PSX Nation's Scores

  • Games
For 982 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ratchet & Clank: Up Your Arsenal
Lowest review score: 20 Surfing H3O
Score distribution:
  1. Negative: 90 out of 982
982 game reviews
    • 63 Metascore
    • 68 Critic Score
    Delivers, but just barely.
    • 63 Metascore
    • 40 Critic Score
    An extremely short playtime, too difficult for younger kids, and too simplistic for older folk, only diehard Spears fans, who adore these types of rhythm games, may consider deeming this worthy of even a rental.
    • 63 Metascore
    • 50 Critic Score
    Fans of the movie "Dragonheart" and people who like games that run in the same vein as the "Dynasty Warriors" and "Panzer Dragoon" series' will enjoy Drakengard to the fullest while others will recieve a solid, yet short and lacking, gameplay experience that won't leave them completely satisfied.
    • 62 Metascore
    • 40 Critic Score
    A game that plays like the 8bit days and that just won't cut it in this economy. Call this one Top Gear Letdown.
    • 62 Metascore
    • 50 Critic Score
    Eventually Outrage Games' baby reveals itself to be a generic and ultimately repetitive hack-and-slash endeavor that can’t hold a candle to the likes of "Soul Reaver 2" and "Mark of Kri."
    • 62 Metascore
    • 79 Critic Score
    The tightness with which seemingly every limb and every movement (offensive or defensive) of every player on the field can be controlled with the touch of a button has remained remarkably simple over the years.
    • 62 Metascore
    • 70 Critic Score
    It’s not the worst BGM I’ve heard in a racing game but I’ve certainly heard better music from little cartridges for portable videogame systems (“Checkered Flag” for the Atari Lynx anyone?).
    • 62 Metascore
    • 40 Critic Score
    Horrible control and subpar graphics ruin what could have been a special fighter on the PS2.
    • 62 Metascore
    • 80 Critic Score
    Every single kung-fu move that I had hoped I could perform, I can. Every single slow motion cinematic I had hoped would be present, certainly is. And every single story detail I could have hoped for is present and accounted for.
    • 62 Metascore
    • 67 Critic Score
    Not even Working Designs' loving attention to minite detail can hide the average-at-best strategy RPG elements of "Vanguard Bandits".
    • 62 Metascore
    • 72 Critic Score
    [It] isn't for kids of the easily-frustrated, and should be tackled only by the hardcore puzzle nut that wants "Lemmings", "The Sims" and an average Japanese living arrangement rolled into one supremely hard PSOne nutcracker.
    • 62 Metascore
    • 60 Critic Score
    The bite-sized pace of the shrunken battlefields’ brawls robs DW’s gameplay of the urgency and hardcore struggle that characterized its console predecessors.
    • 62 Metascore
    • 90 Critic Score
    Simple to pick-and-play, pleasant to look at, fun to complete and cheaper than a deodorant and some toothpaste with a couple of toothbrushes, Rayman Rush is an unexpected surprise.
    • 62 Metascore
    • 50 Critic Score
    A very pretty-sounding and good-looking shell of a cash cow for THQ and Pixar to make a few bucks off of the movie’s popularity. Sorry gang, no sale!
    • 62 Metascore
    • 50 Critic Score
    I've been at late night college parties in which better-organized sports events [than curling] are improvised out of rocks, tree branches and snow (don't ask)!
    • 62 Metascore
    • 60 Critic Score
    The good portions of Headhunter: Redemption (clean visuals, smart opponents, a lengthy and tough challenge, etc.) outweigh the bad one’s (needlessly troublesome controls, idiotic dialogue, inconsistent game design, etc.) by a very narrow margin.
    • 62 Metascore
    • 70 Critic Score
    Based on expectations there's more fun to be had in Konami's shiny and pretty new virtual b-ball court than EA's.
    • 62 Metascore
    • 70 Critic Score
    It’s a FUN and tight-controlling sim, whose full impact is held back by the awkward animation routines of the players on the court and the inane Waltonisms Mr. Bill gets away with uttering.
    • 62 Metascore
    • 40 Critic Score
    The repetitiveness of its gameplay, overt racist (and culturally bankrupt) attitude and lack of multiplayer options or rewards, however, sidelines THQ’s latest.
    • 62 Metascore
    • 50 Critic Score
    The auto-typing feature and ultra-dumb AI from the CPU opponents kills the joy of single-player PS2 “Jeopardy” faster than one can answer ‘Who is Ken Jennings?’ to the answer ‘The person that has sucked the fun and joy out of watching syndicated game shows.’
    • 62 Metascore
    • 52 Critic Score
    Fans of the Cartoon Network TV show will either think this is cute or a preposterous excuse (and license) on which to pin some loosely-connected and shareware-worthy mini-games.
    • 62 Metascore
    • 50 Critic Score
    Dungeon-crawling, hack-and-slash, spell-casting, first-person RPG action at its console best, pretentious story and dated graphics not withstanding.
    • 62 Metascore
    • 77 Critic Score
    The game's laborious method of having to constantly upgrade replacement killers tacked onto a rather genericly expanded story, buries all of the unique properties that were meant to make this game stand out.
    • 62 Metascore
    • 50 Critic Score
    Probably my biggest gripe with the game is that the tricks are hard to perform. That's not so bad except that pulling them off is pretty much useless on the races.
    • 62 Metascore
    • 82 Critic Score
    It manages to bring about a TV Style presentation that has been missing from other NASCAR games as well as a variety of fun modes. NASCAR fans should certainly check his sleeper hit out.
    • 62 Metascore
    • 76 Critic Score
    Stuart Little 2’s pleasant combination of smooth control, decent graphics, above-average FMV breaks and passable music/audio effects hits the mark for the target audience it’s intended for.
    • 62 Metascore
    • 83 Critic Score
    It's not one of those blockbuster games that everyone must have but it is a somewhat original take on a genre that continues to provide fun and entertainment.
    • 62 Metascore
    • 70 Critic Score
    A fun little cartoony racer that's meant for here-and-now thrills and for the young-at-heart grown-ups that still watch Looney Tunes.
    • 62 Metascore
    • 60 Critic Score
    The characters and monotonous visuals are dull, uninteresting and cliché (especially lead character Mace Griffin). And the absence of any multiplayer options severely hampers Bounty Hunter’s replayability in the long run.
    • 62 Metascore
    • 92 Critic Score
    Nearly as enjoyable as the original. Despite all the frustration, I kept returning for more of the Wheelman's exciting life. Tanner is certainly "da man"!
    • 61 Metascore
    • 60 Critic Score
    Rent it, beat your own high score (or your friends') and move on to the many other far-better sports titles in the PS2 universe.
    • 61 Metascore
    • 40 Critic Score
    Wastes its Lego license on a simple and kid-friendly soccer engine that offers zero appeal or incentive for anyone old-enough to watch “Scooby-Doo” reruns to come anywhere near it.
    • 61 Metascore
    • 60 Critic Score
    It feels like a port of the series rather than a whole new engine.
    • 61 Metascore
    • 83 Critic Score
    A worthy game for first person shooter fans and joins Alien Resurrection in that second tier of FPS's worth considering.
    • 61 Metascore
    • 70 Critic Score
    Gets by on the competent execution of its unique gameplay ideas and its low retail price.
    • 61 Metascore
    • 75 Critic Score
    Simply too average for anything to stand out.
    • 61 Metascore
    • 40 Critic Score
    Stick with "Burnout 2: Point of Impact” for all your risk-vs.-reward arcade racing needs, and leave Speed Kings for some other schmuck that doesn’t know any better to test-crash on his/her own.
    • 61 Metascore
    • 75 Critic Score
    Although riddled with enough flaws to keep the casual gamer at bay, "Gundam Battle Assault" isn't so terrible that it alienates even the hardcore supporters willing to overlook its problems.
    • 61 Metascore
    • 62 Critic Score
    Despite online support and being the only hockey game on the PSP Gretzky NHL’s sloppy controls, lackluster sound and choppy frame-rate make it a less-than-stellar representation of the sport it recreates.
    • 61 Metascore
    • 74 Critic Score
    Not even at the reduced price of $25-30 should you waste your time and money on such a rehash.
    • 61 Metascore
    • 70 Critic Score
    If you're looking for a killer stealth-action game to dethrone the great ones, Spy Fiction's not exactly it, but it should keep you busy until "Metal Gear Solid 3."
    • 61 Metascore
    • 40 Critic Score
    The text book definition of 'rental', 18 Wheeler is an expensive one-joke bomb when bought for $50 but an appealing and (dare I say it?) fun driving game for the couple of hours that it took me to beat the crap out of it.
    • 61 Metascore
    • 50 Critic Score
    The designers do fall victim to simply giving you a gadget just to make it past an obstacle seemingly forgetting about the gadget later on. However the imagination here is pretty good making using these toys kind of fun.
    • 61 Metascore
    • 85 Critic Score
    Warning though, this one is for those with plenty of patience and FPS experience. Novice players need not apply.
    • 61 Metascore
    • 70 Critic Score
    A solid fighter that just can't quite climb up to what "Tekken" and "VF" have offered.
    • 61 Metascore
    • 40 Critic Score
    Not as offensive or terrible as the rating we've given it might imply.
    • 61 Metascore
    • 50 Critic Score
    Shame that the outdated graphics, effective-but-simplistic (i.e. recycled) sound effects and still-awkward Dual Shock 2 control relegate Silent Scope 3 to the realm of rental material.
    • 61 Metascore
    • 60 Critic Score
    Oh well, at least the flawed PS2 ports of "Max Payne" and "Blood Omen 2" now have something else to point at that has just as much unfulfilled potential as they did when they were released.
    • 60 Metascore
    • 60 Critic Score
    Poker videogames need either brilliant Artificial Intelligence for offline single-player games or excellent online modes that factor in human fallibility for multiplayer competition. World Championship Poker lacks the former, and the latter isn’t up to the standard of online poker websites.
    • 60 Metascore
    • 79 Critic Score
    While we still would prefer to play our heroes Brett Hull and Mike Modano in a hockey game, Speedball 2100 is a great alternative.
    • 60 Metascore
    • 50 Critic Score
    Despite carrying on the legacy of one of the greatest First-Person Shooters of our time, GoldenEye: Rogue Agent fails to match up to the N-64 classic in almost every department... well, as far as a fun factor goes.
    • 60 Metascore
    • 50 Critic Score
    A slight but meaningful improvement over what it delivered two years ago on PS2 with "Eternal Ring".
    • 60 Metascore
    • 60 Critic Score
    It’s asinine game design to attempt single-screen multiplayer with code that isn’t PS2 optimized to begin with.
    • 60 Metascore
    • 40 Critic Score
    Its precariously short length (half-a-dozen brief stages plus Boss battles) and exorbitant price ($60 packed with a GunCon 2 and $45-50 by itself) couldn’t have come at a worst time.
    • 60 Metascore
    • 40 Critic Score
    A series of linear lightsaber swing-a-thons tied together by badly-edited clips from a yet-to-be-released movie and recycled John Williams music (with horrendous voice-acting to boot), Revenge of the Sith is the worst SW game since 1999's "The Phantom Menace" (ouch).
    • 60 Metascore
    • 50 Critic Score
    The ability for a player to drive Starsky’s Torino while a second player blasts away Hutch’s Magnum using a GunCon peripheral adds a modicum of multiplayer worth to what is otherwise a deadly-dull and repetitive clone of a dozen similar (and much better) action/driving games.
    • 60 Metascore
    • 79 Critic Score
    Don't expect a greatest hit and know that in the end this is still Pinball, which while cool, gets old fast.
    • 60 Metascore
    • 60 Critic Score
    Not even the usefulness of ‘hot routes’ and a lean (but lonely) online mode can keep this horse from being dead last on a three-way race.
    • 60 Metascore
    • 70 Critic Score
    Older gamers won’t be challenged in the least by Spyro’s new abilities or quests, but the whole game has a pleasant, Disney-like harmless vibe about it.
    • 59 Metascore
    • 60 Critic Score
    A pretty short game that doesn't have either multi-player or additional hooks beyond its ability to let kids relive the tree-surfing and water-rafting antics that the character engaged in during the movie.
    • 59 Metascore
    • 50 Critic Score
    An admirable, but ultimately misguided, attempt to try to do something more than a mindless rehash of the characters/settings from the movie on which its based.
    • 59 Metascore
    • 50 Critic Score
    No, Mobile Light Force 2”doesn’t come anywhere near the overhead 2D shooting perfection that is Treasure’s one-two hit combination of “Ikaruga” (GameCube) and “Radiant Silvergun” (Sega Saturn).
    • 59 Metascore
    • 60 Critic Score
    Suffers from the duplicity of being designed as a mindless arcade shooter (the linear paths to solving a mission's objective being the biggest giveaway) while being curtailed by restrictions of control and ammunition limitations that seem designed for a simulation.
    • 59 Metascore
    • 50 Critic Score
    The game is just not as fun to play as either its prequel or the new breed of b-ball games. This is mostly due to arcade physics forced to fit into the straight jacket of a simulation engine.
    • 59 Metascore
    • 30 Critic Score
    The multi-player modes and maps in "Gold Edition", which are exclusive features for this PS2 port that were meant to be selling points, are sabotaged by control and graphics that are far below the standards of competing FPS titles on the system.
    • 59 Metascore
    • 50 Critic Score
    I’m not a fan of the show, so its lack of originality and sloppy visuals (for a third-generation PS2 release) left me cold and unimpressed.
    • 59 Metascore
    • 70 Critic Score
    What few vehicles/locations the game has have been rendered and programmed with enough care to make them come across as genuine labors of love.
    • 59 Metascore
    • 70 Critic Score
    Fanboys (and girls!) of Bender, Frye, Leela and the Planet Express gang will definitely want to add this game to their collection; it’s much better than comparable software based on TV shows cancelled prematurely.
    • 59 Metascore
    • 60 Critic Score
    Wrestler models are detailed and life-like when standing still, but prone to slowdown and awkward-looking animation when moving.
    • 59 Metascore
    • 50 Critic Score
    Strictly for fanboys, PS2 library completists or masochists in search for a higher-than-normal threshold of pain in their interactive diet.
    • 59 Metascore
    • 50 Critic Score
    One boring, predictable and by-the-numbers attempt to cash-in on the popularity of Peter Jackson’s movies.
    • 59 Metascore
    • 71 Critic Score
    Guess what mom and dad? A bone without meat will still make Jr. crave the addictive gameplay and cutting-edge visuals that the PSOne simply can't squeeze anymore.
    • 59 Metascore
    • 70 Critic Score
    The graphics are mediocre and the level design too linear (and simplistic when it comes time to solve its puzzles), but the length of the quest and simple Zelda-inspired action (not to mention the worthy-of-its-own-movie-series soundtrack) entertain more than disappoint.
    • 59 Metascore
    • 50 Critic Score
    The cel shaded visuals of Teenage Mutant Ninja Turtles take full advantage of today’s powerful consoles except for the linear-to-a-fault design of the game’s 30+ stages.
    • 59 Metascore
    • 40 Critic Score
    From its outdated graphics to button-mashing combos, and from its lame cast of new/returning characters to the needless addition of unnecessary gore, Bloody Roar 4 is weak sausage in a videogame system packed with succulent buffets of interactive brawling ("VF 4: Evo," "Tekken 4," etc.).
    • 59 Metascore
    • 60 Critic Score
    Nowhere near the king of the car combat genre (that'd be "TM Black" BTW), MM still manages to be decent-enough to be worth renting and beating together with a pal over a lazy summer weekend.
    • 59 Metascore
    • 50 Critic Score
    The very definition of interactive mediocrity: good while it lasts, but hardly worth remembering ten minutes after the game’s been shut off.
    • 59 Metascore
    • 50 Critic Score
    If you're looking for a good samurai game to add to your collection, spare yourself the trouble and shell out the $10 to $20 the first game is going for.
    • 59 Metascore
    • 40 Critic Score
    There isn't a tree, mountain, character, location or special effect in this game that has any degree of personality or liveliness within its existence, making the whole engine seem like an assembly-line, cookie-cutter, by-the-numbers effort on the part of From Software.
    • 59 Metascore
    • 50 Critic Score
    Appeals to a specific type of sports gamer (the arcade soccer fanatic) that probably has had his fill of virtual footie action with similar alternatives on competing systems.
    • 59 Metascore
    • 50 Critic Score
    An amusing and brain-dead PS2 game that will appeal to the side of everyone's brain that thinks blowing stuff to kingdom come is cool, but which will outgrow its welcome as soon as everything that can be seen or blown-to-bits in this limited setting has been done.
    • 59 Metascore
    • 73 Critic Score
    For a reasonably well-made, cheap, good-looking and great-sounding FPS based on a license ‘inspired’ by the hit motion picture series, this “MIB The Series” game delivers the goods.
    • 59 Metascore
    • 50 Critic Score
    Just doesn’t have the visual gloss or sounds to compare to "GT3: A-Spec," Namco’s "Moto GP 2" and a dozen other top-notch PS2 racers.
    • 59 Metascore
    • 40 Critic Score
    A valiant attempt at creating a serene and relaxed scavenger hunt.
    • 58 Metascore
    • 40 Critic Score
    Rent "Gadget Racers" instead.
    • 58 Metascore
    • 60 Critic Score
    Ultimately succeeds at what it attempts to do because it gives the world its first Casper videogame that's actually as much fun to watch as it is to play.
    • 58 Metascore
    • 60 Critic Score
    The biggest problem of them all, though, is the lack of variety in missions. Fun as the run, gun, and hide gameplay trend is, it can only carry a game so far.
    • 58 Metascore
    • 70 Critic Score
    There simply is no other game like this on PS2, and that alone makes it an attractive -if somewhat expensive- $50 gamble.
    • 58 Metascore
    • 60 Critic Score
    Long on fun and short on replay, Midway's CART Fury is good light hearted racing that brings something new to the world of CART.
    • 58 Metascore
    • 50 Critic Score
    Logan on a measured rampage and many hidden goodies (like our favorite mutant’s true comic book costume) can’t distract players long enough for them not to notice how bland the game’s environments are.
    • 58 Metascore
    • 70 Critic Score
    It's not quite the "Tony Hawk's Pro Skater" equal but still worthy of your summertime void.
    • 58 Metascore
    • 30 Critic Score
    Sounds are OK and some (repeat, SOME) of the graphics are decent, but Dawn of Fate isn’t worth the gas money disappointed customers will spend rushing back to the store to beg for a refund.
    • 58 Metascore
    • 50 Critic Score
    There’s a solid bone of a structure in this low-end programming tool, however, that is guaranteed to occupy and challenge the mindset of the committed faithful.
    • 58 Metascore
    • 50 Critic Score
    Two years after its predecessor conclusively proved it Ghost Recon 2 reaffirms it: the PS2 doesn't have the RAM to do justice to Red Storm's intense A.I. routines and team-based gameplay justice.
    • 58 Metascore
    • 50 Critic Score
    Sega should have known better than to pick after Activision’s pile of rejects.
    • 58 Metascore
    • 50 Critic Score
    A terrible movie spawns a mediocre-at-best action game that compares poorly with both the motion picture it’s based on and the comic book that inspired them both.
    • 58 Metascore
    • 91 Critic Score
    With a price tag of $9.99, Take 2 has the best game released for the PS One in quite sometime. Even at a higher price this title could compete for fans who love fantasy, dungeon, gauntlet type play.
    • 58 Metascore
    • 60 Critic Score
    Old school fun has never looked better, controlled more awkwardly (the shifting perspectives mess with the character control), sounded more outdated or sold for a fairer price than X7’s.
    • 58 Metascore
    • 50 Critic Score
    Diminished quality, lackluster programming effort and PlayStation 2-unworthy effects.
    • 58 Metascore
    • 60 Critic Score
    If you purchase/rent “Run Like Hell” fully aware of its quirks (repetitive gameplay, iffy control, passable-but-not-extraordinary visuals) then some fun can be had with its “Aliens”-meets-“The Predator” shooting antics and awesome Dolby Pro Logic II-coded sounds/voice-overs.

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