RPG Site's Scores

  • Games
For 738 reviews, this publication has graded:
  • 41% higher than the average critic
  • 8% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Best Friend Forever
Score distribution:
  1. Negative: 29 out of 738
743 game reviews
    • 80 Metascore
    • 90 Critic Score
    All in all, I found my time with Dragon’s Crown Pro immensely enjoyable and worth the re-visit. While the main scenario can be completed fairly quickly, I felt as though that didn’t detract from my experience at all, as I could still play the game with friends or even start a new campaign with a class I had yet to experience in full. Coupled with beautiful backgrounds and a lovely soundtrack, this homage to early RPGs is practically perfect.
    • 80 Metascore
    • 80 Critic Score
    The Division has a solid basis from which to build, and as with many RPGs of this type its post-launch support and the addition of high-level content such as raids will come to define it. What's there is good, and easy to recommend, but not without caveats and a long list of improvements that'll hopefully be made over the coming updates or in future iterations of the series.
    • 80 Metascore
    • 80 Critic Score
    Although Life is Strange: Before the Storm will contain just three episodes, this first episode is a satisfying three-hour ride that has left me filled with anticipation for the next episode. Despite my caution regarding a different developer, my hesitations about a game without Max, and my worries about the game overall, I am so happy about the opportunity to continue exploring Arcadia Bay and its mysteries. It’s flawed but contains so many of the things that made me laugh, cry, and fall in love with Life is Strange. Episode One is not only reassuring; it feels like coming back home.
    • 80 Metascore
    • 90 Critic Score
    The main story quest is appetizing and gives way to a robust, whimsical, and flashy multiplayer component that can entertain for hours. After a delayed development, Granblue Fantasy: Relink finally arrives, and it simply sings.
    • 80 Metascore
    • 70 Critic Score
    Ys Seven is not a bad game but it misses the highs of what makes the Ys series great. It disappointingly conforms to more ordinary JRPG stylings and structure which work to blend the game in with its peers rather than distinguishing it from the crowd. The PC port is done well enough, and Ys Seven will work to whet your appetite for more with Ys VIII coming up on the horizon.
    • 80 Metascore
    • 90 Critic Score
    NieR Replicant ver.1.22474487139… is one of the most carefully constructed re-releases in recent memory. I was delighted to see just how much of the original experience remained intact, with the bulk of alterations focused on its visuals and combat. While I am happy that NieR: Automata remains a resounding success, its influence over this updated release of NieR hasn’t robbed it of its unique identity; this is, by and large, the NieR that I fell in love with. I think all the new content that has been added to Replicant ver.1.22 is all worth seeing. Looking back at my journey once more with Nier, Kainé, and Emil, I am so happy that one of the most underappreciated games gets another chance to show why it is so special again.
    • 80 Metascore
    • 70 Critic Score
    Scarlet Nexus is an easy game to enjoy and a hard one to hate. It’s so unabashedly earnest about everything it set out to do that even with my issues I couldn’t help but reflect fondly back on my time playing. Most of what it tries to accomplish is done so adequately or successfully, which means a majority of what I had to discuss were parts that broke me out of the vibes presented to me. The combat is free form and incredibly creative, the visuals might be some of the finest to ever come from Bandai Namco, and the story is dense yet largely satisfying. There is fantastic framework in place now for a sequel, and I hope it sells enough so this team can continue to flesh out their vision.
    • 80 Metascore
    • 70 Critic Score
    Overall, Tainted Grail: The Fall of Avalon, has the framework necessary to be an excellent game, and provides a sort of different flavor of fantasy setting than a lot of its contemporaries. For those willing and able to put up with rough spots and a general feeling of unfinishedness, there are still 50+ hours of an enjoyable RPG experience here. It just might take some additional time and tweaking in order to fully deliver on its potential.
    • 80 Metascore
    • 80 Critic Score
    The Legend of Nayuta: Boundless Trails invokes a feeling of an earlier era of Falcom in some of the best ways. With a charming presentation and commendable gameplay, this is a satisfying game and an easy recommendation to anyone looking for a light-hearted action RPG romp.
    • 80 Metascore
    • 80 Critic Score
    With one of the most endearing casts in the genre and an enduringly strong take on action combat gameplay, Tales of Vesperia remains as the series peak and I easily recommend it for fans to revisit and newcomers to experience for the first time.
    • 80 Metascore
    • 80 Critic Score
    The Origami King doesn’t offer a role-playing experience or an intricate storyline. Instead, it offers a charming, clever, and silly world where Mario must collect crumpled up Toads and patch holes in the ground with confetti. I’m not sure if it has much staying power years down the line, but it’s the best 'adventure game' Paper Mario, at least.
    • 80 Metascore
    • 70 Critic Score
    I come away from Ys X: Nordics more than satisfied with its renewed battle mechanics, but unfulfilled with most of the rest of the game that surrounds it. Ship navigation and island exploration never manage to become compelling, and the narrative largely falls flat. If you come to the Ys series primarily for entertaining combat, you'll have a blast - I just wish it was a little less lopsided.
    • 80 Metascore
    • 80 Critic Score
    Judgment is perhaps, in my opinion, one of the best titles Ryu ga Gotoku Studio has to offer. If you’re interested in a narrative-heavy game that involves similar elements to many Japanese paralegal or noir films and dramas, this is absolutely for you. And for those that are familiar with the Yakuza franchise I would also heavily consider giving Judgment a shot as it retains all of the character and drama-heavy stories you’re already familiar with. While it does have its weaknesses and combat can be fatiguing at times, Judgment stands atop as perhaps one of the best narrative experiences yet to release this year.
    • 80 Metascore
    • 80 Critic Score
    Despite the game's struggles in localization, polish, and elsewhere, I decidedly enjoyed playing through Wandering Sword. The skill and progression systems are unique & captivating, the visual style is excellent, and it's an exceptionally cohesive game all around. If The Swordman Studio can polish up some of the lingering issues, this could be a real gem of an RPG.
    • 79 Metascore
    • 90 Critic Score
    Looking beyond the technical hitches, Jedi Fallen Order is an extremely strong, confident Star Wars adventure that shows how much potential the universe still has in gaming. If this is the A New Hope of Star Wars games, then I can’t wait to see the Empire Strikes Back.
    • 79 Metascore
    • 70 Critic Score
    Voice of Cards: The Forsaken Maiden does do enough to stand out on its own, mostly due to the narrative. If you weren’t impressed with the first faux tabletop experience, the minor combat changes won’t be enough to persuade you. Likely, due to the closeness to its antecedent, there aren’t enough improvements in this entry to really qualify it as being notably better than the first. Nonetheless, it is a complementary experience that fans of the first are likely to enjoy just as much.
    • 79 Metascore
    • 80 Critic Score
    With Ys Memoire: The Oath in Felghana, Falcom had a chance to deliver the definitive version of a classic, but the end result is just a good portable version of a fantastic game. Newcomers to the game or those who have only played modern Ys games should absolutely get Ys Memoire: The Oath in Felghana, but I can't help but feel disappointed with what could've been. I'll still be replaying Ys: The Oath in Felghana through this new release on PS5 and Switch, but hopefully Falcom handles a potential future Memoire release better.
    • 79 Metascore
    • 80 Critic Score
    I would fully recommend Subsurface Circular to anyone that enjoys purely narrative games. It’s a short game, but one that gives you a fully realized world in its short playtime. The storytelling method is a bit unconventional and is done well when other games could have easily made it too long. It’s a perfect title for a rainy afternoon play, or for a breather in between longer adventures.
    • 79 Metascore
    • 70 Critic Score
    More than enough new ideas have been thrown at The Council to make it stand out from the crowd, and, while flaws are clearly evident in the three hours that you will spend with this first episode, it makes for a promising start for what is left to come. Technical issues detract from the grandeur of its setting, but it's hard not to be swept up in the mystery that surrounds it all.
    • 79 Metascore
    • 80 Critic Score
    Dawntrail is less a sprint ahead to the game's future, and rather a leisurely pit-stop while we all get to figure out where things go from here.
    • 79 Metascore
    • 80 Critic Score
    Prey may borrow heavily from its predecessors but also blends them in a way and tackles a subject that comes across as refreshing and new even if the mechanics underneath are functionally derivative. The systems in place are familiar and recognizable but the machine built from these components is new and worthwhile. In this way, Prey follows up on its own primary theme in the most straightforward way: it takes common ideas and designs but out of these ingredients, still manages to form its own unique identity.
    • 79 Metascore
    • 60 Critic Score
    When I wasn’t getting frustrated with New Pokemon Snap, I was having a great time – but I really can’t help but question the thought process with saving the best of the game for after the player has exhausted so much of the game’s content. It feels like I’m being asked to prove I deserve to play more of the game I fell in love with on the Wii’s Virtual Console by finishing a huge stack of work first. For a game that seems so determined to relax the player, I feel like they forgot to consider that there’s a fine line between relaxation and boredom. New Pokemon Snap didn’t have to bore me, and that’s what makes it all the more frustrating.
    • 79 Metascore
    • 80 Critic Score
    Pokemon Let's Go might not be what I wanted next from the series, but I can't say I was left disappointed with it. Gamefreak's latest adventure manages to cut a lot of the franchise's fat while injecting something new into the formula. While I definitely don't want to see everything it changes brought over to Generation VIII, Let's Go acts as a refreshing change of pace for bother newcomers and longtime fans of the series.
    • 79 Metascore
    • 80 Critic Score
    If you’re wondering if Everhood 2 is for you, there is a demo that gives you a bit of an idea of what to expect. If after playing you’re still unsure, I don’t know if there’s something I can say to give you an accurate idea. Everhood 2 is at times wacky, poignant, frustrating, confusing, high-brow, low-brow, and everything in between. It truly is unlike any game I’ve ever played, and it’s a game that will stick with me forever. But whether that’s a good thing or a bad thing, I don’t really know. I keep wondering that if I were more learned, or perhaps more studied in the topics this game is attempting to engage me with, I’d have more thoroughly enjoyed it, but that isn’t the case.
    • 79 Metascore
    • 90 Critic Score
    Indeed, Shadows doesn't solve some of the core issues with the series' design introduced in these later entries. At the same time, I feel like the fact that I did stick with Shadows all the way through and still found it fresh enough that I was inspired to try reconnecting with its predecessors (which I failed to stick with at the time), speaks to how well it has refined that formula. It has also managed to revive some of the focus and distinctive feel of the older titles in the series, and in doing so, recaptured some of what made Assassin's Creed one of my favorite titles of previous generations.
    • 79 Metascore
    • 90 Critic Score
    Like with past entries, The Awesome Adventures of Captain Spirit shines brilliantly when it focuses on its story. This episode is as saddening as it is charming, and it balances the two magnificently while making sure to include moments of suspense and mystery.
    • 79 Metascore
    • 80 Critic Score
    Despite some glaring flaws around the edges, Shin Megami Tensei III Nocturne HD Remaster is still a decently updated release of one of my favorite RPGs of all time. Much of that is attributed to the strength of the original core game experience, though. In the context of 2021, Nocturne HD Remaster almost feels like the student that does the bare minimum in class to get a passing grade. When I look around and see these great re-releases of SaGa Frontier Remastered, NieR Replicant ver.1.22474487139…, and the work put in for the first Mass Effect in the very recent Legendary Edition, I wish that this re-release of Nocturne was able to finally rectify some of its long-standing problems - especially the audio compression during combat. I also think about the outstanding work Atlus put in for last year’s Steam release of Persona 4 Golden and how this feels lackluster even compared to that. I still quite enjoyed my time with Nocturne HD Remaster, but it is great because the core game is already phenomenal; aside from adding skill inheritance to demon fusions, most of the updates in this remaster aren’t all that remarkable.
    • 79 Metascore
    • 80 Critic Score
    These games are great, breezy, and iconic representations of anime-styled fantasy JRPGs in the 1990s. To that end, this is a great compilation, and I am grateful to finally have Eternal Blue released from its prison. However, the lack of options included in the iOS version of Silver Star Story holds this collection back, even if slightly. That said, the love for the series is evident by the care taken to preserve them with these slight updates that still hew to the memory of the PSX classics.
    • 79 Metascore
    • 80 Critic Score
    Darkness in the Capital definitely paints a less-than-optimistic picture for the overall narrative of this trilogy. The people who are looking for more story content will surely find some here, but not of particularly great quality. However, if just the act of playing Nioh 2 is enough to get someone back into the game, then this DLC is outstanding. Even if the narrative doesn’t hold its end of the bargain, all of the improvements and additions to gameplay carry the entire DLC on their own. It remains to be seen how the third and final DLC will wrap things up, but if Team Ninja can keep up delivering gameplay of this high quality, then I’ll consider it a success in spite of everything else.
    • 79 Metascore
    • 70 Critic Score
    I come away from Final Fantasy 1, 2, and 3 looking forward to the remaining games more than I did before. I appreciate the new features like the enhanced bestiary, the auto-combat feature, making grinding friendlier, and I LOVE the new soundtracks. But I hope they manage to address issues like the screen tearing and especially the font before the last three games release.

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