SpazioGames' Scores

  • Games
For 5,233 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5252 game reviews
    • 61 Metascore
    • 70 Critic Score
    Clearly a transition chapter in the Codemasters series, and unfortunately not an amazingly crafted one. It simulates the recent changes in the sport successfully, but fails when it comes to content and novelty.
    • 61 Metascore
    • 62 Critic Score
    Uncomfortable controls, painful save points management and a bad A.I. could make the game frustrating. It might sound unbelievable, but sometimes this game is even funny.
    • 61 Metascore
    • 75 Critic Score
    More a Dead Island 1.5 than a true sequel, which isn't necessarily a bad thing, but not an amazing thing either.
    • 61 Metascore
    • 73 Critic Score
    Spore Hero is, without question, one of the few games that reach the summit of originality. This game is fun and the creature creation tool is great. If you enjoy the genre, or want a decent entry into the concept, Spore Hero will be an enjoyable, if simple experience into the wonderful world of action game.
    • 61 Metascore
    • 50 Critic Score
    Infinity Strash Dragon Quest The Adventure of Dai is a dull and repetitive action RPG with little to share with the Dragon Quest franchise, that just couples half of the story of the anime series with a very simple (and very boring) gameplay.
    • 61 Metascore
    • 60 Critic Score
    Outcast is a remastered that maintains the feeling of the original version, driven by a good narrative structure that puts the player in a big world populated by different alien races that give a lot of different quest. Instead the gameplay is old and unfriendly, with a graphics that doesn't work well.
    • 61 Metascore
    • 65 Critic Score
    All you need to start the Kinect experience with some family fun. Acceptable since it comes with the bundle, let's now see what Microsoft toy can really do.
    • 61 Metascore
    • 63 Critic Score
    James Cameron’s Avatar: The Game is a title strictly bound to the movie. It will hardly charm for its gameplay, but those who will love the movie and its world will probably find something good in it.
    • 61 Metascore
    • 80 Critic Score
    Need for Speed: Payback has a lot of competitions to complete and has everything you can expect from a game in the series. It is also heavily focused on grinding, because it's the only way to avoid the infamous microtransactions.
    • 61 Metascore
    • 55 Critic Score
    Miles away from Ikaruga's quality, Razor2: Hidden Sky brings to old shot'em up fans some classic gameplay and some minutes of fun before boredom prevails.
    • 61 Metascore
    • 69 Critic Score
    After the great success of Ender Lilies, we expected that Redemption Reapers could follow the same virtuous path of the previous game. The reality is that despite some good gameplay mechanics, everything seems like an early access game.
    • 61 Metascore
    • 62 Critic Score
    Both Namco Museum Archives Volume 1 and Volume 2 miss the mark, even if some of the game included are still fun even today. The reasons are a high price, an inconsistent selection and the absence of any kind of extra content.
    • 61 Metascore
    • 70 Critic Score
    It's full of bright ideas, and had some amazing potential, but the unripe Dungeon Master Mode will need the community and some continued support from the developers to truly shine. What remains is a solid adventure, that could have been better, but it's still satisfying for rpg fans.
    • 61 Metascore
    • 65 Critic Score
    Velvet Assassin delivers a fresh point of view on the Second World War scenario, providing the player with more intense and human aspects than the average shooter. Sadly, the stealth gameplay is split between great level design and lousy A.I, while the overall experience feels a little bit too linear. Disappointing, since a deeper testing could've made a great game of this interesting concept.
    • 61 Metascore
    • 70 Critic Score
    Disorder is a platform with great ideas and a good level design, but many sections are frustrating and dull. Switching between two versions of the past is a well-implemented mechanic, both for the narrative and the platforming, but the game lacks balance.
    • 61 Metascore
    • 65 Critic Score
    It could have been a great return for Dragonball 2D fighters, but its combat system is too simplistic, the roster too limited, and the modes not original enough to make it a truly good fighting game. What a waste. The fidelity of the moves and the good 2D sprites make it a good purchase for fans only.
    • 61 Metascore
    • 73 Critic Score
    Airoheart is a love letter to the classic action-adventures of SNES era, from A Link to the Past to the old stories of the first Final Fantasy games.
    • 61 Metascore
    • 70 Critic Score
    Every great adventure starts with a simple step, this one is pretty good.
    • 61 Metascore
    • 75 Critic Score
    Thanks to the increased budget and the new Ghast's powers, ACE Team has developed ​​a good sequel, visually fascinating and with a co-op component that could make the difference.
    • 61 Metascore
    • 75 Critic Score
    Naruto Shippuden Ultimate Ninja Heroes 3 finally brings this anime and manga series in the portable universe of PSP. The roster is huge, the new multiplayer options are quite delightful, but the combat system is too flat and button smashing-oriented. A game only suggested for the fans of the brand. Fans ready to touch the identical mechanics of the past.
    • 61 Metascore
    • 55 Critic Score
    Like Lord of the Hunt, the Bright lord misses a good chance to improve the original game. Avoid this unless you love to repeat once again some secondary quests in the same map as the original game.
    • 61 Metascore
    • 80 Critic Score
    Phoning Home is not the same old survivor game, but tries to bring to light some serious theme, thanks to the link between ANI and ION, the two protagonists.
    • 61 Metascore
    • 68 Critic Score
    RemiLore is not a bad game, it's more of a missed opportunity, because the gameplay loop feels familiar and funny just in small doses and there's a complete lack of innovations, enemy variety and customization.
    • 61 Metascore
    • 60 Critic Score
    Nintendo simply has already provided us better minigames collections.
    • 61 Metascore
    • 65 Critic Score
    Technically prehistorical, SBK Generations offers solid gameplay but no novelties whatsoever, which means it mantains all the flaws of its predecessors.
    • 61 Metascore
    • 70 Critic Score
    The title developed by the guys at Toylogic combines remarkable qualities and defects which, unfortunately, push it away from a totally positive evaluation. On one hand the game is accessible and fun (at first glance), but on the other, it ends early, it's repetitive and the matches are not always adequately balanced.
    • 60 Metascore
    • 65 Critic Score
    A pool of interesting ideas that simply fails to deliver. A lame level design, a repetitive combat system and the lack of depth in customization of the characters' abilities make this hybrid one you should try only if you're looking for some light-hearted entertainment, ignoring the complete lack of polish.
    • 60 Metascore
    • 70 Critic Score
    Tempest is an amazing pirate simulator that can count on a very specific ship managing system and a pretty good action combat system for the naval fight. On the other side of the coin there are cyclic missions that offer to the player always the same repetitive mechanics. If you love pirates and always wished to be a sea wolf, this game could be made for you.
    • 60 Metascore
    • 40 Critic Score
    Moon Diver has many flaws: poor gameplay, an absent narration, an unbalnced difficulty level. More than enough to stay away from it.
    • 60 Metascore
    • 63 Critic Score
    Aka
    Despite being eye-catching with its amazing art direction, Aka doesn't manage to captivate the player and it feels more like a mix of not-deep-enough gameplay mechanics.
    • 60 Metascore
    • 65 Critic Score
    Exorder is not a bad game, nor a masterpiece. It delivers a nice narrative and a good variety of units, but the gameplay is a bit dull, with no real elements that can push to create complex tactics.
    • 60 Metascore
    • 78 Critic Score
    WWE 2K Battleground is a fun take on wrestling after the messy WWE 2K20, but microtransactions felt absolutely unnecessary.
    • 60 Metascore
    • 58 Critic Score
    Not the best Final fantasy to choose for a re-release and not the best remaster at all, with cumbersome online multiplayer and n o local co-op. Better save your money for the next entry in the franchise.
    • 60 Metascore
    • 80 Critic Score
    While Gothic sails away to other developers, Piranha Bytes turns the tide with this return to the origins of true RPG. Deep, polished, compelling, Risen is an RPG for RPG true lovers. Some small glitches and a general lack of accessibility make it step down a little bit on the score, but it's still THE game to have if you love RPGs.
    • 60 Metascore
    • 60 Critic Score
    Devil May Cry HD Collection is a lazy work by the developers: compared to the previous HD remastered it doesn't add anything and it exemplifies the old age of the saga.
    • 60 Metascore
    • 75 Critic Score
    NS2: Combat proves to be a good shooter, fun and less demanding of Natural Selection 2, missing something in terms of originality. Its only real flaw lies in a rather high price.
    • 60 Metascore
    • 65 Critic Score
    It wouldn’t take much for Drag X Drive to shake off the label of “short but pricey diversion” and become a true must-have. With such a polished control system, Nintendo only needs to add meaningful content to make its affordable price point irresistible to fans of Rocket League–style hybrids that mix sports, arcade flair, and Twitch-ready multiplayer. Hopefully that happens, because it would be a real shame to see this one fade away quietly.
    • 60 Metascore
    • 80 Critic Score
    It's as crazy as you can think of, like Vietcong popping out of your magic cauldron. And fun as hell.
    • 60 Metascore
    • 64 Critic Score
    Dolmen bites far more than it can chew, trying to merge the melee combat of any From Software game with the gunplay of Remnant from The Ashes: the result is an average game that tries to accomplish too many things at once.
    • 60 Metascore
    • 55 Critic Score
    Unbalanced difficulty, heavy grinding and micro-transactions: only the quality of the cards and the unique concept can save Magic 2015: Duels of the Planeswalkers from the brink of a total failure.
    • 60 Metascore
    • 61 Critic Score
    The Caligula Effect Overdose is plagued by strange design choices, poor performances and uninspired story and art direction, but is saved from a below-average mark by a good combat system.
    • 60 Metascore
    • 55 Critic Score
    Poképark 2 is too easy, repetitive, and with a low appeal. Only young pokémon lovers would appreciate it.
    • 60 Metascore
    • 68 Critic Score
    The Complex is yet another chapter in the long contamination story between cinema and video games. Wales Interactive gave birth to an interesting interactive experience, yet the writing could have been a little deeper.
    • 60 Metascore
    • 63 Critic Score
    James Cameron’s Avatar: The Game is a title strictly bound to the movie. It will hardly charm for its gameplay, but those who will love the movie and its world will probably find something good in it.
    • 60 Metascore
    • 60 Critic Score
    Without too much risk, this new chapter featuring the most famous chef on 3DS does not make sensible improvements and proposes that same recipe that has enchanted hundreds of thousands of gamers. Despite this, the award-winning formula is starting to feel a bit tired.
    • 60 Metascore
    • 65 Critic Score
    Tomb Raider Underword: Beneath the Ashes is a good first DLC, offering a good new setting and puzzles, new cut-scene as well as an ending good to build enough hype for the plot, waiting for the final act, entitled Lara’s Shadow. But this new level presents also many bad issues, mostly technical, and the 800 Microsoft Points price is not so cheap for a half an hour of longevity. Recommended only to biggest fans of Lara.
    • 60 Metascore
    • 50 Critic Score
    Ryse is a marvelously beautiful game. Unfortunately, under such beauty there's absolutely nothing. The campaign is flat and monotonous, the gameplay is simplistic and poorly-balanced, and even the story is bland. What an incredible waste.
    • 60 Metascore
    • 65 Critic Score
    A classic action game, and a good way to transpose the cartoon atmosphere. Gameplay isn't compelling enough, and graphics are not that good. Consider it just if you're really in love with the cartoon.
    • 60 Metascore
    • 70 Critic Score
    Dragon Quest II is still a great improvement over its predecessor, but the game falls short when compared to what the current gaming market has to offer.
    • 60 Metascore
    • 69 Critic Score
    The beloved 1994 game Little Big Adventure: Twinsen's Quest has been reimagined by [2.21] and Microids with a charming new graphic style that keeps the game's distinctive feel while making it more appealing for today's players. The same can't be said for the gameplay, which, despite some minor improvements, still feels too outdated and uneasy to be enjoyable for younger players.
    • 60 Metascore
    • 68 Critic Score
    A bunch of good ideas, yet the puzzles feels too easy and repetitive. It's got a great customization potential, allthough it will probably lack the big community to support it.
    • 60 Metascore
    • 76 Critic Score
    Conglomerate 451 is an interesting hybrid of a dungeon crawler and a roguelike. The small Runeheads team clearly worked with perseverance and didn't fail to satisfy the player.
    • 60 Metascore
    • 60 Critic Score
    Despite its linearity, The Secret Saturdays: Beasts of the 5th Sun is still a title to try for all the cartoon's fan, who won't be disappointed by the good plot.
    • 60 Metascore
    • 62 Critic Score
    Tennis World Tour 2 fails to improve the series and remains very far from the heights reached by Top Spin 4.
    • 60 Metascore
    • 63 Critic Score
    A good title for all trading card game fans, but everyone else should look elsewhere for more interesting gameplay.
    • 60 Metascore
    • 63 Critic Score
    It could've been a masterpiece, but too easy puzzles and a shallow narrative spoil the concept.
    • 60 Metascore
    • 69 Critic Score
    Drawn to Life Two Realms is pretty enjoyable: the combination of platform, puzzle solving and the huge editor are able to fascinate young gamers.
    • 60 Metascore
    • 77 Critic Score
    It's like one of those trash movies: you feel somehow guilty but you still have fun playing it, thanks to the over-the-top action sequences and characters. Consider it if you like the brainless action genre and you can't wait for the bigger titles to come out the next month.
    • 60 Metascore
    • 70 Critic Score
    Payday 2 on Nintendo Switch will not revolutionize the genre, but it's a very good porting, except for some technical issues and no voice chat at launch. An enjoyable cooperative FPS, so far.
    • 60 Metascore
    • 50 Critic Score
    This Deluxe Edition feels unnecessary and doesn't add anything really new. Also, the HD treatment is bland and the game works better for portable console. This is simply the worst Arkham game, good only for the blindest Batman fans.
    • 60 Metascore
    • 70 Critic Score
    Firefall probably is the most innovative MMO of the last period, whose indisputable merits are, however, counterbalanced by significant technical gaps as well as a general flatness of end-game contents. Worth much, but it could've been even better.
    • 60 Metascore
    • 65 Critic Score
    All Zombie Must Die! doesn't offer many gameplay improvements than what we have already seen in the past titles, except a good level up and weapons crafting system. Doublesix should have also developed a multiplayer online cooperative mode in addition to the offline one.
    • 60 Metascore
    • 70 Critic Score
    SNK Heroines: Tag Team Frenzy is a female-only beat 'em up, but the results don't work extremely well; special moves are too easy to execute, but SNK Playmore did the right thing by allowing 2-player tag battles.
    • 60 Metascore
    • 60 Critic Score
    The game faithfully follows the story told in the movie and is introduced with brief clips from it. Of course you interpret Astro, which gradually being made aware of its powers to address the various levels of play.
    • 60 Metascore
    • 60 Critic Score
    It's Crazy Taxi as you already know it: if you've already played it, there's no reason at all to spend more money for the same deal.
    • SpazioGames
    • 60 Metascore
    • 60 Critic Score
    Cabela's Dangerous Hunts 2011 it's not an hunting game, more likely an FPS. The story has major plot holes and the AI presents some major issues. Fortunately the galleries and the alternative game modes save it from a total failure.
    • 60 Metascore
    • 60 Critic Score
    Angry Birds Go! has an immediate gameplay and it can be fun, but it has a problem with its freemium model. You can play the game without paying a dollar, but it will feel someway limited and repetitive.
    • 60 Metascore
    • 65 Critic Score
    Fallout 4 Vault-Tec Workshop has great potential, but has few and brief quests, and a Vault management identical to that of the settlements.
    • 60 Metascore
    • 78 Critic Score
    Desert Child is a real tribute to some of the greatest in 90s pop culture, and it is also a good and innovative racing game.
    • 60 Metascore
    • 65 Critic Score
    There are some good ideas in Medieval Kingdom Wars, but the game needs some polishing and a better UI.
    • 60 Metascore
    • 70 Critic Score
    NHL 15 is an episode full of contradictions and choices that have puzzled us. Still, it proves solid as ice, accessible and deep as ever, enhanced by Ignite that seems to have found its raison d'être in hockey games.
    • 60 Metascore
    • 50 Critic Score
    Rio
    A lazy collection of minigames.
    • 60 Metascore
    • 65 Critic Score
    The asymmetrical world / hero match we expected to have more bite, and the overall game is both a futuristic wannabe in multiplayer as classic and structurally simplistic in the single-player.
    • 60 Metascore
    • 50 Critic Score
    Blood Bowl 3 feels like an early access game and that's a real shame, because the fun gameplay is plagued by a ton of inexplicable design choices and the pushy microtransactions do the rest.
    • 60 Metascore
    • 70 Critic Score
    Brawlout is a fine smashlike for Nintendo Switch, though has got some pretty evident flaws.
    • 60 Metascore
    • 64 Critic Score
    The hardcore fan will simply rejoice, and won't even notice the many flaws. For everyone else, Ken's Rage is the average DInasty Warriors.
    • 60 Metascore
    • 70 Critic Score
    There's some good entertainment in this box, but it really lacks some innovation and graphical polish. The fan of the predecessor will be anyway satisfied.
    • 60 Metascore
    • 62 Critic Score
    Endless Ocean Luminous is not a bad game per se, but not an excellent one either: you should enjoy it in small doses and, if possible, with the right companions.
    • 60 Metascore
    • 65 Critic Score
    Adventure Island: The Beginning, developed by Hudson, returns after many years. The game, fun and engaging, is limited by some ups and downs. A very short length, balanced by a level of difficulty at times frustrating, it may not attract long-time players and even the less experienced. The idea of the upgrades is interesting and actually extends the gaming experience, but there are only five worlds. The return of Master Higgins is therefore a fun title that, despite the limitations mentioned, it is very suitable for those who appreciated the first titles in the series.
    • 60 Metascore
    • 70 Critic Score
    Final Fantasy XV Comrades is a discreet DLC in theory, but in practice it offers gameplay that is too flat and with a few cues, especially from the point of view of the plot.
    • 60 Metascore
    • 65 Critic Score
    The expectations of those who were hoping for a videogame, Dark Void, which would finally be able to bring a breath of fresh air into the third-person action genre, are sadly disappointed, at least in part, from this title. Certainly the air-combat component has been implemented in a very good way, but it's unfortunately not sufficiently good enough, in a game were you must alternate flying phases with boring sections on foot. The game's value is also clouded by an only discrete technical compartment, lifted in part by a great soundtrack. A pity, because there was a huge potential in the concept idea of Dark Void.
    • 60 Metascore
    • 71 Critic Score
    Virtually the better flight simulator at the moment, but with bugs and low optimization. Waiting for some patches and improvements.
    • 60 Metascore
    • 70 Critic Score
    Metal Gear Survive is a good survival and crafting game, but it's fun to play only in the initial hours. Konami has taken a chance with its idea, but fails due to plenty of monotone moments.
    • 60 Metascore
    • 70 Critic Score
    Distortions is a story-driven musical adventure that tells a story of loss, depression and frailty. Despite the good intentions of developers, the players have to face many technical flaws.
    • 60 Metascore
    • 70 Critic Score
    The Techomancer is a good attempt, but is unable to renew the genre. Because of movements that are too wooden and poor fluidity, the gameplay makes you easily bored and can't amuse as it should do. Mars is made well, it's actually huge, but to be able to visit all of it, you will need plenty of patience.
    • 60 Metascore
    • 70 Critic Score
    All-Star Fruit Racing is a good debut kart game. It's the effort of an upcoming software house which does not compete against great kart games, but it also says it doesn't have this ambition. They developed a game that is funny, creative and user-friendly. Its strongest features lie in the track design and the weapon system, but its flaws are its too-simple driving system and drivers with little charisma. It's a summer videogame, to have fun together with family and friends.
    • 60 Metascore
    • 65 Critic Score
    Resistance Burning Skies made us angry: expectations were high, and not all were disappointed, but the general impression is that with greater care and attention to detail, it could have easily become a must buy, bolstered by a well-designed control system, a large arsenal and a funny multiplayer. As it stands, however, is only recommended for fans of the genre or of the Resistance brand.
    • 60 Metascore
    • 60 Critic Score
    Suicide Squad is a flawed game, a partial disaster for every Batman fan and for anyone who doesn't digest the Game as a Service (GaaS) structure that Kill the Justice League imposes.
    • 60 Metascore
    • 70 Critic Score
    Stray blade is a good product with an fascinating story set in a dynamic open world. But you need to get over many technical and gameplay limitations in order to approach correctly the adventure.
    • 60 Metascore
    • 63 Critic Score
    Pretty funny...for the first hour or so. Then it keeps repeating itself, until you wish you could go back to the good old Carmageddon days. Just for zombie maniacs.
    • 60 Metascore
    • 64 Critic Score
    ANother good title for every Dragon Ball fan out there. It's a shame that graphics do not deliver, and the combat system and control scheme are sometimes so flawed.
    • 60 Metascore
    • 62 Critic Score
    Days of War lacks refinement and uniqueness, but it may be fun and the map editor is an interesting value.
    • 59 Metascore
    • 55 Critic Score
    Even if putting the "Pokemon" name on a mediocre product could make that product sell a couple million copies, that doesn't make it a better game. Good only if you have to make a present to the nephew or the younger son.
    • 59 Metascore
    • 55 Critic Score
    Pac-Man and the Ghostly Adventures 2 is a tie-in, nothing more, nothing less. And, like most of this kind of games, it falls short of its objectives turning itself into a boring and extremely simplistic experience.
    • 59 Metascore
    • 60 Critic Score
    It's Crazy Taxi as you already know it: if you've already played it, there's no reason at all to spend more money for the same deal.
    • SpazioGames
    • 59 Metascore
    • 70 Critic Score
    Ethan: Meteor Hunter is an atypical platform game. Mixing a classic platformer with distinctive elements has definitely been a good idea. The game is difficult, but the level design is extremely good and the game worth its small price.
    • 59 Metascore
    • 60 Critic Score
    Planet of the Apes: Last Frontier is basically a story driven tie-in, inspired by the trilogy from 20th Century Fox's franchise. Too short, too smart. In one word: forgettable.
    • 59 Metascore
    • 62 Critic Score
    As unfortunately predictable as it was, Skull and Bones falls victim to over ten years spent in development limbo; during this time, the project changed its nature multiple times, signaling a lack of direction that is cleareven in the final product. Despite having a fascinating setting and naval combat that can be entertaining in its simplicity, there is a total lack of identity. What's missing is something that pushes players to keep going, whether it's an intriguing gameplay loop or an engaging narrative context, and once the console is turned off, it's easy to forget everything that happened in this incredibly flat sea.The dawn of "quadruple-A" titles doesn't seem so promising, after all.
    • 59 Metascore
    • 60 Critic Score
    The Lord of the Rings: Return to Moria is overshadowed by the name it carries: Free Range Games have indeed managed to recreate the atmospheres that Tolkien's fans will love but, in terms of gameplay, the game fails to shine as it should.
    • 59 Metascore
    • 58 Critic Score
    Despite the interesting concept, inMomentum shows a poor single player and a compelte lack of polish in the multiplayer, a true shame.

Top Trailers