SpazioGames' Scores

  • Games
For 5,240 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5259 game reviews
    • 47 Metascore
    • 55 Critic Score
    Disappointing. This could have been a truly poetic title centered on discovery and exploration, but the technical problems, bad level design, and weak storyline destroy the experience.
    • 84 Metascore
    • 85 Critic Score
    A great collection of classics that for many players represents the best way to experience what Rare was back in the day. Some great titles of the Nintendo era are missing (for obvious reasons) but what is there is more than enough to have lots and lots of fun. Also, the new challenges are sure to amuse the best players out there.
    • 75 Metascore
    • 80 Critic Score
    An original hack 'n' slash that goes for a different approach. It works, even if it's more limited than many of its predecessors. This game has a decently deep system and great fighting, and represents a great start for Haemimont Games.
    • 72 Metascore
    • 80 Critic Score
    A sort of spiritual successor to FTL, Convoy is as fun as is sadistic, and will torture you with its challenges while keeping you interested and amused. The clear inspiration from Mad Max is only another virtue.
    • 86 Metascore
    • 85 Critic Score
    Quite a good expansion for this MMO, rich in content and novelty. The fact that Heavensward is this neat is testament to the quality of the base game. If the level of the new contents stays like this, players will stay in Final Fantasy XIV's world for a lot of time.
    • tbd Metascore
    • 30 Critic Score
    The fact that this thing exists is almost an offense for those who can really program horror games. Nothing to see here, just turn around.
    • 82 Metascore
    • 85 Critic Score
    The Vanishing of Ethan Carter it's a lovely experience that enchants the player with its narrative, and landscapes. Even the sound is fitting in this smart game whose only real problem is the duration.
    • 69 Metascore
    • 65 Critic Score
    High on content, but still full of the flaws that plagued its predecessor, Nightmare Princess is an intriguing romp that can't satisfy discerning palates. It remains quite extravagant in the strategic genre though.
    • 85 Metascore
    • 85 Critic Score
    With the new characters and modes, Killer Instinct reaffirms itself as one of the best fighting games in the market. The combat system is still great, and the netcode is probably the best around. Definitely a must for Xbox One owners who love the genre.
    • tbd Metascore
    • 80 Critic Score
    The similarities with Limbo are definitely there, with less visual poetry and more variety. Toby is a good puzzle-platform, with a good challenge level and solid gameplay. Play it, it deserves your attention, even if it’s not the most original thing in the world.
    • 88 Metascore
    • 90 Critic Score
    It was simply one of the best RPGs in the last decade on PC, and it’s even better in this version, with new content and many great additions. If you are a fan of the genre, this game is a must have: it’s a difficult and enticing experience that punishes the unprepared player and greatly rewards those who face it bravely and with their brain cells activated.
    • 69 Metascore
    • 60 Critic Score
    A modest game, that suffers from a lack of modes and content. You might be interested only if you're looking for a simplistic and short experience.
    • 72 Metascore
    • 80 Critic Score
    Oh, what a cute little gem SEGA and Game Freak have created. Tembo is fun, fast and inspired. There's nothing truly original in the package, but it's still a great time waster with a low price tag.
    • 38 Metascore
    • 30 Critic Score
    Seeing a game like this in 2015 is... well, unbelievable. It's an utter pile of Kaiju waste, with horrible gameplay, dated graphics, and a repetitive campaign.
    • 57 Metascore
    • 65 Critic Score
    It has quality in some of its parts, and some dogfights are truly fun and exciting. Unfortunately there are some big problems: the challenge level of some missions is completely unbalanced, and technically the game has a lot of glaring flaws.
    • 65 Metascore
    • 65 Critic Score
    It's not a revolutionary game, it's amazingly low on content, and its also plagued by glitches and bugs. Why Codemasters? What happened? The driving, at least, is still pretty good.
    • 61 Metascore
    • 70 Critic Score
    No Tiger, no party? Not really, since Rory Mcllroy is still a good golf game and the best one on the market. Unfortunately, it's also a big waste of potential, since it's a very traditional product that stays true to its roots.
    • 81 Metascore
    • 70 Critic Score
    A zero-hassle remaster of a great action hack 'n' slash. The combat system is still great, even if inferior to that of some Japanese games of the same genre, and the graphics have aged extraordinarily well. Still, as we said, a lot more could have been done in this remaster.
    • 86 Metascore
    • 90 Critic Score
    A success, and the last chapter of what is probably the best adventure series ever made by telltale. Tales from Borderlands is truly an amazing romp in the world created by Gearbox, that closes perfectly with this last episode.
    • 73 Metascore
    • 80 Critic Score
    Not your usual Zelda game, that's for sure, but still brilliant when it comes to level design, and extremely fun if played online or with friends. It has some limitations, but it's still a bright example of good level design. Singleplayer is the only weakness of this Zelda game, since it doesn't work as well as the co-op component.
    • 83 Metascore
    • 80 Critic Score
    Completely crazy, over the top, and extremely fun, this is another great indie game published by Devolver, that any fan of action, explosions and legendary movie heroes should try out. It's ironic, chaotic, and full of energy. It was definitely worth waiting for Broforce to get out of its long early access phase.
    • 67 Metascore
    • 70 Critic Score
    It uses the gamepad in smart and useful ways, but its a bit too slow and japanese-culture-oriented in its themes to be really scary. Mind you, some sequences are truly unsettling... unfortunately the repetitive gameplay and technical limitations make it a game developed only for true fans of the series.
    • 61 Metascore
    • 65 Critic Score
    It could have been a great return for Dragonball 2D fighters, but its combat system is too simplistic, the roster too limited, and the modes not original enough to make it a truly good fighting game. What a waste. The fidelity of the moves and the good 2D sprites make it a good purchase for fans only.
    • 70 Metascore
    • 65 Critic Score
    It has addictive gameplay and strange and trippy visuals that make it unique, but it's short. Too short. The survival mode is not much of an added content, even for enthusiastic players.
    • 80 Metascore
    • 80 Critic Score
    It's a sound evolution for the series, but it maintains the tactical and complex gameplay that makes it so loved in its niche of players. From certain angles, it's also probably the best game in the series, even if there are still quite a bunch of things that could be perfected (most of all unit balancing and graphics).
    • 62 Metascore
    • 65 Critic Score
    It has evident limits and technical problems, but it's also a fun racing game, and there's not much choice if you're a rally aficionado. If you're searching for the definitive rally experience this is definitely not it, but it's something.
    • 78 Metascore
    • 75 Critic Score
    Not much of an evolution for the series, and some stuff was cut from the third chapter (especially the pro instruments), but it's hard not to have fun once your fingers start moving on the colored buttons of the plastic Mad Catz guitar. It's a good time for rhythm game lovers.
    • 77 Metascore
    • 80 Critic Score
    Not your typical musou, and for the love of all that's good and beautiful in the world, this is truly a great thing. It still has repetitive base fighting mechanics and weak rpg element, but it's mix of genres and added ideas make it a fun action game for fans of the series and new players alike. Now we'd just like to see this kind of evolutionary push for the rest of the musou swamp.
    • tbd Metascore
    • 80 Critic Score
    A brilliant procedural shooter with amazing replayability that has an high challenge level and requires quite a lot of skill to be appreciated. Considering the low price, there's really not much to complain about. It's pretty classical when it comes to gameplay, but the variety of the bosses and the weapons keep the experience fresh, fight after fight.
    • 76 Metascore
    • 85 Critic Score
    A not-game, that is also a game, since it talks about games without letting us really... play. Oh well, it's exactly what we expected from the creator of The Stanley Parable, an amazing dive in the life of a developer, full of metaphors and symbolism, and able to capture the player from the beginning to the end. Welcome back Mr. Wreden.

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