Softpedia's Scores

  • Games
For 1,658 reviews, this publication has graded:
  • 71% higher than the average critic
  • 10% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Robotex
Score distribution:
1660 game reviews
    • 84 Metascore
    • 85 Critic Score
    Deathless. Tales of Old Rus is a carefully constructed experience that gives players variety when it comes to heroes, cards, relics, opponents, and more. Battles require both planning and on-the-spot improvisation, successfully creating that one-more-run feeling. The presentation and fictional universe are somewhat limited by the genre, but the soundtrack is very good. Deathless. Tales of Old Rus does not revolutionize its genre but strong execution and one interesting new idea make it a good choice for fans looking for a new way to test their skills.
    • 60 Metascore
    • 80 Critic Score
    Flint: Treasure of Oblivion has some interesting ideas when it comes to gameplay mechanics but struggles to fully explain them quickly and efficiently. After some experimentation, tactical battles, especially when they involve a lot of pirates and enemies, become intricate and tense. Just one piece of equipment or a well-played card can change an outcome. The narrative isn’t innovative enough to capture the attention, even with its solid use of comic book interludes. But fans of a classic pirate tale with an interest in complex tactical engagements will have fun with Flint: Treasure of Oblivion if they are willing to give it the time to fully reveal its core concepts.
    • 77 Metascore
    • 70 Critic Score
    For fans of the originals, this is a chance to revisit a beloved classic in HD. For newcomers, it’s an opportunity to explore a piece of gaming history that continues to inspire and captivate. If you’re prepared to brave the depths of Nosgoth and confront its haunting mysteries, while curbing your expectations somewhat, the Soul Reaver remasters are an experience you won’t regret.
    • 71 Metascore
    • 85 Critic Score
    Spirit Mancer is a perfect example of an action platformer that nails the mechanics and the old-school feeling. The narrative is decent but not impressive, the presentation is colorful and bubbly, and the two main characters are heroic but also goofy. The action is fast and the monster capturing and summoning work well and gives players a way to boost their combat power when needed. This is a game designed for fans of this genre who aren’t looking for a lot of innovation. And players should be ready for long boss engagements with some significant difficulty increases. Spirit Mancer is best in coop, as long as at least one player is experienced, and its capture and summon mechanics are solid.
    • 82 Metascore
    • 75 Critic Score
    The Thaumaturge offers a compelling mix of history, mythology, and storytelling that sets it apart from typical RPGs. Its richly detailed world, intriguing plot, and flexible mechanics create an experience that lingers in the mind long after the credits roll. But the technical flaws hold it back from perfection, and while the game’s unique vision makes it a standout title in the “eurojank” RPG category, the flaws leave quite a pronounced distracting aftertaste. With this warning in mind, for players seeking something bold and different, The Thaumaturge is a journey worth undertaking.
    • 83 Metascore
    • 95 Critic Score
    30 Birds is a wonderful experience with a great world and impressive presentation. Zig is a fun protagonist, and the development team has innovated a lot for its varied mini-activity line-up. Music is an integral part of the game, with a focus on creativity that gets highlighted when players get a chance to get on a synthesizer and create some tunes of their own. Exploration is mostly a pleasure, as long as players don’t rely much on the smartphone map. The four Lantern hubs are stunning and feature a mix of characters and secrets. 30 Birds is a unique game that showcases how variety, both in terms of gameplay and influences, can create a wonderful world for players to get lost in.
    • 66 Metascore
    • 90 Critic Score
    VED
    VED takes risks in a way that only an indie passion project can. Not all of them pay out yet the end result is worth playing for gamers who like both turn-based combat and extensive conversations. The narrative involves the fate of two worlds and touches on big themes, although the writing quality is uneven. The game’s combat system, turn and tile-based, creates tense battles, especially once players unlock extra powers. The dice-focused encounters do not add much to the experience. VED isn’t perfect but has ideas that are worth experiencing.
    • tbd Metascore
    • 80 Critic Score
    Ark of Charon picks up ideas from a variety of genres and manages to create a coherent experience, with a focus on careful management of resources. The base building, especially because the small space leads to creative solutions, is the most interesting part of the experience but does not take up the most time. Combat is passable, especially once players focus on stockpiling ammo and learn to manually fire one of their guns. But resource gathering can be annoying, especially when the golems don’t seem to do what’s expected of them and the only solution is to spam the prioritize button. Ark of Charon offers an interesting challenge but its mechanics should be improved via patches.
    • tbd Metascore
    • 80 Critic Score
    Last Time I Saw You is a gem of an indie game that combines heartfelt storytelling, beautiful visuals, and a touch of the supernatural. Its blend of folklore, exploration, and character-driven narrative makes it a standout title in the side-scrolling adventure genre. While it doesn’t reinvent the wheel, it offers a leisurely stroll through a magical place. For anyone looking to immerse themselves in a serene yet compelling adventure, this game is well worth the journey. Whether you’re a fan of Japanese culture, atmospheric storytelling, or simply want a break from the ordinary, Last Time I Saw You is worth a try.
    • tbd Metascore
    • 75 Critic Score
    Monarchy has good mechanics and a decent presentation. The world feels generic and pretty empty but there’s a decent challenge in managing resources while expanding the player hold. But the game does not try to differentiate itself from other experiences in the laid-back side-scrolling strategy space. It takes too long to expand and exploring the woods is simply not exciting most of the time. The cost associated with the bigger upgrades is too high. Monarchy needs a unique gameplay idea or some big twist to make up for its otherwise familiar mechanics.
    • 86 Metascore
    • 85 Critic Score
    Toy Tactics is a good entry-level strategy experience that finds a host of innovative ways to use its central brush mechanic. Players can direct a variety of warriors and activate spells by simply painting the ground, then use these violent tools to solve a lot of combat puzzles. The game offers a variety of modes with plenty of interesting quirks. The world-building is limited but the presentation, especially if players zoom in to watch the figurines take each other out, is good. Toy Tactics is easy to pick up and play but still challenging, a great way for someone new to the strategy genre to have fun while picking up the basics.
    • tbd Metascore
    • 85 Critic Score
    Devilated is a very good boomer shooter that takes the genre’s core ideas and enhances both the violence level and the variety. Players will move fast, engage plenty of capable enemies, and then eat their corpses to get health back. Bosses are challenging, especially if it is the first time they make an appearance. But the experience struggles to push past the boundaries of its genre. The protagonist is unlikable, especially when talking. Levels work as battlespaces but lack world-building. Devilated delivers spectacular and tense fights for gamers who can ignore its flaws.
    • tbd Metascore
    • 75 Critic Score
    Keeper's Toll is a good wave-based action survival title that understands what makes the genre attractive. Its biggest asset is the variety delivered by its six heroes and the way players can customize their upgrades, as well as the meta-progression, to try out different playstyles. The ability to redistribute points at any time is a great touch. But the game never finds a unique idea to make it stand out. The narrative is almost non-existent. The art style is decent, and I like the soundtrack, but the title really needs something more to stand out. Keeper's Toll is thoroughly enjoyable, especially once the player finds his favorite character, and will offer tens of hours of fun to anyone who’s in love with this genre.
    • 80 Metascore
    • 85 Critic Score
    Nikoderiko: The Magical World is a reminder that indie games can achieve greatness even without the resources of big studios. With its endearing characters, beautiful visuals, and inventive level design, it offers a well-rounded platforming experience that will appeal to both longtime fans of the genre and newcomers. There are a few rough edges, but overall, the game is brimming with charm, creativity, and a sense of nostalgia that makes it hard to put down. With a few refinements in future updates or installments, this game has the potential to grow into a beloved indie franchise.
    • 85 Metascore
    • 90 Critic Score
    The Rise of the Golden Idol is a great sequel and will give all fans of the original plenty of new interesting and violent scenarios to solve. The game’s mechanics are easy to pick up, even for newcomers, with a solid raft of quality-of-life improvements to make it easier to gather clues and find solutions. It would be lovely if the various windows could be resized. The title can cause some frustration when it comes to the big end of the chapter narratives, mainly because of wording that lacks a certain precision. When that happens, do not hesitate to breathe in and out and use the hint system. The Rise of the Golden Idol is good enough that it makes sense to play one or two scenes per session, savoring the many details and the joy associated with some clever deductions.
    • tbd Metascore
    • 75 Critic Score
    Lucky Hunter’s gameplay is built around a unique idea. Players do not directly control combat but will make crucial choices, about pieces as well as artifacts and visited nodes, that will shape their deck and influence how many battles they will win. Luck plays a big role but when a run truly comes together it is incredible to watch the damage numbers go up. The presentation and universe are decent but do not stand out. I would have also liked the cost of new armies to be lower. But Lucky Hunter is easy to pick up and play and it only takes one great run for players to become addicted to its core loop.
    • 78 Metascore
    • 90 Critic Score
    Metal Slug Tactics is a tight turn-based tactics video game that gives players a lot of toys to play with and asks them to carefully plan and execute battleplans. Sync moves are cool, especially once the three-man team picks up some solid upgrades, and the Adrenaline mechanic encourages players to move and find efficient combos. Fans of the franchise will probably connect more with the story bits, which can seem a little under-baked. But I like the pixel-driven look and the booming announcer. Metal Slug Tactics successfully delivers the “just one more run” feeling of a good rogue-lite and solid tactical engagements.
    • 72 Metascore
    • 90 Critic Score
    Empire of the Ants is a gorgeous video game that gives players an ant’s eye view of both combat and platforming. It looks spectacular most of the time, especially the environments, but takes plenty of liberties when it comes to ant society and general creature abilities to create a decent narrative. The strategy game elements work well, although there aren't many complex systems to master, while platforming feels unnecessary. The single-player campaign offers some interesting tactical challenges, and the free-for-all three-sided multiplayer is pretty exciting. Empire of the Ants does not innovate much but offers a unique strategy experience.
    • 77 Metascore
    • 75 Critic Score
    The Smurfs Dreams is the perfect game to enjoy alongside family, or alone, as a nostalgic trip down memory lane. Thanks to its charming art direction, clever mechanics, and endearing characters it is a memorable experience, that offers plenty of replay value for completionists. It is a platformer that appeals to both nostalgic fans of the Smurfs and a younger generation of players, and arguably one of the best jump-n-run games published by Microids so far. I believe The Smurfs – Dreams is a nice surprise, which thanks to its friendly price tag can be an excellent gift for the holidays.
    • 59 Metascore
    • 65 Critic Score
    Unknown 9: Awakening may not be a groundbreaking title, but it offers a fun and engaging journey through an imaginative world that fans of mystery and light fantasy may enjoy. Clocking in at around 10 hours, it offers just enough intrigue to encourage players to see it through to the end, even if it doesn’t spark an immediate desire to dive into all other Unknown 9 media. While the game isn’t flawless and doesn’t belong among the year’s best, it provides a pleasant surprise, outshining initial expectations. The biggest shortcoming is that it often feels like a limited budget production, that would have needed more polishing to hide the rough edges.
    • 76 Metascore
    • 90 Critic Score
    Chicken Police: Into the HIVE! is a fun, often funny, and sometimes touching experience. It knows how to work within both the noir and the adventure game genres. The cast of animal characters is well-chosen, and Sonny makes for a great protagonist. Play the game in short sessions, soak in the atmosphere, and don’t be dissuaded by the more frustrating mini-games. There are a few moments when conversations feel out of sequence, depending on player choices. The puzzle elements rarely feel like they belong. Some locations feel too small. But these are limitations of the adventure game genre and Chicken Police: Into the HIVE! works hard to push past them and manages to give fans a good plot, great characters, and cool interrogation scenes.
    • 78 Metascore
    • 75 Critic Score
    Darksiders II remains a fantastic action RPG experience with a distinctive dark fantasy feel. It offers a rich, multi-layered gameplay experience with a unique protagonist, beautiful art direction, and a mix of combat and puzzle-solving mechanics that will keep you engaged for hours. The Deathinitive Edition, while not perfect, is still worth playing, especially for those who missed it the first time around or want to relive the adventure with a bit of extra polish and added content. With its discounted price and bundled DLC, it’s a great way to experience Death’s journey, even if the road isn’t entirely smooth.
    • tbd Metascore
    • 80 Critic Score
    EcoGnomix is easy to learn and has a satisfying main gameplay loop. Players have to constantly think about how their gnome workers can be positioned to extract resources, preferably a lot of them while dealing with threats. It takes careful planning and a dose of luck to get deep into the caves and get a chance to tangle with the boss. The surface town development elements are simple and there’s not much in the way of a narrative hook. The biggest problem is the limited control that players have, mainly when it comes to upgrades. EcoGnomix’s mix of ideas is engaging and the title successfully delivers the “one more run” feeling but it needs a patch or two to fully deliver on its potential.
    • 82 Metascore
    • 85 Critic Score
    Black Ops 6 sets a new standard for Call of Duty campaigns, blending familiar mechanics with fresh ideas and a story that keeps players engaged throughout. The extra development time allowed the developers can create an impressive and polished experience. This is a must-play for fans of action-packed storytelling, offering a unique blend of combat and narrative that’s sure to leave a lasting impression. Whether you’re here for the story or the multiplayer, Call of Duty: Black Ops 6 delivers an experience worth diving into.
    • 85 Metascore
    • 90 Critic Score
    Technotopia is an atypical city builder that understands what makes the genre appealing. It is turn-based and built around cards, but it manages to give players freedom while making it clear the pressures of constant development. The narrative framing is good, although the characters do not shine, and the presentation is impressive. Its run-based structure keeps things interesting, although I would have liked a slightly faster pace of unlock for new buildings. A clear list of everything players can get and hints about how they can reach their aims is also needed. Despite these small issues, Technotopia is a very good game that should attract a wide audience.
    • 72 Metascore
    • 65 Critic Score
    The Bridge Curse 2: The Extrication is better than its predecessor, but not by much. I have a hard time taking it seriously as a horror game, and I have seen much better walking simulators. It lacks in almost every aspect, and I could choose much more suitable games for a Halloween scare. Yet, if you are a fan of J-horror you will most likely enjoy it, especially if you are into Taiwanese lore. If the developers manage to fix the pacing issues and rely less on cinematic storytelling the next episode might be quite interesting.
    • 83 Metascore
    • 85 Critic Score
    Forgive Me Father 2 is a good boomer shooter that builds on the ideas of the original. The action is fast and pretty brutal, with a focus on delivering as many headshots as possible while moving constantly to avoid damage. The Asylum and its unlocks allow gamers to try out strategies and find weapons that match their approach. The game’s atmosphere is designed to appeal to players who like Lovecraft vibes, although it does not offer much in the way of straight-up horror. Forgive Me Father 2 improves on an already established formula but needs extra weirdness or one big innovative mechanic.
    • 80 Metascore
    • 85 Critic Score
    Edge of Sanity features an interesting mix of ideas that will appeal to players who like management and appreciate careful planning and execution. The story has a good mix of personal drama and Lovecraft-inspired terror, enhanced by the art design and voice acting. I felt tense as I sneaked around the creatures, considering whether I wanted to risk and get more rations or if I should get out as quickly as possible. The camp job system is not very deep, and some character conversations feel unnecessary. The core loop can also become repetitive and frustrating. Edge of Sanity has great ideas but struggles to make them shine.
    • 83 Metascore
    • 85 Critic Score
    Neva is a solid video game, but a true masterpiece if we look at it as an art piece. As is often the case, the whole is far greater than the sum of its parts. The adventures of Alba and Neva are incredibly memorable, leaving you eager to relive them immediately after you finished a playthrough, just to bask in the beauty of its stunning scenes. While it’s not a game for those seeking adrenaline, it’s a beautifully crafted tale that forges an emotional connection with anyone patient enough to let the story unfold. For indie fans, Neva is a must-play—an experience that should not be missed.
    • 78 Metascore
    • 90 Critic Score
    MechWarrior 5: Clans brings the series’ mech combat formula closer to perfection. Players have access to a wide range of Smoke Jaguar mechs to customize and take into battle as they take on Inner Sphere tanks, complete lances, SOKOLs, and even a dropship. The action looks and sounds good and even the story, built around Jayden and his four comrades, is solid. Gamers who can find four friends can tackle the entire campaign in coop. MechWarrior 5: Clans could use some extra encounter variety but it nails the tension and excitement of pitting a Timber Wolf against an Atlas.

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