Push Square's Scores

  • Games
For 3,621 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Resident Evil 4 (2005)
Lowest review score: 10 Yasai Ninja
Score distribution:
3638 game reviews
    • 76 Metascore
    • 70 Critic Score
    If you're looking for breezy superhero action that's especially well suited to younger players, then DC's Justice League: Cosmic Chaos is well worth checking out. Full of character and easy to pick up, there's fun to be had in Happy Harbor.
    • 80 Metascore
    • 70 Critic Score
    Transport Fever 2 is the type of enthusiast sim that will keep its target audience rapt for hours. For everyone else, though, it's harder to recommend, as even with its single-player campaign serving as an extended tutorial, it can be difficult to parse. Despite an inconsistent frame rate and some questionable dialogue, it's an undeniably satisfying experience for the strategic-minded, and one of the most in-depth titles of its kind available on PlayStation platforms.
    • 87 Metascore
    • 90 Critic Score
    Between the resolution bump, the HDR, the upgrade from Unreal Engine 4 to 5, and the improved tracking, the newly refreshed Area X is every bit the must-play it was seven years ago. If you're on the fence about dishing out for the relatively slight upgrade fee, rest assured, it's worth it.
    • 68 Metascore
    • 60 Critic Score
    Mask of the Lunar Eclipse is an old school survival horror game for better and worse. It's charmingly old school, and for people who grew up on a healthy diet of Resident Evil and Silent Hill back on the original PlayStation like we did, there'll be something nostalgic to the control foibles and camera issues. But there's no getting away from the fact that this is a game that feels older than it is, and the leaden pace will be off-putting to many.
    • 69 Metascore
    • 70 Critic Score
    There is so much we could still cover with this latest expansion, like Buildcrafting 2.0 and the new Guardian Ranks system, both of which aim to streamline the Destiny experience. However, at its core Lightfall is all about its story, setting, and gameplay changes. The campaign and setting largely let us down, with the whole thing feeling like the middle child of the Witch Queen, Ligthtfall, and Final Shape trilogy. However, the vigorous excitement that Destiny 2’s brilliant gameplay elicits greatly elevates the overall Lightfall experience, with some stellar enhancements thanks to Strand subclasses and grapples. It’s irritating to be left in narrative limbo for yet another year, but you’ll still struggle to find a space shooter that is this much fun.
    • 81 Metascore
    • 90 Critic Score
    Trails to Azure is an amazing sequel. Alongside an expanded combat system, it takes every storyline that Trails from Zero cultivated and delivers a series of incredible conclusions, both for individual characters and the franchise's overarching narratives. In terms of impactful plot points, Azure is up there with the finest of Trails titles — a twisting, turning, gripping RPG that should really be considered a classic.
    • 74 Metascore
    • 70 Critic Score
    You will need some space to play; the game requires a roomscale environment, owing to all the arm-swinging. You won't need to move from your standing position, so the requirement feels a touch restrictive. Still, if you're able to meet the necessary floorspace, What the Bat is a very silly but entertaining PSVR2 title. While short, the good news is that more content is on the way, so there's even more madness to enjoy beyond launch.
    • 67 Metascore
    • 70 Critic Score
    If you’re an Animal Crossing or Stardew Valley fan then this is a must buy: its peaceful setting, vibrant visuals, and freedom to explore and be creative when designing and decorating will keep you entertained for hours. It’s a shame that its main story is a little on the short side but with a fairly price point, its cost certainly won’t set you back as much as a trip to Diddly Squat Farm.
    • 86 Metascore
    • 80 Critic Score
    Throwing in the heart-melting cuteness of ASL fluent Quill, a career-best soundtrack from Jason Graves, and an emotionally resonant story, Polyarc’s upgrade exists to remind you why Moss was one of PSVR’s must plays.
    • 75 Metascore
    • 70 Critic Score
    In the end, we were pleasantly surprised with Zombieland, even if it doesn't really lean on any form of movie-based nostalgia. Its simple yet effective structure meant that we were happy to sink yet another half hour into it, which was only aided by the enjoyable gun controls. It’s certainly not out to win any awards, and it doesn’t push the medium any further, but if you’re looking for a straight-to-the-point zombie shooter, you can’t really go wrong.
    • 78 Metascore
    • 80 Critic Score
    After the Fall is a standout co-op apocalypse shooter with a lot of similarities to Left 4 Dead. It has a plethora of content that's entertaining and thrilling to play both solo and as a squad. If you’re an FPS fan or are just looking for some multiplayer entertainment, we’d highly recommend you give this title a shot.
    • 77 Metascore
    • 80 Critic Score
    Cosmonious High is a candy-coloured treat for players of all ages. Developer Owlchemy Labs has applied its low pressure sandbox experience to a madcap school full of things to see and do, and there's some great VR design on display. The powers at your disposal are fun to use, while classes offer up some varied tasks that make the most of Sony's new hardware. While some more comfort options would've been nice and playing sat down isn't really an option, the game's relaxed tone and variety of gameplay makes it worth enrolling.
    • tbd Metascore
    • 80 Critic Score
    Pavlov VR is a must-have among Sony’s current roster of PSVR2 launch titles. With a variety of modes to try, and impressive gun mechanics to mess around with, it proves what’s possible when you get VR controls right. And with a killer mode in TTT, the Pavlov experience is elevated to hysterical levels as you lie and manipulate your way to victory. This is the gun-toting VR Among Us experience we've been waiting for.
    • tbd Metascore
    • 90 Critic Score
    What you walk away with is a unique and wonderful rhythm title that’s been improved in nearly every way.
    • 70 Metascore
    • 60 Critic Score
    The slight input lag and dark visuals are disappointing, but Pinball FX has so much content that pinball fans will struggle not to find the fun here. The biggest problem with this package is its messy monetisation: the developer can’t decide whether to lean on its subscription-style Pinball Pass or traditional DLC, and its hybrid approach is neither here nor there really. When you consider that no previously purchased content carries across, it’s hard to recommend reinvesting so heavily here – especially when, even with all the bells and whistles, the core nuts-and-bolts of playing many of these tables remains the same as in past games.
    • 82 Metascore
    • 80 Critic Score
    Capcom has translated the Resident Evil Village experience to VR in supreme style, but it comes with a few caveats. Some of the cinematic spectacle is lost, and you’ll need to battle fiddly animations just as much as the werewolves dominating the remote village. Still, wonderful VR graphics, welcome comfort options, and great haptic feedback support make it a PSVR2 must-play.
    • 79 Metascore
    • 60 Critic Score
    Ragnarock is a rough-around-the-edges rhythm game that's super fun to begin with, but the appeal may start to wane after a handful of sessions.
    • tbd Metascore
    • 70 Critic Score
    Ultimately, this is just more PowerWash Simulator — more stuff for players to sweep clean with its satisfying, soothing gameplay. It's not adding anything else, really, but the appeal of getting up close and personal with some of FF7's recognisable props and environments is neat in its own way. It offers up a novel new perspective on the beloved title that'll please both sides of this unique collaboration.
    • 93 Metascore
    • 90 Critic Score
    A nifty new feature utilises PSVR2's eye-tracking; close your eyes for about a second, and when you open them again, you'll enter the game's Zone state. You can still just press a button to enable it, but it's pretty cool you can use a simple gesture like this for gameplay purposes. Aside from that, this is the same great spin on Tetris we all know and love. Fantastic music is paired with vibrant, sumptuous visuals, and together they take this nearly 40-year-old game to a new level, whether you play it in PSVR2 or on your telly.
    • 80 Metascore
    • 90 Critic Score
    Wo Long: Fallen Dynasty is an excellent action RPG that offers an even more hardcore take on the increasingly popular Soulslike formula. It's fast, frenetic, and hits like a truck, with one of the most mesmeric combat systems we've ever had the pleasure to master. It might scare off more casual players, but those looking for a challenge, well — you can stop looking.
    • 41 Metascore
    • 30 Critic Score
    The few redeeming features in the vibrant visuals, accurate hand tracking, and the somewhat enjoyable traversal when using the glider are just not enough to resurrect this unfinished title. Altair Breaker can barely even be classified as a fully-fledged game; it proves the VR software stereotype correct by just being a glorified tech demo.
    • 73 Metascore
    • 60 Critic Score
    What you’re left with is a solid VR showcase game, but the good-not-great music, and the hit detection issues ultimately hold it back from being anything more.
    • tbd Metascore
    • 50 Critic Score
    As it stands today, PSVR2 has breathed new life into Zenith’s servers with a salvo of fresh faces willing to give the game a shot. The level 40 veterans we’ve come across have all been happy to help newcomers with advice, and there’s the promise of more content to come without any subscription fee to speak of. We can hope that future support will turn Zenith into something more thrilling or fix its crashes which we encountered several times. But right now, even after a year of steady support, Zenith: The Last City is an unexceptional affair.
    • 64 Metascore
    • 50 Critic Score
    Scars Above is a more appealing prospect than it is a final product — an interesting premise that's ultimately lost amidst repetitive gameplay and mundane design. Some aspects of it are genuinely intriguing, if underexplored, but simply reaching for the stars alone is no guarantee of ever actually leaving orbit, let alone getting off the ground — and recommending this experience over any other is a bit rich, even for the lower asking price.
    • 66 Metascore
    • 70 Critic Score
    During our playthrough, however, we encountered several bugs with machinery getting stuck and items falling through the bar and not resetting to their default positions, making it impossible to complete orders. All the problems we found were solved with a quick restart of the level, but when it occurred multiple times it turned out to be quite the inconvenience. We also noticed the lack of any implementation of PSVR2’s newest features: headset haptic feedback, adaptive triggers, and eye-tracking all appearing to be absent from this PSVR port.
    • 73 Metascore
    • 70 Critic Score
    We spent most of our time in free-roam, but there's a racing and tour mode, for those that either love all the effort or none at all. But sadly, that's about it. There's no multiplayer support at launch, and only four locations are available to explore, so it certainly won't keep you around for long. However, despite this, Kayak VR: Mirage is still a great showcase for the tech, and will certainly be one of the first titles you dig out for your friends to try. There may not be a lot to it, but we can't deny the tranquil experience it offers.
    • 67 Metascore
    • 70 Critic Score
    Cave Digger 2 is no technical showpiece, and annoying little issues do have a tendency to pop up just often enough to be a distraction. Pickaxe swings often don’t register right, you can find yourself lodged into nearly inescapable crannies, and hand tracking has a tendency to bug out occasionally. So, Cave Digger 2: Dig Harder is still a delightful diamond in PSVR2’s launch catalogue, but its intermittent issues and wanting variety cause it to lose some of its lustre.
    • 82 Metascore
    • 80 Critic Score
    Ultimately, what you're left with is the definitive version of the game, even with the changes being relatively slight. It was one of the best games on PSVR back in the day, and the same can be said for its port on PSVR2.
    • tbd Metascore
    • 50 Critic Score
    In addition to the synth-driven city pop soundtrack, the neon punk aesthetic looks really nice in 4K in PSVR2, and while the vibrant colours may lead to headaches, we like the chaotic, almost violent nature of the presentation. But ultimately, we found ourselves tiring of the overly long levels fairly quickly, and so the title lacks that sense of replayability that’s so fundamental to truly great arcade releases.
    • 76 Metascore
    • 60 Critic Score
    The scale of the missions really increases as you progress, and later levels — like the excellent heist one — offer a lengthy and complex challenge which we really enjoyed. In addition, we appreciated the sandbox area, as it provides an excellent creative space with access to every object and gadget available all at once.

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