Shacknews' Scores
- Games
For 1,736 reviews, this publication has graded:
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47% higher than the average critic
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5% same as the average critic
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48% lower than the average critic
On average, this publication grades 0 points lower than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Tekken 8 | |
|---|---|---|
| Lowest review score: | Tony Hawk's Pro Skater 5 |
Score distribution:
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Positive: 996 out of 1736
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Mixed: 688 out of 1736
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Negative: 52 out of 1736
1763
game
reviews
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- Critic Score
Despite these issues, I still love the game. It’s a brilliant look at what indie games should be, and the unique Don’t Starve-like art style is right up my alley.- Shacknews
- Posted Aug 1, 2015
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I was admittedly surprised with how thoroughly I enjoyed my time with New World. From the freeform character and weapon progression to the resource gathering and faction dynamics, there’s a lot to explore and experience. That said, New World very much feels like an MMO in a very early state. There’s not a ton of Expeditions, there’s no mounts, and there’s an obvious need for balancing with features like Siege. Luckily, MMOs often get better as they age, and if Amazon Games can build upon this great foundation, they’ll have a surefire hit on their hands.- Shacknews
- Posted Oct 16, 2021
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On one hand, Dandara is a perfectly serviceable romp through a series of well-designed and attractive environments; on the other, it's a deliberate yet confusing sidestep of well-established gameplay conventions.- Shacknews
- Posted Feb 12, 2018
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For long-time Pokemon fans, Pokemon Unite will be an enjoyable, if simple, adventure into the world of MOBAs. Even those who are intimately familiar with MOBAs may find Unite’s quick and approachable matches to be a nice palate cleanse. Unfortunately, at launch, it’s limited roster, simplicity, and hidden pay-to-win nature leaves it not being the very best.- Shacknews
- Posted Jul 28, 2021
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Like Fights before it, Knights in Tight Spaces is the kind of game where it's easy to lose track of time. The story will have you reaching for the Skip button by the time you go on your 10th or 20th run, but there's nothing repetitive about the formula, especially as battles get more intense with tougher foes. It turns out that even when the clock is dialed back a few dozen centuries, close quarters fighting is still a grand old time.- Shacknews
- Posted Mar 4, 2025
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Simply telling the story in chronological order would not only make the story flow better, but it would be more effective at giving the illusion of player agency.- Shacknews
- Posted Oct 8, 2013
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Sniper Elite: Resistance is very much worth your time if you have any interest in sniping, exploring maps in occupied France, or feeling like an action hero from WWII movies. The shooting mechanics, both at long-range and in close quarters, are fun and satisfying. There's nothing quite like using the sound of the thunderstorm to mask your sniper shots, or landing several silenced headshots from your pistol in a row. Gathering collectibles, unlocking attachments for your weapons, and finding new and interesting ways to tackle each objective gives Sniper Elite: Resistance a lot of replay value. Add in co-op mode, the Invasion mode, and all-out multiplayer, plus DLC and a season pass, and you'll be spending many hours behind enemy lines. If you're like me, it may just be the best time you've had in a stealth action game since Splinter Cell.- Shacknews
- Posted Jan 27, 2025
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Strayed Lights is ultimately frustrating because there’s a brilliant game lurking somewhere here. Upon finishing the game, I understood the story to be about conquering corruptive behavior and going on a spiritual journey inward, but it’s let down by subpar platforming and gameplay. I would even argue that the game might not have needed combat at all and could have worked better as an explorative adventure instead. Perhaps Embers might consider this for its next project.- Shacknews
- Posted Apr 25, 2023
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Rusty Rabbit is the kind of game that sticks out because you can tell it’s made by people who care about their craft and have ideas they want to dig deep to explore. It’s not just a toy made for empty, vague metrics like fun and enjoyment. There are plenty of those, and those things have their place and value of course. But capital-p Passion Projects like Rusty Rabbit are few and far between, and offer alternatives to the norm that ask the audience to use their brains to engage with media in ways they might not be accustomed to. And there’s still plenty of fun to be had, from exploring dungeons to taking in all the silly rabbit-themed, sci-fi lore and background details that make such an off-kilter premise appealing. At the same time, this game might make you think about what you find important in your own life, or what it might be like to grow up seeing the world differently than people older or younger. This one is gonna stick for a while.- Shacknews
- Posted Apr 13, 2025
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Atomic Heart is undoubtedly one of the best first-person shooter campaigns I’ve played in years. In addition to rock-solid gameplay, the game offers an intriguing mystery and a robust upgrade system. It’s even more impressive when you remember that this is the first game from Developer Mundfish. Outside of controversial themes and a lack of enemy variety, it’s hard to point out any glaring issues with Atomic Heart.- Shacknews
- Posted Feb 20, 2023
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The Last Worker is an underdog story that feels incredibly timely, even more so now than it did a year ago when I first played the game at PAX East. Its themes of corporate corruption and commentary on capitalism are quite sharp, and the game manages to convey all of this without coming off as overly depressing or heavy-handed. Despite some iffy movements on controller, The Last Worker is sure to be one of the year’s best narratives.- Shacknews
- Posted Mar 30, 2023
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The focus on speed and chaos is what ultimately undoes Mario Golf: Super Rush. I would say that when it comes to Mario Golf, slow and steady wins the race, except this game has shown me that racing and golf don't really mix.- Shacknews
- Posted Jun 29, 2021
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The Gunk never really falters at any point during its decidedly short runtime, but also fails to do anything to push itself above a crowded group of peers in the action-platformer genre.- Shacknews
- Posted Dec 17, 2021
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The game is undeniably gorgeous and clever, and easy to drop in and out of. The stories and characters are fun to experiment with as well, and Storyteller ultimately does a great job at establishing itself as something wholly unique within the puzzle game space. It’s worth experiencing for the chance to get to see everything that could ever happen in a story — from what goes right, to what goes terribly, terribly wrong.- Shacknews
- Posted Mar 22, 2023
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With all that, what you’re left with is a sort of checklist-style experience. You go to each ooting, fill stuff out, unlock new clothing items and collectibles, and do that over and over again. If you’re the kind of player who finds satisfaction in a low-pressure grind to simply gather a bunch of things until you’re done, that’s the kind of system you’re engaging with here. If you’re a SPYxFAMILY fan and think Anya is insufferably adorable, there’s a lot of fun in simply hanging out with her and snapping photos of her legendarily goofy facial expressions. But if you need a little more substance and goal-oriented action in your games, you won’t really find that here. I found my interest deflating quickly, especially after giving all the minigames their first tries. The game may as well have been over after that point, and any further cravings for this IP were better met firing up Crunchyroll or opening up a book.- Shacknews
- Posted Jul 20, 2024
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The Callisto Protocol is a deeply immersive sci-fi horror experience that firmly grabs you at the start and doesn’t let go. While this immersion shows its cracks during the transition into new areas, it’s not enough to ruin the overall experience. The Callisto Protocol is an impressive first outing for Striking Distance Studios, and the latest entry in the pantheon of excellent sci-fi horror stories.- Shacknews
- Posted Dec 1, 2022
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The smarter sims, sleek customization system, and emotions truly brings The Sims 4 to life. However, even with those impressive features, the game ultimately feels like a incremental step up from The Sims 3.- Shacknews
- Posted Sep 10, 2014
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Resident Evil 0 HD should easily cater to fans of the series, but without the rose-colored glasses of nostalgia, I came away more frustrated than impressed.- Shacknews
- Posted Jan 19, 2016
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How much fun you’ll have in the bleak, frozen landscape depends on how much you are still smitten with mid-90s first-person shooter mechanics. Serious Sam would rather die than apologize for being what he is. Those looking for an evolution or some sort of next step in gameplay design may as well look elsewhere. All encounters in the game play out exactly the same way they have for the last thirty years. You can mix things up with weapon choices, co-op, and difficulty settings, but that’s about it. 2016’s Doom received loads of (justified) praise for finding a way to push this genre forward. Siberian Mayhem is clearly content to keep touring with the hits. While I won’t drag it for being true to itself, only devout followers of the church of Sam need apply.- Shacknews
- Posted Jan 25, 2022
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EA Sports UFC may not be as fully fleshed out as UFC Undisputed 3 was, but it's a splendid starting point for what could be a powerhouse franchise for the team. The gameplay dials most of the right numbers, even with the simplified ground game, and the presentation nails the sport's authenticity, right down to that painful tap-out.- Shacknews
- Posted Jun 20, 2014
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Bud is adorable, the world is visually stunning, and the game itself enticingly oozes whimsy. But those pure moments of bliss are undercut by Bud’s frustrating controls in a world filled with moments requiring his best precision.- Shacknews
- Posted Aug 25, 2016
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The premise behind Code Name: STEAM is so ridiculous that I couldn’t help but enjoy myself the more I played it. It doesn’t go very far beyond a “there are aliens at this location, get rid of them” type of story, but its gameplay, as brutal as it can be at times, can be rewarding when you figure out just the right combination of squad members to use during missions.- Shacknews
- Posted Mar 11, 2015
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As far as first tries go, there's plenty to admire with Ascendant Studios' debut effort. Immortals of Aveum offers something to build on, both in terms of its own lore and for this up-and-coming studio as a whole.- Shacknews
- Posted Aug 21, 2023
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Believe me when I say Terminal Reality's three-volume Blair Witch series is a better use of your time. Or better yet, watch the original found footage classic The Blair Witch Project if you haven't already seen it. It may be hokey, but it's culturally significant – and you may actually walk away a bit shaken.- Shacknews
- Posted Sep 3, 2019
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I like the Tron universe. I’ve been following it since the beginning and have played quite a few games within the IP throughout the decades. Tron: Catalyst’s biggest problem is that it just doesn’t do enough to stand out in the series. The combat and look of the game are boring. The atmosphere and music are detached and out of alignment with the story. The light cycle is fun, but you’re very restrained in where you can use it. And ultimately, while the time loop makes the story and progression more interesting, that arguably worthwhile story is attached to a fairly humdrum action game wearing all of the expected components of the Tron aesthetic.- Shacknews
- Posted Jun 17, 2025
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Killer Klowns From Outer Space: The Game is a detailed asymmetrical horror game that gives a lot of love to its cult classic source material. The weird and wacky nature of the film is a perfect fit for the genre, and the gameplay design gives purpose to just about everything you do. I had frustrations with the locomotion and match length, but it didn’t ruin what was overall an enjoyable multiplayer experience.- Shacknews
- Posted May 27, 2024
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Confusion within the mechanics hold Ra Ra Boom back from being an excellent debut from developer Gylee Games, and an excellent example in its genre in its own right. From its punchy, wholehearted aesthetic to its ambitious combat, there was tons of potential here. Unfortunately, while I still had a fun time, that potential wasn't met as I ended up just sticking to the beat ‘em up basics to get through, ignoring the bells and whistles almost entirely after growing tired of wrestling with them.- Shacknews
- Posted Aug 12, 2025
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The technical hiccups aren't the major obstacle for me. I just felt finished with the game after completing the campaign. The simple mission structure didn't compel me to come back. While I'm sure I could get into specializing my character and hooking up with friends to take on the wealth of extra challenges, I was left with the feeling that they'll be largely the same as the ones I've already completed.- Shacknews
- Posted Jan 26, 2016
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I couldn't put aside how clunky the controls feel without a controller or mouse/keyboard.- Shacknews
- Posted Aug 23, 2013
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Thankfully that slapdash treatment isn't indicative of the game as a whole. The story mode is well put together and serves as a faithful homage to the classic. It's loving to the point of almost fawning, and it feels a little too willing to play it safe at times, but it's an enjoyable nostalgia trip regardless.- Shacknews
- Posted Sep 27, 2016
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