Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 67 Metascore
    • 40 Critic Score
    The game quickly loses steam, even though at first it seems fun, and its retro-futuristic design is charming throwback to fan-favorite movies of the 70s and 80s. Unfortunately, the monotony inevitably leads to boredom as the game has nothing to challenge you with except to repeat the same few actions over and over.
    • 54 Metascore
    • 40 Critic Score
    No matter which side wins, Parsis or Forsaken, people who bought E.T. Armies will lose.
    • tbd Metascore
    • 40 Critic Score
    If you want to buy Hail to the King: Deathbat — buy the album, not the game.
    • 71 Metascore
    • 40 Critic Score
    By removing all the appealing elements of prison stories (colorful characters, daring escape plans as well as dangers and hardships of incarceration), the developers turned this virtual prison into its real-life equivalent — a punishment.
    • 65 Metascore
    • 40 Critic Score
    Introversion Software’s DEFCON is cheaper and way better than this one.
    • tbd Metascore
    • 40 Critic Score
    Rogue’s Tale apparently comes to us from an old forgotten era when a simple computer mouse was a rare luxury.
    • tbd Metascore
    • 40 Critic Score
    A mildly entertainment workout for your fingers, nothing more. The music is a pleasure to listen, though.
    • 57 Metascore
    • 39 Critic Score
    Armikrog copies and pastes itself several times during the game. 25% of content is original, the rest is just repetitions. You will see identical rooms, chains of actions and even puzzles.
    • 64 Metascore
    • 39 Critic Score
    Telltale’s Game of Thrones is a bad-looking, dumb, predictable drama. It has some powerful moments, but compared to the show and the books, this is nothing more than a farce.
    • Riot Pixels
    • 54 Metascore
    • 39 Critic Score
    Using The Phantom Pain’s engine, its models, animations and other assets, Metal Gear Survive looks like a shoddy fan modification.
    • tbd Metascore
    • 39 Critic Score
    It’s not tower defense. It’s just rubbish.
    • 62 Metascore
    • 38 Critic Score
    Morningstar reminded me of the movie Red Planet starring Val Kilmer: a promising beginning, a speck an intrigue in the middle and a devastating disappointment in the end.
    • tbd Metascore
    • 38 Critic Score
    Fighting games live and die by their controls, and Kings of Kung Fu has the single worst imaginable malady — input lag.
    • 65 Metascore
    • 38 Critic Score
    The world of Cradle is huge and beautiful, but oh so ludicrously empty.
    • 53 Metascore
    • 38 Critic Score
    It’s not a sequel – just 5 new maps for the original NZA.
    • 57 Metascore
    • 37 Critic Score
    Right now, Little Misfortune is at the top of my personal list of bitter disappointments of 2019. I would have overlooked many of its flaws, if it were just a pilot episode in a series. Alas, this is a finished product.
    • 47 Metascore
    • 37 Critic Score
    Submerged is just not worth two hours of your life.
    • tbd Metascore
    • 37 Critic Score
    In Killers and Thieves, the night is dark and full of boring texts, crappy quests and copy/pasted content. Now that’s what I call true terrors.
    • 70 Metascore
    • 37 Critic Score
    Nearly every scene of Dead Synchronicity: Tomorrow Comes Today makes you want to dive headfirst into your facepalm.
    • 64 Metascore
    • 36 Critic Score
    Awful game design meets nonsensical story. Oh, and rivers of blood.
    • 58 Metascore
    • 36 Critic Score
    1954: Alcatraz is the worst game ever produced by Daedalic Entertainment. Thankfully, unlike professional video games reviewers, you can simply ignore this nightmare.
    • 63 Metascore
    • 36 Critic Score
    A mediocre melodrama, awkwardly written into a shoddy walking simulator, its few bright ideas are poorly fleshed out and ultimately destroyed with a rubbish ending.
    • tbd Metascore
    • 36 Critic Score
    Just another faceless, generic roguelike that feels as if its creator was going through a checklist. Time rounds – check. Randomized dungeons and weapons – check. Permanent death – check.
    • 55 Metascore
    • 35 Critic Score
    Wherever you go in Warhammer Quest, you will find nothing but repetitive dungeons and battles. The original board game was fun because you played it with live people, and it simply doesn’t work as a pure single-player experience.
    • 64 Metascore
    • 35 Critic Score
    In 2013, Deconstructeam entered a Ludum Dare competition with a bare bones concept of a game. Now, a year later, this game has a price tag, but it’s bare just as it was back then.
    • tbd Metascore
    • 35 Critic Score
    The creators of QuestRun decided to get rid of all the problematic gameplay elements, leaving the very core. Unfortunately, while doing that, they removed the game’s brain and soul.
    • 55 Metascore
    • 35 Critic Score
    It’s not a fully developed tower defense game, but a sketch, almost devoid of tactical possibilities and balance.
    • 68 Metascore
    • 35 Critic Score
    Announce as many cool things as possible, then, while everyone is distracted by flashy trailers, swap the actual game with a hardly playable dummy. Looks like The Masterplan itself is a con.
    • 66 Metascore
    • 35 Critic Score
    An overly ambitious, tedious, shockingly short game.
    • 75 Metascore
    • 35 Critic Score
    If Ubisoft believes that this is a successful attempt at experimental gameplay, I shudder to think of what their failures look like.

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