Push Square's Scores
- Games
For 3,629 reviews, this publication has graded:
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31% higher than the average critic
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8% same as the average critic
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61% lower than the average critic
On average, this publication grades 7.2 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Split Fiction | |
|---|---|---|
| Lowest review score: | Yasai Ninja |
Score distribution:
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Positive: 1,228 out of 3629
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Mixed: 2,087 out of 3629
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Negative: 314 out of 3629
3647
game
reviews
- By Date
- By Critic Score
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- Critic Score
Elminage Original's classic design certainly offers an alternative to more modern dungeon crawlers, but its inability to explain even the simplest of mechanics make it a difficult game to get into. If you've got fond memories of classic RPG titles, then this offers a reasonable way to revisit that nostalgia. It is, however, a title that can only truly be recommended to a very small niche.- Push Square
- Posted Sep 23, 2013
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The narrative goes to some nightmarish places, but it ends all too abruptly, and technical issues apply the sleeping cap to an already mixed release.- Push Square
- Posted Dec 10, 2015
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The Lost Child isn't a game bereft of merit, and we're sure that there's a number of people who'll enjoy the visual novel slash first person dungeon crawler approach taken here. But it's certainly a game with limited appeal - even among the role playing game demographic - thanks to the lifeless battles and cumbrous dungeon design. It's a game that pays more than a passing nod to numerous other RPGs - Pokemon, Persona, and other Shin Megami Tensei titles - but sadly, never approaches the quality of any of them.- Push Square
- Posted Jun 18, 2018
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James McAvoy, Daisy Ridley, and Willem Dafoe do an absolutely fantastic job at bringing the three main characters to life but even they can’t lift the frustration and tedium of having to repeat the same actions over and over again. Unfortunately, by the time you finally figure out how to change the outcome of the loop, the ending will make you wonder if it was even worth it.- Push Square
- Posted Dec 11, 2021
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The Inpatient’s strong opening is undone by a rushed finale, and while the various plot permutations add replayability, they come at the cost of a fulfilling narrative. As a PlayStation VR experience, this is a fine-looking spook-'em-up with some neat innovations that help create a tactile world, but the story is far too fragmented and, frankly, flat to do justice to the universe it’s inspired by.- Push Square
- Posted Jan 22, 2018
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The game has a fairly short runtime (by RPG standards) of around 25-30 hours, but even then it soon begins to outstay its welcome. It’s a shame as the story really is intriguing to begin with, but after fighting your way through lots of tedious dungeons and doing the same attacks over and over again, you’ll find it hard to care about humanity’s fate.- Push Square
- Posted Oct 20, 2023
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It’s downright frustrating, then, that the title in its present state has so much potential, but asks for gamers to invest their time and money on the basis of what it could be.- Push Square
- Posted Jun 4, 2014
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- Critic Score
The rote hack and slash combat only really hits its stride hours into the campaign, as you begin to unlock additional skills and off-screen party members who fly into battle with special attacks on your command. Infinite Combate does get better as you sink more time into it, but its low points will likely test your patience. In particular, quests with strict time limits can often feel unfair, and grinding out tasks purely to improve your relationship with different characters is a slog.- Push Square
- Posted Aug 13, 2020
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Thanks to questionable tactics, a tedious and boring structure, bullet spongey enemies, and a narrative that’s completely throwaway, Wolfenstein: Youngblood is far and away the worst entry in the franchise this generation. Some of its inventive combat mechanics remain intact, but they’re completely overshadowed by throwaway side quests that we were tired of five years ago. This is a boring, tedious slog through Nazi-occupied Paris that you can probably skip.- Push Square
- Posted Jul 29, 2019
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Ultimately, this is a disappointment that lacks the heart required to truly celebrate the cars it has so lovingly recreated.- Push Square
- Posted Aug 25, 2016
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Warriors Orochi 4 is a disappointingly cheap sequel. Stripped back and basic, it feels like a quick and easy apology aimed at fans who were left disgruntled by the dire Dynasty Warriors 9. There's still enjoyment to be found here, with the series' trademark action holding strong, but poor presentation and unstable performance drag the experience down. Koei Tecmo really needs to get its Warriors games back on track, but until that happens, you're better off nabbing the far superior Warriors Orochi 3 Ultimate.- Push Square
- Posted Oct 16, 2018
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League of War: VR Arena does exactly what it says on the tin. It provides you with a basic strategy experience that remains fun for a few hours, but as you realise that the game won’t be introducing any sort of innovation or new mechanics to mess around with, repetition sets in fast. Introducing a second player into the mix through arcade mode does shake things up a little, but it’s not enough to mitigate the feeling that what’s on offer here is slim on content and all a little too basic.- Push Square
- Posted Nov 8, 2017
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Kill la Kill - If certainly looks the part, but once you're past the striking art style and eye-popping visuals, it's only a matter of time until the gameplay falls flat. As a bombastic anime fighter it can hold up for at least a few rounds with friends, but beyond that, this is a lacking release, both in terms of mechanical balance and bang for your buck.- Push Square
- Posted Jul 29, 2019
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- Critic Score
While the story missions are enjoyable and the Strikes are some of the best, there just isn't enough new content here to reinvigorate Bungie's project for more than a few hours at most.- Push Square
- Posted Dec 18, 2014
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- Critic Score
This remains a ground-breaking game, and it's still possible to appreciate the areas where it innovated, but time has not been kind to the title's damp performances and dismal writing.- Push Square
- Posted Feb 29, 2016
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With lofty ambitions and some great elements, After Us lets itself down in as many ways as it triumphs. Gorgeous art direction and an admirable anti-pollution message aren't enough to make up for tedious combat, performance issues, and open-ended level design that plays things a little too loose. If you're itching for an experience like this, there are better options out there, at the very least until After Us' performance issues are addressed. There's the core of an incredible experience here, but it's just not ready yet.- Push Square
- Posted May 23, 2023
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- Critic Score
While the Khaos Reigns expansion does come with a full Kombat Pass 2 (including the guest fighters later down the line), the story is only around two hours long, making this expansion's price – which is almost on par with an entire game – a little questionable. And it doesn’t do anything to change the glaring flaws already present in Mortal Kombat 1 such as the terrible Invasions mode or the overpriced cosmetics.- Push Square
- Posted Sep 26, 2024
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YIIK: A Postmodern RPG, sadly, never shines as brightly as it does during its opening hours. There's enjoyment to be had here, sure, especially for anyone with love for the '90s – but all of the references to Chrono Trigger and Pogs in the world can't balance out the pleasure-less battle system and overly complicated levelling up mechanics.- Push Square
- Posted Jan 16, 2019
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You could do a lot better than Fatal Frame: Maiden of Black Water this Halloween season; the PS5 has built up its horror library up just enough for there to be something else worthy of your time. Those cutscenes, though. Very creepy.- Push Square
- Posted Oct 27, 2021
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There is so much squandered potential in Armikrog it hurts. The voice acting is great, but there's not enough of it; the visuals and animations are superb, but let down by repeated puzzles.- Push Square
- Posted Aug 28, 2016
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Mato Anomalies is a tough sell; it features some fresh ideas and concepts (which should be applauded) but fails to create a compelling core gameplay loop in the process. With so many other other excellent turn-based titles demanding your attention, it fails to provide a compelling reason to undertake this surreal journey.- Push Square
- Posted Mar 13, 2023
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Despite its seemingly vanilla exterior, CounterSpy is a remarkably ambitious title. It makes an admirable attempt at creating a new kind of 2D stealth game, but unfortunately the results just aren't particularly compelling. While its presentation is dapper and divine, its gameplay is clunky, and the whole experience gets tiresome very quickly.- Push Square
- Posted Aug 24, 2014
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Bravo Team’s tactical combat is a good fit for virtual reality, and it’s exciting peeking out of cover in order to take pot shots. But for a title focused squarely on its action, the shooting rarely feels satisfying – even when you’re armed with the excellent PSVR Aim Controller. Though the visuals are never outstanding, we like the way the title takes you on a continuous journey through a war-torn city, but limited variety means the release shows its hand within its first few minutes. And, frankly, not even online co-op will help you to care for the fate of the titular team.- Push Square
- Posted Mar 26, 2018
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- Critic Score
Its approach to open ended gameplay is appreciated and its combat is fun enough for the first ten hours, but the game eventually loses steam and its story is nothing worth shouting about. To make matters worse, technical problems harm the experience to the point where you'll find it hard to care about the characters during what are supposed to be emotional scenes.- Push Square
- Posted Jun 28, 2016
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Lost on Mars is a decent sci-fi distraction from the main game, but it fails to really introduce any new ideas. The irreverent story is fine but isn't particularly memorable, and the silly humour accompanying the action misses more than it hits. The combat can be fun and frustrating in equal measure, while the various things to do don't exactly inspire. It's perfectly serviceable, but despite being set millions of miles away on our neighbouring planet, it's hard to shake the feeling we've been here before.- Push Square
- Posted Jul 20, 2018
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For everything The Quarry does right, it has just as many glaring issues or niggling problems to bring it right back down to Earth. Supermassive Games has been trying to better Until Dawn for seven years now, and at this point, it looks like it's never, ever going to happen. The Quarry is just a bit dull, and that's the exact opposite of what these types of titles strive to be.- Push Square
- Posted Jun 13, 2022
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Stuck with a novelty look and feel that would attract younger players – who won't actually have a chance at many of the questions – this is one for battle hardened quizzers with short attention spans only.- Push Square
- Posted Nov 17, 2015
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Urban Trial Freestyle may have taken a lot of inspiration from Trials Evolution, but it only emulates the bare minimum. Yes, there is a bike, and, yes, there are obstacles to navigate, but any soul or innovation is left at the starting line. This is a cold, sterile replication of a successful franchise, and a testament to the fact that fun cannot be imitated in such an uninspired way.- Push Square
- Posted Mar 5, 2013
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There are far better Assassin's Creed games and far better platformers, so this spin-off has nowhere else to go but the gulag.- Push Square
- Posted Feb 8, 2016
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N.E.R.O. intrigues as an interactive visual novel, but it fails in its attempts to be a game. The puzzles here are laughably easy, and they subsequently get in the way of the storytelling. There are some beautiful cutscenes and an interesting story here, but they're too often impeded by unenjoyable gameplay.- Push Square
- Posted Jun 23, 2016
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