Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.1 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 BlazBlue: Chrono Phantasma Extend
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • 70 Metascore
    • 35 Critic Score
    Beyond: Two Souls is nothing more than a movie where they occasionally allow you to press some buttons and advance the story. The shallow, banal, cliche-ridden story drags on, and on, and on...
    • 65 Metascore
    • 35 Critic Score
    Forge is an orphan of a game, with lonely players stalking its empty servers. It is, in fact, not even a game, but just a prototype of one.
    • 70 Metascore
    • 35 Critic Score
    Cold, formulaic gameplay sucks all the enjoyment from this game’s amazing, incredibly moving story.
    • tbd Metascore
    • 35 Critic Score
    Lame attempts at jokes destroy any semblance of atmosphere, while monsters are just dumb and annoying, and not scary at all.
    • tbd Metascore
    • 35 Critic Score
    Deadly Dozen Reloaded gives you the same bad experience as the original game did back in 2001.
    • 43 Metascore
    • 35 Critic Score
    Pixel-hunting for small, barely noticeable items in dark rooms is a crappy idea for a horror game by itself, but timer just adds insult to injury. And don’t bother suffering through this for the story, because there is pretty much none of it.
    • 50 Metascore
    • 35 Critic Score
    For a game billed as “A Space Trading Adventure”, Cosmonautica is too darn easy. It took me just one hour to amass enough fortune to roll in the dough for the rest of the game. And it’s all thanks to a dumb, single-cell economic model.
    • 42 Metascore
    • 35 Critic Score
    This game is equally bad in all of its aspects. The developers should remove all the gameplay and turn Kursk into a free virtual tour of the submarine.
    • 50 Metascore
    • 35 Critic Score
    Empty and lifeless - these two words describe everything that there is in Krai Mira.
    • tbd Metascore
    • 35 Critic Score
    Starlight Inception is a microwave pizza of space simulators.
    • 81 Metascore
    • 35 Critic Score
    Compared to their previous creations, Blendo Games shows some promising progress. So far, they've mastered interactive introductions and tutorials. Still waiting for a full-fledged game, though.
    • 56 Metascore
    • 34 Critic Score
    Achtung! Cthulhu Tactics has the most primitive levels I have ever seen in a turn-based strategy game, coupled with an equally primitive AI. Combat system has quite a few fine ideas, though, but they're not worth it to suffer through 10 hours of identical gameplay situations.
    • 45 Metascore
    • 33 Critic Score
    Sometimes a Hollywood studio tries to make a blockbuster, but the end result is so dumb and pathetic that you can’t stop chuckling while watching it. Aliens: Colonial Marines is a game equivalent of that kind of failure. So do yourself a favor – wait until it hits $4,99 on Steam (oh, it will!), buy it, gather your friends, and get ready to laugh for four hours straight.
    • 53 Metascore
    • 33 Critic Score
    You know that a cooperative game is stillborn when you spend several minutes looking for random players to team up with even on a launch week. Probably because it’s one of the worst D&D games in ages.
    • 39 Metascore
    • 32 Critic Score
    Dead Horde, the previous offering from DnS Development, was abysmal. Primal Fears is just bad. Well, at least they're moving in the right direction.
    • 46 Metascore
    • 32 Critic Score
    Inmates probably seemed intriguing as a concept, but it’s just downright bad as a game.
    • 66 Metascore
    • 31 Critic Score
    In Sunset, Tale of Tales decided to construct something that looks like a traditional game instead of their usual half-abstract interactive installations, and then it became clear – oh my God, these people have no talent for making games at all.
    • tbd Metascore
    • 30 Critic Score
    Gunnheim is almost a torture to play because of its awful combat mechanics.
    • 36 Metascore
    • 30 Critic Score
    Flashback 2 initially had no chance to stand next to its great ancestor — or even come close to it.
    • tbd Metascore
    • 30 Critic Score
    A psychedelic look is not enough to make this ho-hum tower defense even remotely entertaining.
    • 54 Metascore
    • 30 Critic Score
    The only thing worthy of praise in Riot is the idea itself, but, as every sober-minded revolutionary knows, you won’t get far with just an idea.
    • tbd Metascore
    • 30 Critic Score
    A dumb, ugly, annoying game.
    • 52 Metascore
    • 30 Critic Score
    It's sloppy and boring wherever you look. Fallout 76 feels like a mishmash of half-baked ideas rather than a proper MMORPG with a decent story and exciting challenges for both lone wolves and groups.
    • 64 Metascore
    • 30 Critic Score
    In an attempt to please all kinds of strategy players by adding city building, trading and wars, Grand Ages: Medieval miserably fails on all accounts.
    • tbd Metascore
    • 30 Critic Score
    “Objective: play for fun”, the game tells you after you’re done with the career mode. Alas, there’s no such thing as fun in Chaos Ride.
    • 41 Metascore
    • 30 Critic Score
    The best thing about DARK is that there are no hints at a sequel. At all.
    • tbd Metascore
    • 30 Critic Score
    Don't expect to see something in the vein of Patrician 4 or Space Rangers in a Middle-Eastern setting. The developers of Caravan cut, simplified and sterilized pretty much everything that made those games fun.
    • tbd Metascore
    • 30 Critic Score
    Right now, Burning Cars is nothing more but a buggy demo version. Unfortunately, it seems that no one is going to fix it.
    • 49 Metascore
    • 30 Critic Score
    Ace of Spades has all the components of a decent multiplayer shooter: stylish graphics, gameplay inspired by Team Fortress 2 and Call of Duty, destructible environments… But the sum of these parts feels like a bad parody of popular games.
    • 64 Metascore
    • 30 Critic Score
    Strafe is not even close to the real first-person shooters of the 90s. If it were released in 1996, it would've died a quick death at the hands of its more polished rivals.

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