Push Square's Scores

  • Games
For 3,623 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Journey
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 48 Metascore
    • 40 Critic Score
    With its basic controls and guilt-free deaths, The Muppets Movie Adventures is a competent place for your child to start their gaming adventure. Everyone else, though, will find this title’s lack of depth and, worse, lack of fan service a bit of a letdown.
    • 48 Metascore
    • 20 Critic Score
    Even with what looks like decent ideas on paper, the implementation of just about everything in Out of Ammo is heinous. Looking for any semblance of positivity is like trying to find something new to watch on Netflix before your takeaway gets cold. No matter how good your day has been, Out of Ammo is willing and able to bring you down with a thump. You have been warned.
    • 48 Metascore
    • 40 Critic Score
    This game feels like it should've come out over a decade ago, and even then, it still wouldn't have been ready for release. Some sprawling mechanical puzzles, an intriguing world, and a solid soundtrack can't save Syberia 3 from its disappointing delivery. Poor writing and even worse voice acting make its humdrum story a chore to chew through. With major technical issues in tow along with too much errand-like gameplay, the series should've waved a final goodbye like its protagonist in her last outing.
    • 48 Metascore
    • 50 Critic Score
    Ultimately, how much you enjoy I Saw Black Clouds is going to hinge on your appreciation level for schlocky horror and low-budget psychological thrillers. It's an amusing enough diversion, but the story may leave you unsatisfied depending on your route through the game, and there's nothing here that you haven't already seen in a dozen straight to DVD clangers starring Stephen Baldwin or Tara Reid.
    • 47 Metascore
    • 40 Critic Score
    Unfortunately, the slow, cumbersome movement undoes the otherwise likeable presentation. We’re glad this era of licensed games is slowly making a comeback, we just wished this was a little bit more fun to play.
    • 47 Metascore
    • 70 Critic Score
    Decay of Logos is a game that’s an absolute joy to get lost in. It’s not going to hold your hand, and it expects you to indulge your curiosity by exploring hidden pathways and seeking out the land's dark secrets. While the combat can be quite tough, it feels much more accessible than games like the Souls series - it won’t take too long before you’re ducking and dodging like a pro.
    • 47 Metascore
    • 60 Critic Score
    Extinction had the potential to be something special, but a few too many flaws and frustrations hold it back from true greatness. Despite that, we still think this adventure of epic proportions is very much worth a purchase if the grand scale even slightly grabs your interest.
    • 47 Metascore
    • 50 Critic Score
    Despite feeling out of date in one too many key areas, Terminator: Resistance manages to serve up a campaign just about worthy enough for those looking to switch their brain off and enjoy some mindless action. Its efforts to heighten the importance of relationships and interactions go a long way to differentiating the experience but held back by technical deficiencies, the vision isn’t quite fully realised.
    • 47 Metascore
    • 50 Critic Score
    Wales Interactive's Tron-like puzzle game has great atmosphere, a compelling setting, and an engaging concept – but it's ultimately not that interesting to play. The story lacks pace and substance, while the puzzles are lacking in difficulty and nuance – especially given that the powers used to solve them quickly become tiresome.
    • 47 Metascore
    • 40 Critic Score
    Flight is far too fiddly to be much fun, and all the game's activities are extremely simple. Playing the game on Hard puts a timer on certain things and makes combat less straightforward, but the only real difficulty you'll find is in keeping your bee under control. Perhaps the best part of the game is that flora and fauna are added to a glossary as you find them, providing you with some information on each, and you can add 3D models of them to the hive if you've accrued enough Knowledge Points. As a game, Bee Simulator isn't all that enjoyable, but its heart is in the right place.
    • 47 Metascore
    • 30 Critic Score
    7 Days to Die has a compelling premise, but it withers within minutes. The gameplay here is fundamentally not fun, and having to deal with technical issues every few seconds becomes extremely grating. The multiplayer injects a little entertainment, if only because you'll be observing the release's shoddiness with others.
    • 47 Metascore
    • 40 Critic Score
    Unless you’re a die-hard fan of both franchises, we recommend that you leave this one in a galaxy far, far away.
    • 47 Metascore
    • 50 Critic Score
    Web of Wyrd is clearly created by people with a reverence for Mignola's work and impresses as an adaptation. However, as a roguelike and a brawler, it underwhelms.
    • 46 Metascore
    • 50 Critic Score
    League of War: VR Arena does exactly what it says on the tin. It provides you with a basic strategy experience that remains fun for a few hours, but as you realise that the game won’t be introducing any sort of innovation or new mechanics to mess around with, repetition sets in fast. Introducing a second player into the mix through arcade mode does shake things up a little, but it’s not enough to mitigate the feeling that what’s on offer here is slim on content and all a little too basic.
    • 46 Metascore
    • 70 Critic Score
    It’s very entertaining once you play by the title’s rules, ignoring real football strategy. It’s best, for example, to push up and crowd the midfield, so that you can block any balls into forward positions. Getting through on goal can require a degree of luck, but it’s fun when you plan out and perfectly execute a move that results in the ball hitting the back of the net. There’s a full campaign to complete, as well as league and tournament modes for single and local play, providing just enough action for sports fans in search of something different.
    • 46 Metascore
    • 60 Critic Score
    It's disheartening a previously Japanese exclusive Mega Drive game, patiently anticipated since 1994, is now known for poor presentation due to Version 1.00 releasing with gameplay breaking emulation errors — like Stage 2's missing scaffolding obstacles, and invisible enemies. There was a narrow window for Halloween 2021 hype, and even though thankfully a week later Version 1.01 patched in the omitted sprites, still Panorama Cotton could be haunted by the infamy of Ratalaika's conversion. Since many gamers never experienced this rare game, it'd be a shame if they believed an initially bad PS4 port directly correlates with the quality of the original.
    • 46 Metascore
    • 30 Critic Score
    The Deer God may be a beautiful game, but behind its majestic facade lies a dull platformer that fails to challenge. All of the your adversaries are easily bypassed, and the lack of engaging stories or missions leaves this game as one of the worst things to come out of the forest since stinging nettles.
    • 46 Metascore
    • 50 Critic Score
    Primal Carnage: Extinction feels like a great concept which has just not had enough "shine" put into the end product. Basic menus and average production values could be forgiven if the gameplay was killer, but dinosaurs deserve to be more badass and exciting than this. So while there is some dino fun to be had here, this is a game that will likely be left on the virtual shelf and left to turn extinct.
    • 46 Metascore
    • 50 Critic Score
    Deadfall Adventures: Heart of Atlantis has got its heart in the right place, but in trying to compete with bigger budget brands, it comes out with mud on its face.
    • 46 Metascore
    • 70 Critic Score
    Unsurprisingly, there's humour throughout, made evident by one Trophy tasking you to beat up the Easter Bunny to avenge Brodie. The route to a Platinum via 21 Trophy targets also seems like plain sailing, but once you realise that 0.0% of players have been able to 'Clear hard mode in one run without a Game Over', you'll recognise that you mightn't see the sailboat everyone keeps talking about. Perhaps if you wished that Double Dragon IV followed in the first two arcade games' presentation style, then Jay and Silent Bob: Mall Brawl's 8-bit throwback approach is not for you. Regardless, for those of us who crave more in the same vein of Technōs NES bickety bam beat-'em-ups, then playing Mall Brawl may just be your retro Wolvie berserk style. What else are we gonna do? Snootchie Bootchies!
    • 46 Metascore
    • 20 Critic Score
    RAID: World War II apes the Payday series so intentionally that it’s pretty hard not to view it as an ill-advised spin off. With dated presentation, tedious combat, and a consistently low player count, it actually feels like a step back when compared to Payday 2. Perhaps the biggest nail in its coffin, though, is just how buggy it is, with frequent crashes and broken scripting fanning the fires of your disappointment until it resembles the haunted look in John Cleese’s eyes during the atrocious FMV cut-scenes.
    • 46 Metascore
    • 50 Critic Score
    The rote hack and slash combat only really hits its stride hours into the campaign, as you begin to unlock additional skills and off-screen party members who fly into battle with special attacks on your command. Infinite Combate does get better as you sink more time into it, but its low points will likely test your patience. In particular, quests with strict time limits can often feel unfair, and grinding out tasks purely to improve your relationship with different characters is a slog.
    • 46 Metascore
    • 50 Critic Score
    Away: Journey to the Unexpected begins as a fun and lighthearted romp with a few very unique wrinkles to its gameplay. Unfortunately, this quickly unravels and is severely hampered by poor design choices that sour what was first an enjoyable experience. These unexpected issues in the second half of the game are such a slog, and when you’re presented with a final boss battle that falls flatter than Maroon 5’s halftime show, it makes you wish you had stayed away from the game in the first place.
    • 46 Metascore
    • 40 Critic Score
    The overall technical execution leaves a lot to be desired. This is an indie title, so certain dispensations can be made. However, a wildly inconsistent frame rate, constant texture pop-in, and a truly bizarre facial animation system test the patience more than most low budget releases.
    • 46 Metascore
    • 30 Critic Score
    LEGO Brawls feels like an insult to LEGO fans after the fantastic LEGO Star Wars: The Skywalker Saga released earlier this year. From the terrible core gameplay to the incredibly grindy unlock system, there are very few redeeming qualities to this package. If you're really desperate to build your own minifigure, most LEGO games already have a character creator of their own. Your time and money are best spent elsewhere.
    • 46 Metascore
    • 40 Critic Score
    Just Deal With It is another disappointing addition to the PlayLink library. The online functionality will certainly be a selling point for some, but as a couch party game it fails to add any major draws that separate it from physical card games. It may do what it says on the tin, but that's about it.
    • 46 Metascore
    • 50 Critic Score
    The survival mechanics feel remarkably similar to Breath of the Wild, with item management and weapon degradation taking centre stage. These are reasonably well implemented, but are at odds with the otherwise minimal nature of the game. The devs would have perhaps been wise to focus more on polishing up the boss battles, as these are the true stars of the show.
    • 45 Metascore
    • 30 Critic Score
    Star Trek: The Video Game shows signs of promise, and even manages to deliver a serviceable plot – but buried beneath its palatable dialogue is a calamitous third-person shooter that makes a mockery out of its source material. Fans of the franchise may be able to see past the bugs, but will despise the emphasis on action, while everyone else will be best served elsewhere.
    • 45 Metascore
    • 40 Critic Score
    It’s a shame it doesn’t really come together because, as we noted at the start of the review, there’s actually the glimmer of a good idea here. If the shooting sequences were better executed and the car handling better honed, you could end up with an interesting alternative take on the arcade racer that serves its license well. But while there’s some reasonable presentation on display, the package doesn’t deliver on its ambition at all.
    • 45 Metascore
    • 40 Critic Score
    Bubsy: The Woolies Strike Back is a wholly unremarkable experience. The presentation, controls, and level design are all lacking, and the handful of stages offer little variety. It’s not the worst platformer ever – it’s not even the worst Bubsy game – it’s simply inconsequential, forgettable, and bland in every aspect. Fans of the original games may get a kick out of this, but even they may feel disappointed by the bobcat’s latest, and probably last, adventure.

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