SpazioGames' Scores

  • Games
For 5,230 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5248 game reviews
    • 29 Metascore
    • 45 Critic Score
    Code Violet is one of those games that is born convinced it has something to say and dies without ever really finding the right words. It leans on a powerful imagery, uses it as a crutch, and then lets it fall, unable to stand on its own. A spectacular failure, and this is its true problem: it is a timid, confused product, lacking the identity necessary to turn inspiration into vision. When you play with the ghosts of the past, you should know how to evoke fear, not nostalgia. Here, neither happens, and all that remains is the feeling of having witnessed a wasted opportunity.
    • 73 Metascore
    • Critic Score
    Considering the variety and versatility promised by the development team in terms of configuration to properly enjoy Rise of the Ronin, one has the feeling that the same mixed result has been achieved as the console version. All things considered, some post-launch patches will be necessary to enjoy an even more solid experience: the publisher has already confirmed to us that several updates are on the way, but at the moment know that the launch version needs more than a few technical refinements.
    • 90 Metascore
    • Critic Score
    Even in its PC version, Final Fantasy 7 Rebirth turns out to be the best thing that could have happened to the saga in the last 18 years. With this new look, and with a level of detail that is truly enviable for those who can afford the highest settings, Final Fantasy 7 Rebirth is the new glimmer of hope for all those fans who felt betrayed by the most discussed and controversial chapters of this beloved saga.
    • 58 Metascore
    • 48 Critic Score
    We played Reynatis so you don't have to. Sometimes too much ambition can lead to a wide gap between on-paper ideas and the actual creation and production processes, and this is very well the case. A convoluted story, a lot of technical issues and boring and repetitive gameplay don't do justice to the great soundtrack.
    • 90 Metascore
    • Critic Score
    God of War: Ragnarok on PC is yet another confirmation that expertly crafted ports are still possible, despite everything. Stunning graphics (though you’ll need a good PC to handle all that visual splendor), gameplay as sharp as Kratos’ blades, and a gripping narrative that won’t let you go. Sure, there was the risk of relying on past success and resting on its laurels. It doesn’t revolutionize, nor does it need to: it perfects what already worked on the PlayStation platform, with a confidence that few titles manage to maintain. And that’s perfectly fine.
    • 36 Metascore
    • 30 Critic Score
    Flashback 2 is a complete mess and it's a real shame, as its predecessor is still fondly remembered by a lot of players. We will probably never know the reasons behind such a failure, but, having spent too much time on the game, what we can do is recommending you to avoid buying it in its current state.
    • 40 Metascore
    • 40 Critic Score
    Quantum Error is very far from modern game standards and fails to deliver the experience promised during the promotional campaign.
    • tbd Metascore
    • 40 Critic Score
    Stray Souls is a project with too many technical flaws to be good enough. Aside the good prologue mission, the game is very far from the quality shown by modern games.
    • 89 Metascore
    • Critic Score
    You're not gonna change your idea of Cyberpunk 2077 with this new DLC and with the new features of 2.0 version, but CD Projekt has now delivered the game that should have been published three years ago.
    • 83 Metascore
    • Critic Score
    Starfield aims to be Bethesda Game Studios' magnum opus: it's compelling, entertaining and familiar: it feels like spending time with a longtime friend. This also means that it is inherently old in its structure and in how its universe reacts to the player. It's a shame that it comes with some unforgivable sins, like how dull the planet explorations is, but you will spend tons of hours in the game nonetheless. [Review in Progress]
    • 86 Metascore
    • Critic Score
    Diablo IV is a smooth-running action RPG with a beautiful gothic atmosphere and a fascinating open world, aimed even at those who have never touched a chapter of the Blizzard franchise before.
    • tbd Metascore
    • 40 Critic Score
    Anthology of Fear plays and feels like a horror game of ten years ago, with useless jumpscares, a lot of backtracking and a forgettable story.
    • tbd Metascore
    • 48 Critic Score
    In Nightmare is the embodiment of a good story dragged down in a pit of really bad gameplay ideas.
    • 94 Metascore
    • Critic Score
    The graphics sector does not magically become something-other than what it was, but the game performs well both in Ray-Tracing and in Performance, allowing you to experience the adventure to the fullest of the possibilities offered by today's technologies, without rebuilding it from scratch.
    • 52 Metascore
    • 45 Critic Score
    Kamiwaza was a forgettable game in 2006 and, unfortunately, it still is.
    • 72 Metascore
    • Critic Score
    This will make Nintendo Switch Sports a constantly evolving title that can even double its content over the course of a year or two. The only hope is that Nintendo does not put too much hands on the price of future DLCs and that maybe it can include them in the Online package as already done with other additional content, such as that of Animal Crossing: New Horizons. [Review in Progress]
    • 41 Metascore
    • 45 Critic Score
    Babylon's Fall gets wrong everything that you can get wrong in a game.
    • 63 Metascore
    • Critic Score
    Chocobo GP is an easy to approach experience, but it can't really live up to the Final Fantasy name.
    • 71 Metascore
    • 40 Critic Score
    Despite some intriguing premises, Dairoku fails on delivering a balanced and captivating experience, feeling more like a missed opportunity.
    • 50 Metascore
    • 47 Critic Score
    Despite having some interesting moments, The Good Life feels and plays like a crazy mess.
    • 85 Metascore
    • Critic Score
    A pandemic later, Death Stranding feels even more powerful, meaningful and precious. A once in a lifetime experience that you should definitely live, to learn more about yourself and how big our achievements can be when we are determined to work together.
    • 87 Metascore
    • Critic Score
    This is definitely how do you want to experience and live Jin Sakai's journey.
    • 45 Metascore
    • 40 Critic Score
    Evil Inside is a bad copy of P.T., with a shallow story and less than one hour of useless repetition and annoying jumpscares.
    • 53 Metascore
    • 47 Critic Score
    Champions of Vestroia is a dull and uninspired title that doesn't make justice to neither the talent of Wayforward nor the original franchise. It's best to avoid it, for now at least.
    • 35 Metascore
    • 45 Critic Score
    Tamarin tries to recall the old rare classics, but fails to propose a valid platform that looks and plays like a game form the mid '90s.
    • 74 Metascore
    • Critic Score
    Peril on Gorgon tells a compelling and unsettling story about work dehumanization mixed with an intriguing family mystery. Despite the lack of new gameplay content, it is a recommended DLC.
    • 69 Metascore
    • Critic Score
    The Island of Armos DLC for Pokémon Sword & Shield is targeted more towards the hardcore players of the series, granting some new, challenging battles for those who are looking for them. Players who are instead looking for story-driven content will instead have to wait for the second DLC, hoping it will deliver something more in that regard.
    • tbd Metascore
    • 44 Critic Score
    Curse of Anabelle is everything a horror fan doesn't want from an adventure: cliches, no real scares and a shallow story that lasts less than two hours.
    • tbd Metascore
    • 40 Critic Score
    With its nonsensical storytelling and its technical and design flaws, Lost Brothers is, sadly, nothing more than a faltering waste of time.
    • 33 Metascore
    • 48 Critic Score
    Dawn of Fear in a true old school survival horror, but is literally devastated by too many technical flaws.

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