SomosXbox's Scores

  • Games
For 970 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 3.4 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Gears 5
Lowest review score: 25 Bring to Light
Score distribution:
  1. Negative: 12 out of 970
971 game reviews
    • 65 Metascore
    • 53 Critic Score
    Broken Pieces was teased as a psychological thriller, but it's far from that. It is a puzzle adventure with a kind of interesting plot, but whose rhythm is weighed down by unnecessary and unpolished combat. The puzzles are the great highlight of Elseware Experience's work, although in general they are not the most original.
    • 65 Metascore
    • 63 Critic Score
    Dustborn is an ambitious game that manages to excel in several ways, especially its narrative and visual style. However, it suffers from pacing issues, repetitive gameplay, and certain technical glitches that prevent it from reaching its full potential. Additionally, I feel that Red Thread Games has tried to please all gamers by including a combat system that pales in comparison to the rest of the game. This is a game with a powerful message, but you have to turn a blind eye to several aspects in order to fully enjoy it.
    • SomosXbox
    • 65 Metascore
    • 70 Critic Score
    The Falconeer is a game with great ideas, but also with a mission system that ends up being repetitive and boring too soon. However, it is not a bad game. It offers a great quality in flight physique, and great visuals. In addition, it was made by a single person, which is undoubtedly a merit difficult to match, especially for the quality of many of its options. It is not a game for everyone, but for those who enjoy air combat games.
    • 65 Metascore
    • 75 Critic Score
    Martha is Dead is a walking simulator with touches of psychological horror that manages to turn its most controversial section into an element capable of enhancing what it intends to show, although there are times when it unnecessarily overdoes it. Although it has a somewhat clumsy gameplay and a deficient technical section, the story of Giulia is worth living.
    • 65 Metascore
    • 85 Critic Score
    Outward is an RPG that feels very classic, and even that is a good thing, in certain sections maybe not so much. Controls, quick access menus and combat are rough and unintuitive. On the other hand, the rest of the sections shine with their own light. The title offers a role and survival experience like few others, with a careful fictitious world in which to immerse yourself.
    • 64 Metascore
    • 68 Critic Score
    Harry Potter: Quidditch Champions offers a refreshed and accessible experience for both fans of the franchise and new players. While it is fun at first, it can become repetitive over time. The customization is good, but the lack of excitement and challenge may cause players to return only occasionally. Despite its shortcomings, fans will enjoy collecting cosmetics and completing the cups, although the game might become Free to Play in the future.
    • 64 Metascore
    • 60 Critic Score
    InnerSpace is a beautiful game with a well-worked gameplay. But unfortunately PolyKnight Games has not been able to fully connect its ideas. A pleasant initial experience can end up being a tedious one.
    • 64 Metascore
    • 81 Critic Score
    Surgeon Simulator 2 expands and improves the experience of the original, bringing us a game loaded with content and fun for one and several players, with a correct graphic appearance and somewhat long loading times.
    • 64 Metascore
    • 80 Critic Score
    Pac-Man Museum + is the best tribute to the character's 30 years, collecting a large part of the old and not so old games in one place. With added features like a global leaderboard and customization of your own arcade, this title is definitely one of the best Pac-Man games of all time.
    • 64 Metascore
    • 70 Critic Score
    Spheroids becomes a great tribute to the Pang! saga and a must have game for those players who enjoyed the classics games of eighties. It should have a longer duration and more difficulty to become a great title.
    • 64 Metascore
    • 76 Critic Score
    Bite the Bullet brings the joy of the 2D old-school side-scroll games like Contra and tries to gives to the players more rules, abilities and stats to explore instead of "just killing for kill", but in its attempt, some small issues probably were not taken into account. Although it's a funny, replayable and enjoyable game, some small changes on the final design would've been great to the purpose. Nevertheless, it's still a great option for those who wants the "Contra experience" solo or with the classic 2 players coop mode.
    • 64 Metascore
    • 60 Critic Score
    All in all, Gotham Knights has been a big disappointment. Every inch of this game is such a step back from Rocksteady's Batman Trilogy, without even giving anything valuable in exchange for it, that it is imposible to play it without leaving a sour taste in your mouth. If you are looking for a new coop game to play with some friends without thinking too much about it, or if you are really dying to play a new DC Comics game, then Gotham Knights might be what you are looking for. However, we advice to keep your expectations in check, because this game is more a Marvel's Avengers than a Batman: Arkham City.
    • 64 Metascore
    • 76 Critic Score
    Train Station Renovation is a fun and relaxing game, in which the player marks their times. With correct visuals and without major flaws. It is presented as a fresh and different setting for all types of players.
    • 64 Metascore
    • 70 Critic Score
    Project Zero: Mask of the Lunar Eclipse is a good horror game. For the first time, we can enjoy the title in the West, and we will do so with a series of playable and technical improvements that make it the best version of the title. This is a classic horror experience, with all the good and bad that goes with it.
    • 64 Metascore
    • 75 Critic Score
    We Happy Few is one of those types of games that are rarely seen in a generation. A title that presents a really interesting and creative proposal, full of symbolism and reflection. But further on, we see how its long development and its difficult period of early access may have conditioned a playable section with attractive ideas of survival that are lost in a non-motivating approach.
    • 64 Metascore
    • 59 Critic Score
    Moons of Madness is a game of light and shadow. Its setting is superb, but it drowns in an excessively cryptic story and in a boring gameplay.
    • 64 Metascore
    • 70 Critic Score
    Flint: Treasure of Oblivion is a turn-based strategy game that blends pirate adventure with tactical gameplay, but it falls short of realizing its full potential. While the game offers a compelling pirate-themed narrative and strategic depth, the card system is overly complex and underdeveloped, making it difficult to fully appreciate. The game also suffers from dated graphics that fail to match the quality of its setting, and the reliance on dice rolls for determining combat outcomes occasionally undermines strategic planning, introducing frustrating elements of luck. While it has promise, these issues prevent it from being a standout title in its genre.
    • 64 Metascore
    • 81 Critic Score
    Super Lucky's Tale on Xbox One doesn't do anything new, but what it puts on the table, it does well. It is attractive for the little ones in the house, but also for adults who want to remember the good times of the 3D platforms.
    • 64 Metascore
    • 82 Critic Score
    MX vs ATV All Out Anniversary offers a rewarding Rally/Cross experience at all levels. The title puts you to the test constantly but without reaching despair, with a challenging level of difficulty but adapted to all the public. The number of circuits, the variety of modes and the personalization options makes the game not repetitive at all. In MX vs ATV All Out there are hours of fun secured.
    • 64 Metascore
    • 60 Critic Score
    Unknown 9: Awakening marks the beginning of a new transmedia franchise, but maybe not the expected one. As a starting point presents several flaws. It's technically poor and its story isn't very impressive. Its action has good ideas, but not all of them are well executed. Even so, if you're looking for a more direct gaming experience, this could be yours.
    • 63 Metascore
    • 65 Critic Score
    Super Bomberman R isn't the best game in the series but it offers a fun and entertaining challenge for all fans, especially in its multiplayer mode.
    • 63 Metascore
    • 60 Critic Score
    Stolen Kingdom, the latest work from Artifex Mundi, is worth it if you don’t expect much from it. It offers an amusing but brief adventure that could had been improved if its creators had taken risks with some new gameplay features.
    • 63 Metascore
    • 65 Critic Score
    Citadel: Forged with Fire comes to market with an interesting magic system, but with a final result that does not differ from other games of the genre.
    • 63 Metascore
    • 80 Critic Score
    Layers of Fear 2 is a perfect experience for horror and cinema fans. Although the story is not as well developed as Layers of Fear's and being way too long, Layers of Fear 2 is intense, personal and shows us new ways of madness. Bloober Team knows exactly what to offer and how to do it. So Layers of Fear 2 deserves to be played.
    • 63 Metascore
    • 64 Critic Score
    Narcos: Rise of the Cartels is a game for lovers of the series and criminal stories, it fails to reach excellence in any of its points staying on the road in terms of the depth of management at the base and being little brave about tactical action. The failures of enemy artificial intelligence will remove the most experienced in the genre of turn-based tactical action from the title, but it offers a formula that, despite its shortcomings, manages to be entertained in the 10 hours it will take us to complete its two campaigns. Its history and its full use of the Netflix Narcos series license are probably its biggest attractions, but the fact that this is already known by the majority of the public does not make it a priority game in the current launch landscape.
    • 63 Metascore
    • 62 Critic Score
    Serial Cleaner delivers an entertaining, classic and casual infiltration game. There's plenty of humor and references to the cinema. Ok on the technical side and with a lot of effort put on details, but unfortunately the game doesn't bring something new to this genre.
    • 63 Metascore
    • 90 Critic Score
    Although the player might lose it and feel off during the very first couple of hours, Skull and Bones slowly develops a strong and solid naval battle/exploration and beautifully made videogame for all pirate fans. An outstanding budget results in a very well done videogame overall with barely bugs or errors despite we're playing the very first version of the game. It may be surely disappointing to not fight with swords, but the amazing, powerful and full of variants naval battles are the best right now in the genre. The world is alive and great, with a lot of things to do, and some other things are even better done than Sea of Thieves, which is, impressive and worth mentioning. We got a real, adult and non humoristic alternative to Rare's biggest work yet.
    • 63 Metascore
    • 58 Critic Score
    Maid of Sker is a mix between survival horror and walking simulator that, despite having good ideas, accumulates some of the problems of both genres.
    • 63 Metascore
    • 81 Critic Score
    Overpass is a very difficult driving game, we will need to put all our senses into completing the circuits in the most efficient way. You can drive around 40 circuits and 20 vesicles between quads and buggies, and you can complete all the courses.
    • 63 Metascore
    • 70 Critic Score
    There are many elements that compose How to Survive 2. And that’s maybe its greatest virtue but its worst flaw. It’s a competent game in every aspect it proposes: action, role, survival, exploration… But it doesn’t achieve to be profound enough in anything to consider it a remarkable experience.

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