RPG Site's Scores

  • Games
For 738 reviews, this publication has graded:
  • 41% higher than the average critic
  • 8% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Best Friend Forever
Score distribution:
  1. Negative: 29 out of 738
743 game reviews
    • 75 Metascore
    • 90 Critic Score
    Steel Century Groove is a feel good indie RPG, and the type of project that reminds you of just how much creativity can be found outside of the AAA industry. I can't wait to see what project they decide to work on next.
    • 75 Metascore
    • 70 Critic Score
    To anyone that enjoys narrative games, Last Day of June is worth an afternoon playthrough. It's not perfect and those looking for more substantial gameplay may not be impressed, but those that can put up with a few gameplay hiccups will have an emotional story to work through.
    • 75 Metascore
    • 90 Critic Score
    While Ayesha was a good primer and Shallie was a bit of a disappointment, Atelier Escha & Logy Plus hits that sweet middle spot of giving players everything they could want and surround them with very likeable characters.
    • 75 Metascore
    • 80 Critic Score
    Fate/Extella Link is a significant step-up to Fate/Extella: The Umbral Star. Its story may be shorter and more comparable to a gaiden, but I think it’s more important to nail down and refine its gameplay systems first and foremost. It’s a game for fans of Fate and fans of the hack n’ slash musou genre. I like both a lot, so seeing it get significantly better works for me. There are still some things I’d like to see improved with more elaborate stages and better graphical fidelity, but Extella Link tries its best with baby steps in those areas. Regardless, the game is a blast to play.
    • 75 Metascore
    • 80 Critic Score
    Lords of the Fallen is not a bad game by any stretch of the imagination. It has a well-crafted world, with interesting stories and plenty of player customization on offer. However, it’s tethered to a frustrating central mechanic that discourages exploration, the lifeblood of any Souls-like in my opinion, and falls into the trap of thinking that higher difficulty means more enemies with too much health. With some patching, this game could be extremely good, but based on its current form, I ultimately found it to be a frustrating exercise in someone copying the homework of a different game, but changing things ever so slightly — just enough for you to not notice at first glance, but with any scrutiny, noticing that it’s wrong.
    • 75 Metascore
    • 90 Critic Score
    While this series may flow under the radar in the west, if you recognize yourself as a visual novel fan, you sincerely owe it to yourself to indulge in what I consider to be one of the most endearing experiences I’ve had in years. I know I'll miss my fellow party members considerably. As someone who values story above all else in the games I play, that’s saying a lot, but it isn’t the only aspect worth praising here. From the artwork and music to the characters and combat system, I can’t recommend this series enough.
    • 75 Metascore
    • 80 Critic Score
    When I think back on my experience in totality, what enraptured me so much about Visions is an innocent worldview in what it has to say and how it says it. There’s an underlying hope that humanity can live in harmony with the nature around them, to bask in the awe-inspiring world we exist in. In addition to that, it’s refreshing to play a game that is so excited to just be itself. Trials of Mana got me to give these games a chance, but Visions made me a fan. There’s so much more room for this series to grow, and I hope they continue to build from here.
    • 75 Metascore
    • 80 Critic Score
    With all the improvements made to this enhanced re-release, it almost feels as if the Vita version of Tokyo Xanadu can be considered a beta version. Even if you have already played the Vita version, all the new additions and readjusted gameplay provide a completely fresh and definitive experience for the game. If this is your first time playing Tokyo Xanadu, I would recommend picking up the PlayStation 4 version. However, Vita players must ask themselves if the battle tweaks and story additions are worth a second purchase.
    • 75 Metascore
    • 80 Critic Score
    I don’t think I’ll ever forget the bone-chilling reaction I had in the opening moments of Yomawari: Night Alone. It was the perfect way to grab someone’s attention and immerse them into the tone of the game. If it wasn’t for the hindrance of the mechanics and the length of the game, we’d be looking at one of the best games of the year. However, I would still highly recommend it for anyone looking for a fascinating experience deserving of a sequel.
    • 75 Metascore
    • 70 Critic Score
    Although the title lacks some of the popular features of other farming simulators, such as dating, Doraemon: Story of Seasons is a charming game that I think is great for kids and a great starting entry for the genre. It doesn't add anything new to the genre, but if you wanted a game that is a great farming simulator along with an establishment of a popular IP, then Doraemon: Story of Seasons is worth a look at, as well as being a much better game to play for a younger demographic. But there are plenty of other competing options out there and it will probably not be your go-to title.
    • 75 Metascore
    • 70 Critic Score
    Before the Storm tackles its themes with grace and provides an amazing exploration of female friendships and relationships with an emotional depth that is rare to come across. Many moments are heart-wrenching and in line with the primary thing that made the original so widely beloved: the emotional, real, and relatable experiences of its characters. Just like the original, it has its good share of flaws; but also just like the original, there are moments and characters so human that you can’t help but connect with them on a deeply personal level. Just like real people, Before the Storm’s final episode is a flawed but at times beautiful thing. Overall, even though I have a stronger personal connection to the first season, I dare say Before the Storm is the better of the two and it’s absolutely worth playing.
    • 75 Metascore
    • 80 Critic Score
    AI Limit is a good game — I love futuristic post-apocalypse settings, I love the aesthetic of the game, and I love how it feels in both navigation and combat. But it is a safe game — it paints very cleanly and neatly within the Dark Souls lines, and it does not try anything new or attempt to separate from the crowd at all. For some, like myself, that's perfectly fine, but for others, it's nothing you haven't seen before. Whether that's worth the price of admission (admittedly, pretty good at $35 USD as of this writing) is up to you, but just don't go in expecting to have your mind blown.
    • 74 Metascore
    • 70 Critic Score
    This original release is still a bit of a disappointment and leaves a mixed impression. If you are looking for a solid JRPG for Vita, this is a fully complete game, but for those wanting the absolute entire package, I would recommend waiting for the definitive version.
    • 74 Metascore
    • 80 Critic Score
    Although Romancing SaGa 3 is a wonderful game, I hesitate to recommend playing this game without any prior knowledge of the series or knowing what to expect. The obtuse nature of the game is very different from many other traditional RPGs, and I advise interested new players to go into the game with an open mind. Veterans of the series, on the other hand, will know what they're getting into, which is essentially the definitive version of Romancing SaGa 3: a port that improves aspects of the game without ruining the appeal of the original. Hopefully, Square Enix can give some of their other retro titles the same treatment they gave for this game.
    • 74 Metascore
    • 90 Critic Score
    Much as the remakes were 3 years ago, Emio truly feels like a love letter to an entire genre of games. Having experienced all that it has to offer, it's impossible to see it as anything else - and that love is immediately apparent when you sit down to play it. Emio - The Smiling Man: Famicom Detective Club might have only been revealed to the world a few weeks ago, but its already solidified a spot for itself as one of my favorite releases in a very, very packed year. If you're at all a fan of Visual Novels or Japanese Adventure Games, you owe it to discover who Emio truly is for yourself.
    • 74 Metascore
    • 80 Critic Score
    Developer Fool’s Theory has crafted a pretty solid turn-based RPG with The Thaumaturge. Its setting in 1905 Warsaw is fairly novel in games and at times, can feel like an intriguing, immersive documentary that educates its players on the harsh conditions during this time in history. The supernatural powers at protagonist Wiktor Szulski’s disposal pave the way to a satisfying battle system that carves out its own identity, despite looking like something out of Shin Megami Tensei or Persona upon first glance. There are technical rough edges here and there, but I firmly believe that RPG fans should definitely check out The Thaumaturge whenever they find time in this busy year of RPGs in 2024.
    • 74 Metascore
    • 70 Critic Score
    The Alliance Alive tries to make improvements on its predecessor, but only to a certain level of success. It still gets bogged down by a somewhat repetitive gameplay loop, and the expanded story focus is merely adequate. However, the game can be comforting if you are longing for an RPG that feels like the ones of the days past.
    • 74 Metascore
    • 70 Critic Score
    Trio of Towns is an installment that does justice to the legacy of the series, and hopefully one that's on the road of better things to come. I loved the characters, and the art style certainly ranks up there as one of my favorites yet. The tell-tale sign I enjoyed any Harvest Moon game is that I’ll pick it back up after months of neglecting my farm. I think I can safely say, Trio of Towns will be one I revisit. With planned DLC, recipes to be made, and the overwhelming need to pet every dog in this game, I’ll be back to it soon.
    • 74 Metascore
    • 90 Critic Score
    Etrange Overlord is my biggest surprise of the year so far. A perfectly-paced action RPG with a phenomenal cast of characters, and a genuine sense of ironically grim humor.
    • 74 Metascore
    • 90 Critic Score
    All in all, if you like action platformers, you’ll love Gestalt: Steam and Cinder. It’s a shorter affair, to be sure, but it explodes with love for the genre, and the developers have put a lot of heart and soul into crafting a world and story that is both equal parts fun and tense to explore. My nitpicks with the game aside, Gestalt was an extremely enjoyable experience and is definitely on a list of games I’ll replay from time-to-time. I’m excited to see where Metamorphosis Games takes the series in the future, and hope for plenty more adventures of Aletheia to come.
    • 74 Metascore
    • 90 Critic Score
    While much of its charm comes from its attention to traditional design minus the frustrating elements, those with the patience to explore the opposite spectrum of big budget, hollow excursions may find satisfaction in this wonderfully mature experiment in the modern era.
    • 74 Metascore
    • 80 Critic Score
    Frustrations aside, Famicom Detective Club still manages to captivate all the same. It’s a miracle that these two Nintendo classics were ever localized, let alone as a global simultaneous release with these remakes. It was a blast to join the Detective Club after so many years, and I can only hope one day we can see a similar remake for the series’ 3rd game, sales permitting. If you’re at all a fan of either the Visual Novel or Japanese Adventure game genres, you owe it to yourself to experience this vital part of their history.
    • 74 Metascore
    • 80 Critic Score
    Although Kingdom Hearts Melody of Memory might not be the story-focused experience many expect from the series, it arguably does something much more special. Not only does it set up the next chapter nicely, but it celebrates everything that came before it with some fantastic rhythm gameplay and abundant content that makes it feel like a loving send-off to the past 18 years of the franchise.
    • 74 Metascore
    • 80 Critic Score
    Digital Sun continues to prove that they are rockstars when it comes to making 2D action games with beautiful art direction. The Mageseeker: A League of Legends Story is an impressive offering that action RPG fans should check out.
    • 74 Metascore
    • 80 Critic Score
    Despite its numerous shortcomings, I can’t shake the feeling of how much I loved playing Bloodstained. It scratches an itch I didn’t think I necessarily had. It’s fun leveling up, crafting bizarre weapons, upgrading my spells, getting sidequests done, and filling out more of the map bit by bit.
    • 74 Metascore
    • 60 Critic Score
    Eastward Octopia is a fun little distraction, that doesn't stray too far from the usual farming sim formula. Changes to certain important side jobs like fishing and mining help to elevate it, but the lack of constant progress mid-way really drags the experience down. I’d really not rather wait around for a game to let me play it, and in my sixteen hour playthrough (which you can continue after the credits roll), at least a couple hours were spent heading straight to bed each day until something changed. On it’s own as a farming game Octopia isn’t really comparable to the major hitters, even if it does get most systems right, it’s still not competing with them on the same level. If you’re a fan of Eastward who also happens to enjoy farming games, this is a light recommendation. For anyone else, you should definitely try Eastward first.
    • 74 Metascore
    • 60 Critic Score
    God Wars has a surprisingly cohesive job and skill system under the hood. However, the rest of the game falls short in too many places to make it an easy recommendation in the genre. If you can't get enough tactical RPGs, God Wars can be worth checking out but it's not a stand-out in the genre.
    • 74 Metascore
    • 70 Critic Score
    Cris Tales is an enjoyable experience if you go into it with the right expectations. It's an easygoing ride through a colorful world that, while somewhat uneven & unpolished, is a comfy & familiar adventure. The interesting time mechanics that help the game stand out unfortunately never realize their full potential, and the storyline falls a bit rote, but my experience with Crisbell and company was still a pleasant one.
    • 74 Metascore
    • 90 Critic Score
    This is why I love video games. This game doesn’t feel like just another piece of content to check off a list. This is what art should be. Messy, fun, uncomfortable, imperfect, free of corporate meddling, and drenched in the soul of the human beings who made it.
    • 74 Metascore
    • 70 Critic Score
    Despite its flaws, SD Gundam Battle Alliance provides a fairly unique experience in just being a challenging game in general. This is one of the few games in Gundam that heavily encourages multiplayer co-op. I hope it finds a healthy community in all the platforms it is released on, because this is not a great experience if you are intending to play it only alone. There are certainly problems on a fundamental level besides its oddly tuned balance; the AI partners and camera often perform poorly, while some of its environments are straight up borderline visually unnavigable. Yet, I am left impressed with how technical the gameplay is and how carefully Artdink designed the game’s framework to emphasize teamwork and synergy above all throughout fun Gundam crossover stages. It’s not perfect, but I am thankful that this kind of game can still exist.

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