Push Square's Scores

  • Games
For 3,623 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Journey
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 37 Metascore
    • 30 Critic Score
    Past Cure is a bad game. It's bad bad. But it's also the best kind of bad game, in that it's not for a lack of effort or that the team were bereft of ideas that the finished product doesn't come together. If anything, the game is too ambitious, with too many ideas, and it inevitably crumbles under the weight of numerous poorly implemented gameplay styles and a total lack of a cohesive identity. It's a bit like when your mum tries making Baked Alaska for the first time – sure, the end result is a sloppy mess, but you've got to applaud the audacity to try it in the first place.
    • 36 Metascore
    • 30 Critic Score
    It's an abysmal end, resulting in a controversial sequel, leaving fans of 1992's rad Flashback most likely preferring to return to Conrad's previous amnesia in the original's plot to forget that Flashback 2 ever existed.
    • 36 Metascore
    • 30 Critic Score
    Poor track design, unattractive visuals, repetitive music, lack of content... We could go on, but we think you get the picture.
    • 36 Metascore
    • 20 Critic Score
    This title is one of a very rare breed, one that will appeal to absolutely no one, and buying it would quite literally be akin to throwing your money away.
    • 36 Metascore
    • 40 Critic Score
    While this won’t put off those who managed to overlook the shortcomings of the previous two games, those looking to sign up for the first time on this voyage may want to seriously consider if the pirate life is for them.
    • 36 Metascore
    • 30 Critic Score
    Tokyo Tattoo Girls is a simple strategy game which can be fun in small doses but is sadly not interesting enough to keep you playing for long. The story is poor, the characters are strange (and not in a good way), and the gameplay is lacking. The artwork and tattoos look gorgeous, so it’s a pity they weren’t in a better game.
    • 35 Metascore
    • 30 Critic Score
    How Fast & Furious Crossroads wound up as a full-price release will forever remain a mystery. It is lacking in every department possible, from shallow and repetitive gameplay through to abysmal visuals that belong on the previous generation of consoles. Not even the most committed Fast & Furious fans should subject themselves to this monstrosity. That is unless you want to have a good laugh alongside Vin Diesel.
    • 34 Metascore
    • 30 Critic Score
    The Walking Dead: Survival Instinct is an appalling, unpolished mess. Gameplay is dull and buggy, there’s very little attempt at a plot, the characters are unlikeable, and bar a couple of interesting mechanics, everything feels rushed and dated. The likenesses and voices are accurate, with Norman Reedus and Michael Rooker reprising their roles as Daryl and Merle respectively, but that isn’t enough to rescue this abomination from the shallow grave of wretchedness that it has dug for itself.
    • 33 Metascore
    • 20 Critic Score
    The Lord of the Rings: Gollum is a broken mess of a game. There are barely any redeeming qualities to be found amidst what can only be described as a massive missed opportunity. There is some serious potential in a single-player linear Lord of the Rings experience like this, but with outrageously dated level design, clunky controls, a severe lack of polish, muddy and unimpressive graphics, and a dull story, Gollum completely misses the mark. As massive fans of the books, films, and games, it's sad to see that there is nothing precious about this experience.
    • 33 Metascore
    • 30 Critic Score
    AMY
    The trial-and-error nature of the level design, and the heinous save and checkpoint system make it a game that's infuriating to play. A slew of fundamental design decisions ruin a collection of great ideas, and that's unfortunate. AMY is not a tense game, it's a frustrating one. But what's most disappointing of all is that beneath the shoddy execution, it had real potential.
    • 33 Metascore
    • 30 Critic Score
    Beast Quest feels unfinished. Its graphical presentation is put to shame by many PS3 titles, and we’re absolutely baffled how the experience doesn’t even manage to run at a consistent framerate on the PS4 Pro. But even if these two aspects were up to snuff, the gameplay and plot are still below average. Beast Quest has very little to offer to even the most die-hard fans of the book series, and everyone else is advised to steer well clear.
    • 33 Metascore
    • 50 Critic Score
    Dawn of Fear is not what you would typically consider a good video game and it most definitely does not perform like one. However, when it works, there hasn’t been anything else quite like it for the best part of two decades. Dawn of Fear is the best and worst tribute to Resident Evil at the same time, and we can't think anything more intriguing than that.
    • 33 Metascore
    • 40 Critic Score
    With a shockingly brief single-player campaign, and an enjoyable but inconsistent multiplayer mode, your enjoyment of Call of Duty: Black Ops Declassified will depend almost entirely on your desire for a portable entry in Activision's blockbuster series. The title delivers a satisfactory first-person experience, but falls seriously short in substance. Sony Cambridge will, in all probability, better this effort in virtually every area with its forthcoming Killzone: Mercenary, which ultimately makes the shooter hard to recommend.
    • 32 Metascore
    • 30 Critic Score
    The muddled mismatch of time periods could be forgiven if the writing wasn't so woeful and the voice acting so unintentionally amusing.
    • 32 Metascore
    • 20 Critic Score
    Unresponsive controls, dull combat, and obnoxious humour that even the most immature gamer would find difficult to smile at makes Zombeer a complete creative disaster.
    • 32 Metascore
    • 20 Critic Score
    Magus is not an entertaining game. It suffers from repetitive gameplay, bugs, glitches, and abhorrent visuals. Worse still, it’s expensive, with the release currently commanding a laughable $24.99 price point on the PlayStation Store. Put your time and money towards something better than this.
    • 32 Metascore
    • 50 Critic Score
    Die-hard fans yearning for some Pro Skater action will find that, despite all of its problems, there's still some enjoyment to be had here – even if it should have been so much more.
    • 31 Metascore
    • 20 Critic Score
    DayZ is a complete and utter disaster on PS4. Not only is it profoundly outdated in 2019, it’s also technically inept. A horrendous frame rate brings the experience to a standstill on a worryingly consistent basis, while numerous bugs and glitches are a bewilderment. After taking five years to release, we can’t help but feel like this was an outright waste of everyone’s time.
    • 31 Metascore
    • 30 Critic Score
    There's a place on the market for simpler, old school sports games that rely on arcade fun rather than authenticity. But this reboot of the franchise is actually a step backwards for the series in some ways, and the lack of a tutorial or help of any kind results in the learning curve being more of a learning brick wall.
    • 31 Metascore
    • 20 Critic Score
    Despite having the foundations of a decent vehicular combat game firmly in place and boldly on display, Smash 'N' Survive is nonetheless a shambling mess whose solid - albeit well worn - premise can't offset its technical inadequacies, disastrously unresponsive handling or the tragic lack of options available.
    • 30 Metascore
    • 20 Critic Score
    Roger Ebert once famously opined that video games are not art, and Ghostbusters is Exhibit A for his case. This is not art. It barely qualifies as a game. Sure, it's not broken like some games are. It's functional. It works. But there's no risk, no ambition, and not a trace of anything resembling the personality of the Ghostbusters movies or cartoons. This is a game that seems like it was made with the specific purpose of tricking parents who don't know any better into buying it for their kids.
    • 30 Metascore
    • 20 Critic Score
    We suppose that the studio should be commended for its efforts, but when the results are this laughably bad, maybe it should consider walking before trying to fly.
    • 29 Metascore
    • 30 Critic Score
    MindsEye is a broken, boring mess of a game that has somehow been allowed out in the world. It has little glimmers of something semi-entertaining in there with its cutscenes and story, but it’s bogged down by a vapid large scale map that is at odds with its aggressively linear campaign, and padded out with a dull repetitive gameplay loop that is nothing short of archaic.
    • 29 Metascore
    • 40 Critic Score
    Code Violet is a mess. Crummy combat, tedious exploration, technical problems. The sexy costumes and horny camerawork seem at odds with both Violet as a character and the tone of the writing. Even at six hours long it's tough to recommend, because in six hours you could just watch Jurassic Park three times. And if you did that, you’d never once feel the need to justify what’s currently on your screen.
    • 28 Metascore
    • 20 Critic Score
    There’s nothing else quite like The Quiet Man, and there’s a reason for that. The blend of FMV and interactive combat sequences fails on every level with an unfathomable plot that raises far more questions than it answers, and encounters that fail to explain themselves and do little to engage. The Quiet Man is the most baffling release of 2018, to the point where a post-mortem investigation into its sheer existence sounds so much more exciting than this bizarre and convoluted comedy sketch.
    • 28 Metascore
    • 40 Critic Score
    We really wanted Wander to be brilliant, but unfortunately, it comes across as half-baked, lacking in things to do, and underwhelming in almost every area.
    • 26 Metascore
    • 20 Critic Score
    Road Rage is an open world motorcycle combat game that is so shoddy in every single facet of its being that it could function as parody without actually changing a thing. A game of this dubious merit is so rare that it belongs in a museum, destined to be studied by the gaming scholars of the future in How Not To Make a Video Game 101. The list of offences that Road Rage perpetrates are so heinous in nature and so humorous in quantity that the strict 1,000 word limit imposed upon the humble reviewers here by the Push Square overlords can't possibly do it justice. So let's just say it's a broken, bewildering, shambolic mess, and never speak of it again.
    • 26 Metascore
    • 20 Critic Score
    Motorcycle Club feels unfinished. The repetitive races, dreary challenges, horrendous sound, and unbalanced motorbike classes ruin what could have been a promising game. Unless you're utterly desperate for a two-wheeled arcade racer, then you'd be wise to ride as far away from this release as possible.
    • 23 Metascore
    • 20 Critic Score
    It’s more likely, then, that the developers thought that a popular name and a cheap budget would turn a profit – and with a boxed product and the promise of DLC on the way, we imagine that it’ll probably make a fortune.
    • 23 Metascore
    • 10 Critic Score
    A good ninja shouldn't be seen or heard, and the same can be said about this game.

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