Starbit's Scores

  • Games
For 538 reviews, this publication has graded:
  • 36% higher than the average critic
  • 11% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 4.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Xenoblade Chronicles 3
Lowest review score: 10 Remothered: Broken Porcelain
Score distribution:
  1. Negative: 20 out of 538
538 game reviews
    • 52 Metascore
    • 40 Critic Score
    It's not that Hellpoint lacks ambition, but unfortunately it cannot deliver on what it promises. A clunky performance, particularly frustrating in the middle of a combat, exceedingly long loading times, a downgraded visual world and a plot that leaves players in the dark mean that this ends up falling way below the threshold of legitimately high expectations that most players had set.
    • 79 Metascore
    • 80 Critic Score
    Scott Pilgrim vs. The World: The Game – Complete Edition is a marvelous beat'em-up in the brawler style, with some RPG and strategic elements thrown in the mix. Thanks to its exquisite audiovisual component and fun-packed gameplay experience, whether solo or up to four players, this full edition of a game originally released over 10 years ago gets everything right. There's a new star in the Nintendo Switch eShop catalogue.
    • 89 Metascore
    • 90 Critic Score
    Super Mario 3D World + Bowser's Fury brings both the Wii U classic and an entirely new approach to its gameplay. If 3D World is the same game that it was on its original release, now updated to the Nintendo Switch format, then Bowser's Fury is a fantastic look into what could be the future of the Super Mario Bros. series, based on open world exploration. While this component may not last as long as we would like it to, it leaves us eager in anticipation to see what will be happening next.
    • 79 Metascore
    • 70 Critic Score
    While its puzzles are rather simple and the game's length feels short, its use of a fantastic audiovisual environment, a captivating - if not very detailed - plot, a good use of the narrative component and the creative ways in which the sound and music are embedded in the gameplay make this a remarkable experience that should be discovered by everyone who enjoys plot-driven games.
    • 74 Metascore
    • 70 Critic Score
    Monster Sanctuary blends a Metroidvania game with monster capture elements, and it does a great job at bringing those worlds together. With its enormous amount of content and a fun, well-designed sense of progression, Monster Sanctuary does not stand out as brilliantly when it comes to its exploration, which feels rather simplistic, but there are plenty of elements here to make it worthy for everyone who enjoys any of both genres represented.
    • 76 Metascore
    • 80 Critic Score
    Even though its adaptation to the Nintendo Switch could have used a better control system - seeing as Nintendo's platform does not have a mouse - Hero U is nothing short of a little gem in the Switch catalogue, thanks to its humour, writing and overall atmosphere. Fans of adventure RPGs have plenty to look forward to here.
    • 64 Metascore
    • 50 Critic Score
    PUSS! is an unusual arrival, in the sense that there's not much to say about it, other than being a very surreal and by no means conventional experience, with an audiovisual environment that fits the description. Unfortunately its difficulty level makes finishing the game a very difficulty task, and the occasional crashes only hinder what value PUSS! could have brought for some fringes of the public.
    • 50 Metascore
    • 40 Critic Score
    Empire of Sin is ambitious and features a blending of genres and ideas that can be described as very interesting. Unfortunately the way they come together and work as a game is an utter disappointment at best, and frustrating at worst. The poor visual performance could still be acceptable if the other components displayed more qualities, but a mediocre AI, some unsolved technical issues - even after several updates - and the redundancy of one of its major dimensions make Empire of Sin a passable and uninteresting effort.
    • 65 Metascore
    • 80 Critic Score
    It may not be revolutionary or redefine its genre, but Golden Force is a lot of fun to play thanks to its successful formula of good level design, fun combat system and accessible difficulty. It's not a groundbreaking piece of gaming, but it's certainly a very good formula.
    • 72 Metascore
    • 70 Critic Score
    Tanuki Justice is a homage to 8-bit era action platformers and does a good job at that, with its mix of simple action and frantic boss fights, along with a lovely visual style. At the same time time, Tanuki Justice does not particularly stand out in any of its components, and despite its good formula it doesn't rise above its peers.
    • 80 Metascore
    • 80 Critic Score
    The combat is fun and the combos available make the experience more engaging, while the game's presentation is a charm to look at, with extra points for its phenomenal soundtrack. At the same time, ScourgeBringer has nothing particularly new that can set it apart from its roguelite peers, and its difficulty level can sometimes feel unnecessarily exaggerated.
    • 67 Metascore
    • 60 Critic Score
    Chronos: Before the Ashes is a mostly successful attempt at making a more accessible roguelike that does not compromise its challenge too much. Its experience mechanic is a very welcome idea and something that has a lot of potential to be improved in future releases, but technical issues affecting its visual performance make this more difficult to enjoy on the Switch screen, and as such there's many players who might feel behind on what the game has to offer.
    • 65 Metascore
    • 60 Critic Score
    The Red Lantern is a survival game that gets some things right...and some things wrong. This is a game where players can marvel at the beauty of the Alaskan landscape, portrayed with stunning detail, and the characters' animation is executed with a great degree of authenticity. At the same time, the gameplay experience is constricting as the player has very little control over what happens, and the survival mechanisms end up too dependent on sheer luck, which raises the difficulty level to very frustrating levels.
    • tbd Metascore
    • 60 Critic Score
    Thanks to its audiovisual environment and to a good mix of puzzle and point & click elements, this is a work that won't look out of place in the collection of any horror fans, even though it doesn't have much to offer once it's finished.
    • tbd Metascore
    • 60 Critic Score
    Torn Tales: Rebound Edition takes iconic fairy tale and novel characters and puts them at the centre of a fun and simple hack and slash RPG doing things we would not expect them to do, and it works great. The action mechanics are rather simple and easy to learn, and the game allows players of different paces to make their own experience. If only it featured a cooperative multiplayer component, Torn Tales: Rebound Edition would play even better.
    • tbd Metascore
    • 80 Critic Score
    Nekopara Vol. 4 continues the series of Visual Novels with the particularity that unlike most of its peers, there are no multiple endings here, but that's not necessarily negative. This chapter features a marvelous visual presentation, as well as a plot full of comedic and absurdist elements that will amuse everyone, though its risqué elements can feel exaggerated sometimes.
    • 66 Metascore
    • 70 Critic Score
    Super Meat Boy Forever follows the legacy of its adored predecessor and it improves on several elements - namely, the stunning animation sequences, as well as the boss fights, which are the most enjoyable part of this game. At the same time, the decision to implement an auto-run mechanic when the level design feels completely disconnected from this way of playing is difficult to understand. Super Meat Boy Forever has plenty of qualities but it also has its peculiarities, fans of the original need to take that into account.
    • 57 Metascore
    • 60 Critic Score
    Despite its best intentions, however, there are issues and flaws when it comes to execution that stand in the way of Calico becoming a much more enjoyable game. While Calico has plenty of good ideas, it would do wonders for the gameplay experience if the aforementioned flaws were corrected in future updates, as this would allow the game to live up to its true potential.
    • 78 Metascore
    • 90 Critic Score
    Wingspan is an example of how it is possible to take a board game and carry out a near-perfect conversion work to turn it into a functional and enjoyable video game. Nearly every element here has been the target of a marvelous work and players will find themselves welcomed by a very broad and encompassing tutorial, a lovely audiovisual world, an addictive multiplayer (as well as single player) experience and sharp, fine-tuned controls. Wingspan should be held as a benchmark for how to convert board games into electronic entertainment.
    • 59 Metascore
    • 50 Critic Score
    This delivery brings a lot of freedom when it comes to customization, as well as a large pool of elements to choose from. Nevertheless, the game's interface, accessibility and lack of assistance to make players feel at ease are strong impediments to make this a more enjoyable, fluid and creative experience. The principle of RPG Maker MV is right, but it needs a much better adaptation to a console format.
    • 65 Metascore
    • 60 Critic Score
    Space Invaders Forever is a collection that consists of three adaptations of Taito's timeless classic and if the presence of Space Invaders Extreme is by itself a major highlight, then a bigger effort should have gone into adapting these games to the format of the Nintendo Switch. Local multiplayer is a very fun experience, but an online component would have made everything much better.
    • tbd Metascore
    • 70 Critic Score
    Super Sports Blast is a compilation that gathers the three previous games under the Super Sports name in one offer, bringing tennis, volleyball and football under one game. While the gameplay of the original titles is left intact, this compilation adds nothing to the overall experience and its sole advantage is the convenience of having all three games in on package. Players looking for a simple and accessible experience will enjoy themselves, but the lack of an online multiplayer is something that should be corrected in the future.
    • 87 Metascore
    • 90 Critic Score
    Grindstone on the Nintendo Switch is a puzzle game with origins in the mobile market, but don't let that deceive you: this is a real gem that will grab players' attention from the very beginning for hours on end, and where everything is delightfully addicting and marvelously executed. Anyone who thinks a game with origins on mobile devices cannot deliver a good experience on the Nintendo Switch should take a good look at Grindstone as soon as possible.
    • 62 Metascore
    • 60 Critic Score
    Fatal Fury: First Contact brings back an SNK fighting game to the Nintendo Switch and what's on offer is pretty much consistent with the original work. This is not an ambitious endeavour, and the dearth of game modes make the experience rather limited. Still, the characters available and their moves are fun to explore. On the other hand, it would be nice to have some extras, and there are performance issues that should have been corrected.
    • 75 Metascore
    • 80 Critic Score
    Sam & Max Save the World Remastered is a perfect fit on the Nintendo Switch. The investment made in improving the game's audiovisual environment is worth of praise and brings this game up to today's tastes, making it something to be embraced by both veterans and new players alike. With its devilishly funny dialogues and a gameplay that can be easily handled in this new format that presents the game in one go, rather than the original's episodic delivery, Sam & Max Save the World Remastered is a marvel for everyone.
    • tbd Metascore
    • 50 Critic Score
    While its visual environment might impress at first, the gameplay is rather limited due to the lack of single player options and absence of enough players to allow for a varied online experience, not to mention that the performance on the Nintendo Switch is far from stellar and the controller input lag can make things more frustrating. All in all, Override 2: Super Mech League lost a good chance to make a name for itself.
    • 82 Metascore
    • 80 Critic Score
    Traffix presents a simple but effective concept: a puzzle game built around the task of controlling streetlights. Simple, but challenging, as the difficulty level begins climbing quickly enough, sometimes too much for some players to handle, but the overall experience is nothing but a success, especially with the game’s slick controls.
    • 50 Metascore
    • 50 Critic Score
    Picklock is a very simple game, and there's nothing wrong with that. The problem, however, is that other than a memorable jazz-heavy soundtrack, there's very little where Picklock excels. Its gameplay experience, while not a complete failure, is hindered by camera errors, occasional bugs, and not very intuitive controls, as well as by a poor translation job. There are plenty of examples of simple games that provide very fun experiences but alas, Picklock does not do enough to reach that threshold.
    • 52 Metascore
    • 60 Critic Score
    Under the guise of stealth action and infiltration missions, we find a game that's mercilessly difficult to the point of putting off players less keen on multiple trial and error attempts. Its complicated controls, long loading times and punishing consequences if the mission goes south mean that Commandos 2: HD Remaster lost a chance to be a more user-friendly game, as well as to try to reach to a wider audience. Those who enjoy a cruel difficulty level, however, and who don't mind spending a lot of concentration in their missions will find something well worthy of their attention.
    • 56 Metascore
    • 50 Critic Score
    Five Dates is an experience that assumes the shape of an interactive movie based on the player's choices and its background, directly related to the restrictions imposed as a response to the ongoing global pandemic, will certainly resonate with many players. The acting involved is indeed worthy of praise and grants the game a good dose of realism but the experience quickly runs out of appeal and the game's simplistic goal of finding a life partner is not enough to make this a remarkable work.

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