SpazioGames' Scores

  • Games
For 5,240 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5259 game reviews
    • 75 Metascore
    • 75 Critic Score
    It's not original, it's obviously a bit rushed, and it's very short, but it's also the best Transfomers game around, far from the confused style of the Michael Bay movies, and finally faithful to the original animated series. The fact that it reuses a lot of mechanics from Platinum Action games, simplifying them, helps a lot when it comes to quality and excitement.
    • 67 Metascore
    • 70 Critic Score
    It's hard, very hard, EXTREMELY hard, so much we recommend it only to hardcore rogue-like fans. Still, if you are that kind of player, and start the game prepared for a lot of suffering, there's much fun to be had in this little strategy game with a Mad Max vibe.
    • 89 Metascore
    • 85 Critic Score
    An epic storyline that contains pretty much every element that made the original game great, and conceals the AI problems with some smart enemy placement. Structurally, it's even better than the main campaign, and from a narrative standpoint it shows once again how good the CD Projekt writers are. More than worth its price, indeed.
    • 81 Metascore
    • 80 Critic Score
    A good and tactical free to play game, that intelligently mixes its mechanics in slow paced but tense and fun matches on the sea. It's probably the best of the World of War series from a gameplay standpoint, and the variety of ships changes the approach of the player in impressive ways. Might be a bit low on content compared to Tanks, but it won't be long till more stuff gets added.
    • 59 Metascore
    • 70 Critic Score
    A good step in the right direction for the series and definitely a more accessible game than its direct rival, but there's still a lot to be done to reach those levels.
    • 57 Metascore
    • 40 Critic Score
    What an utter development disaster. There are design and technical flaws in this game that can't be forgiven: it's inaccurate, some times glitches halt progress, and some solutions completely lack any logic. Truly sad, considering how beautiful it looks.
    • 83 Metascore
    • 85 Critic Score
    If Shovel Knight was a great homage to the NES era, this is an amazing homage to the Genesis and Master System era. It's what Sonic should be in this day and age, and it's quite funny that its developer wasn't SEGA, but an indie team with a lot of passion for the blue hedgehog. It has brilliant level design, great and tight gameplay, various playable characters, and good pixel graphics. What more do you want? A good storyline? Not there of course, but we don't really care considering the rest.
    • 59 Metascore
    • 60 Critic Score
    There are a lot of fighters from Kurumada's Epic series, but the simplistic mechanics make them too similar, and the campaign while covering basically all arcs of the story, is clearly rushed, ruining some of the best moments with static cut-scenes. Basically, it's oure fan-service, that will be appreciated only by those who love the manga and the anime.
    • 86 Metascore
    • 85 Critic Score
    There are still some flaws, but The Taken King finally makes Destiny the game it should have been at the release. It is finally a complete title, with a lot of fun and varied content, and a lot of implemented changes based on fan feedback. As we said, anyway, some changes are still due, some design choices remain weak, and the growth potential remains impressive. We just hope the next expansions maintain this level of polish and content in the future.
    • 81 Metascore
    • 80 Critic Score
    Still a "safe", well made, and colorful games for children and parents alike. It has obvious limitations due to its structure, deeply connected to the Skylander statues, but it remains a great product for families, that will not disappoint.
    • 87 Metascore
    • 80 Critic Score
    Many fans will appreciate the choices Konami made in terms of gameplay, others won't like where the series is going, with its open and unpredictable matches where everything could happen. We like the changes, and had a lot of fun with the new PES, but there's still a lot that could be perfected. The peak of the series hasn't been reached yet.
    • 86 Metascore
    • 80 Critic Score
    A well made remaster, especially when it comes to the first chapter, that's kinda ruined by the absence of the multiplayer and some bugs. It's still three great games for an honest price though. If for any reason you never played the series, this is a great way to experience some of the best games the tps genre has to offer.
    • 67 Metascore
    • 75 Critic Score
    It does nothing to innovate the series, going back to its roots and eliminating most of the changes made with heroes VI. It's good, with a long campaign and the usual beloved gameplay of old, but it has no courage. None at all.
    • 86 Metascore
    • 90 Critic Score
    It's amazing. A basket game so full of content and quality that its almost unbelievable for a fan of the real sports. It's only fault is the online, that remains unstable year after year, with irritating lag spikes. Oh yeah, the Spike Lee directed stroyline isn't that amazing either, but hey, perfection does not exist after all.
    • 84 Metascore
    • 80 Critic Score
    A sci-fi horror game that doesn't really scare as much as Amnesia, but it's way more inspired when it comes to background and storyline. It strays far from the usual stylemes of the genre, and even if it falls short in some elements, it remains a great game, full of tension and terrific locations.
    • 65 Metascore
    • 45 Critic Score
    The base idea was peculiar, and had potential. Its application is unfortunately terrible. It's really hard to get involved in the stories, due to the bad pacing and the continuous interruptions. There's worse disasters out there, but it's bad.
    • 75 Metascore
    • 65 Critic Score
    A fundamentally simple strategy game, that doesn't really have much of a place on PC. It's still a passable game, due to its well calculated mechanics, the long campaign, and some good ideas. Just don't expect anything revolutionary, there's much better out there.
    • 75 Metascore
    • 75 Critic Score
    An intelligent and beautiful virtual table top-game, that can be very fun if played online. Especially with friends. The ruleset isn't perfect, and its multiplayer-only nature leaves something to be desired, but it's still pretty impressive as a first try.
    • 76 Metascore
    • 75 Critic Score
    Original Blood Bowl fans will certainly like this new version of their favourite fantasy-sport. Cyanide did a great job when it comes to graphics and details, and the tactical gameplay is still very good. The only problem? A lot of cut content, with many missing teams (and 2 available by pre-ordering...). We are expecting a lot of DLC in the future.
    • 68 Metascore
    • 70 Critic Score
    A surprising low-price platformer that's completely based on the truly smart idea of "coloring" the various platform with ink. It's a tad bit too hard in some places, but you'll never get too frustrated. Ink is basically another splendid proof that, to make good videogames, you need passion more than money and marketing. A pity the developer couldn't complete the game with all the initial ideas, but there's still time for updates.
    • 66 Metascore
    • 70 Critic Score
    It will divide the fanbase. After all, is a sort of white canvas where anyone could pour their creativity without any real reason to do it. Unfortunately, is this lack of challenge that makes the game sub-par if compared to other episodes. It's still Nintendo we're talking about though, and this means that the general quality of the product remains pretty high.
    • 32 Metascore
    • 30 Critic Score
    How? Why? What the hell happened? How could Robomodo fail in such an amazingly spectacular way? This game is the last nail in the coffin for the series, and an utter disaster. The gameplay is broken, gigantic glitches happen every minute or so, the Slam mechanic is complete nonsense, and it’s even disappointing when it comes to pure content. Forget about it.
    • 92 Metascore
    • 95 Critic Score
    A masterpiece. Don’t overlook this game for its retro graphics or pseudo-jrpg structure, it is pure genius. Undertale takes the jrpg genre, deconstructs it and enriches the whole experience with amazing writing, a fantastic storyline and a truly intelligent approach to “battles”. Seeing that games like these are still being made is truly a joy.
    • 71 Metascore
    • 70 Critic Score
    It’s not an amazing adventure game, but it’s not even the horrible misstep that some were expecting. It’s a decent kid-oriented game, with more puzzles and interactivity than usual for a Telltale game, and some genuinely fun moments. Let’s see where this goes.
    • 61 Metascore
    • 70 Critic Score
    It's full of bright ideas, and had some amazing potential, but the unripe Dungeon Master Mode will need the community and some continued support from the developers to truly shine. What remains is a solid adventure, that could have been better, but it's still satisfying for rpg fans.
    • 84 Metascore
    • 85 Critic Score
    What 343 Industries did with the gameplay is definitely great. They had the balls to change a beloved formula, and finally hit their true mark in the series. Halo 5's competitive multiplayer is also an amazing experience, varied and fun, and the addition of Warzones is fantastic for those players who love chaotic battles in large maps. The campaign, though, is disappointing both in structure and in story. Characters, situations, and all the possibilities given by the presence of two different teams were completely wasted, and that's truly a pity. Get it for the multiplayer, not for the story.
    • 84 Metascore
    • 85 Critic Score
    Finally a true "next gen" FIFA, that eliminates most of the problems of its predecessor and introduces some interesting changes to FIFA Ultimate Team. The gameplay is now extremely solid, the content is impressive (with even female players to complete the package), and the introduction of the FUT Draft is an intelligent way for everyone to try out the greatest players. A pity the player campaign and Pro Club weren't changed as much, but FIFA 16 is still the best soccer game around.
    • 89 Metascore
    • 85 Critic Score
    Want to see how a DLC should be made, oh aspiring developers? Look no further! It may add few new areas, and recycle most of the bosses from the original, but Plague of Shadows is so well crafted, so utterly brilliant in its gameplay changes, and so FREE, that it's impossible to have something against it.
    • 80 Metascore
    • 80 Critic Score
    It could have been a bit ballsier on the ending, but it remains an out of the ordinary point-and-click adventure with an amazingly odd protagonist and a curious open structure, that almost relaxes with all the hugging and happiness-bringin going around. Dropsy is full of beautiful emotions, and that's something that's truly needed in videogames these days.
    • 80 Metascore
    • 75 Critic Score
    We liked Rampage Knights. It amuses the player from the very beginning, it's hard, satisfying, and full of comical relief. Also, in coop it rapidly becomes a drug, and in fact its soul resides in the cooperative element. Play it with some friends and enjoy it fully. The repetitive structure becomes evident only when you go solo.

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