PSX Extreme's Scores

  • Games
For 1,504 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Metal Gear Solid 4: Guns of the Patriots
Lowest review score: 18 World Championship Paintball
Score distribution:
1504 game reviews
    • 70 Metascore
    • 69 Critic Score
    This game is rough to look at sometimes but not horrible. And it never took away from the game being entertaining. Unfortunately there isn’t much in the way of replay value and it’s very short.
    • 70 Metascore
    • 50 Critic Score
    It’s disappointing from a tennis fan’s standpoint to inform you that this isn’t worthy of your time or money.
    • 70 Metascore
    • 87 Critic Score
    The bottom line is that Rainbow Moon is put together fantastically well. It really is a very solid and complete package from top to bottom. There's enough depth to satisfy even the most hardcore, the blending of strategy and traditional elements is both innovative and extraordinary, the feel and style is just beautiful, and yeah, the hours can really melt away.
    • 70 Metascore
    • 77 Critic Score
    Coffee Talk offers a filling brew of coffee-making simulation, relatable scenarios, and welcoming atmosphere. While it lacks in interactivity, the candidly everyday stories will keep you engaged. So come on into Coffee Talk and experience a fortnight filled with warmth and solidarity.
    • 70 Metascore
    • 73 Critic Score
    Simply put, it's just not a "next-gen" title. But that doesn't mean it's a bad game. In fact, it's actually quite fun, and similar to "Scarface: The World Is Yours."
    • 70 Metascore
    • 90 Critic Score
    Everything one could possibly want in a video game is here. But sadly, the lack of execution bogs things down, sometimes to the point of absurdity and irritation. It’s really sad. What it could’ve been will haunt me for a long time.
    • 70 Metascore
    • 71 Critic Score
    All in all, while certainly not a bad game, Guitar Hero: Aerosmith leaves a lot to be desired.
    • 70 Metascore
    • 60 Critic Score
    Wet
    It offers diversity for Bethesda, definitely. But at the same time, the gamble is that it's coming from an unproven developer, and as an all new I.P., it has a very small chance of selling well enough for Bethesda to consider it a good pick-up from Activision's table scraps.
    • 70 Metascore
    • 75 Critic Score
    Resident Evil Zero HD Remaster will remind you of the good ‘ol days when horror was horror. You will appreciate this supposedly “outdated” mode of gameplay, especially if you recall the early days of this franchise with extreme fondness.
    • 70 Metascore
    • 59 Critic Score
    The epitome of mediocrity; it brings a few nice features with it, but ultimately adds nothing to the very crowded first-person shooter segment. Its A.I. is absurdly dumb, but requires more than a fair share of bullets to kill.
    • 70 Metascore
    • 70 Critic Score
    LEGO Indiana Jones 2: The Adventure Continues is still a decent game but it’s a definite step backwards from the original.
    • 70 Metascore
    • 89 Critic Score
    I remember when the game launched for the PS3, a lot of gamers begged for it to become available on the Vita. Well, here it is and while there aren’t any big surprises, it’s still that immensely fun strat/RPG you fell in love with last year. Ultimately, that’s what matters, right?
    • 70 Metascore
    • 75 Critic Score
    It's one of those instances where if you go in with high expectations, you're bound to be left feeling a tad empty, but if you're more moderated in your anticipation, you'll be better off. The campaign is worth playing; there's no doubt about that...But there are extenuating circumstances…
    • 70 Metascore
    • 60 Critic Score
    It’s just that the path we’re led down isn’t all that fun. The pacing is too slow, the characters are irksome (and never seem to stop being irksome), the story takes absolutely forever to get going, and even when all aspects of the combat open up, you still feel as if it lacks that extra “oomph.”
    • 70 Metascore
    • 76 Critic Score
    The AI is silly, there's little challenge – and little urgency or tension – concerning the regular competition, and the technical elements don't have that extra "oomph." But the developers worked hard on that singular environment and atmosphere, the online mode and community offer a wealth of options and freedom, building up your rank and social status can be pretty darn fulfilling, and sometimes, it's just fun to drive around in your favorite car and watch the sunset.
    • 70 Metascore
    • 72 Critic Score
    UFC isn't as polished as it needed to be, but I suppose it'll give avid fans a thrill. There's plenty of content and if you've got the requisite diligence and patience, your training can really pay off. The designers do a good job recreating the tension and invigoration one feels when squaring off against an equally powerful opponent, and the freedom to create and build any fighter you wish is intoxicating. It's just too bad that the control can be extremely difficult to grasp, and the lack of balance concerning the damage inflicted by a strike is disappointing.
    • 70 Metascore
    • 74 Critic Score
    Two Worlds II takes a big step in the right direction. They've still got to catch up to the rest of the development world when it comes to technical elements, and a better story with more interesting characters would vault this franchise into the 8+ realm.
    • 69 Metascore
    • 80 Critic Score
    It's going to slip under the radar for most people, but it is worth the effort. It's a lot of fun to play due to the battle system and dungeon mechanics and even though it wanders too far into the realm of role-playing stereotypes at times, the plot and characters are reasonably enjoyable.
    • 69 Metascore
    • 67 Critic Score
    The control is fine, the gameplay as a whole is fine, the characters and atmosphere are acceptable and even amusing, and Gust does hit the correct note when it comes to presentation. But the Academy aspect of the game drags big time, the voice acting and graphics are sub-par, and although the Alchemy is involving, the overall depth isn’t as intricate as you might believe.
    • 69 Metascore
    • 78 Critic Score
    It’s an overall solid effort, but there are some aspects of the game that should have gotten a bit more work. Maybe next time.
    • 69 Metascore
    • 72 Critic Score
    Clockwork Aquario is a fascinating piece of arcade history and an enjoyable action platformer. While it may be extremely light on content for today’s standards, this title offers gameplay that takes you back to the 90s in the ways you expect. And, for that reason, it should satisfy your enthusiasm for retro gaming.
    • 69 Metascore
    • 68 Critic Score
    Long story short, what we have here is an intellectually stimulating maze-based puzzle game that's good for one or two days of play before it ends up on the shelf.
    • 69 Metascore
    • 69 Critic Score
    Military Madness: Nectaris almost feels a little like the fast food approach to strategy gaming, although that’s probably too harsh. Let’s just say it feels watered down to an RPG/strat vet like myself and I have difficulty recommending it over other PSN gems that are currently available.
    • 69 Metascore
    • 74 Critic Score
    Despite some flaws, Twin Breaker: A Sacred Symbols Adventure is a sincere homage to an underrated sub-genre. It captures what made classics like Arkanoid and Breakout beloved while putting its own special spin on the formula. The result is brick-breaking bliss that I would recommend to most lovers of arcade indies.
    • 69 Metascore
    • 82 Critic Score
    The Move is in dire need of AAA software and although I can't say Sports Champions 2 qualifies, it's definitely a must for Move owners who enjoy being active while indoors.
    • 69 Metascore
    • 84 Critic Score
    Battle Princess of Arcadias is a lot of things at once, an action side scroller, a JRPG, and a strategy game. Mostly it's just a great game made of simple, familiar parts.
    • 69 Metascore
    • 75 Critic Score
    A mostly enjoyable experience. It lacks the refinement and cleanliness I anticipated, as some of those bugs really shouldn’t be here, and the multiplayer especially suffers. And I don’t care how nifty it is, I will always prefer buttons to touchscreen controls. Otherwise, this is Duke Nukem in all his corny, cheesy, B-movie glory.
    • 69 Metascore
    • 74 Critic Score
    The game's soundtrack is awesome, but since many of the songs are old and/or obscure, some of the charm may be lost on the target audience.
    • 69 Metascore
    • 70 Critic Score
    Everything still feels too loose; the platforming and vehicle use is entertaining but still a little unstable, the idea of striking with the right analog stick is silly, the sound effects and voice acting don’t always deliver, and the storyline isn’t quite as engaging as we would’ve hoped.
    • 69 Metascore
    • 80 Critic Score
    It's unlike anything else you've played in recent memory.

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