SpazioGames' Scores

  • Games
For 5,229 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5247 game reviews
    • 69 Metascore
    • 60 Critic Score
    A modest game, that suffers from a lack of modes and content. You might be interested only if you're looking for a simplistic and short experience.
    • 72 Metascore
    • 80 Critic Score
    Oh, what a cute little gem SEGA and Game Freak have created. Tembo is fun, fast and inspired. There's nothing truly original in the package, but it's still a great time waster with a low price tag.
    • 38 Metascore
    • 30 Critic Score
    Seeing a game like this in 2015 is... well, unbelievable. It's an utter pile of Kaiju waste, with horrible gameplay, dated graphics, and a repetitive campaign.
    • 57 Metascore
    • 65 Critic Score
    It has quality in some of its parts, and some dogfights are truly fun and exciting. Unfortunately there are some big problems: the challenge level of some missions is completely unbalanced, and technically the game has a lot of glaring flaws.
    • 65 Metascore
    • 65 Critic Score
    It's not a revolutionary game, it's amazingly low on content, and its also plagued by glitches and bugs. Why Codemasters? What happened? The driving, at least, is still pretty good.
    • 61 Metascore
    • 70 Critic Score
    No Tiger, no party? Not really, since Rory Mcllroy is still a good golf game and the best one on the market. Unfortunately, it's also a big waste of potential, since it's a very traditional product that stays true to its roots.
    • 81 Metascore
    • 70 Critic Score
    A zero-hassle remaster of a great action hack 'n' slash. The combat system is still great, even if inferior to that of some Japanese games of the same genre, and the graphics have aged extraordinarily well. Still, as we said, a lot more could have been done in this remaster.
    • 86 Metascore
    • 90 Critic Score
    A success, and the last chapter of what is probably the best adventure series ever made by telltale. Tales from Borderlands is truly an amazing romp in the world created by Gearbox, that closes perfectly with this last episode.
    • 73 Metascore
    • 80 Critic Score
    Not your usual Zelda game, that's for sure, but still brilliant when it comes to level design, and extremely fun if played online or with friends. It has some limitations, but it's still a bright example of good level design. Singleplayer is the only weakness of this Zelda game, since it doesn't work as well as the co-op component.
    • 83 Metascore
    • 80 Critic Score
    Completely crazy, over the top, and extremely fun, this is another great indie game published by Devolver, that any fan of action, explosions and legendary movie heroes should try out. It's ironic, chaotic, and full of energy. It was definitely worth waiting for Broforce to get out of its long early access phase.
    • 67 Metascore
    • 70 Critic Score
    It uses the gamepad in smart and useful ways, but its a bit too slow and japanese-culture-oriented in its themes to be really scary. Mind you, some sequences are truly unsettling... unfortunately the repetitive gameplay and technical limitations make it a game developed only for true fans of the series.
    • 61 Metascore
    • 65 Critic Score
    It could have been a great return for Dragonball 2D fighters, but its combat system is too simplistic, the roster too limited, and the modes not original enough to make it a truly good fighting game. What a waste. The fidelity of the moves and the good 2D sprites make it a good purchase for fans only.
    • 70 Metascore
    • 65 Critic Score
    It has addictive gameplay and strange and trippy visuals that make it unique, but it's short. Too short. The survival mode is not much of an added content, even for enthusiastic players.
    • 80 Metascore
    • 80 Critic Score
    It's a sound evolution for the series, but it maintains the tactical and complex gameplay that makes it so loved in its niche of players. From certain angles, it's also probably the best game in the series, even if there are still quite a bunch of things that could be perfected (most of all unit balancing and graphics).
    • 62 Metascore
    • 65 Critic Score
    It has evident limits and technical problems, but it's also a fun racing game, and there's not much choice if you're a rally aficionado. If you're searching for the definitive rally experience this is definitely not it, but it's something.
    • 78 Metascore
    • 75 Critic Score
    Not much of an evolution for the series, and some stuff was cut from the third chapter (especially the pro instruments), but it's hard not to have fun once your fingers start moving on the colored buttons of the plastic Mad Catz guitar. It's a good time for rhythm game lovers.
    • 77 Metascore
    • 80 Critic Score
    Not your typical musou, and for the love of all that's good and beautiful in the world, this is truly a great thing. It still has repetitive base fighting mechanics and weak rpg element, but it's mix of genres and added ideas make it a fun action game for fans of the series and new players alike. Now we'd just like to see this kind of evolutionary push for the rest of the musou swamp.
    • tbd Metascore
    • 80 Critic Score
    A brilliant procedural shooter with amazing replayability that has an high challenge level and requires quite a lot of skill to be appreciated. Considering the low price, there's really not much to complain about. It's pretty classical when it comes to gameplay, but the variety of the bosses and the weapons keep the experience fresh, fight after fight.
    • 76 Metascore
    • 85 Critic Score
    A not-game, that is also a game, since it talks about games without letting us really... play. Oh well, it's exactly what we expected from the creator of The Stanley Parable, an amazing dive in the life of a developer, full of metaphors and symbolism, and able to capture the player from the beginning to the end. Welcome back Mr. Wreden.
    • 75 Metascore
    • 75 Critic Score
    It's not original, it's obviously a bit rushed, and it's very short, but it's also the best Transfomers game around, far from the confused style of the Michael Bay movies, and finally faithful to the original animated series. The fact that it reuses a lot of mechanics from Platinum Action games, simplifying them, helps a lot when it comes to quality and excitement.
    • 67 Metascore
    • 70 Critic Score
    It's hard, very hard, EXTREMELY hard, so much we recommend it only to hardcore rogue-like fans. Still, if you are that kind of player, and start the game prepared for a lot of suffering, there's much fun to be had in this little strategy game with a Mad Max vibe.
    • 89 Metascore
    • 85 Critic Score
    An epic storyline that contains pretty much every element that made the original game great, and conceals the AI problems with some smart enemy placement. Structurally, it's even better than the main campaign, and from a narrative standpoint it shows once again how good the CD Projekt writers are. More than worth its price, indeed.
    • 81 Metascore
    • 80 Critic Score
    A good and tactical free to play game, that intelligently mixes its mechanics in slow paced but tense and fun matches on the sea. It's probably the best of the World of War series from a gameplay standpoint, and the variety of ships changes the approach of the player in impressive ways. Might be a bit low on content compared to Tanks, but it won't be long till more stuff gets added.
    • 59 Metascore
    • 70 Critic Score
    A good step in the right direction for the series and definitely a more accessible game than its direct rival, but there's still a lot to be done to reach those levels.
    • 57 Metascore
    • 40 Critic Score
    What an utter development disaster. There are design and technical flaws in this game that can't be forgiven: it's inaccurate, some times glitches halt progress, and some solutions completely lack any logic. Truly sad, considering how beautiful it looks.
    • 83 Metascore
    • 85 Critic Score
    If Shovel Knight was a great homage to the NES era, this is an amazing homage to the Genesis and Master System era. It's what Sonic should be in this day and age, and it's quite funny that its developer wasn't SEGA, but an indie team with a lot of passion for the blue hedgehog. It has brilliant level design, great and tight gameplay, various playable characters, and good pixel graphics. What more do you want? A good storyline? Not there of course, but we don't really care considering the rest.
    • 59 Metascore
    • 60 Critic Score
    There are a lot of fighters from Kurumada's Epic series, but the simplistic mechanics make them too similar, and the campaign while covering basically all arcs of the story, is clearly rushed, ruining some of the best moments with static cut-scenes. Basically, it's oure fan-service, that will be appreciated only by those who love the manga and the anime.
    • 86 Metascore
    • 85 Critic Score
    There are still some flaws, but The Taken King finally makes Destiny the game it should have been at the release. It is finally a complete title, with a lot of fun and varied content, and a lot of implemented changes based on fan feedback. As we said, anyway, some changes are still due, some design choices remain weak, and the growth potential remains impressive. We just hope the next expansions maintain this level of polish and content in the future.
    • 81 Metascore
    • 80 Critic Score
    Still a "safe", well made, and colorful games for children and parents alike. It has obvious limitations due to its structure, deeply connected to the Skylander statues, but it remains a great product for families, that will not disappoint.
    • 87 Metascore
    • 80 Critic Score
    Many fans will appreciate the choices Konami made in terms of gameplay, others won't like where the series is going, with its open and unpredictable matches where everything could happen. We like the changes, and had a lot of fun with the new PES, but there's still a lot that could be perfected. The peak of the series hasn't been reached yet.

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