RPG Site's Scores

  • Games
For 738 reviews, this publication has graded:
  • 41% higher than the average critic
  • 8% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Best Friend Forever
Score distribution:
  1. Negative: 29 out of 738
743 game reviews
    • 77 Metascore
    • 70 Critic Score
    Chrono Cross: The Radical Dreamers Edition is a wonderful remaster marred by an unoptimized Switch port. While you could argue that they could have gone further in places, like maybe offering players the ability to further customize which parts of the experience they wanted to be presented with old or new graphics, it feels nice that one of my favorite PS1 era JRPGs got so much love. I adore both of the games in this collection from the bottom of my heart, and I’m glad they’re more accessible than ever. I hope the Switch version can be an easier recommendation in the future, especially since the only way to own it physically seems to be on that platform.
    • 77 Metascore
    • 90 Critic Score
    Genre defining works rarely stand the test of time, but moon is a rare exception to this rule. It not only holds up today, but is probably still one of the best “anti-games” out there. In addition to a quirky sense of self-awareness you’d come to expect from this genre, there’s a raw authenticity that makes it stand out among the rest. It understands its own simplicity and scale, and tells a story that fits exactly what it sets out to do. The ending isn’t bombastic in any way, but the experience is simple enough to benefit the obtuse storytelling. moon a great game that is unapologetic about the flaws in a way that feels earnest, which is hard to say about almost any other game trying to achieve that.
    • 77 Metascore
    • 70 Critic Score
    I didn’t have any preconceptions about the game before experiencing it for myself, which given the changes to the game since early access is likely a good thing. The hand-holding was grating, but the overall story is good, mostly grounded, and the combat was decently balanced with every party member being viable outside of their strong connections. If you’re looking for a narrative-focused RPG that touches on modern issues, that have been long ongoing, Long Gone Days is a great option.
    • 77 Metascore
    • 90 Critic Score
    World of Horror is simply awesome. The wait for its full release may have been lengthy, but I think the final product was well worth it. There aren’t really that many games that nail the feeling that World of Horror provides. It delicately balances a lot of systems to provide a challenging, yet fair roguelite RPG experience. I highly recommend World of Horror for anyone who wants an enjoyable, unique RPG that is okay with pacing it out through multiple bite-sized playthroughs.
    • 77 Metascore
    • 80 Critic Score
    Avowed is exemplary of the sort of game where the more I put into it, the more I get out of it. Not in an "it gets good 20 hours in" sort of way, but more like I needed to slowly parse through the character interactions, story moments, the marriage between exploration and resource management, and the cohesive coupling between these components that all subtly contributed to my overall enjoyment. At its best, Avowed is quite precisely the sum of its carefully crafted parts, though infrequent moments of uneven execution slightly mar the overall experience.
    • 77 Metascore
    • 70 Critic Score
    Relayer has the building blocks of a promising new IP with a compelling ensemble of characters and an intriguing world to build off of. There are too many key flaws with its English localization, its design decisions, and its UI that holds it back from being truly great, but all of those can easily be improved upon in a sequel. I hope Relayer does well enough to encourage the development team to make more because I am so interested in where they take it next, especially with the way the main story ended.
    • 77 Metascore
    • 70 Critic Score
    Wuchang: Fallen Feathers is incredibly impressive when viewed as the first game project developed and released by Leenzee. It’s ambitiously put together when it comes to the marriage of its various flexible gameplay systems and a game world that’s constructed seamlessly. Its depiction of the late Ming dynasty is fascinating because it isn’t afraid to show the brutal circumstances that loomed over this time period, even when separated from all of the dark fantasy elements that provide flavor to it. I enjoyed my time a lot with Wuchang: Fallen Feathers, but its horrid performance and optimization on PC unfortunately damaged my overall enjoyment.
    • 77 Metascore
    • 70 Critic Score
    VA-11 HALL-A is inherently flawed yet it's still a wonderful personal cyberpunk tale. Even with the writing being lackluster at times, I find its cast to be pleasantly unforgettable. I often think about them, Glitch City, and my dreams of the future living through its soundtrack as I listen to it outside of the game. It was worth diving in and have a fascinating peek into that view. And I'd love to return to it anytime.
    • 77 Metascore
    • 80 Critic Score
    While it may not go far enough to vastly improve on its previous entry, this series continues to offer plenty of appeal for someone like me who could not get into Monster Hunter due to how it skimps on the story. Bottom line, Toukiden 2 is a great option for those looking to get into this type of genre. It doesn't even feel as much of a chore this time to take down an Oni. And really, considering Monster Hunter hasn't been on consoles in a very long time (not counting the online-only game), it's certainly worth a look for that alone.
    • 77 Metascore
    • 80 Critic Score
    The Tengu’s Disciple is only the first part of a trilogy of DLC and it definitely feels as such. People who are mainly looking for a narrative will probably end up disappointed by this first piece of content, but those who enjoy playing Nioh 2 and like to engage in its loot-based systems will find enough content to pull them back into the game. Whatever the case, it turns out that even five months later Nioh 2 still remains an extremely fun game to play. A DLC with a weaker story does not change that. In fact the content that is outside the story, that plays around with Nioh’s nature as a loot game, only makes it better.
    • 77 Metascore
    • 80 Critic Score
    Immortals Fenyx Rising was a game that I wanted to play to finish and put to the side, but it’s one that has stuck with me a lot longer than I thought it would, and given me one of my favourite Ubisoft open worlds in memory. If you can look beyond a lack of originality in some of its formula and some rigid puzzles, you’ll find a beautiful world that’s well worth exploring.
    • 77 Metascore
    • 80 Critic Score
    I would recommend Final Remix not because of the new content, but for enjoying an older RPG in a more accessible format. The World Ends With You making it to the Switch means that a wider audience gets to enjoy this unique title, and the game is worth revisiting even for those that have already completed the DS version of the title. TWEWY is by no means a perfect game, but it has a lot of charm, and sometimes that can be what matters most.
    • 77 Metascore
    • 70 Critic Score
    Star Renegades offers a great artstyle and robust combat system for fans of turn-based RPGs and roguelikes. It doesn't have much to tell in terms of an outward storyline, and some of the roguelike elements feel a little thin, but it's a solid experience if you know what you are getting into.
    • 77 Metascore
    • 80 Critic Score
    Monster Hunter Stories is a decent RPG even for those unfamiliar with the series. If you're a Monster Hunter fan and you like traditional RPGs as well, Stories should be a must-have game. It's a charming title for those looking for some monster taming fun, and a simpler RPG to play in between some other big hitters. Consider checking it out the next time you're looking for a more relaxing RPG.
    • 77 Metascore
    • 70 Critic Score
    I come away from Final Fantasy 1, 2, and 3 looking forward to the remaining games more than I did before. I appreciate the new features like the enhanced bestiary, the auto-combat feature, making grinding friendlier, and I LOVE the new soundtracks. But I hope they manage to address issues like the screen tearing and especially the font before the last three games release.
    • 76 Metascore
    • 80 Critic Score
    Playing Bravely Default II was a truly memorable experience. Games like this just aren’t made very often any more. The flaws are very visible and your mileage will vary depending on what you value in your RPGs, but there is a great game here for fans and newcomers alike as long as you’re willing to look for it. Even with the issues noted throughout this review, Bravely Default II grabbed my attention and refused to let it go for 75 hours. It truly cemented my love for the job system.
    • 76 Metascore
    • 70 Critic Score
    For fans this is something of a no-brainer, especially after a price drop. Others may want to consider carefully, though that taste of KH3 is still rather difficult to resist. Kingdom Hearts 2.8 is ultimately a collection of a good but not great game, an exciting demo and a hardcore-fans-only movie - and hearing that you probably already know exactly where you stand.
    • 76 Metascore
    • 70 Critic Score
    Dragon Quest Heroes II is an odd mix. It has some super smart enhancements to gameplay but is bogged down by a terrible, messy storyline. There’s a lot of fun to be had, but you may be best served just not paying attention to the story. The game’s expansive gameplay options may feel overwhelming at first, but mastering its systems will reward you with a great action RPG to play.
    • 76 Metascore
    • 80 Critic Score
    Despite some presentation issues and some lack of difficulty, Trials of Mana is fantastic fun. It knows what it is and delivers on its promises as a remake with confidence. The world of Trials of Mana is one I won’t soon forget.
    • 76 Metascore
    • 60 Critic Score
    With three more episodes to come, it wasn't a surprise to discover that The Council: Episode 2 - Hide and Seek was more transitionary by design. It has its fair share of minor revelations to make, but, continuing to be hampered by the same technical issues, it's important the next episode needs to up the ante and correct some missteps before my interest in the whole spectacle falls apart.
    • 76 Metascore
    • 90 Critic Score
    It’s so purely fun. It’s a thrilling, charming, and humorous game that celebrates many positive things at once with an almost childlike innocence, all while containing a deep mystery that has you constantly thirsting for more information. After a difficult past year, it’s the type of thing that is sorely needed right now as we tackle this one with newfound resolve and hope. 2064: Read Only Memories, with its contemporary and thought-provoking themes, accessibility through its diverse and rich characters, and beautiful story about what it means to be human, is an uplifting experience that I’ll remember for years to come.
    • 76 Metascore
    • 70 Critic Score
    Due to the difficulty, or mostly lack thereof, and simplified concepts I could recommend Voice of Cards: The Isle Dragon Roars as a beginner or more laid-back RPG. More experienced gamers might bemoan the straightforward gameplay or lack of difficulty, but those who are interested in the charm and humour only need bring their cards to the table. At the very least you should give the demo a try.
    • 76 Metascore
    • 80 Critic Score
    Operencia: The Stolen Sun is a neatly packaged dungeon crawler with a nice style and satisfying gameplay loop. I found myself wishing that the combat was a little more robust or distinctive, or that the game challenged me a bit more throughout, but I enjoyed my time with it. I'm looking forward to seeing how Zen Studios might follow Operencia up in the future.
    • 76 Metascore
    • 80 Critic Score
    Star Wars: Knights of the Old Republic 2 - The Sith Lords feels and plays (mostly) great on the Switch. After revisiting the first game last year, being able to continue on with the nostalgia here was a pleasure. Aspyr has once again done a good job reintroducing classic Star Wars games to brand new audiences with these ports, and honestly, this has become my preferred way to play Knights of the Old Republic 1 and 2.
    • 76 Metascore
    • 80 Critic Score
    Lost Judgment’s The Kaito Files story expansion DLC is well worth a playthrough, especially for players who already like Kaito. He is such a fun character all-around and his time away from Yagami here shows a man that has grown significantly from our initial introduction to him in the first Judgment. Of course, I would love nothing more than to see both Yagami and Kaito back as the main focuses in a future installment of Judgment, but if the Judgment series has to go on somehow without Yagami, I think The Kaito Files demonstrates that Kaito can muster up the strength to take over as the main character, despite how divisive it would be.
    • 76 Metascore
    • 70 Critic Score
    The simplicity of the Atelier series in its base form requires you to manage your time and discover things for yourself. Like the original, Atelier Marie Remake has a pretty small scope, with a playthrough easily taking less than ten hours and most players aren’t likely to do more than two playthroughs. The changes to this game make it a joy to look at and smooth to play with very few issues. Some people might enjoy the shorter run time, but pairing it with the price, I don’t think it should be a nearly full-priced game. However, it is a mostly relaxing experience that still keeps the essence of why people enjoy Atelier games.
    • 76 Metascore
    • 80 Critic Score
    World of Demons deserved better. Any game would have deserved better, but the fact that a title clearly crafted with love from one of the most beloved action game developers in the industry can just vanish into the ether should give anyone pause. Unless there's assurances of a port down the line, the same could happen to any game stuck on Apple Arcade; and just because the platform isn't given the same attention as others in the industry doesn't mean that the games are any less important. The same could happen to Fantasian, Sonic Dream Team, or even Pocket Card Jockey. At the end of the day, our industry thrives on building off of past successes; and with the loss of games like World of Demons, we might never know what games it might have inspired in the future.
    • 76 Metascore
    • 70 Critic Score
    Raidou Remastered has undoubtedly improved a flawed game, but there’s only so much it could do in keeping to its mission statement to recreate the content of the original title. I respect the lengths Atlus went to provide a largely faithful, yet polished, version of Raidou's debut. It's a fascinating way to revisit that era of games, and in a way, I’m glad Atlus didn’t simpy outright scrap tedious aspects of the original. Raidou Kuzunoha is a tried and true Devil Summoner entry in every way, and I’m glad ATLUS is still willing to revisit this scrappy series.
    • 76 Metascore
    • 80 Critic Score
    Persona 5 Strikers is the most impressive effort yet from Omega Force to adapt a third-party license into the Musou subgenre. This probably will not be the title that will change the minds of those that already harbor an intense hatred for them, but Persona fans who are on the fence should honestly not miss out on this game. It feels like a proper follow-up to Persona 5 and the story is surprisingly one of its most outstanding feats. The journey is not a 100+ hour ride like the original, but in exchange, its tight narrative is exceptionally more cohesive and the pacing is significantly more palatable. Smart, sensible tweaks have been made across the board to the usual Musou gameplay template to remain faithful to the spirit of Persona 5 and the game is that much stronger for it. If Atlus were to ever revisit the Phantom Thieves again in a new title, whether it be a mainline or spin-off entry, they better include the characters from Persona 5 Strikers. Please? Pretty please?
    • 76 Metascore
    • 60 Critic Score
    By the conclusion of Weird West, I thought that the experience was interesting and original enough to not have felt as though my time had been wasted on an unfun experience, but only just barely. The five character stories do manage to build up to a largely satisfying conclusion, and there is enough persistence from character to character to make at least some of the experience feel meaningful and sometimes even poignant. However, I also often found myself ignoring locations and battles and just main-lining toward the next story beat to the finish line because I simply wanted to see how the threads ended up wrapping together, looking for some sort of payoff. Weird West is a creative game full of neat ideas that just didn't quite come together in the end.

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