Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.2 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 Jagged Alliance 3
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 53 Metascore
    • 52 Critic Score
    For a horror game, Phantaruk is not scary at all. The persistent monster can kill you in seconds, but it's more annoying than frightening. The same goes for the timer - thanks to the game's linear structure, you always know the next life-saving syringe is just around the corner. Zombified test subjects are so badly animated that you can't help but laugh while trying to avoid them.
    • tbd Metascore
    • 40 Critic Score
    Well-written text briefings between missions is the only saving grace of this otherwise boring, stuffy game.
    • 46 Metascore
    • 10 Critic Score
    A collection of horrendously bad mini-games, hastily glued together by an asinine story.
    • 81 Metascore
    • 35 Critic Score
    Compared to their previous creations, Blendo Games shows some promising progress. So far, they've mastered interactive introductions and tutorials. Still waiting for a full-fledged game, though.
    • 79 Metascore
    • 69 Critic Score
    A hit and miss adventure that tries to pay homage to Tim Schaffer's undying classics from the 90s. It does feel like old school, and sometimes, it's even funny, but never reaches that level of brilliance.
    • 77 Metascore
    • 72 Critic Score
    Battlefleet Gothic: Armada is really eager to eat your time, and, since this game is chock-full of micromanagement, it can be too overwhelming at times. It can also be a lot of fun when you play online with actual people, so pick it up if you're looking for fresh multiplayer experiences.
    • 80 Metascore
    • 80 Critic Score
    If you've never played "metroidvania" type of games, Ghost 1.0 is an excellent entry point.
    • 59 Metascore
    • 58 Critic Score
    A roguelike with skin-deep gameplay mechanics that tries to mimic Dark Souls and ultimately fails.
    • 50 Metascore
    • 35 Critic Score
    Empty and lifeless - these two words describe everything that there is in Krai Mira.
    • 67 Metascore
    • 65 Critic Score
    At first, TurnOn strikes you as a bolt of lightning. Wow, the first Russian indie game released under the ID@Xbox banner, and with nice graphics and sound to boot. After the initial shock wears off, you notice the roughness around the edges, the lack of multiplayer with leaderboards (for musical levels), irregular checkpoint placement, the hero jumping through textures…
    • tbd Metascore
    • 68 Critic Score
    Frozen State can be a lot of fun at times. Where else can you plod through a heavy snowstorm in a ruined Siberian town while drinking porto to warm yourself up? Just don't expect too much fun here.
    • 66 Metascore
    • 56 Critic Score
    Auroch Digital failed in its attempt to make a simplified version of Armageddon Empires. By removing the most difficult elements, the developers robbed the game of its charm, and new gameplay modes and improved UI can't fill the void.
    • 70 Metascore
    • 40 Critic Score
    A mindless, clunky, tedious, boring, and difficult for the sake of difficulty game.
    • 66 Metascore
    • 71 Critic Score
    Fans of police procedurals and stylish games will definitely enjoy this original hybrid of management game and a visual noir novel.
    • 71 Metascore
    • 80 Critic Score
    Boring puzzles and at times jarring low-budget visuals stir a lot of negative emotions, but all this anger and frustration will be wiped away by the narrative tide of sincere emotions and soothing nostalgia. Ragnar Tornquist creates colorful character, and writes witty dialogue; he knows how to carry on the intrigue, make you laugh and, when the gods of drama demand it, sucker-punch you with full force.
    • 81 Metascore
    • 87 Critic Score
    Accompanied by an 80s horror movie soundtrack, death screams and sounds of gunshots, a merciless zombie horde shambles through the darkened streets, ready to win over your hearts.
    • 69 Metascore
    • 58 Critic Score
    Ashes of the Singularity, like a time machine, brings us back to the era when every RTS clone wanted to look unique and innovative.
    • 87 Metascore
    • 85 Critic Score
    You will probably remember three hours of playing Inside as three best hours of computer entertainment in a very long time.
    • 60 Metascore
    • 60 Critic Score
    Shoddy graphics, clunky camera, a stump of a story - this game is rife with shortcomings. But, if you yearn for Commandos-style gameplay, this is probably the best option for you so far.
    • 54 Metascore
    • 40 Critic Score
    Breached feels like a demo version rather than a full-fledged game.
    • 83 Metascore
    • 88 Critic Score
    Hearts of Iron 4 in one word is "optimization". There is now proper gameplay mechanics instead of duct-taped hacks and artificial restrictions seen in previous installments; the AI, freed from dozens of scripts, now thinks and acts on its own, while the game itself is more accessible and comprehensible, but still offers the same depth.
    • 74 Metascore
    • 60 Critic Score
    Batman: The Telltale Series is off to a lacklustre start, and even if you're a die-hard fan of the Caped Crusader, or you simply hope to see a glimmer fresh ideas in Telltale's assembly line products, I'm afraid you're out of luck.
    • 68 Metascore
    • 49 Critic Score
    A beautiful, unnecessarily protracted, empty shell of a game.
    • 74 Metascore
    • 73 Critic Score
    Neon Chrome has a handful of bizarre shortcomings, which is surprising since this is the game from the makers of Crimsonland. Nevertheless, just like Leap of Fate, it brings new ideas to its stagnating genre.
    • 51 Metascore
    • 50 Critic Score
    It seems the developers were hard pressed to release the game before the movie's premiere. This kind of rush never ends well.
    • 74 Metascore
    • 68 Critic Score
    Mirror's Edge: Catalyst brings the series back where it started - to broken dreams and still untapped potential.
    • 92 Metascore
    • 91 Critic Score
    Blood and Wine should be used as an interactive workshop for other developers to show them how to create awesome game expansions.
    • 77 Metascore
    • 54 Critic Score
    Mediocrity in every way. The developers of Kathy Rain should have realized early on that they are unable to create a work of art with interesting supernatural elements and human emotions.
    • 78 Metascore
    • 65 Critic Score
    Stellaris feels like two games of completely different quality. One game offers boring linear stand-offs against a tame AI, the other is an excellent multiplayer platform.
    • 67 Metascore
    • 60 Critic Score
    An avalanche of poorly thought-out game design decisions makes it impossible to enjoy The Way.

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