Saudi Gamer's Scores

  • Games
For 100 reviews, this publication has graded:
  • 44% higher than the average critic
  • 4% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Resident Evil 7: biohazard - Gold Edition
Lowest review score: 20 Code Violet
Score distribution:
  1. Positive: 63 out of 100
  2. Negative: 1 out of 100
101 game reviews
    • 78 Metascore
    • 70 Critic Score
    Dying Light The Beast is made for the crazed zombie games fans, it has everything they want from the ability to tear zombies and monsters to bits with different weapons or you turn into a beast yourself with Beast Mode and go ham. But the game just doesn’t go beyond that and falls very short in terms of the technical optimizations.
    • 78 Metascore
    • 90 Critic Score
    While it might only be an iterative sequel there really isn’t much like it, and when it forgets this and tries to ape other shooters is when it loses some of its luster, but is otherwise an experience like no other.
    • 78 Metascore
    • 60 Critic Score
    Chronicles of the Wolf had the potential to be something substantial since the devs have shown their skills through the soundtrack and capturing the SNES era sprite work, but it decided to just hold into being something very classic and too familiar for it to standout.
    • 78 Metascore
    • 50 Critic Score
    Roadcraft offers an impressive wealth of content and a deep suite of simulation tools that should, in theory, appeal to fans of the genre. However, the game stumbles in key areas that significantly impact the overall experience. Clunky controls make even basic tasks feel frustrating, the slow and often unrewarding progression drags down momentum, and the interface lacks the clarity and accessibility needed for smooth navigation. These persistent issues overshadow the game's strengths, making it a tough sell—even for the most devoted simulation enthusiasts.
    • 78 Metascore
    • 80 Critic Score
    Borderlands 4 is the ultimate Borderlands experience, striking the perfect balance of humor, action, and loot. Unfortunately, Unreal Engine 5 feels like the unfunny joke this time around, bringing with it the all-too-familiar stuttering and FPS issues.
    • 78 Metascore
    • 60 Critic Score
    Virtua Fighter 5 R.E.V.O could have been the perfect opportunity to bring attention to the franchise’s name, but unfortunately it is just going in circles on itself for over 19 years now with the same release.
    • 77 Metascore
    • 70 Critic Score
    A pretty smart (re)use of Elden Ring’s world and mechanics, one perhaps suited more for a subset of series fans than newcomers, and one that maybe reuses too much and doesn’t improve enough, though. While it might not necessarily appeal to all ER fans, this is a pretty well-thought-out utilization of that game's rich world, bringing with it a new experience, one that might not feel so new in enough aspects, though.
    • 77 Metascore
    • 90 Critic Score
    Is this year's edition enjoyable? The short answer: yes, in its current state. Should I buy it? That decision is yours. The pricing is steep, but it's truly better than EA FC 25—or rather, it’s the EA FC 25 we were supposed to get. The offensive flair, improved goalkeeper performance, the addition of new playstyles and tactics, and an enhanced UI are all noteworthy, though the poor defensive performance remains a glaring flaw.
    • 77 Metascore
    • 80 Critic Score
    Mouse P.I delivers an exceptional amount of cheese and laughter. You will love this boomer shooter when you see it for what it is: an exaggerated, classic cartoon that isn’t concerned with logic.
    • 77 Metascore
    • 90 Critic Score
    I have always held Tales of Berseria in high regard for embracing a gritty tone while maintaining the core Tales essence. Now, I praise it once again for delivering the strongest remaster among the Tales remastered projects.
    • 77 Metascore
    • 70 Critic Score
    Blooper Team’s most ambitious original IP certainly lives up to that moniker in terms of mood and capturing that Soviet era feel, with an oppressive and challenging atmosphere, but unfortunately challenging and frustrating got conflated.
    • 76 Metascore
    • 80 Critic Score
    You can fill a review listing the changes and additions, which I have, but in the end this is a more casual friendly entry while still sticking largely to the formula of its predecessor. While it’s debatable whether it’s a step forward, it definitely is a more appealing proposition.
    • 76 Metascore
    • 90 Critic Score
    Kotama and the Academy Citadel rewards your exploration just like what a good metroidvania is about, with an exciting combat that just makes you want to keep going.
    • 76 Metascore
    • 70 Critic Score
    The basic premise has remained the same, and this is one of the better entries, although it can get boring and isn’t always fair, while Jamboree TV doesn’t really add much.
    • 75 Metascore
    • 70 Critic Score
    A solid remaster of a game that's very much a product of its era—brimming with charm and eccentricity that you'll either fully embrace or not, flaws and all.
    • 75 Metascore
    • 70 Critic Score
    Imagine if The Elder Scrolls is set in the Dark Souls or Elden Ring world, that is exactly the twist Tainted Grail The Fall of Avalon provided with this game, it is a great experience regardless of the technical issues the game has.
    • 75 Metascore
    • 60 Critic Score
    A remaster bundle is always appreciated especially when it's made with care. A good version of an ok game that charms and engages but also bores in equal measures.
    • 74 Metascore
    • 60 Critic Score
    Fatal Frame II Crimson Butterfly Remake improved a lot on the gameplay, but almost forgot about the optimization, causing what could have been a legendary horror experience to be held back quite a bit by its technical problems.
    • Saudi Gamer
    • 74 Metascore
    • 80 Critic Score
    Wuchang might be rough around the edges, but the interesting gameplay mechanics and unique setting made it standout amongst the dozens of Soulslike around it, it is just strong at where it needs to be.
    • 73 Metascore
    • 70 Critic Score
    Towa and the guardians of the sacred tree is charming in it’s style and soundtrack, with a unique gameplay that let you control a melee and a mage character simultaneously. But it is no more than a nice appetizer.
    • 73 Metascore
    • 60 Critic Score
    Great graphics and varied areas and challenges make up for a fun if uneven experience.
    • 73 Metascore
    • 70 Critic Score
    A game of two halves as they say, with one half modern and slick and attractive, while the gameplay half is simplistic and sometimes an obstacle, although other times it can be fun, if limited. Play it for the story and setting.
    • 71 Metascore
    • 80 Critic Score
    BLEACH: Rebirth of Souls is a must-play for longtime fans of the series, capturing the spirit and style of Bleach with authenticity and flair. But beyond the fan service, it also stands out as a surprisingly fun and distinctive arena fighter. With its dynamic combat, stylish visuals, and character-driven mechanics, it has the potential to win over newcomers—and might even inspire a few to dive into the anime for the first time.
    • 71 Metascore
    • 80 Critic Score
    Supermassive Games did a great job respecting what made the previous Little Nightmares titles special, while delivering a unique experience centered around two players cooperating to escape this haunting world. However, it does miss the mark at times when it comes to the atmosphere and art-style.
    • 71 Metascore
    • 60 Critic Score
    Blades of Fire is built on a foundation of genuinely inventive concepts—melding the intricate weapon‑forging mechanics you’d expect from a crafting system with the punishing combat loops of a Soulslike. Unfortunately, these ambitions never fully come to fruition: the crafting and upgrade systems feel under‑polished, the balance between exploration and combat is uneven, and the result is a jarring disruption to the game’s intended flow. What could have been a seamless fusion of strategic forging and relentless challenge instead sputters, leaving the pacing disjointed and the overall experience less satisfying than it ought to be.
    • 70 Metascore
    • 70 Critic Score
    Styx: Blades of Greed offers a literal classic stealth adventure, with expanded level design and gameplay mechanics, yet it struggles significantly in its story, mission structure, and both main and secondary characters.
    • 70 Metascore
    • 70 Critic Score
    Code Vein 2 is almost everything I wanted from a sequel. It sheds the Dark Souls skin of the first game and takes a bold step toward becoming a bigger, more confident Code Vein. Unfortunately, that ambition comes at a cost, as the game sacrifices the distinctive art style that defined the original in favor of a more generic tone.
    • 70 Metascore
    • 80 Critic Score
    High On Life 2 is better and stronger than the first installment in every aspect except performance, which suffered slightly. The world design, weapons, and dialogues are at their peak. The game’s world is vibrant, lively, and full of humorous details, and since it’s larger in scale, the enjoyment is doubled. Fans of the first game should not miss this sequel.
    • 68 Metascore
    • 70 Critic Score
    Shadow Labyrinth innovated within the Pac-Man games by boldly venturing into a dark and gritty direction no one expected. However, in terms of art style and substance, the game offers little that sets it apart in an already crowded market
    • 66 Metascore
    • 60 Critic Score
    Black Ops 7 offers an enjoyable experience in Zombies and online modes, but it might be the furthest from the series in terms of identity and gameplay style. Meanwhile, the modest campaign and its frustrating design choices were intended by the developer to be bold steps, yet ended up being unsuccessful and in some cases, outright poor. Overall, this installment is good, not bad, but it falls short of the expectations set by the game's promotional campaign.

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