Starbit's Scores

  • Games
For 526 reviews, this publication has graded:
  • 36% higher than the average critic
  • 10% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Remothered: Broken Porcelain
Score distribution:
  1. Negative: 20 out of 526
526 game reviews
    • 62 Metascore
    • 50 Critic Score
    It's a simple game based on a concept that's certain to lead to frantic gameplay, but after a few minutes it becomes clear that this is not a game to hold on to for very long. Its level of challenge and overall difficulty were implemented thinking of quick, brief bouts of gaming, and this includes the local coop multiplayer mode. Also, for a game that emphasizes colours, there are no alternatives for people who might suffer from a certain degree of colourblindness.
    • tbd Metascore
    • 30 Critic Score
    Dotori doesn't fulfill any of the benchmarks expected for games of its genre, though. Due to controls that make the experience more difficult and frustrating, a poor visual presentation and a level design that's anything but interesting and motivating, Dotori doesn't come any near the best choices for action platformers on the Nintendo Switch.
    • 65 Metascore
    • 60 Critic Score
    Alex Kidd in Miracle World DX converts an old classic into a new era and goes beyond the original formula, bringing new levels and game modes. The result is a fun game, with a great performance, and a good chance of appealing to both newcomers and veterans alike. While some of the game's original flaws remain unaddressed and the classic mode might not please everyone equally, this modern take on the original Alex Kidd game is a welcome addition to the Nintendo Switch catalogue.
    • 70 Metascore
    • 60 Critic Score
    This new incarnation brings an updated audiovisual field and an adventure mode with RPG elements, as well as online multiplayer and two very welcome new game modes, known as Speed Golf and Battle Golf. Nevertheless, this latest effort feels more like an update than a new game - longtime fans of the series won't find too much to discover here, and the game's adventure mode feels too drab and empty. There are also online performance flaws that need to be corrected.
    • 66 Metascore
    • 60 Critic Score
    DC Super Hero Girls: Teen Power is a fun, simple, and accessible animation-licensed game that will without a doubt appeal to its target-audience. While veteran players will more likely be put off by the game's simplicity, fans of the animated series will find a good representation of the source material, an intuitive gameplay, and a very fun - if not very challenging - combat system.
    • 81 Metascore
    • 80 Critic Score
    A long game, with a lot of investment on its plot and an improved combat system, it may not look the best but its simple visual outlook won't be an issue for longtime fans. Although not all its elements are essential, those who were looking forward to the conclusion of the series will be more than satisfied with Trails of Cold Steel IV.
    • 78 Metascore
    • 60 Critic Score
    Boomerang Fu is a simple party game that won't bring much to solo players beyond its simple and intuitive gameplay. Local multiplayer is a completely different matter, though, as its absolutely chaotic sessions add a whole new layer of enjoyment for up to six players, which makes the lack of an online multiplayer component hard to understand. Those who can summon up to five other players and are looking for quick but intense experiences will find something worthy in Boomerang Fu.
    • 67 Metascore
    • 70 Critic Score
    Olympic Games Tokyo 2020 is the official video game of the biggest sporting event in the world and with the Olympics finally being held this summer, the Games' video game incarnation brings a varied array of events, a fun multiplayer component - whether local or online, which works marvelously well - and an exquisite character editor tool with endless possibilities. It might not be a serious realistic simulation of Olympic events, but it's certainly a very fun experience for all and one which will fill many hours at home and on the go.
    • 62 Metascore
    • 50 Critic Score
    Kill It With Fire has a very fun and absurd concept which creates high expectations at first. Unfortunately its performance issues and repetitive nature quickly become too large to ignore. An unstable framerate, a poor resolution when played on the Nintendo Switch screen, constricting elements, and uninteresting goals make this a passable effort that could have been a lot more fun if its concept was better executed and technical flaws had been corrected.
    • 65 Metascore
    • 60 Critic Score
    With a vast game world, full of points of interest, varied missions and a fun, comical plot, Maneater's flaws mostly derive from its performance mishaps, namely a less stable framerate when there's plenty going on in the screen, and a feeling of repetitiveness in the mid-term. Nonetheless, this is a fun game to explore, which fits the Nintendo Switch perfectly.
    • 74 Metascore
    • 80 Critic Score
    Famicom Detective Club: The Two-Case Collection is a masterful remake of two original games that are over thirty years old and which now become accessible to many more players around the world. If the original gameplay formula is largely left untouched, the audiovisual presentation is given a thorough renovation that brings it closer to a contemporary experience. This detective adventure is now fit for a modern audience and it's well worth the hours spent on it.
    • 74 Metascore
    • 80 Critic Score
    Famicom Detective Club: The Two-Case Collection is a masterful remake of two original games that are over thirty years old and which now become accessible to many more players around the world. If the original gameplay formula is largely left untouched, the audiovisual presentation is given a thorough renovation that brings it closer to a contemporary experience. This detective adventure is now fit for a modern audience and it's well worth the hours spent on it.
    • tbd Metascore
    • 60 Critic Score
    Without the intricacies of detailed simulations, there's plenty of fun to be found here, especially in local multiplayer sessions. The lack of online multiplayer, though, is difficult to understand, and the short number of teams and game modes, and an AI that doesn't always work like we'd expect can make for a rather limited and less consistent game. In any case, players looking for simple, quick football action have something cost-efficient to find with Super Soccer Blast: America vs Europe.
    • 71 Metascore
    • 70 Critic Score
    Miitopia returns to a Nintendo console, this time adapted to the Switch, and once again it does a great job at making a fun game out of something as simple as personal avatars. With its countless customization options, the ability to import characters from the Mii community, and a fun combat system, Miitopia might not be the most ambitious turn-based RPG ever developed, but it's an accessible, fun effort at a social game that can bring a smile to everyone's face.
    • 76 Metascore
    • 80 Critic Score
    Save me Mr. Tako: Definitive Edition is a marvelous tribute to handheld games from eras past, and it works at all levels. With a depth that's surprising for a seemingly simple game, this action platformer joins Metroidvania elements to the mix along with a very balanced difficulty level and the result is a fitting tribute to the 8-bit handheld era.
    • tbd Metascore
    • 70 Critic Score
    The second chapter of Atelier's Mysterious Trilogy keeps some things recognizable whereas others are new, and this doesn't always work perfectly. The open world is a very good addition but the time limit is hard to grasp. Its plot is not the greatest asset and combat remains mostly the same, but overall this is something that Atelier fans should discover on their own.
    • 61 Metascore
    • 50 Critic Score
    Poison Control could have gone for a more ambitious production. Its plot, fun dialogues, and marvelous looking cutscenes demonstrate that there was some potential for that. However its repetitive gameplay, a level of challenge that's hardly enticing, and a game world that looks mostly subpar mean that Poison Control falls into a generic and unremarkable territory that will fail to impress.
    • 69 Metascore
    • 70 Critic Score
    R-Type Final 2 marks the return of the much revered 2D shooter series after nearly 20 years without any new games, and it does a marvelous job at bringing the R-Type experience to our day and age. Its levels are tough, the vehicles and weapons are varied, and the formula is loyal to its origins. New players might feel, however, that this game is not most suited for them, given the emphasis on an arcade experience.
    • 72 Metascore
    • 50 Critic Score
    Ninja Gaiden Master Collection definitely has an appeal, and the excellent conversion job behind Ninja Gaiden Sigma creates high expectations for what comes next. Unfortunately the conversions of Sigma 2 and Razor's Edge fall way below expectations, with an appalling performance and erratic screen resolution, which makes the games often appear worse than they should be. On top of that, no improvements were done on Razor's Edge original formula and despite the additional content, this compilation feels like a botched effort whose only asset is the very good work done on the first game of the trilogy.
    • 67 Metascore
    • 70 Critic Score
    Destropolis can be summed up in two words: minimalist and frantic, that's what better characterizes this twin-stick shooter where waves of enemies will rush towards the player - or even better, players in cooperative mode. There are plenty of like-minded games on the Nintendo Switch eShop catalogue but Destropolis can still put up a fun, fresh experience. Those looking for something longer and more in-depth should look elsewhere, though, as Destropolis is mostly aimed at quick and intense experiences.
    • 62 Metascore
    • 50 Critic Score
    Neoverse Trinity Edition has a lot of good ideas and could very well be a card game classic on the Nintendo Switch. Unfortunately a poor performance - which includes frequent losses of frame rate and a frustrating user interface when played on the Nintendo Switch screen - as well as a lack of a proper introduction to the way the game is played make this experience way more unappealing than it should be. This is a real shame, because its gameplay is very fun and the mechanics are very well thought, but the game's performance truly harms the experience to a level it should not.
    • 66 Metascore
    • 80 Critic Score
    Wonder Boy Asha in Monster World revisits a classic that most players didn't have the chance to discover and it does a great job at bringing it into our day and age. While it's true that the game's pacing feels rather slow, which is to be expected from a title that's over a quarter of a century old, everything in this work was done in a way that respects the original and brings it up to today's standards.
    • 65 Metascore
    • 70 Critic Score
    Aerial_Knight's Never Yield proposes an interesting interception of concepts between a sidescroller and an endless runner, and it works great. With its demanding but fair gameplay mechanics and a surprisingly elaborate plot for a short indie title, the game also boasts a good use of the camera and an exquisite soundtrack. The only things that could make Aerial_Knight's Never Yield much better would be a multiplayer and online component, as well as a longer lifespan.
    • tbd Metascore
    • 70 Critic Score
    Its plot is simple, but fits the game perfectly, and the additional content is a perfect match with what the game brought before, featuring a unique alchemy system and a new way of concocting recipes. Along with the characters and their interactions, this is a very well done work that adds to the Nintendo Switch catalogue.
    • 70 Metascore
    • 70 Critic Score
    Skate City may have simple origins but it fits very well on the Nintendo Switch. While short, and certainly not a groundbreaking game, this skateboarding experience does a great job on its new home, thanks to slick controls, a wide variety of moves, and a great visual environment. While the experience is rather short, fans of skateboarding will certainly find Skate City worth looking into.
    • 59 Metascore
    • 60 Critic Score
    The game features some very well implemented gameplay mechanics, as well as a huge variety of elements, but its experience also finds itself harmed by a rather repetitive and monotonous action, long loading times, and a change near its end that makes the game too linear.
    • 79 Metascore
    • 80 Critic Score
    New Pokémon Snap brings back a recognizable formula and updates it to our days. If the gameplay remains simple and intuitive, the adding of online capabilities and rankings make the experience all the more interesting. There are lot of Pokémon here too, and the merging of the plot with the gameplay is achieved in a marvelous way. While New Pokémon Snap might get a bit repetitive at times, fans of the series have plenty to look forward to with this delivery.
    • 74 Metascore
    • 60 Critic Score
    The main game mechanic, with emphasis on combat and management rather than on plot, is definitely a point in its favour, as is its wide and varied game world. Where Battle Brothers falls short of expectations lies mostly on how the game was adapted, namely its control system, which is difficult to get used to on the Switch. Its difficulty level also feels unbalanced at moments, and its player interface feels like it doesn't fit with the game. Players able to look beyond these shortcomings will find a great tactical RPG challenge, but others will feel put off by those elements where Battle Brothers fails to deliver a consistent experience.
    • 78 Metascore
    • 70 Critic Score
    Rogue Heroes: Ruins of Tasos draws inspiration from some groundbreaking references when it comes to adventure games, and adds to them an extra level of challenge with a roguelite component. But while the simple gameplay, the world development possibilities and the co-op experience are indeed very welcome and well implemented, an overly simplistic plot, a lacklustre protagonist and redundant character development mechanics make this a game of limited appeal outside its narrowest target audience.
    • tbd Metascore
    • 70 Critic Score
    Knight Squad 2 doesn't spend much time with complex plots or mechanics - it's an action game where everything is simple and quick to assimilate, and that's its biggest strength. Up to eight players can take part in rounds of frantic combat across a great deal of game modes, and while this might not be the most engaging experience for solo players, those looking for multiplayer fun will find an insane amount of hectic moments in Knight Squad 2.

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