exactly the smartest video game out there. In fact, it’s quite possibly the dumbest game I’ve played in a long while. However, it’s wickedly self-aware of its own silliness and revels in it, leading to the kind of guilty pleasure that can only come with such a willful grasp of absurdity. And smashing things up, of course.
    • 64 Metascore
    • 60 Critic Score
    It weaves a miserable tale of loneliness, dehumanisation and sexual and emotional abuse. It will exhaust and upset, leaving you bereft for Renee and the thousands of women like her. Contrary to the title, there is no light here, only darkness. But that doesn’t mean it is not worth a look.
    • 63 Metascore
    • 70 Critic Score
    The story mode is rather short, and can comfortably be beaten within 5 hours, but the coop mode adds a considerable amount of length to the game.
    • 63 Metascore
    • 80 Critic Score
    There's nothing quite like EDF's insane thrills. Simple, old-school, but oh so very good at what it does, Insect Armageddon is well worth a look. As long as you don't mind a bit of ant vomit, of course.
    • 63 Metascore
    • 40 Critic Score
    It's a harrowing tale of ambition which far exceeds its boundaries, of broken promises and broken game mechanics.
    • 63 Metascore
    • 70 Critic Score
    The film truly is a millstone around the game's neck. If this game was called Cosa Nostra or Organised Crime 101 (or something similar) it would feel like a far stronger title altogether. Its open-world game template may be well worn but The Godfather II contains some excellent ideas, and the way it integrates them through a smooth control system is admirable.
    • 63 Metascore
    • 60 Critic Score
    As a story, it’s all deeply unsatisfying. And that’s a real shame, because a cogent narrative could have papered over some more of The Order’s cracks. As it is, that job is left to visual splendour, decent shooting and a marvellous, if squandered, setting. And, while it lasts, The Order is a game that entertains almost as much as it frustrates. But not quite enough to shake the feeling of a wasted opportunity.
    • 63 Metascore
    • 50 Critic Score
    As much fun as there is to be had in the multiplayer, it doesn't include any new developments or references to the game's main plot and suffers from the absence of its titular characters. The fact that the campaign only takes around five hours to compelete further fuels the sense Dog Days is an incomplete and flawed package.
    • 63 Metascore
    • 60 Critic Score
    The result is a game spread too thin, with a bulging selection of modes to play but none of which entirely nail their raison d'etre. In itself this feels an unwinnable decision for EA to make; bringing in new modes to innovate takes time away from developing other areas that the fans want bringing up to date. Something has to give. And perhaps this year that something has just been too much.
    • 62 Metascore
    • 60 Critic Score
    Due to its shortness of length, repetitive (and at times annoying) gameplay and non-existent re-play value, its hard to justify paying the full recommended retail price for it.
    • 62 Metascore
    • 40 Critic Score
    At its heart, Mafia 3 is a simple story of revenge, but its actors sell it to you with gusto, and the linear prologue does a great job of getting players invested. Unfortunately, as soon as you’re out in the open-world and you’re free to roam, it becomes a repetitive slog, not least because when you’re doing the same thing on repeat, it only serves to highlight the limitations of the rest of the game.
    • 62 Metascore
    • 70 Critic Score
    In a world where blockbuster racers like Forza Horizon 4 provide big budget mod-cons, Dangerous Driving will be too pared back for some. But for simple thrills and focussed spills, it drives right to the heart of the matter.
    • 62 Metascore
    • 60 Critic Score
    It’s still decent fun, though; which is the game in a nutshell. Disintegration teems with potential and it would certainly be interested to see its ideas expanded upon. But if this fun, flawed first attempt can find enough traction for the team to have another crack remains to be seen. I rather hope it does.
    • 62 Metascore
    • 60 Critic Score
    While Bientôt l’été may lack the potency of Tale of Tales’ best work – the subversive, disturbing The Path is this writer’s personal highlight - there’s something to be said for a game that so boldly goes against the grain.
    • 62 Metascore
    • 70 Critic Score
    Whether it was time constraint, requirements of the 007 license, or a developer stepping out of their comfort zone you can't shake the the feeling there's a great action game bubbling under at Bizarre, but Blood Stone isn't it, limited by a lack of variety and reliance on the tropes of its genre. But it is a well-constructed, entertaining and wholly-polished blast.
    • 61 Metascore
    • 60 Critic Score
    It’s good fun, though feels more like a distraction, a shiny thing waved in front of our noses to stop us noticing the proper golf sim is so bare.
    • 61 Metascore
    • 60 Critic Score
    Unrewarding then, but never frustrating.
    • 61 Metascore
    • 70 Critic Score
    We all need a Die Hard every now and then, and that’s exactly the kind of spirit Retribution evokes.
    • 61 Metascore
    • 60 Critic Score
    Due to its shortness of length, repetitive (and at times annoying) gameplay and non-existent re-play value, its hard to justify paying the full recommended retail price for it.
    • 61 Metascore
    • 40 Critic Score
    How disappointing to see such potential wasted. What a shame to see a developer so clearly uninterested in their own project. Such is the lack of invention and variety on offer, The Force Unleashed II can't help feel like a cursory cash-grab, more akin to DLC than a fully fledged retail product.
    • 61 Metascore
    • 40 Critic Score
    Everything added is a disappointment, and everything retained only succeeds as much as it did before. It’s not often that a sequel completely fails to build on the successes of the game that came before it, but Riptide achieves that defeat with a cynical lack of ambition.
    • 61 Metascore
    • 70 Critic Score
    Still, it's breezy, colourful presentation and general silliness make Kinect Adventures easy to like.
    • 61 Metascore
    • 80 Critic Score
    Approached with an open mind, and accepted for what it is rather than what it isn't, a guided tour of Albion proves surprisingly appealing.
    • 60 Metascore
    • 50 Critic Score
    Those looking for a breezy party game to show off their new machine will find a game with flaws and frustrations that cannot be ignored.
    • 60 Metascore
    • 60 Critic Score
    It's a decent enough game to play through, but certainly one you'll forget in a hurry. It's the kind of game perfect for a lull in gaming when there's nothing else left, and you fancy something disposable but enjoyable.
    • 60 Metascore
    • 50 Critic Score
    It’s a shame that its brains can not match its looks. If you want a visual tech demo to showcase your shiny new console to your mates, Ryse performs that role with some gumption. But at its core is a violent, shallow and desperately limited hackathon.

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